Home
last modified time | relevance | path

Searched refs:flipX (Results 1 – 25 of 633) sorted by relevance

12345678910>>...26

/dports/math/vtk6/VTK-6.2.0/Imaging/Core/Testing/Tcl/
H A DTestAllFlips.tcl16 vtkImageFlip flipX
17 flipX SetInputConnection [imageFloat GetOutputPort]
18 flipX SetFilteredAxis 0
27 imageAppend AddInputConnection [flipX GetOutputPort]
/dports/math/vtk8/VTK-8.2.0/Imaging/Core/Testing/Python/
H A DTestAllFlips.py16 flipX = vtk.vtkImageFlip() variable
17 flipX.SetInputConnection(imageFloat.GetOutputPort())
18 flipX.SetFilteredAxis(0)
25 imageAppend.AddInputConnection(flipX.GetOutputPort())
/dports/math/vtk9/VTK-9.1.0/Imaging/Core/Testing/Python/
H A DTestAllFlips.py16 flipX = vtk.vtkImageFlip() variable
17 flipX.SetInputConnection(imageFloat.GetOutputPort())
18 flipX.SetFilteredAxis(0)
25 imageAppend.AddInputConnection(flipX.GetOutputPort())
/dports/math/vtk6/VTK-6.2.0/Imaging/Core/Testing/Python/
H A DTestAllFlips.py17 flipX = vtk.vtkImageFlip() variable
18 flipX.SetInputConnection(imageFloat.GetOutputPort())
19 flipX.SetFilteredAxis(0)
26 imageAppend.AddInputConnection(flipX.GetOutputPort())
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/
H A DSprite2D.cpp146 bool Sprite2D::GetDrawRectangle(Rect& rect, bool flipX, bool flipY) const in GetDrawRectangle() argument
148 return GetDrawRectangle(rect, hotSpot_, flipX, flipY); in GetDrawRectangle()
151 bool Sprite2D::GetDrawRectangle(Rect& rect, const Vector2& hotSpot, bool flipX, bool flipY) const in GetDrawRectangle() argument
159 float hotSpotX = flipX ? (1.0f - hotSpot.x_) : hotSpot.x_; in GetDrawRectangle()
170 bool Sprite2D::GetTextureRectangle(Rect& rect, bool flipX, bool flipY) const in GetTextureRectangle() argument
184 if (flipX) in GetTextureRectangle()
H A DSprite2D.h84 bool GetDrawRectangle(Rect& rect, bool flipX = false, bool flipY = false) const;
86 …bool GetDrawRectangle(Rect& rect, const Vector2& hotSpot, bool flipX = false, bool flipY = false) …
88 bool GetTextureRectangle(Rect& rect, bool flipX = false, bool flipY = false) const;
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dscreen.cpp68 …rface &srcSurface, int destX, int destY, const Common::Rect srcRect, bool flipX, AlphaBlendMode al… in copyRectToSurface() argument
90 palette, flipX, alpha); in copyRectToSurface8bpp()
145 …cWidth, int srcXOffset, int destX, int destY, int width, int height, bool flipX, AlphaBlendMode al… in copyRectToSurface() argument
158 int32 srcIdx = flipX ? srcWidth - (srcXOffset * 2) - j - 1 : j; in copyRectToSurface()
188 int32 srcIdx = flipX ? srcWidth - (srcXOffset * 2) - j - 1 : j; in copyRectToSurface8bpp()
208 …int destX, int destY, int destWidth, int destHeight, const byte *palette, bool flipX, AlphaBlendMo… in drawScaledSprite() argument
239 byte *wdst = flipX ? dst + (destWidth - 1) * 2 : dst; in drawScaledSprite()
240 int16 currX = flipX ? destX + (destWidth - 1) : destX; in drawScaledSprite()
241 int xi = flipX ? xs : xs * clipX; in drawScaledSprite()
257 currX += (flipX ? -1 : 1); in drawScaledSprite()
[all …]
H A Dscreen.h82 …cs::Surface &srcSurface, int destX, int destY, Common::Rect srcRect, bool flipX = false, AlphaBlen…
83 …ce, const byte *palette, int destX, int destY, Common::Rect srcRect, bool flipX = false, AlphaBlen…
106 …cWidth, int srcXOffset, int destX, int destY, int width, int height, bool flipX, AlphaBlendMode al…
107 …cWidth, int srcXOffset, int destX, int destY, int width, int height, bool flipX, AlphaBlendMode al…
108 …estX, int destY, int destWidth, int destHeight, const byte *palette, bool flipX, AlphaBlendMode al…
/dports/games/pentobi/pentobi-19.1/pentobi/qml/
H A DPieceTrigon.qml30 property bool flippedX: Math.abs(flipX.angle - 180) < 90
48 id: flipX
197 PropertyChanges { target: flipX; angle: 180 }
204 PropertyChanges { target: flipX; angle: 180 }
211 PropertyChanges { target: flipX; angle: 180 }
218 PropertyChanges { target: flipX; angle: 180 }
225 PropertyChanges { target: flipX; angle: 180 }
232 PropertyChanges { target: flipX; angle: 180 }
278 PieceRotationAnimation { target: flipX; property: "angle" }
H A DPieceCallisto.qml31 // We only use flipX.angle [0..360]
32 property bool flippedX: Math.abs(flipX.angle - 180) < 90
53 id: flipX
227 PropertyChanges { target: flipX; angle: 180 }
234 PropertyChanges { target: flipX; angle: 180 }
241 PropertyChanges { target: flipX; angle: 180 }
248 PropertyChanges { target: flipX; angle: 180 }
282 PieceRotationAnimation { target: flipX; property: "angle" }
H A DPieceClassic.qml28 property bool flippedX: Math.abs(flipX.angle - 180) < 90
48 id: flipX
183 PropertyChanges { target: flipX; angle: 180 }
190 PropertyChanges { target: flipX; angle: 180 }
197 PropertyChanges { target: flipX; angle: 180 }
204 PropertyChanges { target: flipX; angle: 180 }
238 PieceRotationAnimation { target: flipX; property: "angle" }
H A DPieceGembloQ.qml30 property bool flippedX: Math.abs(flipX.angle - 180) < 90
61 id: flipX
187 PropertyChanges { target: flipX; angle: 180 }
194 PropertyChanges { target: flipX; angle: 180 }
201 PropertyChanges { target: flipX; angle: 180 }
208 PropertyChanges { target: flipX; angle: 180 }
242 PieceRotationAnimation { target: flipX; property: "angle" }
H A DPieceNexos.qml28 property bool flippedX: Math.abs(flipX.angle - 180) < 90
48 id: flipX
229 PropertyChanges { target: flipX; angle: 180 }
236 PropertyChanges { target: flipX; angle: 180 }
243 PropertyChanges { target: flipX; angle: 180 }
250 PropertyChanges { target: flipX; angle: 180 }
284 PieceRotationAnimation { target: flipX; property: "angle" }
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/made/
H A Dscreen.cpp192 if (flipX) { in drawSurface()
292 int16 flipX = _channels[i].state & 0x10; in drawSpriteChannels() local
301 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, _cli… in drawSpriteChannels()
309 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clip… in drawSpriteChannels()
327 …drawAnimFrame(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].frameNum, flipX, fl… in drawSpriteChannels()
378 drawSurface(sourceSurface, x, y, flipX, flipY, mask, clipInfo); in drawFlex()
403 drawSurface(sourceSurface, x, y, flipX, flipY, 0, clipInfo); in drawAnimFrame()
408 uint16 Screen::drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY) { in drawPic() argument
409 drawFlex(index, x, y, flipX, flipY, 0, _backgroundScreenDrawCtx); in drawPic()
418 uint16 Screen::drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 f… in drawAnimPic() argument
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/made/
H A Dscreen.cpp192 if (flipX) { in drawSurface()
292 int16 flipX = _channels[i].state & 0x10; in drawSpriteChannels() local
301 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, _cli… in drawSpriteChannels()
309 …drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clip… in drawSpriteChannels()
327 …drawAnimFrame(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].frameNum, flipX, fl… in drawSpriteChannels()
378 drawSurface(sourceSurface, x, y, flipX, flipY, mask, clipInfo); in drawFlex()
403 drawSurface(sourceSurface, x, y, flipX, flipY, 0, clipInfo); in drawAnimFrame()
408 uint16 Screen::drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY) { in drawPic() argument
409 drawFlex(index, x, y, flipX, flipY, 0, _backgroundScreenDrawCtx); in drawPic()
418 uint16 Screen::drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 f… in drawAnimPic() argument
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp392 if(flipX) in copyBuffer()
463 bool flipX = false; in stretchRect() local
472 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect()
477 flipX = (destRect->x0 > destRect->x1); in stretchRect()
533 if (!ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY)) in stretchRect()
539 if (!ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY)) in stretchRect()
636 if(flipX) in stretchRect()
912 if(flipX) in ClipDstRect()
929 if(flipX) in ClipDstRect()
987 if(flipX) in ClipSrcRect()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.cpp392 if(flipX) in copyBuffer()
463 bool flipX = false; in stretchRect() local
472 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect()
477 flipX = (destRect->x0 > destRect->x1); in stretchRect()
533 if (!ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY)) in stretchRect()
539 if (!ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY)) in stretchRect()
636 if(flipX) in stretchRect()
912 if(flipX) in ClipDstRect()
929 if(flipX) in ClipDstRect()
987 if(flipX) in ClipSrcRect()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dsprites.cpp90 _anims[i].flipX = READ_LE_UINT16(data) != 0; in setupSceneAnims()
151 _anims[i].flipX = false; in updateSceneAnims()
153 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
168 _anims[i].flipX = true; in updateSceneAnims()
170 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
248 _anims[i].flipX = false; in updateSceneAnims()
251 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
258 _anims[i].flipX = true; in updateSceneAnims()
261 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
537 void Sprites::refreshSceneAnimObject(uint8 animNum, uint8 shapeNum, uint16 x, uint16 y, bool flipX,… in refreshSceneAnimObject() argument
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dsprites.cpp90 _anims[i].flipX = READ_LE_UINT16(data) != 0; in setupSceneAnims()
151 _anims[i].flipX = false; in updateSceneAnims()
153 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
168 _anims[i].flipX = true; in updateSceneAnims()
170 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
248 _anims[i].flipX = false; in updateSceneAnims()
251 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
258 _anims[i].flipX = true; in updateSceneAnims()
261 …refreshSceneAnimObject(i, _anims[i].sprite, _anims[i].x, _anims[i].y, _anims[i].flipX, _anims[i].u… in updateSceneAnims()
537 void Sprites::refreshSceneAnimObject(uint8 animNum, uint8 shapeNum, uint16 x, uint16 y, bool flipX,… in refreshSceneAnimObject() argument
[all …]
/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/libjava/gnu/java/awt/peer/gtk/
H A DGtkImagePainter.java57 boolean flipX, flipY; field in GtkImagePainter
74 flipX = flipY = false; in GtkImagePainter()
98 flipX = ((dx1 > dx2 && sx2 > sx1) in GtkImagePainter()
188 if (!flipX && !flipY && in setDimensions()
207 if (flipX) in setDimensions()
/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/libjava/gnu/java/awt/peer/gtk/
H A DGtkImagePainter.java57 boolean flipX, flipY; field in GtkImagePainter
74 flipX = flipY = false; in GtkImagePainter()
98 flipX = ((dx1 > dx2 && sx2 > sx1) in GtkImagePainter()
188 if (!flipX && !flipY && in setDimensions()
207 if (flipX) in setDimensions()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dgraphics.cpp80 void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int1… in drawSpriteResourceEx() argument
89 spriteResource.draw(_surface, flipX, flipY); in drawSpriteResourceEx()
95 void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool fl… in drawAnimResource() argument
103 animResource.draw(frameIndex, _surface, flipX, flipY); in drawAnimResource()
275 …onst byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte … in unpackSpriteRle() argument
301 if (!flipX) { in unpackSpriteRle()
325 …mal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { in unpackSpriteNormal() argument
334 if (!flipX) { in unpackSpriteNormal()
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dgraphics.cpp80 void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int1… in drawSpriteResourceEx() argument
89 spriteResource.draw(_surface, flipX, flipY); in drawSpriteResourceEx()
95 void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool fl… in drawAnimResource() argument
103 animResource.draw(frameIndex, _surface, flipX, flipY); in drawAnimResource()
275 …onst byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte … in unpackSpriteRle() argument
301 if (!flipX) { in unpackSpriteRle()
325 …mal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { in unpackSpriteNormal() argument
334 if (!flipX) { in unpackSpriteNormal()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/
H A DBox2D_debugdraw.i96 bool flipY, flipX;
108 if (flipX) { x = (long)screenSize.x - x; }
134 if (flipX) { x = (long)screenSize.x - x; }
161 b2DrawExtended() : convertVertices(false), flipY(false), flipX(false) {
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Urho2D/
H A DStaticSprite2D.pkg8 void SetFlip(bool flipX, bool flipY);
9 void SetFlipX(bool flipX);
37 tolua_property__get_set bool flipX;

12345678910>>...26