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Searched defs:axes (Results 1 – 16 of 16) sorted by relevance

/linux/drivers/input/joystick/
H A Da3d.c39 int axes[4]; member
178 static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons) in a3d_adc_cooked_read()
303 int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER }; in a3d_connect() local
H A Djoydump.c34 int axes[4], buttons; in joydump_connect() local
H A Dspaceorb.c60 int axes[6]; in spaceorb_process_packet() local
H A Danalog.c109 int axes[4]; member
119 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) in analog_decode()
H A Dadc-joystick.c134 struct adc_joystick_axis *axes = joy->axes; in adc_joystick_set_axes() local
H A Dtmdc.c80 const signed char *axes; member
/linux/drivers/input/gameport/
H A Dlightning.c57 static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons) in l4_cooked_read()
177 static int l4_calibrate(struct gameport *gameport, int *axes, int *max) in l4_calibrate()
H A Dfm801-gp.c29 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons) in fm801_gp_cooked_read()
/linux/sound/pci/au88x0/
H A Dau88x0_game.c43 vortex_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) in vortex_game_cooked_read()
/linux/include/linux/
H A Dgameport.h175 static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in gameport_cooked_read()
183 static inline int gameport_calibrate(struct gameport *gameport, int *axes, int *max) in gameport_calibrate()
/linux/drivers/input/joystick/iforce/
H A Diforce-ff.c291 u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, in make_core()
/linux/drivers/platform/x86/
H A Dhdaps.c487 #define HDAPS_DMI_MATCH_INVERT(vendor, model, axes) { \ argument
/linux/sound/pci/
H A Dazt3328.c286 u16 axes[4]; member
1720 int *axes, in snd_azf3328_gameport_cooked_read()
H A Dcs4281.c1186 int *axes, int *buttons) in snd_cs4281_gameport_cooked_read()
/linux/sound/pci/trident/
H A Dtrident_main.c3115 static int snd_trident_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in snd_trident_gameport_cooked_read()
/linux/sound/pci/cs46xx/
H A Dcs46xx_lib.c2709 static int snd_cs46xx_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in snd_cs46xx_gameport_cooked_read()