1 /*
2  * Copyright (C) 2002 - David W. Durham
3  *
4  * This file is part of ReZound, an audio editing application.
5  *
6  * ReZound is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published
8  * by the Free Software Foundation; either version 2 of the License,
9  * or (at your option) any later version.
10  *
11  * ReZound is distributed in the hope that it will be useful, but
12  * WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
19  */
20 
21 #ifndef __CLoadedSound_H__
22 #define __CLoadedSound_H__
23 
24 #include "../../config/common.h"
25 
26 #include <string>
27 #include <stack>
28 
29 class AAction;
30 class CSound;
31 class CSoundPlayerChannel;
32 class ASoundTranslator;
33 
34 class CLoadedSound
35 {
36 public:
37 											// translator can be NULL
38 	CLoadedSound(const string filename,CSoundPlayerChannel *channel,bool isReadOnly,const ASoundTranslator *translator);
39 	CLoadedSound(const CLoadedSound &src);
40 	virtual ~CLoadedSound();
41 
42 	void clearUndoHistory();
43 
44 	const string getFilename() const;
45 	void changeFilename(const string newFilename);
46 
47 	bool isReadOnly() const;
48 
49 	CSoundPlayerChannel * const channel;
50 	CSound * const sound;
51 	const ASoundTranslator *translator; // can be NULL, is used to save (in contrast with save-as) the sound after an open
52 
53 	// this stack is used for undoing actions (later a stack could be used for redoing actions)
54 	stack<AAction *> actions;
55 
56 private:
57 	string filename;
58  	bool _isReadOnly;
59 
60 };
61 
62 
63 
64 #endif
65