/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_2.h | 47 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL12.java | 79 int GL_TEXTURE_MIN_LOD = 0x813A; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 39 GL_TEXTURE_MIN_LOD=_C('GL_TEXTURE_MIN_LOD',0x813A) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 39 GL_TEXTURE_MIN_LOD=_C('GL_TEXTURE_MIN_LOD',0x813A) variable
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/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/ |
H A D | gl_private.h | 286 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgopengltokens_p.h | 388 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 95 // Min nearest: 96 { GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR },
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 95 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 95 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl3.h | 518 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/ |
H A D | gl3.h | 518 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/ |
H A D | gl3.h | 518 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/ |
H A D | gl3.h | 518 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 651 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | gl.h | 1488 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/ |
H A D | gl.h | 1488 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/ |
H A D | r_opengl.c | 434 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 184 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 499 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/heretic/glheretic-1.2/opengl/sgi-si/libtess/ |
H A D | gl.h | 1478 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | gl.h | 766 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | gl.h | 766 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | glquake.h | 154 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | gl.h | 766 #define GL_TEXTURE_MIN_LOD 0x813A macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 257 GL_TEXTURE_MIN_LOD=_C('GL_TEXTURE_MIN_LOD',0x813A) variable
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