/dports/graphics/grx/grx249/src/shape/ |
H A D | genellip.c | 29 static int sintab[PQUART + 1] = { variable 74 sval = sintab[n]; in GrSinCos() 75 cval = sintab[PQUART - n]; in GrSinCos() 78 sval = sintab[PHALF - n]; in GrSinCos() 79 cval = -sintab[n - PQUART]; in GrSinCos() 82 sval = -sintab[n - PHALF]; in GrSinCos() 83 cval = -sintab[PERIOD - PQUART - n]; in GrSinCos() 86 sval = -sintab[PERIOD - n]; in GrSinCos() 87 cval = sintab[n - PERIOD + PQUART]; in GrSinCos()
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/dports/games/xsc/xsc-1.6/ |
H A D | trig.C | 32 float sintab[90 * N]; variable 41 retval = sintab[a * N]; in sinlook() 45 retval = sintab[(180 - a) * N]; in sinlook() 47 retval = -sintab[(a - 180) * N]; in sinlook() 51 retval = -sintab[(360 - a) * N]; in sinlook() 64 sintab[angle] = sin(deg2rad(angle / (float)N)); in init()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/test/ |
H A D | tables.lua | 24 local sintab = ffi.new("int16_t [?]", 2048) 32 ffi.copy(sintab, sinstr, 2048*2) 48 local dif = oursin[a]-sintab[a] 56 assert(sintab[a] == sintab[1024-a]) 60 assert(sintab[a] == -sintab[a-1024])
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/dports/math/grace/grace-5.1.25/src/ |
H A D | fourier.c | 139 static double *sintab = NULL; in fft() local 145 if(sintab) XCFREE(sintab); in fft() 146 sintab=NULL; in fft() 152 if(sintab) XCFREE(sintab); in fft() 153 sintab=(double *) xcalloc(n_pts,SIZEOF_DOUBLE); in fft() 154 if(sintab == NULL) return; /* out of memory! */ in fft() 155 for(i=0; i<n_pts; i++) sintab[i] = sin(arg*i); in fft() 179 c = sintab[cosidx]; in fft() 180 s = sgn * sintab[sinidx]; in fft()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/FIX/Source/ |
H A D | fix.c | 295 lowsin = sintab[baseth]; in fix_sincos() 296 hisin = sintab[baseth + 1]; in fix_sincos() 297 lowcos = sintab[baseth + 64]; in fix_sincos() 298 hicos = sintab[baseth + 65]; in fix_sincos() 316 lowsin = sintab[baseth]; in fix_sin() 317 hisin = sintab[baseth + 1]; in fix_sin() 330 lowcos = sintab[baseth + 64]; in fix_cos() 331 hicos = sintab[baseth + 65]; in fix_cos() 342 *sin = (((int16_t)(sintab[theta >> 8])) << 2); in fix_fastsincos() 343 *cos = (((int16_t)(sintab[(theta >> 8) + 64])) << 2); in fix_fastsincos() [all …]
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/dports/comms/liquid-dsp/liquid-dsp-1.3.2/src/nco/src/ |
H A D | nco.c | 40 T sintab[1024]; // sine look-up table in NCO() local 64 q->sintab[i] = SIN(2.0f*M_PI*(float)(i)/1024.0f); in NCO() 93 printf(" sintab[%4u] = %16.12f\n", i, _q->sintab[i]); in NCO() 159 return _q->sintab[index]; in NCO() 166 return _q->sintab[index]; in NCO() 178 *_s = _q->sintab[(index ) ]; in NCO() 179 *_c = _q->sintab[(index+256) & 0x3ff]; in NCO()
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/dports/comms/acfax/acfax/ |
H A D | mod_demod.c | 49 static int *sintab; /* sine wave table for FM modulator */ variable 93 sintab = (int *)malloc(1024*sizeof(int)); in modem_init() 94 if (!(sintab)) { in modem_init() 105 sintab[i] = 127.5 + 127*sin(i*PI/512.0); in modem_init() 404 *smplout++ = (char)sintab[phs >> 8]; in fm_modulate() 407 *smplout++ = (char)sintab[phs >> 8]; in fm_modulate()
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/dports/lang/fpc-source/fpc-3.2.2/packages/ptc/examples/ |
H A D | tunnel3d.pp | 138 tmp[2, 1] := sintab[angle]; 139 tmp[1, 2] := -sintab[angle]; 151 tmp[2, 0] := -sintab[angle]; 152 tmp[0, 2] := sintab[angle]; 164 tmp[1, 0] := sintab[angle]; 165 tmp[0, 1] := -sintab[angle]; 192 sintab[i] := sin(i * pi / 512); 235 FreeMem(sintab); 314 matrix_rotate_x(rot, xa and $3FF, sintab, costab); 315 matrix_rotate_y(rot, ya and $3FF, sintab, costab); [all …]
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/dports/multimedia/dragon/dragon-21.12.3/src/app/analyzer/ |
H A D | fht.cpp | 45 float d, *costab, *sintab; in makeCasTable() local 48 for (costab = m_tab, sintab = m_tab + m_num / 2 + 1, ul = 0; ul < m_num; ul++) { in makeCasTable() 50 *costab = *sintab = cos(d); in makeCasTable() 52 costab += 2, sintab += 2; in makeCasTable() 53 if (sintab > m_tab + m_num * 2) in makeCasTable() 54 sintab = m_tab + 1; in makeCasTable()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | axisarrow.cpp | 30 float sintab[MaxArrowSections]; in RenderArrow() local 41 sintab[i] = (float) sin(theta); in RenderArrow() 51 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], 0.0f); in RenderArrow() 60 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], shaftLength); in RenderArrow() 61 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], 0.0f); in RenderArrow() 70 glVertex3f(headRadius * costab[n], headRadius * sintab[n], shaftLength); in RenderArrow() 71 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], shaftLength); in RenderArrow() 81 glVertex3f(headRadius * costab[n], headRadius * sintab[n], shaftLength); in RenderArrow()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | axisarrow.cpp | 30 float sintab[MaxArrowSections]; in RenderArrow() local 41 sintab[i] = (float) sin(theta); in RenderArrow() 51 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], 0.0f); in RenderArrow() 60 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], shaftLength); in RenderArrow() 61 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], 0.0f); in RenderArrow() 70 glVertex3f(headRadius * costab[n], headRadius * sintab[n], shaftLength); in RenderArrow() 71 glVertex3f(shaftRadius * costab[n], shaftRadius * sintab[n], shaftLength); in RenderArrow() 81 glVertex3f(headRadius * costab[n], headRadius * sintab[n], shaftLength); in RenderArrow()
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/dports/audio/clementine-player/Clementine-1.4.0rc1/src/analyzers/ |
H A D | fht.cpp | 45 float* sintab = tab_() + num_ / 2 + 1; in makeCasTable() local 49 *costab = *sintab = cos(d); in makeCasTable() 52 sintab += 2; in makeCasTable() 53 if (sintab > tab_() + num_ * 2) sintab = tab_() + 1; in makeCasTable()
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/dports/audio/strawberry/strawberry-1.0.0/src/analyzer/ |
H A D | fht.cpp | 53 float *sintab = tab_() + num_ / 2 + 1; in makeCasTable() local 57 *costab = *sintab = cos(d); in makeCasTable() 60 sintab += 2; in makeCasTable() 61 if (sintab > tab_() + num_ * 2) sintab = tab_() + 1; in makeCasTable()
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/dports/audio/rkr-lv2/rkrlv2-beta_2-2-gd8c17d3/src/ |
H A D | mayer_fft.h | 20 {coswrk[i]=costab[i];sinwrk[i]=sintab[i];} \ 50 t_s = sintab[k]; \ 99 static float sintab[20];
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/dports/audio/csound/csound-6.15.0/Opcodes/ |
H A D | ptrigtbl.h | 40 sinwrk[i] = sintab[i]; \ 70 t_s = sintab[k]; \ 124 static const MYFLT sintab[20]= variable
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/dports/games/sopwith/sopwith-1.8.4/src/ |
H A D | sw.h | 281 extern int sintab[]; 284 return sintab[(x+(ANGLES/4)) % ANGLES]; in COS() 288 return sintab[x % ANGLES]; in SIN()
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/material/ |
H A D | noise.cpp | 75 static DBL *sintab; // GLOBAL VARIABLE variable 164 sintab = new DBL[SINTABSIZE]; in Initialize_Noise() 171 sintab[i] = sin((DBL)i / SINTABSIZE * TWO_M_PI); in Initialize_Noise() 268 if (sintab != nullptr) in Free_Noise_Tables() 270 delete[] sintab; in Free_Noise_Tables() 271 sintab = nullptr; in Free_Noise_Tables()
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/dports/science/clipper/clipper-2.1/clipper/core/ |
H A D | hkl_compute.cpp | 55 sintab[i] = sin( Util::d2rad(ftype(5*i)) ); in Compute_phifom_from_abcd() 69 q = abcd.a()*costab[i] + abcd.b()*sintab[i]; in operator ()() 72 ssin = ( pq - 1.0/pq ) * sintab[i]; in operator ()() 78 q = abcd.a()*costab[i] + abcd.b()*sintab[i] in operator ()() 79 + abcd.c()*costab[2*i] + abcd.d()*sintab[2*i]; in operator ()() 82 ssin += pq * sintab[i]; in operator ()()
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/dports/math/fftw3-float/fftw-3.3.9/kernel/ |
H A D | md5.c | 32 static const md5uint sintab[64] = { variable 97 a += sintab[i]; in doblock()
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/dports/math/fftw3/fftw-3.3.9/kernel/ |
H A D | md5.c | 32 static const md5uint sintab[64] = { variable 97 a += sintab[i]; in doblock()
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/dports/math/fftw3-long/fftw-3.3.9/kernel/ |
H A D | md5.c | 32 static const md5uint sintab[64] = { variable 97 a += sintab[i]; in doblock()
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/dports/math/fftw3-quad/fftw-3.3.9/kernel/ |
H A D | md5.c | 32 static const md5uint sintab[64] = { variable 97 a += sintab[i]; in doblock()
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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/fx/ |
H A D | TexturedGrid.cpp | 104 sintab[i] = (int)(sin((float)i/512.0f*M_PI)*65536.0f); in TexturedGrid() 172 int xOffset = /*0*/sintab[((p.x>>11)+phiFP)&1023]*32; in update() 173 int yOffset = /*0*/sintab[((p.y>>11)+phiFP)&1023]*32; in update()
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | model.cpp | 358 float sintab [360], costab [360]; variable 367 sintab [i] = sin (pitab / 180 * i); in CRotation() 403 rot [0] [1] = sintab [a] * sintab [b] * costab [c] - sintab [c] * costab [a]; in calcRotation() 404 rot [0] [2] = sintab [a] * sintab [c] + costab [a] * sintab [b] * costab [c]; in calcRotation() 405 rot [1] [0] = sintab [c] * costab [b]; in calcRotation() 406 rot [1] [1] = costab [c] * costab [a] + sintab [a] * sintab [b] * sintab [c]; in calcRotation() 407 rot [1] [2] = costab [a] * sintab [b] * sintab [c] - sintab [a] * costab [c]; in calcRotation() 408 rot [2] [0] = -sintab [b]; in calcRotation() 409 rot [2] [1] = sintab [a] * costab [b]; in calcRotation() 430 if (a >= 0 && a < 360) return sintab [a]; in getsintab()
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | worm.c | 114 static float sintab[SEGMENTS]; variable 161 y = (ws->y + IRINT((float) wp->circsize * sintab[ws->dir]) + in worm_doit() 177 z = (int) (ws->z + wp->circsize * sintab[ws->dir2]); in worm_doit() 179 z = (int) (ws->z - wp->circsize * sintab[ws->dir2]); in worm_doit() 331 sintab[i] = SINF(i * 2.0 * M_PI / SEGMENTS); in init_worm()
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