1{
2  "Version": 3,
3  "Guns": [
4	{
5	  "Name": "Spread Gun",
6	  "Description": "The spread gun rapidly fires 5 energy balls per shot in a broad angle.\n\nDamage: 5 per bullet (max. 25)\nRate of fire: 420 round/min\nLifespan: 0.71s\nSpeed: 1000\nCost: 2",
7	  "Bullet": "spreadgun_bullet",
8	  "Cost": 2,
9	  "Lock": 10,
10	  "Sound": "spreadgun",
11	  "SwitchSound": "switch",
12	  "SpreadCount": 5,
13	  "SpreadWidth": 0.25
14	},
15	{
16	  "Name": "Vulcan",
17	  "Description": "The Vulcan is a rather quick gun which fires its projectiles in a broad range, it also is very accurate.\n\nDamage: 3 per bullet (max. 21)\nRate of fire: 525 round/min\nLifespan: 0.71s\nSpeed: 1000\nCost: 5",
18	  "Bullet": "vulcan_bullet",
19	  "Cost": 5,
20	  "Lock": 8,
21	  "Sound": "vulcan",
22	  "SwitchSound": "switch",
23	  "SpreadCount": 7,
24	  "SpreadWidth": 0.23
25	},
26	{
27	  "Name": "Chaser2",
28	  "Description": "Chaser2 is a rapidly firing energy rifle which fires fast but weak projectiles which will follow and fly towards the nearest enemy. The projectiles are very effective in chasing their targets.\n\nDamage: 3\nRate of fire: 840 round/min\nLifespan: 0.85s\nSpeed: 1200\nCost: 2",
29	  "Bullet": "chaser2_bullet",
30	  "Cost": 2,
31	  "Lock": 5,
32	  "Sound": "chaser2",
33	  "SwitchSound": "switch",
34	  "Recoil": 0.8,
35	  "MuzzleFlashParticle": "muzzle_flash_chaser2"
36	},
37	{
38	  "Name": "Stick Grenade",
39	  "Description": "The stick grenade will explode on impact with a player or an object and continously cause massive local damage.\n\nDamage: Local explosion\nRate of fire: 210 round/min\nLifespan: 1.14s\nSpeed: 340\nCost: 5",
40	  "Pic": "",
41	  "Bullet": "grenade",
42	  "Cost": 5,
43	  "Lock": 20,
44	  "Sound": "",
45	  "SwitchSound": "grenade_pickup",
46	  "Elevation": 24
47	},
48	{
49	  "Description": "You will order a nuclear strike in a fixed distance from your position into your viewing direction or at least to the nearest wall. A siren will go off and a small red dot designates the impact position. About 4.5 seconds later, a nuclear missile will impact and causes a massive explosion, destruction and death.\n\nDamage: Huge explosion, devastating\nRate of fire: 8.4 round/min\nCost: 50",
50	  "Name": "Nuclear Strike",
51	  "Bullet": "laser_designator",
52	  "Cost": 50,
53	  "Lock": 500,
54	  "Sound": "laser_designator",
55	  "SwitchSound": "switch",
56	  "MuzzleFlashParticle": "muzzle_flash_laser_beam"
57	},
58	{
59      "Name": "Booby Trap",
60      "Description": "The booby trap is a weapon which is thrown onto the ground. When on the ground, a visual deception module activates and will make the trap look like a health pack. Any player (including the trapper) in proximity to the fake health pack will trigger the booby trap, which will explode in a ball of hot (and deadly) fire.\n\nDamage: Fire\nRate of fire: 42 round/min\nCost: 6",
61      "Bullet": "booby_trap_pod",
62      "Cost": 6,
63      "Lock": 100,
64      "Sound": "bottle_pop",
65      "ReloadSound": "package_r",
66      "SwitchSound": "package_r",
67      "ReloadLead": 15,
68      "Recoil": 0.4,
69      "Elevation": 20,
70      "MuzzleFlashParticle": "muzzle_flash_thin"
71    },
72    {
73      "Name": "Scorpion Spear",
74      "Bullet": "spearhead",
75      "Cost": 15,
76      "Lock": 100,
77      "Sound": "swoosh_echo",
78	  "SwitchSound": "switch"
79    },
80    {
81      "Name": "Laser Pointer",
82      "Bullet": "laser_point",
83      "Cost": 0,
84      "Lock": 1,
85      "Sound": "",
86	  "SwitchSound": "switch",
87      "MuzzleFlashParticle": ""
88    },
89    {
90      "Name": "Quad Machine Gun",
91      "Icon": "machine_gun",
92      "CanDrop": false,
93	  "Guns": ["quad_mg", "quad_mg"],
94	  "SwitchSound": "switch",
95	  "Lock": 3
96    },
97    {
98      "Name": "Pistol and Powergun",
99      "Icon": "powergun",
100      "CanDrop": false,
101	  "Guns": ["Powergun", "Pistol"],
102	  "SwitchSound": "switch",
103	  "Lock": 6
104    }
105  ],
106  "PseudoGuns" : [
107	{
108	  "Pic": "",
109	  "Name": "grenade_explosion1",
110	  "Bullet": "grenade_fireball1",
111	  "ElevationLow": 14,
112	  "ElevationHigh": 14,
113	  "Sound": "grenade"
114	},
115	{
116	  "Pic": "",
117	  "Name": "grenade_explosion2",
118	  "Bullet": "grenade_fireball2",
119	  "ElevationLow": 22,
120	  "ElevationHigh": 22
121	},
122	{
123	  "Pic": "",
124	  "Name": "grenade_explosion3",
125	  "Bullet": "grenade_fireball3",
126	  "ElevationLow": 30,
127	  "ElevationHigh": 30
128	},
129	{
130	  "Pic": "",
131	  "Name": "laser_dot",
132	  "Bullet": "laser_dot",
133	  "ElevationLow": 0,
134	  "ElevationHigh": 0,
135	  "Sound": "nuke_alarm"
136	},
137	{
138	  "Pic": "",
139	  "Name": "nuke_incoming",
140	  "Bullet": "nuke_incoming",
141	  "ElevationLow": 3000,
142	  "ElevationHigh": 3000,
143	  "Sound": ""
144	},
145	{
146	  "Pic": "",
147	  "Name": "nuclear_strike",
148	  "Bullet": "nuke",
149	  "ElevationLow": -10,
150	  "ElevationHigh": -10,
151	  "Sound": "nuke_fall"
152	},
153	{
154	  "Pic": "",
155	  "Name": "big_explosion1",
156	  "Bullet": "big_explosion_spawner1",
157	  "SpreadCount": 6,
158	  "SpreadWidth": 1.05
159	},
160	{
161	  "Pic": "",
162	  "Name": "big_explosion2",
163	  "Bullet": "big_explosion_spawner2",
164	  "SpreadCount": 8,
165	  "SpreadWidth": 0.79
166	},
167	{
168      "Name": "booby_trap_deployer",
169      "Bullet": "booby_trap",
170      "Sound": "puff",
171      "MuzzleHeight": 0
172    },
173    {
174      "Pic": "quad_chaingun",
175      "Name": "quad_mg",
176      "Bullet": "mg",
177      "Cost": 4,
178      "Lock": 6,
179      "Sound": "lmg",
180      "SpreadCount": 2,
181      "Recoil": 0.2,
182      "MuzzleHeight": 12,
183      "MuzzleFlashParticle": "muzzle_flash_mg",
184      "Brass": "brass_big"
185    }
186  ]
187}
188