Searched refs:readyR (Results 1 – 8 of 8) sorted by relevance
112 if (mf->readyR & R_LOADING) { in newturn()113 if (mf->readyR & R_DOUBLE) in newturn()114 mf->readyR = R_LOADING; in newturn()116 mf->readyR = R_LOADED; in newturn()341 loadname[mf->loadR], readyname(mf->readyR)); in draw_stat()
72 ready = mf->readyR; in acceptcombat()202 mf->readyR = R_EMPTY; in acceptcombat()
92 mf->readyR = R_EMPTY; in play()
70 sp->file->readyR = R_LOADED|R_INITIAL; in dr_main()
190 mf->readyR = ready|R_LOADING; in loadplayer()
299 ready = sp->file->readyR; in compcombat()366 sp->file->readyR &= ~R_INITIAL; in compcombat()
224 mf->readyR = R_LOADED|R_INITIAL; in initialize()
189 unsigned char readyR; /* 28 */ member