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Searched defs:Sound (Results 176 – 200 of 878) sorted by path

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/dports/games/alephone/alephone-release-20190331/Source_Files/Sound/
H A DReplacementSounds.h43 ExternalSoundHeader Sound; member
/dports/games/amoebax/amoebax-0.2.1/src/
H A DSound.cxx31 Sound::Sound (void): in Sound() function in Sound
/dports/games/asteroids3d/asteroids3D-0.5.1/src/
H A Dsound.c44 } Sound; typedef
/dports/games/blobby/blobby-1.0/src/
H A DSoundManager.h35 struct Sound : public ObjectCounter<Sound> struct
37 Sound() in Sound() function
48 /*! \class SoundManager argument
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/data/
H A Dammo.json10 "Sound": "bullet_pickup", string
20 "Sound": "grenade_pickup", string
30 "Sound": "gas_tank_pickup", string
40 "Sound": "shells_pickup", string
51 "Sound": "cells_pickup", string
61 "Sound": "grenade_pickup", string
71 "Sound": "molotov_pickup", string
81 "Sound": "package_pickup", string
91 "Sound": "package_pickup", string
101 "Sound": "grenade_pickup", string
[all …]
H A Dguns.json12 "Sound": "", string
25 "Sound": "", string
39 "Sound": "mg", string
55 "Sound": "launch", string
70 "Sound": "flamer", string
104 "Sound": "fusion", string
118 "Sound": "launch", string
132 "Sound": "launch", string
402 "Sound": "", string
412 "Sound": "", string
[all …]
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/doom_e1m1.cdogscpn/
H A Dguns.json12 "Sound": "pistol", string
26 "Sound": "marine_shotgun", string
42 "Sound": "mg", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/dwango5_map01.cdogscpn/
H A Dguns.json12 "Sound": "pistol", string
25 "Sound": "sshotgun", string
41 "Sound": "bfg", string
55 "Sound": "", string
66 "Sound": "pulse", string
78 "Sound": "mg", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/map07.cdogscpn/
H A Dguns.json12 "Sound": "pistol", string
25 "Sound": "sshotgun", string
41 "Sound": "bfg", string
55 "Sound": "", string
66 "Sound": "pulse", string
78 "Sound": "mg", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/spells_n_spikes.cdogscpn/
H A Dammo.json10 "Sound": "package_pickup", string
20 "Sound": "package_pickup", string
30 "Sound": "package_pickup", string
40 "Sound": "knife_switch", string
H A Dguns.json12 "Sound": "", string
25 "Sound": "explosion_small", string
43 "Sound": "rocket_launch", string
55 "Sound": "hahaha", string
69 "Sound": "hits/petrify", string
83 "Sound": "hits/petrify", string
97 "Sound": "hits/petrify", string
111 "Sound": "rocket_launch", string
124 "Sound": "mine_arm" string
130 "Sound": "mine_trigger" string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/dogfights/temple_of_carnage.cdogscpn/
H A Dguns.json13 "Sound": "hahaha", string
26 "Sound": "launch", string
36 "Sound": "launch", string
50 "Sound": "flamer", string
65 "Sound": "mg", string
80 "Sound": "mine_arm" string
86 "Sound": "mine_trigger" string
113 "Sound": "flamer" string
119 "Sound": "flamer", string
129 "Sound": "grenade" string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/.wolf3d/common.cdogscpn/
H A Dammo.json10 "Sound": "ammo_pickup", string
H A Dbullets.json9 "Sound": "hits/knife_flesh" string
110 "Sound": "hits/knife_flesh" string
113 "Sound": "glass_break" string
141 "Sound": "hits/rocket" string
144 "Sound": "hits/rocket" string
160 "Sound": "hits/dog_growl" string
170 "Sound": "hits/gas" string
191 "Sound": "hits/fire" string
194 "Sound": "hits/fire" string
215 "Sound": "hits/fire" string
[all …]
H A Dguns.json11 "Sound": "", string
22 "Sound": "pistol", string
36 "Sound": "machine_gun", string
49 "Sound": "chain_gun", string
62 "Sound": "pistol_guard", string
112 "Sound": "", string
122 "Sound": "syringe", string
133 "Sound": "rocket", string
143 "Sound": "", string
187 "Sound": "", string
[all …]
H A Dmap_objects.json460 "Sound": "", string
H A Dpickups.json12 "Sound": "health_small" string
22 "Sound": "health_small" string
32 "Sound": "health_big" string
42 "Sound": "1up" string
52 "Sound": "pickup_cross" string
62 "Sound": "pickup_chalice" string
72 "Sound": "pickup_chest" string
82 "Sound": "pickup_crown" string
93 "Sound": "ammo_pickup" string
104 "Sound": "ammo_box" string
[all …]
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/Sand.cdogscpn/
H A Dguns.json10 "Sound": "", string
21 "Sound": "", string
32 "Sound": "", string
43 "Sound": "inkvine", string
56 "Sound": "powergun", string
70 "Sound": "projector", string
86 "Sound": "splat" string
91 "Sound": "" string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/ai_insurgency.cdogscpn/
H A Dguns.json13 "Sound": "pistol", string
26 "Sound": "mg", string
40 "Sound": "grenade" string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/ai_insurgency_2.cdogscpn/
H A Dguns.json13 "Sound": "hahaha", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/Wuzzy/gungame.cdogscpn/
H A Dguns.json21 "Sound": "pwn3r", string
31 "Sound": "pn21", string
41 "Sound": "77", string
51 "Sound": "jb007", string
74 "Sound": "mag", string
85 "Sound": "md5", string
96 "Sound": "milit", string
107 "Sound": "m500", string
118 "Sound": "x90", string
141 "Sound": "sg1", string
[all …]
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/funwithguns.cdogscpn/
H A Dguns.json10 "Sound": "spreadgun", string
21 "Sound": "vulcan", string
32 "Sound": "chaser2", string
44 "Sound": "", string
85 "Sound": "", string
113 "Sound": "grenade" string
135 "Sound": "nuke_alarm" string
143 "Sound": "" string
151 "Sound": "nuke_fall" string
170 "Sound": "puff", string
[all …]
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/soundtest.cdogscpn/
H A Dguns.json7 "Sound": "loop1", string
13 "Sound": "loop2", string
19 "Sound": "loop3", string
25 "Sound": "loop4", string
34 "Sound": "", string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/devhell.cdogscpn/
H A Dguns.json11 "Sound": "" string
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/doom.cdogscpn/
H A Dguns.json12 "Sound": "", string
24 "Sound": "pistol", string
38 "Sound": "marine_shotgun", string
54 "Sound": "mg", string
67 "Sound": "fireball", string
77 "Sound": "fireball", string
87 "Sound": "", string

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