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Searched defs:absVec (Results 1 – 7 of 7) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/LinearMath/
H A DbtVector3.h153 btVector3 absVec = this->absolute(); in ATTRIBUTE_ALIGNED16() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/vhacd/inc/
H A DbtVector3.h154 btVector3 absVec = this->absolute(); in ATTRIBUTE_ALIGNED16() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/vhacd/inc/
H A DbtVector3.h154 btVector3 absVec = this->absolute(); in ATTRIBUTE_ALIGNED16() local
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/LinearMath/
H A DbtVector3.h153 btVector3 absVec = this->absolute(); in ATTRIBUTE_ALIGNED16() local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/LinearMath/
H A DbtVector3.h284 btVector3 absVec = this->absolute(); in ATTRIBUTE_ALIGNED16() local
/dports/emulators/mess/mame-mame0226/3rdparty/bimg/src/
H A Dimage_cubemap_filter.cpp174 const bx::Vec3 absVec = bx::abs(_dir); in dirToTexelUv() local
/dports/emulators/mame/mame-mame0226/3rdparty/bimg/src/
H A Dimage_cubemap_filter.cpp174 const bx::Vec3 absVec = bx::abs(_dir); in dirToTexelUv() local