1{ 2 "Version": 3, 3 "Guns": [ 4 { 5 "Name": "Spread Gun", 6 "Description": "The spread gun rapidly fires 5 energy balls per shot in a broad angle.\n\nDamage: 5 per bullet (max. 25)\nRate of fire: 420 round/min\nLifespan: 0.71s\nSpeed: 1000\nCost: 2", 7 "Bullet": "spreadgun_bullet", 8 "Cost": 2, 9 "Lock": 10, 10 "Sound": "spreadgun", 11 "SwitchSound": "switch", 12 "SpreadCount": 5, 13 "SpreadWidth": 0.25 14 }, 15 { 16 "Name": "Vulcan", 17 "Description": "The Vulcan is a rather quick gun which fires its projectiles in a broad range, it also is very accurate.\n\nDamage: 3 per bullet (max. 21)\nRate of fire: 525 round/min\nLifespan: 0.71s\nSpeed: 1000\nCost: 5", 18 "Bullet": "vulcan_bullet", 19 "Cost": 5, 20 "Lock": 8, 21 "Sound": "vulcan", 22 "SwitchSound": "switch", 23 "SpreadCount": 7, 24 "SpreadWidth": 0.23 25 }, 26 { 27 "Name": "Chaser2", 28 "Description": "Chaser2 is a rapidly firing energy rifle which fires fast but weak projectiles which will follow and fly towards the nearest enemy. The projectiles are very effective in chasing their targets.\n\nDamage: 3\nRate of fire: 840 round/min\nLifespan: 0.85s\nSpeed: 1200\nCost: 2", 29 "Bullet": "chaser2_bullet", 30 "Cost": 2, 31 "Lock": 5, 32 "Sound": "chaser2", 33 "SwitchSound": "switch", 34 "Recoil": 0.8, 35 "MuzzleFlashParticle": "muzzle_flash_chaser2" 36 }, 37 { 38 "Name": "Stick Grenade", 39 "Description": "The stick grenade will explode on impact with a player or an object and continously cause massive local damage.\n\nDamage: Local explosion\nRate of fire: 210 round/min\nLifespan: 1.14s\nSpeed: 340\nCost: 5", 40 "Pic": "", 41 "Bullet": "grenade", 42 "Cost": 5, 43 "Lock": 20, 44 "Sound": "", 45 "SwitchSound": "grenade_pickup", 46 "Elevation": 24 47 }, 48 { 49 "Description": "You will order a nuclear strike in a fixed distance from your position into your viewing direction or at least to the nearest wall. A siren will go off and a small red dot designates the impact position. About 4.5 seconds later, a nuclear missile will impact and causes a massive explosion, destruction and death.\n\nDamage: Huge explosion, devastating\nRate of fire: 8.4 round/min\nCost: 50", 50 "Name": "Nuclear Strike", 51 "Bullet": "laser_designator", 52 "Cost": 50, 53 "Lock": 500, 54 "Sound": "laser_designator", 55 "SwitchSound": "switch", 56 "MuzzleFlashParticle": "muzzle_flash_laser_beam" 57 }, 58 { 59 "Name": "Booby Trap", 60 "Description": "The booby trap is a weapon which is thrown onto the ground. When on the ground, a visual deception module activates and will make the trap look like a health pack. Any player (including the trapper) in proximity to the fake health pack will trigger the booby trap, which will explode in a ball of hot (and deadly) fire.\n\nDamage: Fire\nRate of fire: 42 round/min\nCost: 6", 61 "Bullet": "booby_trap_pod", 62 "Cost": 6, 63 "Lock": 100, 64 "Sound": "bottle_pop", 65 "ReloadSound": "package_r", 66 "SwitchSound": "package_r", 67 "ReloadLead": 15, 68 "Recoil": 0.4, 69 "Elevation": 20, 70 "MuzzleFlashParticle": "muzzle_flash_thin" 71 }, 72 { 73 "Name": "Scorpion Spear", 74 "Bullet": "spearhead", 75 "Cost": 15, 76 "Lock": 100, 77 "Sound": "swoosh_echo", 78 "SwitchSound": "switch" 79 }, 80 { 81 "Name": "Laser Pointer", 82 "Bullet": "laser_point", 83 "Cost": 0, 84 "Lock": 1, 85 "Sound": "", 86 "SwitchSound": "switch", 87 "MuzzleFlashParticle": "" 88 }, 89 { 90 "Name": "Quad Machine Gun", 91 "Icon": "machine_gun", 92 "CanDrop": false, 93 "Guns": ["quad_mg", "quad_mg"], 94 "SwitchSound": "switch", 95 "Lock": 3 96 }, 97 { 98 "Name": "Pistol and Powergun", 99 "Icon": "powergun", 100 "CanDrop": false, 101 "Guns": ["Powergun", "Pistol"], 102 "SwitchSound": "switch", 103 "Lock": 6 104 } 105 ], 106 "PseudoGuns" : [ 107 { 108 "Pic": "", 109 "Name": "grenade_explosion1", 110 "Bullet": "grenade_fireball1", 111 "ElevationLow": 14, 112 "ElevationHigh": 14, 113 "Sound": "grenade" 114 }, 115 { 116 "Pic": "", 117 "Name": "grenade_explosion2", 118 "Bullet": "grenade_fireball2", 119 "ElevationLow": 22, 120 "ElevationHigh": 22 121 }, 122 { 123 "Pic": "", 124 "Name": "grenade_explosion3", 125 "Bullet": "grenade_fireball3", 126 "ElevationLow": 30, 127 "ElevationHigh": 30 128 }, 129 { 130 "Pic": "", 131 "Name": "laser_dot", 132 "Bullet": "laser_dot", 133 "ElevationLow": 0, 134 "ElevationHigh": 0, 135 "Sound": "nuke_alarm" 136 }, 137 { 138 "Pic": "", 139 "Name": "nuke_incoming", 140 "Bullet": "nuke_incoming", 141 "ElevationLow": 3000, 142 "ElevationHigh": 3000, 143 "Sound": "" 144 }, 145 { 146 "Pic": "", 147 "Name": "nuclear_strike", 148 "Bullet": "nuke", 149 "ElevationLow": -10, 150 "ElevationHigh": -10, 151 "Sound": "nuke_fall" 152 }, 153 { 154 "Pic": "", 155 "Name": "big_explosion1", 156 "Bullet": "big_explosion_spawner1", 157 "SpreadCount": 6, 158 "SpreadWidth": 1.05 159 }, 160 { 161 "Pic": "", 162 "Name": "big_explosion2", 163 "Bullet": "big_explosion_spawner2", 164 "SpreadCount": 8, 165 "SpreadWidth": 0.79 166 }, 167 { 168 "Name": "booby_trap_deployer", 169 "Bullet": "booby_trap", 170 "Sound": "puff", 171 "MuzzleHeight": 0 172 }, 173 { 174 "Pic": "quad_chaingun", 175 "Name": "quad_mg", 176 "Bullet": "mg", 177 "Cost": 4, 178 "Lock": 6, 179 "Sound": "lmg", 180 "SpreadCount": 2, 181 "Recoil": 0.2, 182 "MuzzleHeight": 12, 183 "MuzzleFlashParticle": "muzzle_flash_mg", 184 "Brass": "brass_big" 185 } 186 ] 187} 188