History log of /qemu/replay/replay-audio.c (Results 1 – 4 of 4)
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Revision tags: v7.0.0, v7.0.0-rc4, v7.0.0-rc3, v7.0.0-rc2, v7.0.0-rc1, v7.0.0-rc0, v6.1.1, v6.2.0, v6.2.0-rc4, v6.2.0-rc3, v6.2.0-rc2, v6.2.0-rc1, v6.2.0-rc0, v6.0.1, v6.1.0, v6.1.0-rc4, v6.1.0-rc3, v6.1.0-rc2, v6.1.0-rc1, v6.1.0-rc0, v6.0.0, v6.0.0-rc5, v6.0.0-rc4, v6.0.0-rc3, v6.0.0-rc2, v6.0.0-rc1, v6.0.0-rc0, v5.2.0, v5.2.0-rc4, v5.2.0-rc3, v5.2.0-rc2, v5.2.0-rc1, v5.2.0-rc0, v5.0.1, v5.1.0, v5.1.0-rc3, v5.1.0-rc2, v5.1.0-rc1, v5.1.0-rc0, v4.2.1, v5.0.0, v5.0.0-rc4, v5.0.0-rc3, v5.0.0-rc2, v5.0.0-rc1, v5.0.0-rc0, v4.2.0, v4.2.0-rc5, v4.2.0-rc4, v4.2.0-rc3, v4.2.0-rc2, v4.1.1, v4.2.0-rc1, v4.2.0-rc0, v4.0.1, v3.1.1.1
# 7520462b 18-Aug-2019 Kővágó, Zoltán <dirty.ice.hu@gmail.com>

audio: use size_t where makes sense

Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: c5193e687fc6cc0f60cb3e90fe69ddf2027d0df1.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: G

audio: use size_t where makes sense

Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: c5193e687fc6cc0f60cb3e90fe69ddf2027d0df1.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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Revision tags: v4.1.0, v4.1.0-rc5
# d5938f29 12-Aug-2019 Markus Armbruster <armbru@redhat.com>

Clean up inclusion of sysemu/sysemu.h

In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend

Clean up inclusion of sysemu/sysemu.h

In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Almost a third of its inclusions are actually superfluous. Delete
them. Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.

hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it. The compiler is cool with that, but include it anyway.

This doesn't reduce actual use much, as it's still included into
widely included headers. The next commit will tackle that.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>

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Revision tags: v4.1.0-rc4, v3.1.1, v4.1.0-rc3, v4.1.0-rc2, v4.1.0-rc1, v4.1.0-rc0, v4.0.0, v4.0.0-rc4, v3.0.1, v4.0.0-rc3, v4.0.0-rc2, v4.0.0-rc1, v4.0.0-rc0, v3.1.0, v3.1.0-rc5, v3.1.0-rc4, v3.1.0-rc3, v3.1.0-rc2, v3.1.0-rc1, v3.1.0-rc0, v3.0.0, v3.0.0-rc4, v2.12.1, v3.0.0-rc3, v3.0.0-rc2, v3.0.0-rc1, v3.0.0-rc0, v2.11.2, v2.12.0, v2.12.0-rc4, v2.12.0-rc3, v2.12.0-rc2, v2.12.0-rc1, v2.12.0-rc0
# d759c951 27-Feb-2018 Alex Bennée <alex.bennee@linaro.org>

replay: push replay_mutex_lock up the call tree

Now instead of using the replay_lock to guard the output of the log we
now use it to protect the whole execution section. This replaces what
the BQL u

replay: push replay_mutex_lock up the call tree

Now instead of using the replay_lock to guard the output of the log we
now use it to protect the whole execution section. This replaces what
the BQL used to do when it was held during TCG execution.

We also introduce some rules for locking order - mainly that you
cannot take the replay_mutex while holding the BQL. This leads to some
slight sophistry during start-up and extending the
replay_mutex_destroy function to unlock the mutex without checking
for the BQL condition so it can be cleanly dropped in the non-replay
case.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Tested-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095248.1060.40374.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>

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Revision tags: v2.11.1, v2.10.2, v2.11.0, v2.11.0-rc5, v2.11.0-rc4, v2.11.0-rc3, v2.11.0-rc2, v2.11.0-rc1, v2.11.0-rc0, v2.10.1, v2.9.1, v2.10.0, v2.10.0-rc4, v2.10.0-rc3, v2.10.0-rc2, v2.10.0-rc1, v2.10.0-rc0, v2.8.1.1, v2.9.0, v2.9.0-rc5, v2.9.0-rc4, v2.9.0-rc3, v2.8.1, v2.9.0-rc2, v2.9.0-rc1, v2.9.0-rc0
# 3d4d16f4 02-Feb-2017 Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>

replay: add record/replay for audio passthrough

This patch adds recording and replaying audio data. Is saves synchronization
information for audio out and inputs from the microphone.

v2: removed un

replay: add record/replay for audio passthrough

This patch adds recording and replaying audio data. Is saves synchronization
information for audio out and inputs from the microphone.

v2: removed unneeded whitespace change

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-id: 20170202055054.4848.94901.stgit@PASHA-ISP.lan02.inno

[ kraxel: add qemu/error-report.h include to fix osx build failure ]

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

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