/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl3.h | 198 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/ |
H A D | gl3.h | 198 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/ |
H A D | gl3.h | 198 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/src/ |
H A D | glew_head.h | 361 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/GL/ |
H A D | gl.h | 189 GL_DEPTH_WRITEMASK = 0x0B72, enumerator
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/dports/graphics/glew/glew-2.2.0/auto/src/ |
H A D | glew_head.h | 390 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_1.py | 134 GL_DEPTH_WRITEMASK=_C('GL_DEPTH_WRITEMASK',0x0B72) variable
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 220 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 220 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/ |
H A D | gl2d3d.h | 411 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/ |
H A D | Gl.h | 416 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/graphics/glew-wayland/glew-2.2.0/auto/src/ |
H A D | glew_head.h | 390 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/ |
H A D | gl.h | 415 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/src/ |
H A D | glew_head.h | 376 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/ |
H A D | gl3.h | 198 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/science/smoldyn/smoldyn-2.67/source/MSVClibs/GL/ |
H A D | GL.h | 421 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/src/ |
H A D | glew_head.h | 361 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 173 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | gl.h | 527 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gls.h | 543 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/opengl/ |
H A D | qglfunctions.h | 951 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/opengl/ |
H A D | qglfunctions.h | 951 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/ |
H A D | gl.h | 527 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/opengl/ |
H A D | qglfunctions.h | 951 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/opengl/ |
H A D | qglfunctions.h | 951 #define GL_DEPTH_WRITEMASK 0x0B72 macro
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