/dports/emulators/jzintv/jzintv-20200712-src/examples/spacepat/bg/ |
H A D | saucer.sct | 51 DXT 0 72 DXT 1 100 DXT 2 117 DXT 3
|
/dports/science/dcl/dcl-5.4.8/src/grph2/uspack/ |
H A D | usxaxu.f | 14 CALL USRGET('DXT', DXT ) 21 IF(DXT.LE.0 .OR. DXL.LE.0) 31 DXTA = DXT/XFAC
|
H A D | usaxsc.f | 46 CALL USRGET('DXT', DXT) 49 CALL USAXDV(CS, DXT, DXL)
|
/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/file-dds/ |
H A D | README | 11 * Load/Save DDS files using DXT texture compression 17 * Load/save DDS files, optionally using DirectX texture compression (DXT)
|
/dports/science/openbabel/openbabel-3.1.1/test/pdb_ligands_sdf/ |
H A D | 5dxu_5h5.sdf | 3 Coordinates from PDB:5DXT:A:1101 Model:1 without hydrogens 128 5DXT
|
H A D | 2o7o_dxt.sdf | 141 DXT
|
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/SQLite3Plugin/Logger/ |
H A D | SQLiteLoggerCommon.h | 38 DXT, enumerator 42 …geWidth=0; imageHeight=0; linePitch=0; input_components=0; compressionMode=DXT; sourceFormatIsBGRA… in RGBImageBlob() 43 …t_components, bool _sourceFormatIsBGRA=true, ImageBlobCompressionMode mode=DXT) : data(_data), ima… in data()
|
/dports/games/jfsw/jfsw-c434002/jfbuild/libsquish/ |
H A D | libsquish.pc.in | 8 Description: squish DXT library
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/libsquish/ |
H A D | libsquish.pc.in | 8 Description: squish DXT library
|
/dports/biology/molden/molden5.8/plush/ |
H A D | SPW | 21 lab="DXT" NH="0"
|
H A D | DXT | 1 mol="DXT" Charge="0"
|
/dports/graphics/qt5-imageformats/kde-qtimageformats-5.15.2p3/src/plugins/imageformats/dds/ |
H A D | README | 10 * http://en.wikipedia.org/wiki/S3_Texture_Compression - DXT compression
|
/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/image-0.21.2/ |
H A D | CHANGES.md | 17 - Removed a restriction on DXT to always require power of two dimensions 86 - DXT encoding support.
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/nvtt/nvtt/squish/ |
H A D | ChangeLog | 13 * Added CompressMasked function to handle incomplete DXT blocks more cleanly
|
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/nvtt/src/src/nvtt/squish/ |
H A D | ChangeLog | 13 * Added CompressMasked function to handle incomplete DXT blocks more cleanly
|
/dports/graphics/nvidia-texture-tools/nvidia-texture-tools-2.0.8/src/nvtt/squish/ |
H A D | ChangeLog | 13 * Added CompressMasked function to handle incomplete DXT blocks more cleanly
|
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | RDP_Texture.h | 291 uint32_t DXT = info->dxt; in CalculateTileSizes_method_2() local 293 DXT = ReverseDXT(info->dxt, info->sh, dwTileWidth, tile->size); in CalculateTileSizes_method_2() 294 dwPitch = DXT << 3; in CalculateTileSizes_method_2() 424 uint32_t DXT = info->dxt; in CalculateTileSizes_method_1() local 427 DXT = ReverseDXT(info->dxt, info->sh, loadwidth, tile->size); in CalculateTileSizes_method_1() 429 tileinfo->dwPitch = DXT << 3; in CalculateTileSizes_method_1()
|
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/external/gli/core/ |
H A D | flip.inl | 64 // There is no distinction between RGB and RGBA in DXT-compressed textures, 145 … // the values below are bitmasks used to retrieve alpha values according to the DXT specification 166 // the values below are bitmasks used to retrieve alpha values according to the DXT specification
|
/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/image-0.22.1/ |
H A D | CHANGES.md | 42 - Removed a restriction on DXT to always require power of two dimensions 111 - DXT encoding support.
|
/dports/net-im/uTox/uTox/third-party/stb/tools/ |
H A D | README.list | 11 stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
|
/dports/graphics/devil/devil-1.7.8/m4/ |
H A D | devil-definitions.m4 | 154 dnl Checks for squish library = GPU accelerated DXT compression 169 dnl Checks for nvidia texture tools library - GPU acceleration of DXT compression
|
/dports/security/ridl/ridl-11b3240/stb/tools/ |
H A D | README.list | 12 stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
|
/dports/games/spring/spring_98.0/rts/lib/squish/ |
H A D | ChangeLog | 27 * Added CompressMasked function to handle incomplete DXT blocks more cleanly
|
/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/ |
H A D | ChangeLog | 27 * Added CompressMasked function to handle incomplete DXT blocks more cleanly
|
/dports/graphics/squish/squish-1.10/ |
H A D | ChangeLog | 27 * Added CompressMasked function to handle incomplete DXT blocks more cleanly
|