/dports/math/vtk6/VTK-6.2.0/Imaging/Core/Testing/Tcl/ |
H A D | TestAllFlips.tcl | 16 vtkImageFlip flipX 17 flipX SetInputConnection [imageFloat GetOutputPort] 18 flipX SetFilteredAxis 0 27 imageAppend AddInputConnection [flipX GetOutputPort]
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/dports/math/vtk8/VTK-8.2.0/Imaging/Core/Testing/Python/ |
H A D | TestAllFlips.py | 16 flipX = vtk.vtkImageFlip() variable 17 flipX.SetInputConnection(imageFloat.GetOutputPort()) 18 flipX.SetFilteredAxis(0) 25 imageAppend.AddInputConnection(flipX.GetOutputPort())
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/dports/math/vtk9/VTK-9.1.0/Imaging/Core/Testing/Python/ |
H A D | TestAllFlips.py | 16 flipX = vtk.vtkImageFlip() variable 17 flipX.SetInputConnection(imageFloat.GetOutputPort()) 18 flipX.SetFilteredAxis(0) 25 imageAppend.AddInputConnection(flipX.GetOutputPort())
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/dports/math/vtk6/VTK-6.2.0/Imaging/Core/Testing/Python/ |
H A D | TestAllFlips.py | 17 flipX = vtk.vtkImageFlip() variable 18 flipX.SetInputConnection(imageFloat.GetOutputPort()) 19 flipX.SetFilteredAxis(0) 26 imageAppend.AddInputConnection(flipX.GetOutputPort())
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | Sprite2D.cpp | 146 bool Sprite2D::GetDrawRectangle(Rect& rect, bool flipX, bool flipY) const in GetDrawRectangle() argument 148 return GetDrawRectangle(rect, hotSpot_, flipX, flipY); in GetDrawRectangle() 151 bool Sprite2D::GetDrawRectangle(Rect& rect, const Vector2& hotSpot, bool flipX, bool flipY) const in GetDrawRectangle() argument 159 float hotSpotX = flipX ? (1.0f - hotSpot.x_) : hotSpot.x_; in GetDrawRectangle() 170 bool Sprite2D::GetTextureRectangle(Rect& rect, bool flipX, bool flipY) const in GetTextureRectangle() argument 184 if (flipX) in GetTextureRectangle()
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H A D | Sprite2D.h | 84 bool GetDrawRectangle(Rect& rect, bool flipX = false, bool flipY = false) const; 86 …bool GetDrawRectangle(Rect& rect, const Vector2& hotSpot, bool flipX = false, bool flipY = false) … 88 bool GetTextureRectangle(Rect& rect, bool flipX = false, bool flipY = false) const;
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/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | screen.cpp | 68 …rface &srcSurface, int destX, int destY, const Common::Rect srcRect, bool flipX, AlphaBlendMode al… in copyRectToSurface() argument 90 palette, flipX, alpha); in copyRectToSurface8bpp() 145 …cWidth, int srcXOffset, int destX, int destY, int width, int height, bool flipX, AlphaBlendMode al… in copyRectToSurface() argument 158 int32 srcIdx = flipX ? srcWidth - (srcXOffset * 2) - j - 1 : j; in copyRectToSurface() 188 int32 srcIdx = flipX ? srcWidth - (srcXOffset * 2) - j - 1 : j; in copyRectToSurface8bpp() 208 …int destX, int destY, int destWidth, int destHeight, const byte *palette, bool flipX, AlphaBlendMo… in drawScaledSprite() argument 239 byte *wdst = flipX ? dst + (destWidth - 1) * 2 : dst; in drawScaledSprite() 240 int16 currX = flipX ? destX + (destWidth - 1) : destX; in drawScaledSprite() 241 int xi = flipX ? xs : xs * clipX; in drawScaledSprite() 257 currX += (flipX ? -1 : 1); in drawScaledSprite() [all …]
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H A D | screen.h | 82 …cs::Surface &srcSurface, int destX, int destY, Common::Rect srcRect, bool flipX = false, AlphaBlen… 83 …ce, const byte *palette, int destX, int destY, Common::Rect srcRect, bool flipX = false, AlphaBlen… 106 …cWidth, int srcXOffset, int destX, int destY, int width, int height, bool flipX, AlphaBlendMode al… 107 …cWidth, int srcXOffset, int destX, int destY, int width, int height, bool flipX, AlphaBlendMode al… 108 …estX, int destY, int destWidth, int destHeight, const byte *palette, bool flipX, AlphaBlendMode al…
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/dports/games/pentobi/pentobi-19.1/pentobi/qml/ |
H A D | PieceTrigon.qml | 30 property bool flippedX: Math.abs(flipX.angle - 180) < 90 48 id: flipX 197 PropertyChanges { target: flipX; angle: 180 } 204 PropertyChanges { target: flipX; angle: 180 } 211 PropertyChanges { target: flipX; angle: 180 } 218 PropertyChanges { target: flipX; angle: 180 } 225 PropertyChanges { target: flipX; angle: 180 } 232 PropertyChanges { target: flipX; angle: 180 } 278 PieceRotationAnimation { target: flipX; property: "angle" }
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H A D | PieceCallisto.qml | 31 // We only use flipX.angle [0..360] 32 property bool flippedX: Math.abs(flipX.angle - 180) < 90 53 id: flipX 227 PropertyChanges { target: flipX; angle: 180 } 234 PropertyChanges { target: flipX; angle: 180 } 241 PropertyChanges { target: flipX; angle: 180 } 248 PropertyChanges { target: flipX; angle: 180 } 282 PieceRotationAnimation { target: flipX; property: "angle" }
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H A D | PieceClassic.qml | 28 property bool flippedX: Math.abs(flipX.angle - 180) < 90 48 id: flipX 183 PropertyChanges { target: flipX; angle: 180 } 190 PropertyChanges { target: flipX; angle: 180 } 197 PropertyChanges { target: flipX; angle: 180 } 204 PropertyChanges { target: flipX; angle: 180 } 238 PieceRotationAnimation { target: flipX; property: "angle" }
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H A D | PieceGembloQ.qml | 30 property bool flippedX: Math.abs(flipX.angle - 180) < 90 61 id: flipX 187 PropertyChanges { target: flipX; angle: 180 } 194 PropertyChanges { target: flipX; angle: 180 } 201 PropertyChanges { target: flipX; angle: 180 } 208 PropertyChanges { target: flipX; angle: 180 } 242 PieceRotationAnimation { target: flipX; property: "angle" }
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H A D | PieceNexos.qml | 28 property bool flippedX: Math.abs(flipX.angle - 180) < 90 48 id: flipX 229 PropertyChanges { target: flipX; angle: 180 } 236 PropertyChanges { target: flipX; angle: 180 } 243 PropertyChanges { target: flipX; angle: 180 } 250 PropertyChanges { target: flipX; angle: 180 } 284 PieceRotationAnimation { target: flipX; property: "angle" }
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/made/ |
H A D | screen.cpp | 192 if (flipX) { in drawSurface() 292 int16 flipX = _channels[i].state & 0x10; in drawSpriteChannels() local 301 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, _cli… in drawSpriteChannels() 309 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clip… in drawSpriteChannels() 327 …drawAnimFrame(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].frameNum, flipX, fl… in drawSpriteChannels() 378 drawSurface(sourceSurface, x, y, flipX, flipY, mask, clipInfo); in drawFlex() 403 drawSurface(sourceSurface, x, y, flipX, flipY, 0, clipInfo); in drawAnimFrame() 408 uint16 Screen::drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY) { in drawPic() argument 409 drawFlex(index, x, y, flipX, flipY, 0, _backgroundScreenDrawCtx); in drawPic() 418 uint16 Screen::drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 f… in drawAnimPic() argument [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/made/ |
H A D | screen.cpp | 192 if (flipX) { in drawSurface() 292 int16 flipX = _channels[i].state & 0x10; in drawSpriteChannels() local 301 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, _cli… in drawSpriteChannels() 309 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clip… in drawSpriteChannels() 327 …drawAnimFrame(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].frameNum, flipX, fl… in drawSpriteChannels() 378 drawSurface(sourceSurface, x, y, flipX, flipY, mask, clipInfo); in drawFlex() 403 drawSurface(sourceSurface, x, y, flipX, flipY, 0, clipInfo); in drawAnimFrame() 408 uint16 Screen::drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY) { in drawPic() argument 409 drawFlex(index, x, y, flipX, flipY, 0, _backgroundScreenDrawCtx); in drawPic() 418 uint16 Screen::drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 f… in drawAnimPic() argument [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.cpp | 392 if(flipX) in copyBuffer() 463 bool flipX = false; in stretchRect() local 472 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect() 477 flipX = (destRect->x0 > destRect->x1); in stretchRect() 533 if (!ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY)) in stretchRect() 539 if (!ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY)) in stretchRect() 636 if(flipX) in stretchRect() 912 if(flipX) in ClipDstRect() 929 if(flipX) in ClipDstRect() 987 if(flipX) in ClipSrcRect() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.cpp | 392 if(flipX) in copyBuffer() 463 bool flipX = false; in stretchRect() local 472 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect() 477 flipX = (destRect->x0 > destRect->x1); in stretchRect() 533 if (!ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY)) in stretchRect() 539 if (!ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY)) in stretchRect() 636 if(flipX) in stretchRect() 912 if(flipX) in ClipDstRect() 929 if(flipX) in ClipDstRect() 987 if(flipX) in ClipSrcRect() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | sprites.cpp | 90 _anims[i].flipX = READ_LE_UINT16(data) != 0; in setupSceneAnims() 151 _anims[i].flipX = false; in updateSceneAnims() 153 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 168 _anims[i].flipX = true; in updateSceneAnims() 170 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 248 _anims[i].flipX = false; in updateSceneAnims() 251 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 258 _anims[i].flipX = true; in updateSceneAnims() 261 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 537 void Sprites::refreshSceneAnimObject(uint8 animNum, uint8 shapeNum, uint16 x, uint16 y, bool flipX,… in refreshSceneAnimObject() argument [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | sprites.cpp | 90 _anims[i].flipX = READ_LE_UINT16(data) != 0; in setupSceneAnims() 151 _anims[i].flipX = false; in updateSceneAnims() 153 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 168 _anims[i].flipX = true; in updateSceneAnims() 170 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 248 _anims[i].flipX = false; in updateSceneAnims() 251 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 258 _anims[i].flipX = true; in updateSceneAnims() 261 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims() 537 void Sprites::refreshSceneAnimObject(uint8 animNum, uint8 shapeNum, uint16 x, uint16 y, bool flipX,… in refreshSceneAnimObject() argument [all …]
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/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/libjava/gnu/java/awt/peer/gtk/ |
H A D | GtkImagePainter.java | 57 boolean flipX, flipY; field in GtkImagePainter 74 flipX = flipY = false; in GtkImagePainter() 98 flipX = ((dx1 > dx2 && sx2 > sx1) in GtkImagePainter() 188 if (!flipX && !flipY && in setDimensions() 207 if (flipX) in setDimensions()
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/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/libjava/gnu/java/awt/peer/gtk/ |
H A D | GtkImagePainter.java | 57 boolean flipX, flipY; field in GtkImagePainter 74 flipX = flipY = false; in GtkImagePainter() 98 flipX = ((dx1 > dx2 && sx2 > sx1) in GtkImagePainter() 188 if (!flipX && !flipY && in setDimensions() 207 if (flipX) in setDimensions()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | graphics.cpp | 80 void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int1… in drawSpriteResourceEx() argument 89 spriteResource.draw(_surface, flipX, flipY); in drawSpriteResourceEx() 95 void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool fl… in drawAnimResource() argument 103 animResource.draw(frameIndex, _surface, flipX, flipY); in drawAnimResource() 275 …onst byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte … in unpackSpriteRle() argument 301 if (!flipX) { in unpackSpriteRle() 325 …mal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { in unpackSpriteNormal() argument 334 if (!flipX) { in unpackSpriteNormal()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | graphics.cpp | 80 void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int1… in drawSpriteResourceEx() argument 89 spriteResource.draw(_surface, flipX, flipY); in drawSpriteResourceEx() 95 void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool fl… in drawAnimResource() argument 103 animResource.draw(frameIndex, _surface, flipX, flipY); in drawAnimResource() 275 …onst byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte … in unpackSpriteRle() argument 301 if (!flipX) { in unpackSpriteRle() 325 …mal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { in unpackSpriteNormal() argument 334 if (!flipX) { in unpackSpriteNormal()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/ |
H A D | Box2D_debugdraw.i | 96 bool flipY, flipX; 108 if (flipX) { x = (long)screenSize.x - x; } 134 if (flipX) { x = (long)screenSize.x - x; } 161 b2DrawExtended() : convertVertices(false), flipY(false), flipX(false) {
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Urho2D/ |
H A D | StaticSprite2D.pkg | 8 void SetFlip(bool flipX, bool flipY); 9 void SetFlipX(bool flipX); 37 tolua_property__get_set bool flipX;
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