/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_preferences.c | 55 #define NUM_CROSSHAIRS 10 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_preferences.c | 55 #define NUM_CROSSHAIRS 10 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_preferences.c | 55 #define NUM_CROSSHAIRS 10 macro
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_preferences.c | 55 #define NUM_CROSSHAIRS 10 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | crispy.h | 163 NUM_CROSSHAIRS, enumerator
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_media.h | 32 #define NUM_CROSSHAIRS 9 macro
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_media.h | 27 #define NUM_CROSSHAIRS 9 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_shared.h | 106 #define NUM_CROSSHAIRS 10 macro
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_shared.h | 106 #define NUM_CROSSHAIRS 10 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_shared.h | 108 #define NUM_CROSSHAIRS 10 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_shared.h | 106 #define NUM_CROSSHAIRS 10 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.h | 106 #define NUM_CROSSHAIRS 10 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.h | 106 #define NUM_CROSSHAIRS 10 macro
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_shared.h | 106 #define NUM_CROSSHAIRS 10 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_shared.h | 114 #define NUM_CROSSHAIRS 10 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_shared.h | 117 #define NUM_CROSSHAIRS 10 macro
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/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_shared.h | 117 #define NUM_CROSSHAIRS 9 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_shared.h | 110 #define NUM_CROSSHAIRS 9 macro
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_local.h | 81 #define NUM_CROSSHAIRS 10 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_local.h | 81 #define NUM_CROSSHAIRS 10 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_local.h | 81 #define NUM_CROSSHAIRS 10 macro
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_local.h | 81 #define NUM_CROSSHAIRS 10 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_local.h | 80 #define NUM_CROSSHAIRS 10 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_local.h | 93 #define NUM_CROSSHAIRS 10 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_local.h | 90 #define NUM_CROSSHAIRS 10 macro
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