/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | doomdata.h | 48 #define ML_BLOCKMONSTERS 0x0002 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | doomdata.h | 48 #define ML_BLOCKMONSTERS 0x0002 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | xddefs.h | 42 #define ML_BLOCKMONSTERS 0x0002 macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | doomdata.h | 101 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | doomdata.h | 101 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | doomdata.h | 101 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | doomdata.h | 116 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | doomdata.h | 73 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | doomdata.h | 73 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/zdoom/zdoom-2.8.1/wadsrc/static/xlat/ |
H A D | defines.i | 216 ML_BLOCKMONSTERS = 0x00000002, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | xddefs.h | 78 #define ML_BLOCKMONSTERS 0x0002 macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | xddefs.h | 78 #define ML_BLOCKMONSTERS 0x0002 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | r_defs.h | 78 #define ML_BLOCKMONSTERS 0x0002 // Blocks monsters only. macro
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | doomdata.h | 110 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | doomdata.h | 110 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | doomdata.h | 125 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | doomdata.h | 106 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | doomdata.h | 110 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/heretic/glheretic-1.2/ |
H A D | doomdata.h | 65 #define ML_BLOCKMONSTERS 2 macro
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomdata.h | 112 #define ML_BLOCKMONSTERS 0x0002 // blocks monsters only macro
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | xddefs.h | 76 #define ML_BLOCKMONSTERS 0x0002 macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/resources/ |
H A D | FS_things.h | 224 const ML_BLOCKMONSTERS = 1; // Blocks monsters variable
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | doomdata.h | 127 ML_BLOCKMONSTERS =0x00000002, // blocks monsters only enumerator
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_gameobject.h | 109 ML_BLOCKMONSTERS = 0x00000002, // Blocks monsters only. enumerator
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