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Searched defs:Sound (Results 1 – 25 of 878) sorted by relevance

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/dports/games/blobby/blobby-1.0/src/
H A DSoundManager.h35 struct Sound : public ObjectCounter<Sound> struct
37 Sound() in Sound() function
48 /*! \class SoundManager argument
/dports/games/openmw/openmw-openmw-0.47.0/components/esm/
H A Dloadsoun.hpp17 struct Sound struct
19 static unsigned int sRecordId;
21 static std::string getRecordType() { return "Sound"; } in getRecordType()
23 SOUNstruct mData;
24 std::string mId, mSound;
/dports/audio/snack/snack2.2.10/generic/
H A DjkSound.h87 int length;
89 float maxsamp;
90 float minsamp;
91 float abmax;
93 int maxblks;
94 int nblks;
95 int exact;
99 short *tmpbuf;
100 int swap;
109 char *fileType;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/
H A Dsound_digital_mr.h99 struct Sound { struct
100 Audio::SoundHandle handle; argument
102 char filename[16];
103 uint8 priority;
104 KyraAudioStream *stream;
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/examples/
H A Daudio-wav.rs11 struct Sound { struct
17 impl AudioCallback for Sound { argument
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/
H A Dsound_digital_mr.h99 struct Sound { struct
100 Audio::SoundHandle handle; argument
102 char filename[16];
103 uint8 priority;
104 KyraAudioStream *stream;
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/examples/
H A Daudio-wav.rs11 struct Sound { struct
17 impl AudioCallback for Sound { argument
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/data/
H A Dammo.json10 "Sound": "bullet_pickup", string
20 "Sound": "grenade_pickup", string
30 "Sound": "gas_tank_pickup", string
40 "Sound": "shells_pickup", string
51 "Sound": "cells_pickup", string
61 "Sound": "grenade_pickup", string
71 "Sound": "molotov_pickup", string
81 "Sound": "package_pickup", string
91 "Sound": "package_pickup", string
101 "Sound": "grenade_pickup", string
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H A Dguns.json12 "Sound": "", string
25 "Sound": "", string
39 "Sound": "mg", string
55 "Sound": "launch", string
70 "Sound": "flamer", string
104 "Sound": "fusion", string
118 "Sound": "launch", string
132 "Sound": "launch", string
402 "Sound": "", string
412 "Sound": "", string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/.wolf3d/common.cdogscpn/
H A Dpickups.json12 "Sound": "health_small" string
22 "Sound": "health_small" string
32 "Sound": "health_big" string
42 "Sound": "1up" string
52 "Sound": "pickup_cross" string
62 "Sound": "pickup_chalice" string
72 "Sound": "pickup_chest" string
82 "Sound": "pickup_crown" string
93 "Sound": "ammo_pickup" string
104 "Sound": "ammo_box" string
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H A Dguns.json11 "Sound": "", string
22 "Sound": "pistol", string
36 "Sound": "machine_gun", string
49 "Sound": "chain_gun", string
62 "Sound": "pistol_guard", string
112 "Sound": "", string
122 "Sound": "syringe", string
133 "Sound": "rocket", string
143 "Sound": "", string
187 "Sound": "", string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/Wuzzy/gungame.cdogscpn/
H A Dguns.json21 "Sound": "pwn3r", string
31 "Sound": "pn21", string
41 "Sound": "77", string
51 "Sound": "jb007", string
74 "Sound": "mag", string
85 "Sound": "md5", string
96 "Sound": "milit", string
107 "Sound": "m500", string
118 "Sound": "x90", string
141 "Sound": "sg1", string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/soundtest.cdogscpn/
H A Dguns.json7 "Sound": "loop1", string
13 "Sound": "loop2", string
19 "Sound": "loop3", string
25 "Sound": "loop4", string
34 "Sound": "", string
/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/
H A Dsound.cxx4 struct Sound struct
12 static Sound sfx [] = argument
/dports/games/taisei/taisei-1.3.2/src/audio/
H A Daudio.h32 typedef struct Sound { struct
36 } Sound; typedef
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/funwithguns.cdogscpn/
H A Dguns.json10 "Sound": "spreadgun", string
21 "Sound": "vulcan", string
32 "Sound": "chaser2", string
44 "Sound": "", string
85 "Sound": "", string
113 "Sound": "grenade" string
135 "Sound": "nuke_alarm" string
143 "Sound": "" string
151 "Sound": "nuke_fall" string
170 "Sound": "puff", string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/harmful_crysalis.cdogscpn/
H A Dguns.json13 "Sound": "mining_laser", string
24 "Sound": "", string
35 "Sound": "pulse", string
49 "Sound": "pulse", string
58 "Sound": "", string
69 "Sound": "gas_leak", string
81 "Sound": "flamer", string
94 "Sound": "pistol", string
105 "Sound": "pulse", string
117 "Sound": "hits/petrify", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/Sand.cdogscpn/
H A Dguns.json10 "Sound": "", string
21 "Sound": "", string
32 "Sound": "", string
43 "Sound": "inkvine", string
56 "Sound": "powergun", string
70 "Sound": "projector", string
86 "Sound": "splat" string
91 "Sound": "" string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/spells_n_spikes.cdogscpn/
H A Dguns.json12 "Sound": "", string
25 "Sound": "explosion_small", string
43 "Sound": "rocket_launch", string
55 "Sound": "hahaha", string
69 "Sound": "hits/petrify", string
83 "Sound": "hits/petrify", string
97 "Sound": "hits/petrify", string
111 "Sound": "rocket_launch", string
124 "Sound": "mine_arm" string
130 "Sound": "mine_trigger" string
H A Dammo.json10 "Sound": "package_pickup", string
20 "Sound": "package_pickup", string
30 "Sound": "package_pickup", string
40 "Sound": "knife_switch", string
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DWeaponModels.cc632 ST::string Sound) in Pistol()
683 ST::string Sound, in MPistol()
741 ST::string Sound, in SMG()
797 ST::string Sound) in SniperRifle()
846 ST::string Sound) in Rifle()
955 ST::string Sound, in Shotgun()
1013 ST::string Sound, in LMG()
1064 ST::string Sound) in Blade()
1163 ST::string Sound) in Launcher()
1202 ST::string Sound) in LAW()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/temple_of_carnage.cdogscpn/
H A Dguns.json13 "Sound": "hahaha", string
26 "Sound": "launch", string
36 "Sound": "launch", string
50 "Sound": "flamer", string
65 "Sound": "mg", string
80 "Sound": "mine_arm" string
86 "Sound": "mine_trigger" string
113 "Sound": "flamer" string
119 "Sound": "flamer", string
129 "Sound": "grenade" string
/dports/games/tuxkart/tuxkart-0.4.0/src/
H A Dsound.cxx4 struct Sound struct
11 static Sound sfx [] = argument
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/doom.cdogscpn/
H A Dguns.json12 "Sound": "", string
24 "Sound": "pistol", string
38 "Sound": "marine_shotgun", string
54 "Sound": "mg", string
67 "Sound": "fireball", string
77 "Sound": "fireball", string
87 "Sound": "", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/spacepirates.cdogscpn/
H A Dguns.json11 "Sound": "pulse", string
25 "Sound": "pulse", string
37 "Sound": "fusion", string
52 "Sound": "shotgun", string
66 "Sound": "pulse", string
79 "Sound": "pistol", string
90 "Sound": "launch", string
100 "Sound": "hits/petrify", string

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