/dports/games/blobby/blobby-1.0/src/ |
H A D | SoundManager.h | 35 struct Sound : public ObjectCounter<Sound> struct 37 Sound() in Sound() function 48 /*! \class SoundManager argument
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | loadsoun.hpp | 17 struct Sound struct 19 static unsigned int sRecordId; 21 static std::string getRecordType() { return "Sound"; } in getRecordType() 23 SOUNstruct mData; 24 std::string mId, mSound;
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/dports/audio/snack/snack2.2.10/generic/ |
H A D | jkSound.h | 87 int length; 89 float maxsamp; 90 float minsamp; 91 float abmax; 93 int maxblks; 94 int nblks; 95 int exact; 99 short *tmpbuf; 100 int swap; 109 char *fileType; [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/ |
H A D | sound_digital_mr.h | 99 struct Sound { struct 100 Audio::SoundHandle handle; argument 102 char filename[16]; 103 uint8 priority; 104 KyraAudioStream *stream;
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/examples/ |
H A D | audio-wav.rs | 11 struct Sound { struct 17 impl AudioCallback for Sound { argument
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/ |
H A D | sound_digital_mr.h | 99 struct Sound { struct 100 Audio::SoundHandle handle; argument 102 char filename[16]; 103 uint8 priority; 104 KyraAudioStream *stream;
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/examples/ |
H A D | audio-wav.rs | 11 struct Sound { struct 17 impl AudioCallback for Sound { argument
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/data/ |
H A D | ammo.json | 10 "Sound": "bullet_pickup", string 20 "Sound": "grenade_pickup", string 30 "Sound": "gas_tank_pickup", string 40 "Sound": "shells_pickup", string 51 "Sound": "cells_pickup", string 61 "Sound": "grenade_pickup", string 71 "Sound": "molotov_pickup", string 81 "Sound": "package_pickup", string 91 "Sound": "package_pickup", string 101 "Sound": "grenade_pickup", string [all …]
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H A D | guns.json | 12 "Sound": "", string 25 "Sound": "", string 39 "Sound": "mg", string 55 "Sound": "launch", string 70 "Sound": "flamer", string 104 "Sound": "fusion", string 118 "Sound": "launch", string 132 "Sound": "launch", string 402 "Sound": "", string 412 "Sound": "", string [all …]
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/.wolf3d/common.cdogscpn/ |
H A D | pickups.json | 12 "Sound": "health_small" string 22 "Sound": "health_small" string 32 "Sound": "health_big" string 42 "Sound": "1up" string 52 "Sound": "pickup_cross" string 62 "Sound": "pickup_chalice" string 72 "Sound": "pickup_chest" string 82 "Sound": "pickup_crown" string 93 "Sound": "ammo_pickup" string 104 "Sound": "ammo_box" string [all …]
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H A D | guns.json | 11 "Sound": "", string 22 "Sound": "pistol", string 36 "Sound": "machine_gun", string 49 "Sound": "chain_gun", string 62 "Sound": "pistol_guard", string 112 "Sound": "", string 122 "Sound": "syringe", string 133 "Sound": "rocket", string 143 "Sound": "", string 187 "Sound": "", string [all …]
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/Wuzzy/gungame.cdogscpn/ |
H A D | guns.json | 21 "Sound": "pwn3r", string 31 "Sound": "pn21", string 41 "Sound": "77", string 51 "Sound": "jb007", string 74 "Sound": "mag", string 85 "Sound": "md5", string 96 "Sound": "milit", string 107 "Sound": "m500", string 118 "Sound": "x90", string 141 "Sound": "sg1", string [all …]
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/soundtest.cdogscpn/ |
H A D | guns.json | 7 "Sound": "loop1", string 13 "Sound": "loop2", string 19 "Sound": "loop3", string 25 "Sound": "loop4", string 34 "Sound": "", string
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/ |
H A D | sound.cxx | 4 struct Sound struct 12 static Sound sfx [] = argument
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/dports/games/taisei/taisei-1.3.2/src/audio/ |
H A D | audio.h | 32 typedef struct Sound { struct 36 } Sound; typedef
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/funwithguns.cdogscpn/ |
H A D | guns.json | 10 "Sound": "spreadgun", string 21 "Sound": "vulcan", string 32 "Sound": "chaser2", string 44 "Sound": "", string 85 "Sound": "", string 113 "Sound": "grenade" string 135 "Sound": "nuke_alarm" string 143 "Sound": "" string 151 "Sound": "nuke_fall" string 170 "Sound": "puff", string [all …]
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/harmful_crysalis.cdogscpn/ |
H A D | guns.json | 13 "Sound": "mining_laser", string 24 "Sound": "", string 35 "Sound": "pulse", string 49 "Sound": "pulse", string 58 "Sound": "", string 69 "Sound": "gas_leak", string 81 "Sound": "flamer", string 94 "Sound": "pistol", string 105 "Sound": "pulse", string 117 "Sound": "hits/petrify", string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/Sand.cdogscpn/ |
H A D | guns.json | 10 "Sound": "", string 21 "Sound": "", string 32 "Sound": "", string 43 "Sound": "inkvine", string 56 "Sound": "powergun", string 70 "Sound": "projector", string 86 "Sound": "splat" string 91 "Sound": "" string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/spells_n_spikes.cdogscpn/ |
H A D | guns.json | 12 "Sound": "", string 25 "Sound": "explosion_small", string 43 "Sound": "rocket_launch", string 55 "Sound": "hahaha", string 69 "Sound": "hits/petrify", string 83 "Sound": "hits/petrify", string 97 "Sound": "hits/petrify", string 111 "Sound": "rocket_launch", string 124 "Sound": "mine_arm" string 130 "Sound": "mine_trigger" string
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H A D | ammo.json | 10 "Sound": "package_pickup", string 20 "Sound": "package_pickup", string 30 "Sound": "package_pickup", string 40 "Sound": "knife_switch", string
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/ |
H A D | WeaponModels.cc | 632 ST::string Sound) in Pistol() 683 ST::string Sound, in MPistol() 741 ST::string Sound, in SMG() 797 ST::string Sound) in SniperRifle() 846 ST::string Sound) in Rifle() 955 ST::string Sound, in Shotgun() 1013 ST::string Sound, in LMG() 1064 ST::string Sound) in Blade() 1163 ST::string Sound) in Launcher() 1202 ST::string Sound) in LAW() [all …]
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/temple_of_carnage.cdogscpn/ |
H A D | guns.json | 13 "Sound": "hahaha", string 26 "Sound": "launch", string 36 "Sound": "launch", string 50 "Sound": "flamer", string 65 "Sound": "mg", string 80 "Sound": "mine_arm" string 86 "Sound": "mine_trigger" string 113 "Sound": "flamer" string 119 "Sound": "flamer", string 129 "Sound": "grenade" string
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/dports/games/tuxkart/tuxkart-0.4.0/src/ |
H A D | sound.cxx | 4 struct Sound struct 11 static Sound sfx [] = argument
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/doom.cdogscpn/ |
H A D | guns.json | 12 "Sound": "", string 24 "Sound": "pistol", string 38 "Sound": "marine_shotgun", string 54 "Sound": "mg", string 67 "Sound": "fireball", string 77 "Sound": "fireball", string 87 "Sound": "", string
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/spacepirates.cdogscpn/ |
H A D | guns.json | 11 "Sound": "pulse", string 25 "Sound": "pulse", string 37 "Sound": "fusion", string 52 "Sound": "shotgun", string 66 "Sound": "pulse", string 79 "Sound": "pistol", string 90 "Sound": "launch", string 100 "Sound": "hits/petrify", string
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