/dports/java/openjdk16/jdk16u-jdk-16.0.2-7-1/test/hotspot/jtreg/vmTestbase/nsk/jvmti/scenarios/events/EM07/em07t002/ |
H A D | TestDescription.java | 56 * /test/lib 57 * @build nsk.jvmti.scenarios.events.EM07.em07t002
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowsopengl.h | 86 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowsopengl.h | 86 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/windows/ |
H A D | SDL_windowsopengl.h | 86 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/devel/sdl12/SDL-1.2.15/src/video/wincommon/ |
H A D | SDL_wingl_c.h | 94 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/devel/sdl20/SDL2-2.0.18/src/video/windows/ |
H A D | SDL_windowsopengl.h | 97 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/windows/ |
H A D | SDL_windowsopengl.h | 97 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/x11/controllermap/SDL2-2.0.18/src/video/windows/ |
H A D | SDL_windowsopengl.h | 97 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/WGL/ARB/ |
H A D | pixel_format.py | 59 WGL_TRANSPARENT_INDEX_VALUE_ARB=_C('WGL_TRANSPARENT_INDEX_VALUE_ARB',0x203B) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/WGL/ARB/ |
H A D | pixel_format.py | 59 WGL_TRANSPARENT_INDEX_VALUE_ARB=_C('WGL_TRANSPARENT_INDEX_VALUE_ARB',0x203B) variable
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | wglATI.h | 69 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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H A D | wglext.h | 87 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/games/NBlood/NBlood-a1689a4/source/glad/include/glad/ |
H A D | glad_wgl.h | 134 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Window/Win32/ |
H A D | WglExtensions.hpp | 156 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLInterface/ |
H A D | WGL.cpp | 50 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglpixelbuffer_win.cpp | 94 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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H A D | qgl_win.cpp | 89 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/native/windows/opengl/ |
H A D | extgl_wgl.h | 96 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/platform/win32/ |
H A D | tcuWGL.cpp | 56 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgViewer/ |
H A D | PixelBufferWin32.cpp | 56 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | wglext.h | 77 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | wglext.h | 77 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/cad/ldview/ldview-4.4/include/GL/ |
H A D | wglext.h | 77 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | wgl_ext_defs.h | 32 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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/dports/games/r1q2/r1q2-8012_5/win32/ |
H A D | wglext.h | 90 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B macro
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