Home
last modified time | relevance | path

Searched defs:CSound (Results 1 – 23 of 23) sorted by relevance

/dports/audio/jamulus/jamulus-r3_8_1/ios/
H A Dsound.mm31 CSound::CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), function
67 CSound::~CSound() { free ( buffer.mData ); } function
/dports/audio/jamulus/jamulus-r3_8_1/linux/
H A Dsound.h63 CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), in CSound() function
125 CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* pParg ), in CSound() function
/dports/audio/rezound/rezound-0.13.1beta/src/backend/
H A DCLoadedSound.h30 class CSound; variable
H A DASoundRecorder.h60 class CSound; variable
H A DCPluginMapping.h31 class CSound; variable
H A DCSound_defs.h26 class CSound; variable
/dports/audio/jamulus/jamulus-r3_8_1/src/
H A Dvstsound.h36 CSound ( void ( *fpNewCallback ) ( CVector<int16_t>& psData, void* arg ), void* arg ) : in CSound() function
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dunitsound.h49 class CSound; variable
H A Dsound.h102 CSound() : Mapref(0), Range(0), Number(0) in CSound() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/
H A Dmusic_room.h32 class CSound; variable
H A Dsound.cpp35 CSound::CSound(CGameManager *owner, Audio::Mixer *mixer) : in CSound() function in Titanic::CSound
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/
H A Dmusic_room.h32 class CSound; variable
H A Dsound.cpp35 CSound::CSound(CGameManager *owner, Audio::Mixer *mixer) : in CSound() function in Titanic::CSound
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dunitsound.h48 class CSound; variable
H A Dsound.h117 CSound() : Mapref(0), Range(0), Number(0), VolumePercent(0) in CSound() function
/dports/devel/tokamak/tokamak_release/d3dapp/dxut/
H A DDXUTsound.h13 class CSound; variable
H A DDXUTsound.cpp473 CSound::CSound( LPDIRECTSOUNDBUFFER* apDSBuffer, DWORD dwDSBufferSize, in CSound() function in CSound
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ultimatestunts/
H A Dsound.cpp56 CSound::CSound() in CSound() function in CSound
/dports/audio/jamulus/jamulus-r3_8_1/android/
H A Dsound.cpp32 CSound::CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), in CSound() function in CSound
/dports/games/spring/spring_98.0/rts/System/Sound/OpenAL/
H A DSound.cpp50 CSound::CSound() in CSound() function in CSound
/dports/audio/jamulus/jamulus-r3_8_1/windows/
H A Dsound.cpp517 CSound::CSound ( void ( *fpNewCallback ) ( CVector<int16_t>& psData, void* arg ), in CSound() function in CSound
/dports/audio/rezound/rezound-0.13.1beta/src/frontend_fox/
H A DFXPluginRoutingParamValue.h33 class CSound; variable
/dports/audio/jamulus/jamulus-r3_8_1/mac/
H A Dsound.cpp28 CSound::CSound ( void ( *fpNewProcessCallback ) ( CVector<short>& psData, void* arg ), in CSound() function in CSound