1 #ifndef WGL_ARB_buffer_region
2 #define WGL_ARB_buffer_region
3 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
4 #define WGL_BACK_COLOR_BUFFER_BIT_ARB  0x00000002
5 #define WGL_DEPTH_BUFFER_BIT_ARB       0x00000004
6 #define WGL_STENCIL_BUFFER_BIT_ARB     0x00000008
7 #endif
8 
9 #ifndef WGL_ARB_multisample
10 #define WGL_ARB_multisample
11 #define WGL_SAMPLE_BUFFERS_ARB         0x2041
12 #define WGL_SAMPLES_ARB                0x2042
13 #endif
14 
15 #ifndef WGL_ARB_pixel_format
16 #define WGL_ARB_pixel_format
17 #define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
18 #define WGL_DRAW_TO_WINDOW_ARB         0x2001
19 #define WGL_DRAW_TO_BITMAP_ARB         0x2002
20 #define WGL_ACCELERATION_ARB           0x2003
21 #define WGL_NEED_PALETTE_ARB           0x2004
22 #define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
23 #define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
24 #define WGL_SWAP_METHOD_ARB            0x2007
25 #define WGL_NUMBER_OVERLAYS_ARB        0x2008
26 #define WGL_NUMBER_UNDERLAYS_ARB       0x2009
27 #define WGL_TRANSPARENT_ARB            0x200A
28 #define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
29 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
30 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
31 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
32 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
33 #define WGL_SHARE_DEPTH_ARB            0x200C
34 #define WGL_SHARE_STENCIL_ARB          0x200D
35 #define WGL_SHARE_ACCUM_ARB            0x200E
36 #define WGL_SUPPORT_GDI_ARB            0x200F
37 #define WGL_SUPPORT_OPENGL_ARB         0x2010
38 #define WGL_DOUBLE_BUFFER_ARB          0x2011
39 #define WGL_STEREO_ARB                 0x2012
40 #define WGL_PIXEL_TYPE_ARB             0x2013
41 #define WGL_COLOR_BITS_ARB             0x2014
42 #define WGL_RED_BITS_ARB               0x2015
43 #define WGL_RED_SHIFT_ARB              0x2016
44 #define WGL_GREEN_BITS_ARB             0x2017
45 #define WGL_GREEN_SHIFT_ARB            0x2018
46 #define WGL_BLUE_BITS_ARB              0x2019
47 #define WGL_BLUE_SHIFT_ARB             0x201A
48 #define WGL_ALPHA_BITS_ARB             0x201B
49 #define WGL_ALPHA_SHIFT_ARB            0x201C
50 #define WGL_ACCUM_BITS_ARB             0x201D
51 #define WGL_ACCUM_RED_BITS_ARB         0x201E
52 #define WGL_ACCUM_GREEN_BITS_ARB       0x201F
53 #define WGL_ACCUM_BLUE_BITS_ARB        0x2020
54 #define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
55 #define WGL_DEPTH_BITS_ARB             0x2022
56 #define WGL_STENCIL_BITS_ARB           0x2023
57 #define WGL_AUX_BUFFERS_ARB            0x2024
58 #define WGL_NO_ACCELERATION_ARB        0x2025
59 #define WGL_GENERIC_ACCELERATION_ARB   0x2026
60 #define WGL_FULL_ACCELERATION_ARB      0x2027
61 #define WGL_SWAP_EXCHANGE_ARB          0x2028
62 #define WGL_SWAP_COPY_ARB              0x2029
63 #define WGL_SWAP_UNDEFINED_ARB         0x202A
64 #define WGL_TYPE_RGBA_ARB              0x202B
65 #define WGL_TYPE_COLORINDEX_ARB        0x202C
66 #endif
67 
68 #ifndef WGL_ARB_make_current_read
69 #define WGL_ARB_make_current_read
70 #define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
71 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
72 #endif
73 
74 #ifndef WGL_ARB_pbuffer
75 #define WGL_ARB_pbuffer
76 DECLARE_HANDLE(HPBUFFERARB);
77 #define WGL_DRAW_TO_PBUFFER_ARB        0x202D
78 #define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
79 #define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
80 #define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
81 #define WGL_PBUFFER_LARGEST_ARB        0x2033
82 #define WGL_PBUFFER_WIDTH_ARB          0x2034
83 #define WGL_PBUFFER_HEIGHT_ARB         0x2035
84 #define WGL_PBUFFER_LOST_ARB           0x2036
85 #endif
86 
87 #ifndef WGL_ARB_render_texture
88 #define WGL_ARB_render_texture
89 #define WGL_BIND_TO_TEXTURE_RGB_ARB    0x2070
90 #define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
91 #define WGL_TEXTURE_FORMAT_ARB         0x2072
92 #define WGL_TEXTURE_TARGET_ARB         0x2073
93 #define WGL_MIPMAP_TEXTURE_ARB         0x2074
94 #define WGL_TEXTURE_RGB_ARB            0x2075
95 #define WGL_TEXTURE_RGBA_ARB           0x2076
96 #define WGL_NO_TEXTURE_ARB             0x2077
97 #define WGL_TEXTURE_CUBE_MAP_ARB       0x2078
98 #define WGL_TEXTURE_1D_ARB             0x2079
99 #define WGL_TEXTURE_2D_ARB             0x207A
100 #define WGL_MIPMAP_LEVEL_ARB           0x207B
101 #define WGL_CUBE_MAP_FACE_ARB          0x207C
102 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
103 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
104 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
105 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
106 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
107 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
108 #define WGL_FRONT_LEFT_ARB             0x2083
109 #define WGL_FRONT_RIGHT_ARB            0x2084
110 #define WGL_BACK_LEFT_ARB              0x2085
111 #define WGL_BACK_RIGHT_ARB             0x2086
112 #define WGL_AUX0_ARB                   0x2087
113 #define WGL_AUX1_ARB                   0x2088
114 #define WGL_AUX2_ARB                   0x2089
115 #define WGL_AUX3_ARB                   0x208A
116 #define WGL_AUX4_ARB                   0x208B
117 #define WGL_AUX5_ARB                   0x208C
118 #define WGL_AUX6_ARB                   0x208D
119 #define WGL_AUX7_ARB                   0x208E
120 #define WGL_AUX8_ARB                   0x208F
121 #define WGL_AUX9_ARB                   0x2090
122 #endif
123 
124 
125 #ifndef WGL_ARB_pixel_format_float
126 #define WGL_ARB_pixel_format_float
127 #define AWGL_ARB_pixel_format_float
128 #define WGL_TYPE_RGBA_FLOAT_ARB        0x21A0
129 #endif
130 
131 
132 #ifndef WGL_EXT_make_current_read
133 #define WGL_EXT_make_current_read
134 #define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
135 #endif
136 
137 #ifndef WGL_EXT_pixel_format
138 #define WGL_EXT_pixel_format
139 #define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
140 #define WGL_DRAW_TO_WINDOW_EXT         0x2001
141 #define WGL_DRAW_TO_BITMAP_EXT         0x2002
142 #define WGL_ACCELERATION_EXT           0x2003
143 #define WGL_NEED_PALETTE_EXT           0x2004
144 #define WGL_NEED_SYSTEM_PALETTE_EXT    0x2005
145 #define WGL_SWAP_LAYER_BUFFERS_EXT     0x2006
146 #define WGL_SWAP_METHOD_EXT            0x2007
147 #define WGL_NUMBER_OVERLAYS_EXT        0x2008
148 #define WGL_NUMBER_UNDERLAYS_EXT       0x2009
149 #define WGL_TRANSPARENT_EXT            0x200A
150 #define WGL_TRANSPARENT_VALUE_EXT      0x200B
151 #define WGL_SHARE_DEPTH_EXT            0x200C
152 #define WGL_SHARE_STENCIL_EXT          0x200D
153 #define WGL_SHARE_ACCUM_EXT            0x200E
154 #define WGL_SUPPORT_GDI_EXT            0x200F
155 #define WGL_SUPPORT_OPENGL_EXT         0x2010
156 #define WGL_DOUBLE_BUFFER_EXT          0x2011
157 #define WGL_STEREO_EXT                 0x2012
158 #define WGL_PIXEL_TYPE_EXT             0x2013
159 #define WGL_COLOR_BITS_EXT             0x2014
160 #define WGL_RED_BITS_EXT               0x2015
161 #define WGL_RED_SHIFT_EXT              0x2016
162 #define WGL_GREEN_BITS_EXT             0x2017
163 #define WGL_GREEN_SHIFT_EXT            0x2018
164 #define WGL_BLUE_BITS_EXT              0x2019
165 #define WGL_BLUE_SHIFT_EXT             0x201A
166 #define WGL_ALPHA_BITS_EXT             0x201B
167 #define WGL_ALPHA_SHIFT_EXT            0x201C
168 #define WGL_ACCUM_BITS_EXT             0x201D
169 #define WGL_ACCUM_RED_BITS_EXT         0x201E
170 #define WGL_ACCUM_GREEN_BITS_EXT       0x201F
171 #define WGL_ACCUM_BLUE_BITS_EXT        0x2020
172 #define WGL_ACCUM_ALPHA_BITS_EXT       0x2021
173 #define WGL_DEPTH_BITS_EXT             0x2022
174 #define WGL_STENCIL_BITS_EXT           0x2023
175 #define WGL_AUX_BUFFERS_EXT            0x2024
176 #define WGL_NO_ACCELERATION_EXT        0x2025
177 #define WGL_GENERIC_ACCELERATION_EXT   0x2026
178 #define WGL_FULL_ACCELERATION_EXT      0x2027
179 #define WGL_SWAP_EXCHANGE_EXT          0x2028
180 #define WGL_SWAP_COPY_EXT              0x2029
181 #define WGL_SWAP_UNDEFINED_EXT         0x202A
182 #define WGL_TYPE_RGBA_EXT              0x202B
183 #define WGL_TYPE_COLORINDEX_EXT        0x202C
184 #endif
185 
186 #ifndef WGL_EXT_pbuffer
187 #define WGL_EXT_pbuffer
188 DECLARE_HANDLE(HPBUFFEREXT);
189 #define WGL_DRAW_TO_PBUFFER_EXT        0x202D
190 #define WGL_MAX_PBUFFER_PIXELS_EXT     0x202E
191 #define WGL_MAX_PBUFFER_WIDTH_EXT      0x202F
192 #define WGL_MAX_PBUFFER_HEIGHT_EXT     0x2030
193 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT  0x2031
194 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
195 #define WGL_PBUFFER_LARGEST_EXT        0x2033
196 #define WGL_PBUFFER_WIDTH_EXT          0x2034
197 #define WGL_PBUFFER_HEIGHT_EXT         0x2035
198 #endif
199 
200 #ifndef WGL_EXT_depth_float
201 #define WGL_EXT_depth_float
202 #define WGL_DEPTH_FLOAT_EXT            0x2040
203 #endif
204 
205 #ifndef WGL_3DFX_multisample
206 #define WGL_3DFX_multisample
207 #define WGL_SAMPLE_BUFFERS_3DFX        0x2060
208 #define WGL_SAMPLES_3DFX               0x2061
209 #endif
210 
211 #ifndef WGL_EXT_multisample
212 #define WGL_EXT_multisample
213 #define WGL_SAMPLE_BUFFERS_EXT         0x2041
214 #define WGL_SAMPLES_EXT                0x2042
215 #endif
216 
217 #ifndef WGL_I3D_digital_video_control
218 #define WGL_I3D_digital_video_control
219 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
220 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
221 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
222 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
223 #endif
224 
225 #ifndef WGL_I3D_gamma
226 #define WGL_I3D_gamma
227 #define WGL_GAMMA_TABLE_SIZE_I3D       0x204E
228 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D  0x204F
229 #endif
230 
231 #ifndef WGL_I3D_genlock
232 #define WGL_I3D_genlock
233 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
234 #define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
235 #define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
236 #define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
237 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
238 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
239 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
240 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
241 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
242 #endif
243 
244 #ifndef WGL_I3D_image_buffer
245 #define WGL_I3D_image_buffer
246 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
247 #define WGL_IMAGE_BUFFER_LOCK_I3D      0x00000002
248 #endif
249 
250 #ifndef WGL_NV_render_depth_texture
251 #define WGL_NV_render_depth_texture
252 #define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
253 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
254 #define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5
255 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
256 #define WGL_DEPTH_COMPONENT_NV         0x20A7
257 #endif
258 
259 #ifndef WGL_NV_render_texture_rectangle
260 #define WGL_NV_render_texture_rectangle
261 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
262 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
263 #define WGL_TEXTURE_RECTANGLE_NV       0x20A2
264 #endif
265 
266 #ifndef WGL_NV_float_buffer
267 #define WGL_NV_float_buffer
268 #define WGL_FLOAT_COMPONENTS_NV        0x20B0
269 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
270 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
271 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
272 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
273 #define WGL_TEXTURE_FLOAT_R_NV         0x20B5
274 #define WGL_TEXTURE_FLOAT_RG_NV        0x20B6
275 #define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7
276 #define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8
277 #endif
278 
279 #ifndef WGL_3DL_stereo_control
280 #define WGL_3DL_stereo_control
281 #define WGL_STEREO_EMITTER_ENABLE_3DL  0x2055
282 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
283 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
284 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
285 #endif
286 
287 #ifndef WGL_EXT_framebuffer_sRGB
288 #define WGL_EXT_framebuffer_sRGB
289 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
290 #endif
291 
292 #ifndef WGL_EXT_pixel_format_packed_float
293 #define WGL_EXT_pixel_format_packed_float
294 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
295 #endif
296 
297 #ifndef WGL_WIN_swap_hint
298 #define WGL_WIN_swap_hint
299 #endif
300 
301 #ifndef WGL_NV_present_video
302 #define WGL_NV_present_video
303 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
304 #define WGL_NUM_VIDEO_SLOTS_NV         0x20F0
305 #endif
306 
307 #ifndef WGL_NV_video_out
308 #define WGL_NV_video_out
309 DECLARE_HANDLE(HPVIDEODEV);
310 #define WGL_BIND_TO_VIDEO_RGB_NV       0x20C0
311 #define WGL_BIND_TO_VIDEO_RGBA_NV      0x20C1
312 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
313 #define WGL_VIDEO_OUT_COLOR_NV         0x20C3
314 #define WGL_VIDEO_OUT_ALPHA_NV         0x20C4
315 #define WGL_VIDEO_OUT_DEPTH_NV         0x20C5
316 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
317 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
318 #define WGL_VIDEO_OUT_FRAME            0x20C8
319 #define WGL_VIDEO_OUT_FIELD_1          0x20C9
320 #define WGL_VIDEO_OUT_FIELD_2          0x20CA
321 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
322 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
323 #endif
324 
325 #ifndef WGL_NV_swap_group
326 #define WGL_NV_swap_group
327 #endif
328 
329 #ifndef WGL_NV_gpu_affinity
330 #define WGL_NV_gpu_affinity
331 DECLARE_HANDLE(HPGPUNV);
332 DECLARE_HANDLE(HGPUNV);
333 
334 typedef struct _GPU_DEVICE {
335     DWORD  cb;
336     CHAR   DeviceName[32];
337     CHAR   DeviceString[128];
338     DWORD  Flags;
339     RECT   rcVirtualScreen;
340 } GPU_DEVICE, *PGPU_DEVICE;
341 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
342 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
343 #endif
344 
345 #ifndef WGL_ARB_create_context
346 #define WGL_ARB_create_context
347 #define WGL_CONTEXT_DEBUG_BIT_ARB      0x0001
348 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
349 #define WGL_CONTEXT_MAJOR_VERSION_ARB  0x2091
350 #define WGL_CONTEXT_MINOR_VERSION_ARB  0x2092
351 #define WGL_CONTEXT_LAYER_PLANE_ARB    0x2093
352 #define WGL_CONTEXT_FLAGS_ARB          0x2094
353 #define ERROR_INVALID_VERSION_ARB      0x2095
354 #endif
355 
356