Searched refs:aniso2 (Results 1 – 6 of 6) sorted by relevance
45 # elements = 'aniso1' 'aniso2' 'iso1' 'iso2' 'iso3' #s157 # elements = 'aniso1' 'aniso2' 'iso1' 'iso2' 'iso3' #s2,#s368 # elements = 'aniso1' 'aniso2' 'iso1' 'iso2' 'iso3' #s4
3 3 8 aniso2
28 # analysis_components = 'aniso2' #s4,#s10
97 # elements = 'aniso1' 'aniso2' 'iso1' 'iso2' 'iso3' #s8,#s17
203 float aniso2; member in MultiLayerShader309 { aniso2 = v; pblock->SetValue( ml_anisotropy2, t, v); } in SetAnisotropy2()313 float GetAnisotropy2(int mtlNum, BOOL backFace){ return aniso2; }; in GetAnisotropy2()494 = gloss2 = orientation2 = aniso2 = specLevel2 in MultiLayerShader()571 mnew->aniso2 = aniso2; in Clone()600 ip.channels[_AN2].r = aniso2; in GetIllumParams()654 pblock->GetValue( ml_anisotropy2, t, aniso2, ivalid ); in Update()655 aniso2 = Bound( aniso2 ); in Update()801 float a = (layer == 1)? aniso1 : aniso2; in EvalHiliteCurve2()
108 elements = 'aniso1' 'aniso2' 'iso1' 'iso2' 'iso3'