/linux/drivers/input/joystick/ |
H A D | a3d.c | 39 int axes[4]; member 178 static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons) in a3d_adc_cooked_read() 303 int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER }; in a3d_connect() local
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H A D | joydump.c | 34 int axes[4], buttons; in joydump_connect() local
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H A D | spaceorb.c | 60 int axes[6]; in spaceorb_process_packet() local
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H A D | analog.c | 109 int axes[4]; member 119 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) in analog_decode()
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H A D | adc-joystick.c | 134 struct adc_joystick_axis *axes = joy->axes; in adc_joystick_set_axes() local
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H A D | tmdc.c | 80 const signed char *axes; member
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/linux/drivers/input/gameport/ |
H A D | lightning.c | 57 static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons) in l4_cooked_read() 177 static int l4_calibrate(struct gameport *gameport, int *axes, int *max) in l4_calibrate()
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H A D | fm801-gp.c | 29 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons) in fm801_gp_cooked_read()
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/linux/sound/pci/au88x0/ |
H A D | au88x0_game.c | 43 vortex_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) in vortex_game_cooked_read()
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/linux/include/linux/ |
H A D | gameport.h | 175 static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in gameport_cooked_read() 183 static inline int gameport_calibrate(struct gameport *gameport, int *axes, int *max) in gameport_calibrate()
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/linux/drivers/input/joystick/iforce/ |
H A D | iforce-ff.c | 291 u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, in make_core()
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/linux/drivers/platform/x86/ |
H A D | hdaps.c | 487 #define HDAPS_DMI_MATCH_INVERT(vendor, model, axes) { \ argument
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/linux/sound/pci/ |
H A D | azt3328.c | 286 u16 axes[4]; member 1720 int *axes, in snd_azf3328_gameport_cooked_read()
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H A D | cs4281.c | 1186 int *axes, int *buttons) in snd_cs4281_gameport_cooked_read()
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/linux/sound/pci/trident/ |
H A D | trident_main.c | 3115 static int snd_trident_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in snd_trident_gameport_cooked_read()
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/linux/sound/pci/cs46xx/ |
H A D | cs46xx_lib.c | 2709 static int snd_cs46xx_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in snd_cs46xx_gameport_cooked_read()
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