/dports/audio/jamulus/jamulus-r3_8_1/ios/ |
H A D | sound.mm | 31 CSound::CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), function 67 CSound::~CSound() { free ( buffer.mData ); } function
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/dports/audio/jamulus/jamulus-r3_8_1/linux/ |
H A D | sound.h | 63 CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), in CSound() function 125 CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* pParg ), in CSound() function
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/dports/audio/rezound/rezound-0.13.1beta/src/backend/ |
H A D | CLoadedSound.h | 30 class CSound; variable
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H A D | ASoundRecorder.h | 60 class CSound; variable
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H A D | CPluginMapping.h | 31 class CSound; variable
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H A D | CSound_defs.h | 26 class CSound; variable
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/dports/audio/jamulus/jamulus-r3_8_1/src/ |
H A D | vstsound.h | 36 CSound ( void ( *fpNewCallback ) ( CVector<int16_t>& psData, void* arg ), void* arg ) : in CSound() function
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | unitsound.h | 49 class CSound; variable
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H A D | sound.h | 102 CSound() : Mapref(0), Range(0), Number(0) in CSound() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/ |
H A D | music_room.h | 32 class CSound; variable
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H A D | sound.cpp | 35 CSound::CSound(CGameManager *owner, Audio::Mixer *mixer) : in CSound() function in Titanic::CSound
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/ |
H A D | music_room.h | 32 class CSound; variable
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H A D | sound.cpp | 35 CSound::CSound(CGameManager *owner, Audio::Mixer *mixer) : in CSound() function in Titanic::CSound
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | unitsound.h | 48 class CSound; variable
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H A D | sound.h | 117 CSound() : Mapref(0), Range(0), Number(0), VolumePercent(0) in CSound() function
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/dports/devel/tokamak/tokamak_release/d3dapp/dxut/ |
H A D | DXUTsound.h | 13 class CSound; variable
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H A D | DXUTsound.cpp | 473 CSound::CSound( LPDIRECTSOUNDBUFFER* apDSBuffer, DWORD dwDSBufferSize, in CSound() function in CSound
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ultimatestunts/ |
H A D | sound.cpp | 56 CSound::CSound() in CSound() function in CSound
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/dports/audio/jamulus/jamulus-r3_8_1/android/ |
H A D | sound.cpp | 32 CSound::CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), in CSound() function in CSound
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/dports/games/spring/spring_98.0/rts/System/Sound/OpenAL/ |
H A D | Sound.cpp | 50 CSound::CSound() in CSound() function in CSound
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/dports/audio/jamulus/jamulus-r3_8_1/windows/ |
H A D | sound.cpp | 517 CSound::CSound ( void ( *fpNewCallback ) ( CVector<int16_t>& psData, void* arg ), in CSound() function in CSound
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/dports/audio/rezound/rezound-0.13.1beta/src/frontend_fox/ |
H A D | FXPluginRoutingParamValue.h | 33 class CSound; variable
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/dports/audio/jamulus/jamulus-r3_8_1/mac/ |
H A D | sound.cpp | 28 CSound::CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), in CSound() function in CSound
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