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Searched defs:GL_LINE_TOKEN (Results 1 – 25 of 236) sorted by relevance

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/dports/graphics/milton/milton-1.9.1/src/
H A Dgl_enums.inl227 #define GL_LINE_TOKEN 0x0702 macro
/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/
H A Dgl.h258 #define GL_LINE_TOKEN 0x0702 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dgl.h326 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/src/
H A Dglew_head.h283 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/src/
H A Dglew_head.h298 #define GL_LINE_TOKEN 0x0702 macro
/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/GL/
H A Dgl.h285 GL_LINE_TOKEN = 0x0702, enumerator
/dports/graphics/glew/glew-2.2.0/auto/src/
H A Dglew_head.h327 #define GL_LINE_TOKEN 0x0702 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_1.py243 GL_LINE_TOKEN=_C('GL_LINE_TOKEN',0x0702) variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h154 #define GL_LINE_TOKEN 0x0702 macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h154 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/
H A Dgl2d3d.h311 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A DGl.h316 #define GL_LINE_TOKEN 0x0702 macro
/dports/graphics/glew-wayland/glew-2.2.0/auto/src/
H A Dglew_head.h327 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/gl/
H A Dgl.h316 #define GL_LINE_TOKEN 0x0702 macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/src/
H A Dglew_head.h313 #define GL_LINE_TOKEN 0x0702 macro
/dports/science/smoldyn/smoldyn-2.67/source/MSVClibs/GL/
H A DGL.h321 #define GL_LINE_TOKEN 0x0702 macro
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/src/
H A Dglew_head.h298 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h269 #define GL_LINE_TOKEN 0x0702 macro
/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/
H A Dgl.h385 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dgls.h444 #define GL_LINE_TOKEN 0x0702 macro
/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/
H A Dgl.h385 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/heretic/glheretic-1.2/opengl/sgi-si/libtess/
H A Dgl.h375 #define GL_LINE_TOKEN 0x0702 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dgl.h366 #define GL_LINE_TOKEN 0x0702 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dgl.h366 #define GL_LINE_TOKEN 0x0702 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dgl.h366 #define GL_LINE_TOKEN 0x0702 macro

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