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Searched defs:GL_TEXTURE_BORDER_COLOR (Results 1 – 25 of 357) sorted by relevance

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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DSampler.cpp200 #define GL_TEXTURE_BORDER_COLOR 0x1004 in compileGLObjects() macro
H A DTexture.cpp1978 #define GL_TEXTURE_BORDER_COLOR 0x1004 in applyTexParameters() macro
/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/
H A Dgl.h24 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
75 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
186 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
248 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
304 #define GL_TEXTURE_BORDER_COLOR GL_TEXTURE_BORDER_COLOR_EXT macro
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A DjwzglesI.h103 # define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/
H A DjwzglesI.h99 # define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h71 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_compat.h71 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/
H A Dgl_private.h360 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dconst.h19 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h336 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h336 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/ES/
H A DVERSION_3_2.py208 GL_TEXTURE_BORDER_COLOR=_C('GL_TEXTURE_BORDER_COLOR',0x1004) variable
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DTexture.cpp1980 #define GL_TEXTURE_BORDER_COLOR 0x1004 in applyTexParameters() macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h120 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/
H A Drenderer_gl.h1000 # define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/
H A Drenderer_gl.h1000 # define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/graphics/milton/milton-1.9.1/src/
H A Dgl_enums.inl485 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/
H A Dgl.h514 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dgl.h582 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/src/
H A Dglew_head.h508 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/src/
H A Dglew_head.h525 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/gl/GL/
H A Dgl.h539 GL_TEXTURE_BORDER_COLOR = 0x1004, enumerator
/dports/graphics/glew/glew-2.2.0/auto/src/
H A Dglew_head.h554 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_1.py484 GL_TEXTURE_BORDER_COLOR=_C('GL_TEXTURE_BORDER_COLOR',0x1004) variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/
H A Dgl.h384 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro

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