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Searched refs:vrot (Results 1 – 25 of 68) sorted by relevance

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/dports/games/xemeraldia/xemeraldia-0.4.3/
H A Dmove.c65 int vrot, i; in rotation() local
69 vrot = drop_i.rot + rot; in rotation()
70 if (vrot == 4) in rotation()
71 vrot = 0; in rotation()
72 else if (vrot == -1) in rotation()
73 vrot = 3; in rotation()
74 if (CanItemMove (0, 0, vrot)) in rotation()
138 gboolean CanItemMove(int vx, int vy, int vrot) in CanItemMove() argument
152 if ((board[drop_i.x + iRot_vx[vrot][0] + vx] in CanItemMove()
154 (board[drop_i.x + iRot_vx[vrot][1] + vx] in CanItemMove()
[all …]
/dports/graphics/plotutils/plotutils-2.6/libplot/
H A Dg_range.c114 plVector v, vrot; in _set_line_end_bbox() local
122 vrot.x = yother - y; in _set_line_end_bbox()
123 vrot.y = x - xother; in _set_line_end_bbox()
125 xs = x + vrot.x; in _set_line_end_bbox()
126 ys = y + vrot.y; in _set_line_end_bbox()
128 xs = x - vrot.x; in _set_line_end_bbox()
129 ys = y - vrot.y; in _set_line_end_bbox()
161 xs = x + vrot.x; in _set_line_end_bbox()
162 ys = y + vrot.y; in _set_line_end_bbox()
164 xs = x - vrot.x; in _set_line_end_bbox()
[all …]
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/deprecated_elements/
H A DKinematicPairsDeprecated.h83 Vector3D vrot; in CylindricalJointOLD() local
84 vrot = globrot; in CylindricalJointOLD()
85 vrot.Normalize(); in CylindricalJointOLD()
106 Vector3D vrot; in CylindricalJointOLD() local
107 vrot = globrot; in CylindricalJointOLD()
108 vrot.Normalize(); in CylindricalJointOLD()
346 Vector3D vrot; in RevoluteJointOLD() local
347 vrot = globrot; in RevoluteJointOLD()
348 vrot.Normalize(); in RevoluteJointOLD()
369 Vector3D vrot; in RevoluteJointOLD() local
[all …]
H A DKinematicPairsDeprecated.cpp135 vrot = RT*vrot; in Initialize()
136 vrot.Normalize(); in Initialize()
137 loccoords(6) = vrot; in Initialize()
171 f(3) = vrot*(A*ln); in EvalG()
172 f(4) = vrot*(A*lt); in EvalG()
212 f(3) = vrot*(Ap*ln); in EvalG()
213 f(4) = vrot*(Ap*lt); in EvalG()
967 vrot = RT*vrot; in Initialize()
968 vrot.Normalize(); in Initialize()
1004 f(4) = vrot*(A*ln); in EvalG()
[all …]
/dports/x11-toolkits/ntk/ntk/test/
H A DCubeViewUI.cxx52 { vrot = new Fl_Roller(5, 100, 17, 186, "V Rot"); in CubeViewUI()
53 vrot->labeltype(FL_NO_LABEL); in CubeViewUI()
54 vrot->labelsize(12); in CubeViewUI()
55 vrot->minimum(-180); in CubeViewUI()
56 vrot->maximum(180); in CubeViewUI()
57 vrot->step(1); in CubeViewUI()
58 vrot->callback((Fl_Callback*)cb_vrot); in CubeViewUI()
59 vrot->align(Fl_Align(FL_ALIGN_WRAP)); in CubeViewUI()
H A DCubeViewUI.h22 Fl_Roller *vrot; variable
/dports/science/chrono/chrono-7.0.1/src/demos/fea/
H A Ddemo_FEA_abaqus_wheel.cpp110 ChQuaternion<> vrot; in main() local
111 vrot.Q_from_AngAxis(ChRandom() * CH_C_2PI, VECT_Y); in main()
112 mcube->Move(ChCoordsys<>(VNULL, vrot)); in main()
113 vrot.Q_from_AngAxis((ChRandom() - 0.5) * 2 * CH_C_DEG_TO_RAD * 20, in main()
115 mcube->Move(ChCoordsys<>(VNULL, vrot)); in main()
129 ChQuaternion<> vrot; in main() local
130 vrot.Q_from_AngAxis(ChRandom() * CH_C_2PI, VECT_Y); in main()
131 mcube->Move(ChCoordsys<>(VNULL, vrot)); in main()
/dports/science/gromacs/gromacs-2021.4/src/gromacs/gmxpreprocess/
H A Dgenconf.cpp60 rand_rot(int natoms, rvec x[], rvec v[], vec4 xrot[], vec4 vrot[], gmx::DefaultRandomEngine* rng, c… in rand_rot() argument
99 gmx_mat4_transform_point(mvtot, v[i], vrot[i]); in rand_rot()
125 vec4 * xrot, *vrot; in gmx_genconf() local
190 snew(vrot, natoms); in gmx_genconf()
227 rand_rot(natoms, xx, v, xrot, vrot, &rng, max_rot); in gmx_genconf()
237 v[ndx + l][m] = vrot[l][m]; in gmx_genconf()
313 sfree(vrot); in gmx_genconf()
/dports/comms/fldigi/fldigi-4.1.20/src/filters/
H A Dfilters.cxx403 cmplx vrot; member
418 vrot_bins[i].vrot = cmplx( K1 * cos (phi), K1 * sin (phi) ); in sfft()
462 *result = itr->bins = itr->bins * itr->vrot + z * itr->vrot; in run()
/dports/devel/efl/efl-1.25.1/src/examples/ephysics/
H A Dtest_rotating_forever.c72 double rx, ry, rz, rw, vrot, torque; in _update_object_cb() local
75 ephysics_body_angular_velocity_get(body, NULL, NULL, &vrot); in _update_object_cb()
84 rx, ry, rz, rw, vrot, torque); in _update_object_cb()
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dmissiles.c500 float hrot, vrot, tmp; in missiles_rotate_actor_bones() local
512 vrot = (a->cal_v_rot_start * (1.0 - a->cal_rotation_blend) + in missiles_rotate_actor_bones()
527 vrot = a->cal_v_rot_end; in missiles_rotate_actor_bones()
566 tmp = sinf(vrot/2.0); in missiles_rotate_actor_bones()
567 CalQuaternion_Set(vrot_quat, tmp_vect[0]*tmp, tmp_vect[1]*tmp, tmp_vect[2]*tmp, cosf(vrot/2.0)); in missiles_rotate_actor_bones()
575 vrot = -vrot; in missiles_rotate_actor_bones()
587 if (vrot < 0.0) { in missiles_rotate_actor_bones()
605 tmp = sinf(vrot/2.0); in missiles_rotate_actor_bones()
606 CalQuaternion_Set(vrot_quat, tmp_vect[0]*tmp, tmp_vect[1]*tmp, tmp_vect[2]*tmp, cosf(vrot/2.0)); in missiles_rotate_actor_bones()
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/mesh_tools/
H A Dmesh_mextrude_plus.py69 def vrot(self, r): function
290 rot = vrot(self, i)
311 rot = vrot(self, i + r)
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/temp/sp1/zx/c/sccz80/
H A Dsp1_MoveSprAbs_callee.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
H A Dsp1_MoveSprAbs.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
/dports/devel/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/
H A Dsp1_MoveSprAbs.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/temp/sp1/zx/c/sdcc_iy/
H A Dsp1_MoveSprAbs_callee.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
H A Dsp1_MoveSprAbs.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/temp/sp1/zx/c/sdcc_ix/
H A Dsp1_MoveSprAbs_callee.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
H A Dsp1_MoveSprAbs.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
/dports/devel/z88dk/z88dk/libsrc/sprites/software/sp1/zx81hr/sprites/
H A Dsp1_MoveSprAbs.asm1 …truct sp1_ss *s, struct sp1_Rect *clip, uchar *frame, uchar row, uchar col, uchar vrot, uchar hrot)
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/ElementsLib/beams/
H A DANCFCable3D.h428 Vector3D vrot = (1./diffpar)*(GetPos(ploc + diffpar*v) - GetPos(ploc)); in GetRotMatv() local
429 return vrot; in GetRotMatv()
439 Vector3D vrot = (1./diffpar)*(GetVel(ploc + diffpar*v) - GetVel(ploc)); in GetRotMatPv() local
440 return vrot; in GetRotMatPv()
/dports/devel/z88dk/z88dk/include/_DEVELOPMENT/clang/arch/zx/
H A Dsp1.h63 …uint8_t vrot; // +4 bit 7 = 1 for 2-byte graphical definition else 1-byte,… member
230 …sp1_ss *s,struct sp1_Rect *clip,void *frame,uint16_t row,uint16_t col,uint16_t vrot,uint16_t hrot);
/dports/devel/z88dk/z88dk/include/_DEVELOPMENT/proto/arch/zx/
H A Dsp1.h61 …uint8_t vrot; // +4 bit 7 = 1 for 2-byte graphical definition else 1-byte,… member
220 … sp1_ss *s,struct sp1_Rect *clip,void *frame,uint16_t row,uint16_t col,uint16_t vrot,uint16_t hrot)
/dports/devel/z88dk/z88dk/libsrc/sprites/software/sp1/ts2068hr/
H A Dts2068hr-sp1.h54 …uchar vrot; // +4 bit 7 = 1 for 2-byte graphical definition else 1-byte, b… member
185 …truct sp1_ss *s, struct sp1_Rect *clip, void *frame, uchar row, uchar col, uchar vrot, uchar hrot);
206 …truct sp1_ss *s, struct sp1_Rect *clip, void *frame, uchar row, uchar col, uchar vrot, uchar hrot);
/dports/devel/z88dk/z88dk/libsrc/sprites/software/sp1/zx81hr/
H A Dzx81hr-sp1.h54 …uchar vrot; // +4 bit 7 = 1 for 2-byte graphical definition else 1-byte, b… member
185 …truct sp1_ss *s, struct sp1_Rect *clip, void *frame, uchar row, uchar col, uchar vrot, uchar hrot);
206 …truct sp1_ss *s, struct sp1_Rect *clip, void *frame, uchar row, uchar col, uchar vrot, uchar hrot);

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