1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4 *
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8 * Other versions are:
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
12 *
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
19 *
20 * NOTES
21 * Since Aztech does not provide any chipset documentation,
22 * even on repeated request to various addresses,
23 * and the answer that was finally given was negative
24 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
25 * in the first place >:-P}),
26 * I was forced to base this driver on reverse engineering
27 * (3 weeks' worth of evenings filled with driver work).
28 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29 *
30 * It is quite likely that the AZF3328 chip is the PCI cousin of the
31 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32 *
33 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35 * Fincitec acquired by National Semiconductor in 2002, together with the
36 * Fincitec-related company ARSmikro) has the following features:
37 *
38 * - compatibility & compliance:
39 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
41 * - Microsoft PC 98 Baseline Audio
42 * - MPU401 UART
43 * - Sound Blaster Emulation (DOS Box)
44 * - builtin AC97 conformant codec (SNR over 80dB)
45 * Note that "conformant" != "compliant"!! this chip's mixer register layout
46 * *differs* from the standard AC97 layout:
47 * they chose to not implement the headphone register (which is not a
48 * problem since it's merely optional), yet when doing this, they committed
49 * the grave sin of letting other registers follow immediately instead of
50 * keeping a headphone dummy register, thereby shifting the mixer register
51 * addresses illegally. So far unfortunately it looks like the very flexible
52 * ALSA AC97 support is still not enough to easily compensate for such a
53 * grave layout violation despite all tweaks and quirks mechanisms it offers.
54 * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55 * thus I was able to implement support - it's actually working quite well.
56 * An interesting item might be Aztech AMR 2800-W, since it's an AC97
57 * modem card which might reveal the Aztech-specific codec ID which
58 * we might want to pretend, too. Dito PCI168's brother, PCI368,
59 * where the advertising datasheet says it's AC97-based and has a
60 * Digital Enhanced Game Port.
61 * - builtin genuine OPL3 - verified to work fine, 20080506
62 * - full duplex 16bit playback/record at independent sampling rate
63 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
64 * FIXME: how to enable legacy addr??
65 * - game port (legacy address support)
66 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67 * features supported). - See common term "Digital Enhanced Game Port"...
68 * (probably DirectInput 3.0 spec - confirm)
69 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
70 * - built-in General DirectX timer having a 20 bits counter
71 * with 1us resolution (see below!)
72 * - I2S serial output port for external DAC
73 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it.
81 * This might easily be in extended PCI reg space, since PCI168 also has
82 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85 * [TDA1517P chip]
86 *
87 * Note that this driver now is actually *better* than the Windows driver,
88 * since it additionally supports the card's 1MHz DirectX timer - just try
89 * the following snd-seq module parameters etc.:
90 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
94 * - "pmidi -p 128:0 jazz.mid"
95 *
96 * OPL3 hardware playback testing, try something like:
97 * cat /proc/asound/hwdep
98 * and
99 * aconnect -o
100 * Then use
101 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102 * where x,y is the xx-yy number as given in hwdep.
103 * Then try
104 * pmidi -p a:b jazz.mid
105 * where a:b is the client number plus 0 usually, as given by aconnect above.
106 * Oh, and make sure to unmute the FM mixer control (doh!)
107 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
109 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
111 * at least sometimes. Maybe even use with hardware sequencer timer above :)
112 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113 *
114 * Certain PCI versions of this card are susceptible to DMA traffic underruns
115 * in some systems (resulting in sound crackling/clicking/popping),
116 * probably because they don't have a DMA FIFO buffer or so.
117 * Overview (PCI ID/PCI subID/PCI rev.):
118 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
119 * - unknown performance: 0x50DC/0x1801/10
120 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121 *
122 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123 * supposed to be very fast and supposed to get rid of crackling much
124 * better than a VIA, yet ironically I still get crackling, like many other
125 * people with the same chipset.
126 * Possible remedies:
127 * - use speaker (amplifier) output instead of headphone output
128 * (in case crackling is due to overloaded output clipping)
129 * - plug card into a different PCI slot, preferably one that isn't shared
130 * too much (this helps a lot, but not completely!)
131 * - get rid of PCI VGA card, use AGP instead
132 * - upgrade or downgrade BIOS
133 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134 * Not too helpful.
135 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136 *
137 * BUGS
138 * - full-duplex might *still* be problematic, however a recent test was fine
139 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140 * if you set PCM output switch to "pre 3D" instead of "post 3D".
141 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
142 * (e.g. kmix, gamix) - unfortunately several are!!
143 * - locking is not entirely clean, especially the audio stream activity
144 * ints --> may be racy
145 * - an _unconnected_ secondary joystick at the gameport will be reported
146 * to be "active" (floating values, not precisely -1) due to the way we need
147 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148 *
149 * TODO
150 * - use PCI_VDEVICE
151 * - verify driver status on x86_64
152 * - test multi-card driver operation
153 * - (ab)use 1MHz DirectX timer as kernel clocksource
154 * - test MPU401 MIDI playback etc.
155 * - add more power micro-management (disable various units of the card
156 * as long as they're unused, to improve audio quality and save power).
157 * However this requires more I/O ports which I haven't figured out yet
158 * and which thus might not even exist...
159 * The standard suspend/resume functionality could probably make use of
160 * some improvement, too...
161 * - figure out what all unknown port bits are responsible for
162 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163 * fully accept our quite incompatible ""AC97"" mixer and thus save some
164 * code (but I'm not too optimistic that doing this is possible at all)
165 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166 */
167
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186 * If the AC97 compatibility parts we needed to implement locally turn out
187 * to work nicely, then remove the old implementation eventually.
188 */
189 #define AZF_USE_AC97_LAYER 1
190
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199
200 #if IS_REACHABLE(CONFIG_GAMEPORT)
201 #define SUPPORT_GAMEPORT 1
202 #endif
203
204 /* === Debug settings ===
205 Further diagnostic functionality than the settings below
206 does not need to be provided, since one can easily write a POSIX shell script
207 to dump the card's I/O ports (those listed in lspci -v -v):
208 dump()
209 {
210 local descr=$1; local addr=$2; local count=$3
211
212 echo "${descr}: ${count} @ ${addr}:"
213 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
214 2>/dev/null| hexdump -C
215 }
216 and then use something like
217 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
218 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
219 possibly within a "while true; do ... sleep 1; done" loop.
220 Tweaking ports could be done using
221 VALSTRING="`printf "%02x" $value`"
222 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
223 2>/dev/null
224 */
225
226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
227 module_param_array(index, int, NULL, 0444);
228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
229
230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
231 module_param_array(id, charp, NULL, 0444);
232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
233
234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
235 module_param_array(enable, bool, NULL, 0444);
236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
237
238 static int seqtimer_scaling = 128;
239 module_param(seqtimer_scaling, int, 0444);
240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
241
242 enum snd_azf3328_codec_type {
243 /* warning: fixed indices (also used for bitmask checks!) */
244 AZF_CODEC_PLAYBACK = 0,
245 AZF_CODEC_CAPTURE = 1,
246 AZF_CODEC_I2S_OUT = 2,
247 };
248
249 struct snd_azf3328_codec_data {
250 unsigned long io_base; /* keep first! (avoid offset calc) */
251 unsigned int dma_base; /* helper to avoid an indirection in hotpath */
252 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
253 struct snd_pcm_substream *substream;
254 bool running;
255 enum snd_azf3328_codec_type type;
256 const char *name;
257 };
258
259 struct snd_azf3328 {
260 /* often-used fields towards beginning, then grouped */
261
262 unsigned long ctrl_io; /* usually 0xb000, size 128 */
263 unsigned long game_io; /* usually 0xb400, size 8 */
264 unsigned long mpu_io; /* usually 0xb800, size 4 */
265 unsigned long opl3_io; /* usually 0xbc00, size 8 */
266 unsigned long mixer_io; /* usually 0xc000, size 64 */
267
268 spinlock_t reg_lock;
269
270 struct snd_timer *timer;
271
272 struct snd_pcm *pcm[3];
273
274 /* playback, recording and I2S out codecs */
275 struct snd_azf3328_codec_data codecs[3];
276
277 #ifdef AZF_USE_AC97_LAYER
278 struct snd_ac97 *ac97;
279 #endif
280
281 struct snd_card *card;
282 struct snd_rawmidi *rmidi;
283
284 #ifdef SUPPORT_GAMEPORT
285 struct gameport *gameport;
286 u16 axes[4];
287 #endif
288
289 struct pci_dev *pci;
290 int irq;
291
292 /* register 0x6a is write-only, thus need to remember setting.
293 * If we need to add more registers here, then we might try to fold this
294 * into some transparent combined shadow register handling with
295 * CONFIG_PM register storage below, but that's slightly difficult. */
296 u16 shadow_reg_ctrl_6AH;
297
298 /* register value containers for power management
299 * Note: not always full I/O range preserved (similar to Win driver!) */
300 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
301 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
302 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
303 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
304 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
305 };
306
307 static const struct pci_device_id snd_azf3328_ids[] = {
308 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
309 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
310 { 0, }
311 };
312
313 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
314
315
316 static int
snd_azf3328_io_reg_setb(unsigned reg,u8 mask,bool do_set)317 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
318 {
319 /* Well, strictly spoken, the inb/outb sequence isn't atomic
320 and would need locking. However we currently don't care
321 since it potentially complicates matters. */
322 u8 prev = inb(reg), new;
323
324 new = (do_set) ? (prev|mask) : (prev & ~mask);
325 /* we need to always write the new value no matter whether it differs
326 * or not, since some register bits don't indicate their setting */
327 outb(new, reg);
328 if (new != prev)
329 return 1;
330
331 return 0;
332 }
333
334 static inline void
snd_azf3328_codec_outb(const struct snd_azf3328_codec_data * codec,unsigned reg,u8 value)335 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
336 unsigned reg,
337 u8 value
338 )
339 {
340 outb(value, codec->io_base + reg);
341 }
342
343 static inline u8
snd_azf3328_codec_inb(const struct snd_azf3328_codec_data * codec,unsigned reg)344 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
345 {
346 return inb(codec->io_base + reg);
347 }
348
349 static inline void
snd_azf3328_codec_outw(const struct snd_azf3328_codec_data * codec,unsigned reg,u16 value)350 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
351 unsigned reg,
352 u16 value
353 )
354 {
355 outw(value, codec->io_base + reg);
356 }
357
358 static inline u16
snd_azf3328_codec_inw(const struct snd_azf3328_codec_data * codec,unsigned reg)359 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
360 {
361 return inw(codec->io_base + reg);
362 }
363
364 static inline void
snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data * codec,unsigned reg,const void * buffer,int count)365 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
366 unsigned reg, const void *buffer, int count
367 )
368 {
369 unsigned long addr = codec->io_base + reg;
370 if (count) {
371 const u32 *buf = buffer;
372 do {
373 outl(*buf++, addr);
374 addr += 4;
375 } while (--count);
376 }
377 }
378
379 static inline u32
snd_azf3328_codec_inl(const struct snd_azf3328_codec_data * codec,unsigned reg)380 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
381 {
382 return inl(codec->io_base + reg);
383 }
384
385 static inline void
snd_azf3328_ctrl_outb(const struct snd_azf3328 * chip,unsigned reg,u8 value)386 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
387 {
388 outb(value, chip->ctrl_io + reg);
389 }
390
391 static inline u8
snd_azf3328_ctrl_inb(const struct snd_azf3328 * chip,unsigned reg)392 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
393 {
394 return inb(chip->ctrl_io + reg);
395 }
396
397 static inline u16
snd_azf3328_ctrl_inw(const struct snd_azf3328 * chip,unsigned reg)398 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
399 {
400 return inw(chip->ctrl_io + reg);
401 }
402
403 static inline void
snd_azf3328_ctrl_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)404 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
405 {
406 outw(value, chip->ctrl_io + reg);
407 }
408
409 static inline void
snd_azf3328_ctrl_outl(const struct snd_azf3328 * chip,unsigned reg,u32 value)410 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
411 {
412 outl(value, chip->ctrl_io + reg);
413 }
414
415 static inline void
snd_azf3328_game_outb(const struct snd_azf3328 * chip,unsigned reg,u8 value)416 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
417 {
418 outb(value, chip->game_io + reg);
419 }
420
421 static inline void
snd_azf3328_game_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)422 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
423 {
424 outw(value, chip->game_io + reg);
425 }
426
427 static inline u8
snd_azf3328_game_inb(const struct snd_azf3328 * chip,unsigned reg)428 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
429 {
430 return inb(chip->game_io + reg);
431 }
432
433 static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 * chip,unsigned reg)434 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
435 {
436 return inw(chip->game_io + reg);
437 }
438
439 static inline void
snd_azf3328_mixer_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)440 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
441 {
442 outw(value, chip->mixer_io + reg);
443 }
444
445 static inline u16
snd_azf3328_mixer_inw(const struct snd_azf3328 * chip,unsigned reg)446 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
447 {
448 return inw(chip->mixer_io + reg);
449 }
450
451 #define AZF_MUTE_BIT 0x80
452
453 static bool
snd_azf3328_mixer_mute_control(const struct snd_azf3328 * chip,unsigned reg,bool do_mute)454 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
455 unsigned reg, bool do_mute
456 )
457 {
458 unsigned long portbase = chip->mixer_io + reg + 1;
459 bool updated;
460
461 /* the mute bit is on the *second* (i.e. right) register of a
462 * left/right channel setting */
463 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
464
465 /* indicate whether it was muted before */
466 return (do_mute) ? !updated : updated;
467 }
468
469 static inline bool
snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 * chip,bool do_mute)470 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
471 bool do_mute
472 )
473 {
474 return snd_azf3328_mixer_mute_control(
475 chip,
476 IDX_MIXER_PLAY_MASTER,
477 do_mute
478 );
479 }
480
481 static inline bool
snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 * chip,bool do_mute)482 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
483 bool do_mute
484 )
485 {
486 return snd_azf3328_mixer_mute_control(
487 chip,
488 IDX_MIXER_WAVEOUT,
489 do_mute
490 );
491 }
492
493 static inline void
snd_azf3328_mixer_reset(const struct snd_azf3328 * chip)494 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
495 {
496 /* reset (close) mixer:
497 * first mute master volume, then reset
498 */
499 snd_azf3328_mixer_mute_control_master(chip, 1);
500 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
501 }
502
503 #ifdef AZF_USE_AC97_LAYER
504
505 static inline void
snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 * chip,unsigned short reg,const char * mode)506 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
507 unsigned short reg, const char *mode)
508 {
509 /* need to add some more or less clever emulation? */
510 dev_warn(chip->card->dev,
511 "missing %s emulation for AC97 register 0x%02x!\n",
512 mode, reg);
513 }
514
515 /*
516 * Need to have _special_ AC97 mixer hardware register index mapper,
517 * to compensate for the issue of a rather AC97-incompatible hardware layout.
518 */
519 #define AZF_REG_MASK 0x3f
520 #define AZF_AC97_REG_UNSUPPORTED 0x8000
521 #define AZF_AC97_REG_REAL_IO_READ 0x4000
522 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
523 #define AZF_AC97_REG_REAL_IO_RW \
524 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
525 #define AZF_AC97_REG_EMU_IO_READ 0x0400
526 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
527 #define AZF_AC97_REG_EMU_IO_RW \
528 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
529 static unsigned short
snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)530 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
531 {
532 static const struct {
533 unsigned short azf_reg;
534 } azf_reg_mapper[] = {
535 /* Especially when taking into consideration
536 * mono/stereo-based sequence of azf vs. AC97 control series,
537 * it's quite obvious that azf simply got rid
538 * of the AC97_HEADPHONE control at its intended offset,
539 * thus shifted _all_ controls by one,
540 * and _then_ simply added it as an FMSYNTH control at the end,
541 * to make up for the offset.
542 * This means we'll have to translate indices here as
543 * needed and then do some tiny AC97 patch action
544 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
545 */
546 { /* AC97_RESET */ IDX_MIXER_RESET
547 | AZF_AC97_REG_REAL_IO_WRITE
548 | AZF_AC97_REG_EMU_IO_READ },
549 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
550 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
551 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
552 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
553 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
554 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
555 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
556 { /* AC97_MIC */ IDX_MIXER_MIC },
557 { /* AC97_LINE */ IDX_MIXER_LINEIN },
558 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
559 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
560 { /* AC97_AUX */ IDX_MIXER_AUX },
561 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
562 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
563 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
564 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
565 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
566 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
567 };
568
569 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
570
571 /* azf3328 supports the low-numbered and low-spec:ed range
572 of AC97 regs only */
573 if (reg <= AC97_3D_CONTROL) {
574 unsigned short reg_idx = reg / 2;
575 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
576 /* a translation-only entry means it's real read/write: */
577 if (!(reg_azf & ~AZF_REG_MASK))
578 reg_azf |= AZF_AC97_REG_REAL_IO_RW;
579 } else {
580 switch (reg) {
581 case AC97_POWERDOWN:
582 reg_azf = AZF_AC97_REG_EMU_IO_RW;
583 break;
584 case AC97_EXTENDED_ID:
585 reg_azf = AZF_AC97_REG_EMU_IO_READ;
586 break;
587 case AC97_EXTENDED_STATUS:
588 /* I don't know what the h*ll AC97 layer
589 * would consult this _extended_ register for
590 * given a base-AC97-advertised card,
591 * but let's just emulate it anyway :-P
592 */
593 reg_azf = AZF_AC97_REG_EMU_IO_RW;
594 break;
595 case AC97_VENDOR_ID1:
596 case AC97_VENDOR_ID2:
597 reg_azf = AZF_AC97_REG_EMU_IO_READ;
598 break;
599 }
600 }
601 return reg_azf;
602 }
603
604 static const unsigned short
605 azf_emulated_ac97_caps =
606 AC97_BC_DEDICATED_MIC |
607 AC97_BC_BASS_TREBLE |
608 /* Headphone is an FM Synth control here */
609 AC97_BC_HEADPHONE |
610 /* no AC97_BC_LOUDNESS! */
611 /* mask 0x7c00 is
612 vendor-specific 3D enhancement
613 vendor indicator.
614 Since there actually _is_ an
615 entry for Aztech Labs
616 (13), make damn sure
617 to indicate it. */
618 (13 << 10);
619
620 static const unsigned short
621 azf_emulated_ac97_powerdown =
622 /* pretend everything to be active */
623 AC97_PD_ADC_STATUS |
624 AC97_PD_DAC_STATUS |
625 AC97_PD_MIXER_STATUS |
626 AC97_PD_VREF_STATUS;
627
628 /*
629 * Emulated, _inofficial_ vendor ID
630 * (there might be some devices such as the MR 2800-W
631 * which could reveal the real Aztech AC97 ID).
632 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
633 * (better don't use 0x68 since there's a PCI368 as well).
634 */
635 static const unsigned int
636 azf_emulated_ac97_vendor_id = 0x415a5401;
637
638 static unsigned short
snd_azf3328_mixer_ac97_read(struct snd_ac97 * ac97,unsigned short reg_ac97)639 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
640 {
641 const struct snd_azf3328 *chip = ac97->private_data;
642 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
643 unsigned short reg_val = 0;
644 bool unsupported = false;
645
646 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
647 reg_ac97);
648 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
649 unsupported = true;
650 else {
651 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
652 reg_val = snd_azf3328_mixer_inw(chip,
653 reg_azf & AZF_REG_MASK);
654 else {
655 /*
656 * Proceed with dummy I/O read,
657 * to ensure compatible timing where this may matter.
658 * (ALSA AC97 layer usually doesn't call I/O functions
659 * due to intelligent I/O caching anyway)
660 * Choose a mixer register that's thoroughly unrelated
661 * to common audio (try to minimize distortion).
662 */
663 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
664 }
665
666 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
667 switch (reg_ac97) {
668 case AC97_RESET:
669 reg_val |= azf_emulated_ac97_caps;
670 break;
671 case AC97_POWERDOWN:
672 reg_val |= azf_emulated_ac97_powerdown;
673 break;
674 case AC97_EXTENDED_ID:
675 case AC97_EXTENDED_STATUS:
676 /* AFAICS we simply can't support anything: */
677 reg_val |= 0;
678 break;
679 case AC97_VENDOR_ID1:
680 reg_val = azf_emulated_ac97_vendor_id >> 16;
681 break;
682 case AC97_VENDOR_ID2:
683 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
684 break;
685 default:
686 unsupported = true;
687 break;
688 }
689 }
690 }
691 if (unsupported)
692 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
693
694 return reg_val;
695 }
696
697 static void
snd_azf3328_mixer_ac97_write(struct snd_ac97 * ac97,unsigned short reg_ac97,unsigned short val)698 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
699 unsigned short reg_ac97, unsigned short val)
700 {
701 const struct snd_azf3328 *chip = ac97->private_data;
702 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
703 bool unsupported = false;
704
705 dev_dbg(chip->card->dev,
706 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
707 reg_ac97, val);
708 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
709 unsupported = true;
710 else {
711 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
712 snd_azf3328_mixer_outw(
713 chip,
714 reg_azf & AZF_REG_MASK,
715 val
716 );
717 else
718 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
719 switch (reg_ac97) {
720 case AC97_REC_GAIN_MIC:
721 case AC97_POWERDOWN:
722 case AC97_EXTENDED_STATUS:
723 /*
724 * Silently swallow these writes.
725 * Since for most registers our card doesn't
726 * actually support a comparable feature,
727 * this is exactly what we should do here.
728 * The AC97 layer's I/O caching probably
729 * automatically takes care of all the rest...
730 * (remembers written values etc.)
731 */
732 break;
733 default:
734 unsupported = true;
735 break;
736 }
737 }
738 }
739 if (unsupported)
740 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
741 }
742
743 static int
snd_azf3328_mixer_new(struct snd_azf3328 * chip)744 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
745 {
746 struct snd_ac97_bus *bus;
747 struct snd_ac97_template ac97;
748 static const struct snd_ac97_bus_ops ops = {
749 .write = snd_azf3328_mixer_ac97_write,
750 .read = snd_azf3328_mixer_ac97_read,
751 };
752 int rc;
753
754 memset(&ac97, 0, sizeof(ac97));
755 ac97.scaps = AC97_SCAP_SKIP_MODEM
756 | AC97_SCAP_AUDIO /* we support audio! */
757 | AC97_SCAP_NO_SPDIF;
758 ac97.private_data = chip;
759 ac97.pci = chip->pci;
760
761 /*
762 * ALSA's AC97 layer has terrible init crackling issues,
763 * unfortunately, and since it makes use of AC97_RESET,
764 * there's no use trying to mute Master Playback proactively.
765 */
766
767 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
768 if (!rc)
769 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
770 /*
771 * Make sure to complain loudly in case of AC97 init failure,
772 * since failure may happen quite often,
773 * due to this card being a very quirky AC97 "lookalike".
774 */
775 if (rc)
776 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
777
778 /* If we return an error here, then snd_card_free() should
779 * free up any ac97 codecs that got created, as well as the bus.
780 */
781 return rc;
782 }
783 #else /* AZF_USE_AC97_LAYER */
784 static void
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 * chip,unsigned reg,unsigned char dst_vol_left,unsigned char dst_vol_right,int chan_sel,int delay)785 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
786 unsigned reg,
787 unsigned char dst_vol_left,
788 unsigned char dst_vol_right,
789 int chan_sel, int delay
790 )
791 {
792 unsigned long portbase = chip->mixer_io + reg;
793 unsigned char curr_vol_left = 0, curr_vol_right = 0;
794 int left_change = 0, right_change = 0;
795
796 if (chan_sel & SET_CHAN_LEFT) {
797 curr_vol_left = inb(portbase + 1);
798
799 /* take care of muting flag contained in left channel */
800 if (curr_vol_left & AZF_MUTE_BIT)
801 dst_vol_left |= AZF_MUTE_BIT;
802 else
803 dst_vol_left &= ~AZF_MUTE_BIT;
804
805 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
806 }
807
808 if (chan_sel & SET_CHAN_RIGHT) {
809 curr_vol_right = inb(portbase + 0);
810
811 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
812 }
813
814 do {
815 if (left_change) {
816 if (curr_vol_left != dst_vol_left) {
817 curr_vol_left += left_change;
818 outb(curr_vol_left, portbase + 1);
819 } else
820 left_change = 0;
821 }
822 if (right_change) {
823 if (curr_vol_right != dst_vol_right) {
824 curr_vol_right += right_change;
825
826 /* during volume change, the right channel is crackling
827 * somewhat more than the left channel, unfortunately.
828 * This seems to be a hardware issue. */
829 outb(curr_vol_right, portbase + 0);
830 } else
831 right_change = 0;
832 }
833 if (delay)
834 mdelay(delay);
835 } while ((left_change) || (right_change));
836 }
837
838 /*
839 * general mixer element
840 */
841 struct azf3328_mixer_reg {
842 unsigned reg;
843 unsigned int lchan_shift, rchan_shift;
844 unsigned int mask;
845 unsigned int invert: 1;
846 unsigned int stereo: 1;
847 unsigned int enum_c: 4;
848 };
849
850 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
851 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
852 (mask << 16) | \
853 (invert << 24) | \
854 (stereo << 25) | \
855 (enum_c << 26))
856
snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg * r,unsigned long val)857 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
858 {
859 r->reg = val & 0xff;
860 r->lchan_shift = (val >> 8) & 0x0f;
861 r->rchan_shift = (val >> 12) & 0x0f;
862 r->mask = (val >> 16) & 0xff;
863 r->invert = (val >> 24) & 1;
864 r->stereo = (val >> 25) & 1;
865 r->enum_c = (val >> 26) & 0x0f;
866 }
867
868 /*
869 * mixer switches/volumes
870 */
871
872 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
873 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
874 .info = snd_azf3328_info_mixer, \
875 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
876 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
877 }
878
879 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
880 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
881 .info = snd_azf3328_info_mixer, \
882 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
883 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
884 }
885
886 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
887 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
888 .info = snd_azf3328_info_mixer, \
889 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
890 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
891 }
892
893 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
894 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
895 .info = snd_azf3328_info_mixer, \
896 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
897 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
898 }
899
900 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
901 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
902 .info = snd_azf3328_info_mixer_enum, \
903 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
904 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
905 }
906
907 static int
snd_azf3328_info_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)908 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
909 struct snd_ctl_elem_info *uinfo)
910 {
911 struct azf3328_mixer_reg reg;
912
913 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
914 uinfo->type = reg.mask == 1 ?
915 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
916 uinfo->count = reg.stereo + 1;
917 uinfo->value.integer.min = 0;
918 uinfo->value.integer.max = reg.mask;
919 return 0;
920 }
921
922 static int
snd_azf3328_get_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)923 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
924 struct snd_ctl_elem_value *ucontrol)
925 {
926 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
927 struct azf3328_mixer_reg reg;
928 u16 oreg, val;
929
930 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
931
932 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
933 val = (oreg >> reg.lchan_shift) & reg.mask;
934 if (reg.invert)
935 val = reg.mask - val;
936 ucontrol->value.integer.value[0] = val;
937 if (reg.stereo) {
938 val = (oreg >> reg.rchan_shift) & reg.mask;
939 if (reg.invert)
940 val = reg.mask - val;
941 ucontrol->value.integer.value[1] = val;
942 }
943 dev_dbg(chip->card->dev,
944 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
945 reg.reg, oreg,
946 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
947 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
948 return 0;
949 }
950
951 static int
snd_azf3328_put_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)952 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
953 struct snd_ctl_elem_value *ucontrol)
954 {
955 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
956 struct azf3328_mixer_reg reg;
957 u16 oreg, nreg, val;
958
959 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
960 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
961 val = ucontrol->value.integer.value[0] & reg.mask;
962 if (reg.invert)
963 val = reg.mask - val;
964 nreg = oreg & ~(reg.mask << reg.lchan_shift);
965 nreg |= (val << reg.lchan_shift);
966 if (reg.stereo) {
967 val = ucontrol->value.integer.value[1] & reg.mask;
968 if (reg.invert)
969 val = reg.mask - val;
970 nreg &= ~(reg.mask << reg.rchan_shift);
971 nreg |= (val << reg.rchan_shift);
972 }
973 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
974 snd_azf3328_mixer_write_volume_gradually(
975 chip, reg.reg, nreg >> 8, nreg & 0xff,
976 /* just set both channels, doesn't matter */
977 SET_CHAN_LEFT|SET_CHAN_RIGHT,
978 0);
979 else
980 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
981
982 dev_dbg(chip->card->dev,
983 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
984 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
985 oreg, reg.lchan_shift, reg.rchan_shift,
986 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
987 return (nreg != oreg);
988 }
989
990 static int
snd_azf3328_info_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)991 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
992 struct snd_ctl_elem_info *uinfo)
993 {
994 static const char * const texts1[] = {
995 "Mic1", "Mic2"
996 };
997 static const char * const texts2[] = {
998 "Mix", "Mic"
999 };
1000 static const char * const texts3[] = {
1001 "Mic", "CD", "Video", "Aux",
1002 "Line", "Mix", "Mix Mono", "Phone"
1003 };
1004 static const char * const texts4[] = {
1005 "pre 3D", "post 3D"
1006 };
1007 struct azf3328_mixer_reg reg;
1008 const char * const *p = NULL;
1009
1010 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1011 if (reg.reg == IDX_MIXER_ADVCTL2) {
1012 switch(reg.lchan_shift) {
1013 case 8: /* modem out sel */
1014 p = texts1;
1015 break;
1016 case 9: /* mono sel source */
1017 p = texts2;
1018 break;
1019 case 15: /* PCM Out Path */
1020 p = texts4;
1021 break;
1022 }
1023 } else if (reg.reg == IDX_MIXER_REC_SELECT)
1024 p = texts3;
1025
1026 return snd_ctl_enum_info(uinfo,
1027 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1028 reg.enum_c, p);
1029 }
1030
1031 static int
snd_azf3328_get_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1032 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1033 struct snd_ctl_elem_value *ucontrol)
1034 {
1035 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1036 struct azf3328_mixer_reg reg;
1037 unsigned short val;
1038
1039 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1040 val = snd_azf3328_mixer_inw(chip, reg.reg);
1041 if (reg.reg == IDX_MIXER_REC_SELECT) {
1042 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1043 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1044 } else
1045 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1046
1047 dev_dbg(chip->card->dev,
1048 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1049 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1050 reg.lchan_shift, reg.enum_c);
1051 return 0;
1052 }
1053
1054 static int
snd_azf3328_put_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1055 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1056 struct snd_ctl_elem_value *ucontrol)
1057 {
1058 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1059 struct azf3328_mixer_reg reg;
1060 u16 oreg, nreg, val;
1061
1062 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1063 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1064 val = oreg;
1065 if (reg.reg == IDX_MIXER_REC_SELECT) {
1066 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1067 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1068 return -EINVAL;
1069 val = (ucontrol->value.enumerated.item[0] << 8) |
1070 (ucontrol->value.enumerated.item[1] << 0);
1071 } else {
1072 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1073 return -EINVAL;
1074 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1075 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1076 }
1077 snd_azf3328_mixer_outw(chip, reg.reg, val);
1078 nreg = val;
1079
1080 dev_dbg(chip->card->dev,
1081 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1082 return (nreg != oreg);
1083 }
1084
1085 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1086 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1087 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1088 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1089 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1090 IDX_MIXER_WAVEOUT, 0x1f, 1),
1091 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1092 IDX_MIXER_ADVCTL2, 7, 1),
1093 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1094 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1095 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1096 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1097 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1098 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1099 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1100 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1101 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1102 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1103 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1104 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1105 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1106 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1107 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1108 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1109 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1110 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1111 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1112 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1113 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1114 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1115 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1116 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1117 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1118 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1119 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1120 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1121 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1122 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1123 #if MIXER_TESTING
1124 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1125 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1126 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1127 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1128 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1129 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1130 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1131 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1132 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1133 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1134 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1135 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1136 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1137 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1138 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1139 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1140 #endif
1141 };
1142
1143 static const u16 snd_azf3328_init_values[][2] = {
1144 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1145 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1146 { IDX_MIXER_BASSTREBLE, 0x0000 },
1147 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1148 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1149 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1150 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1151 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1152 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1153 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1154 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1155 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1156 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1157 };
1158
1159 static int
snd_azf3328_mixer_new(struct snd_azf3328 * chip)1160 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1161 {
1162 struct snd_card *card;
1163 const struct snd_kcontrol_new *sw;
1164 unsigned int idx;
1165 int err;
1166
1167 if (snd_BUG_ON(!chip || !chip->card))
1168 return -EINVAL;
1169
1170 card = chip->card;
1171
1172 /* mixer reset */
1173 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1174
1175 /* mute and zero volume channels */
1176 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1177 snd_azf3328_mixer_outw(chip,
1178 snd_azf3328_init_values[idx][0],
1179 snd_azf3328_init_values[idx][1]);
1180 }
1181
1182 /* add mixer controls */
1183 sw = snd_azf3328_mixer_controls;
1184 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1185 ++idx, ++sw) {
1186 err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1187 if (err < 0)
1188 return err;
1189 }
1190 snd_component_add(card, "AZF3328 mixer");
1191 strcpy(card->mixername, "AZF3328 mixer");
1192
1193 return 0;
1194 }
1195 #endif /* AZF_USE_AC97_LAYER */
1196
1197 static void
snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data * codec,enum azf_freq_t bitrate,unsigned int format_width,unsigned int channels)1198 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1199 enum azf_freq_t bitrate,
1200 unsigned int format_width,
1201 unsigned int channels
1202 )
1203 {
1204 unsigned long flags;
1205 u16 val = 0xff00;
1206 u8 freq = 0;
1207
1208 switch (bitrate) {
1209 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1210 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1211 case AZF_FREQ_5512:
1212 /* the AZF3328 names it "5510" for some strange reason */
1213 freq = SOUNDFORMAT_FREQ_5510; break;
1214 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1215 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1216 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1217 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1218 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1219 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1220 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1221 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1222 default:
1223 pr_warn("azf3328: unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1224 fallthrough;
1225 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1226 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1227 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1228 }
1229 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1230 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1231 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1232 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1233 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1234 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1235 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1236 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1237 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1238
1239 val |= freq;
1240
1241 if (channels == 2)
1242 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1243
1244 if (format_width == 16)
1245 val |= SOUNDFORMAT_FLAG_16BIT;
1246
1247 spin_lock_irqsave(codec->lock, flags);
1248
1249 /* set bitrate/format */
1250 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1251
1252 /* changing the bitrate/format settings switches off the
1253 * audio output with an annoying click in case of 8/16bit format change
1254 * (maybe shutting down DAC/ADC?), thus immediately
1255 * do some tweaking to reenable it and get rid of the clicking
1256 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1257 * FIXME: does this have some side effects for full-duplex
1258 * or other dramatic side effects? */
1259 /* do it for non-capture codecs only */
1260 if (codec->type != AZF_CODEC_CAPTURE)
1261 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1262 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1263 DMA_RUN_SOMETHING1 |
1264 DMA_RUN_SOMETHING2 |
1265 SOMETHING_ALMOST_ALWAYS_SET |
1266 DMA_EPILOGUE_SOMETHING |
1267 DMA_SOMETHING_ELSE
1268 );
1269
1270 spin_unlock_irqrestore(codec->lock, flags);
1271 }
1272
1273 static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data * codec)1274 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1275 )
1276 {
1277 /* choose lowest frequency for low power consumption.
1278 * While this will cause louder noise due to rather coarse frequency,
1279 * it should never matter since output should always
1280 * get disabled properly when idle anyway. */
1281 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1282 }
1283
1284 static void
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 * chip,unsigned bitmask,bool enable)1285 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1286 unsigned bitmask,
1287 bool enable
1288 )
1289 {
1290 bool do_mask = !enable;
1291 if (do_mask)
1292 chip->shadow_reg_ctrl_6AH |= bitmask;
1293 else
1294 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1295 dev_dbg(chip->card->dev,
1296 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1297 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1298 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1299 }
1300
1301 static inline void
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 * chip,bool enable)1302 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1303 {
1304 dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1305 /* no idea what exactly is being done here, but I strongly assume it's
1306 * PM related */
1307 snd_azf3328_ctrl_reg_6AH_update(
1308 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1309 );
1310 }
1311
1312 static void
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 * chip,enum snd_azf3328_codec_type codec_type,bool enable)1313 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1314 enum snd_azf3328_codec_type codec_type,
1315 bool enable
1316 )
1317 {
1318 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1319 bool need_change = (codec->running != enable);
1320
1321 dev_dbg(chip->card->dev,
1322 "codec_activity: %s codec, enable %d, need_change %d\n",
1323 codec->name, enable, need_change
1324 );
1325 if (need_change) {
1326 static const struct {
1327 enum snd_azf3328_codec_type other1;
1328 enum snd_azf3328_codec_type other2;
1329 } peer_codecs[3] =
1330 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1331 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1332 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1333 bool call_function;
1334
1335 if (enable)
1336 /* if enable codec, call enable_codecs func
1337 to enable codec supply... */
1338 call_function = 1;
1339 else {
1340 /* ...otherwise call enable_codecs func
1341 (which globally shuts down operation of codecs)
1342 only in case the other codecs are currently
1343 not active either! */
1344 call_function =
1345 ((!chip->codecs[peer_codecs[codec_type].other1]
1346 .running)
1347 && (!chip->codecs[peer_codecs[codec_type].other2]
1348 .running));
1349 }
1350 if (call_function)
1351 snd_azf3328_ctrl_enable_codecs(chip, enable);
1352
1353 /* ...and adjust clock, too
1354 * (reduce noise and power consumption) */
1355 if (!enable)
1356 snd_azf3328_codec_setfmt_lowpower(codec);
1357 codec->running = enable;
1358 }
1359 }
1360
1361 static void
snd_azf3328_codec_setdmaa(struct snd_azf3328 * chip,struct snd_azf3328_codec_data * codec,unsigned long addr,unsigned int period_bytes,unsigned int buffer_bytes)1362 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1363 struct snd_azf3328_codec_data *codec,
1364 unsigned long addr,
1365 unsigned int period_bytes,
1366 unsigned int buffer_bytes
1367 )
1368 {
1369 WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1370 WARN_ONCE(buffer_bytes != 2 * period_bytes,
1371 "missed our input expectations! %u vs. %u\n",
1372 buffer_bytes, period_bytes);
1373 if (!codec->running) {
1374 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1375
1376 unsigned long flags;
1377
1378 /* width 32bit (prevent overflow): */
1379 u32 area_length;
1380 struct codec_setup_io {
1381 u32 dma_start_1;
1382 u32 dma_start_2;
1383 u32 dma_lengths;
1384 } __packed setup_io;
1385
1386 area_length = buffer_bytes/2;
1387
1388 setup_io.dma_start_1 = addr;
1389 setup_io.dma_start_2 = addr+area_length;
1390
1391 dev_dbg(chip->card->dev,
1392 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1393 setup_io.dma_start_1, area_length,
1394 setup_io.dma_start_2, area_length,
1395 period_bytes, buffer_bytes);
1396
1397 /* Hmm, are we really supposed to decrement this by 1??
1398 Most definitely certainly not: configuring full length does
1399 work properly (i.e. likely better), and BTW we
1400 violated possibly differing frame sizes with this...
1401
1402 area_length--; |* max. index *|
1403 */
1404
1405 /* build combined I/O buffer length word */
1406 setup_io.dma_lengths = (area_length << 16) | (area_length);
1407
1408 spin_lock_irqsave(codec->lock, flags);
1409 snd_azf3328_codec_outl_multi(
1410 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1411 );
1412 spin_unlock_irqrestore(codec->lock, flags);
1413 }
1414 }
1415
1416 static int
snd_azf3328_pcm_prepare(struct snd_pcm_substream * substream)1417 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1418 {
1419 struct snd_pcm_runtime *runtime = substream->runtime;
1420 struct snd_azf3328_codec_data *codec = runtime->private_data;
1421 #if 0
1422 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1423 unsigned int count = snd_pcm_lib_period_bytes(substream);
1424 #endif
1425
1426 codec->dma_base = runtime->dma_addr;
1427
1428 #if 0
1429 snd_azf3328_codec_setfmt(codec,
1430 runtime->rate,
1431 snd_pcm_format_width(runtime->format),
1432 runtime->channels);
1433 snd_azf3328_codec_setdmaa(chip, codec,
1434 runtime->dma_addr, count, size);
1435 #endif
1436 return 0;
1437 }
1438
1439 static int
snd_azf3328_pcm_trigger(struct snd_pcm_substream * substream,int cmd)1440 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1441 {
1442 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1443 struct snd_pcm_runtime *runtime = substream->runtime;
1444 struct snd_azf3328_codec_data *codec = runtime->private_data;
1445 int result = 0;
1446 u16 flags1;
1447 bool previously_muted = false;
1448 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1449
1450 switch (cmd) {
1451 case SNDRV_PCM_TRIGGER_START:
1452 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1453
1454 if (is_main_mixer_playback_codec) {
1455 /* mute WaveOut (avoid clicking during setup) */
1456 previously_muted =
1457 snd_azf3328_mixer_mute_control_pcm(
1458 chip, 1
1459 );
1460 }
1461
1462 snd_azf3328_codec_setfmt(codec,
1463 runtime->rate,
1464 snd_pcm_format_width(runtime->format),
1465 runtime->channels);
1466
1467 spin_lock(codec->lock);
1468 /* first, remember current value: */
1469 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1470
1471 /* stop transfer */
1472 flags1 &= ~DMA_RESUME;
1473 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1474
1475 /* FIXME: clear interrupts or what??? */
1476 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1477 spin_unlock(codec->lock);
1478
1479 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1480 snd_pcm_lib_period_bytes(substream),
1481 snd_pcm_lib_buffer_bytes(substream)
1482 );
1483
1484 spin_lock(codec->lock);
1485 #ifdef WIN9X
1486 /* FIXME: enable playback/recording??? */
1487 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1488 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1489
1490 /* start transfer again */
1491 /* FIXME: what is this value (0x0010)??? */
1492 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1493 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1494 #else /* NT4 */
1495 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1496 0x0000);
1497 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1498 DMA_RUN_SOMETHING1);
1499 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1500 DMA_RUN_SOMETHING1 |
1501 DMA_RUN_SOMETHING2);
1502 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1503 DMA_RESUME |
1504 SOMETHING_ALMOST_ALWAYS_SET |
1505 DMA_EPILOGUE_SOMETHING |
1506 DMA_SOMETHING_ELSE);
1507 #endif
1508 spin_unlock(codec->lock);
1509 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1510
1511 if (is_main_mixer_playback_codec) {
1512 /* now unmute WaveOut */
1513 if (!previously_muted)
1514 snd_azf3328_mixer_mute_control_pcm(
1515 chip, 0
1516 );
1517 }
1518
1519 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1520 break;
1521 case SNDRV_PCM_TRIGGER_RESUME:
1522 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1523 /* resume codec if we were active */
1524 spin_lock(codec->lock);
1525 if (codec->running)
1526 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1527 snd_azf3328_codec_inw(
1528 codec, IDX_IO_CODEC_DMA_FLAGS
1529 ) | DMA_RESUME
1530 );
1531 spin_unlock(codec->lock);
1532 break;
1533 case SNDRV_PCM_TRIGGER_STOP:
1534 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1535
1536 if (is_main_mixer_playback_codec) {
1537 /* mute WaveOut (avoid clicking during setup) */
1538 previously_muted =
1539 snd_azf3328_mixer_mute_control_pcm(
1540 chip, 1
1541 );
1542 }
1543
1544 spin_lock(codec->lock);
1545 /* first, remember current value: */
1546 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1547
1548 /* stop transfer */
1549 flags1 &= ~DMA_RESUME;
1550 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1551
1552 /* hmm, is this really required? we're resetting the same bit
1553 * immediately thereafter... */
1554 flags1 |= DMA_RUN_SOMETHING1;
1555 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1556
1557 flags1 &= ~DMA_RUN_SOMETHING1;
1558 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1559 spin_unlock(codec->lock);
1560 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1561
1562 if (is_main_mixer_playback_codec) {
1563 /* now unmute WaveOut */
1564 if (!previously_muted)
1565 snd_azf3328_mixer_mute_control_pcm(
1566 chip, 0
1567 );
1568 }
1569
1570 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1571 break;
1572 case SNDRV_PCM_TRIGGER_SUSPEND:
1573 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1574 /* make sure codec is stopped */
1575 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1576 snd_azf3328_codec_inw(
1577 codec, IDX_IO_CODEC_DMA_FLAGS
1578 ) & ~DMA_RESUME
1579 );
1580 break;
1581 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1582 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1583 break;
1584 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1585 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1586 break;
1587 default:
1588 WARN(1, "FIXME: unknown trigger mode!\n");
1589 return -EINVAL;
1590 }
1591
1592 return result;
1593 }
1594
1595 static snd_pcm_uframes_t
snd_azf3328_pcm_pointer(struct snd_pcm_substream * substream)1596 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1597 )
1598 {
1599 const struct snd_azf3328_codec_data *codec =
1600 substream->runtime->private_data;
1601 unsigned long result;
1602 snd_pcm_uframes_t frmres;
1603
1604 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1605
1606 /* calculate offset */
1607 #ifdef QUERY_HARDWARE
1608 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1609 #else
1610 result -= codec->dma_base;
1611 #endif
1612 frmres = bytes_to_frames( substream->runtime, result);
1613 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1614 jiffies, codec->name, result, frmres);
1615 return frmres;
1616 }
1617
1618 /******************************************************************/
1619
1620 #ifdef SUPPORT_GAMEPORT
1621 static inline void
snd_azf3328_gameport_irq_enable(struct snd_azf3328 * chip,bool enable)1622 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1623 bool enable
1624 )
1625 {
1626 snd_azf3328_io_reg_setb(
1627 chip->game_io+IDX_GAME_HWCONFIG,
1628 GAME_HWCFG_IRQ_ENABLE,
1629 enable
1630 );
1631 }
1632
1633 static inline void
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 * chip,bool enable)1634 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1635 bool enable
1636 )
1637 {
1638 snd_azf3328_io_reg_setb(
1639 chip->game_io+IDX_GAME_HWCONFIG,
1640 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1641 enable
1642 );
1643 }
1644
1645 static void
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 * chip,unsigned int freq_cfg)1646 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1647 unsigned int freq_cfg
1648 )
1649 {
1650 snd_azf3328_io_reg_setb(
1651 chip->game_io+IDX_GAME_HWCONFIG,
1652 0x02,
1653 (freq_cfg & 1) != 0
1654 );
1655 snd_azf3328_io_reg_setb(
1656 chip->game_io+IDX_GAME_HWCONFIG,
1657 0x04,
1658 (freq_cfg & 2) != 0
1659 );
1660 }
1661
1662 static inline void
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 * chip,bool enable)1663 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1664 {
1665 snd_azf3328_ctrl_reg_6AH_update(
1666 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1667 );
1668 }
1669
1670 static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 * chip)1671 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1672 {
1673 /*
1674 * skeleton handler only
1675 * (we do not want axis reading in interrupt handler - too much load!)
1676 */
1677 dev_dbg(chip->card->dev, "gameport irq\n");
1678
1679 /* this should ACK the gameport IRQ properly, hopefully. */
1680 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1681 }
1682
1683 static int
snd_azf3328_gameport_open(struct gameport * gameport,int mode)1684 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1685 {
1686 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1687 int res;
1688
1689 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1690 switch (mode) {
1691 case GAMEPORT_MODE_COOKED:
1692 case GAMEPORT_MODE_RAW:
1693 res = 0;
1694 break;
1695 default:
1696 res = -1;
1697 break;
1698 }
1699
1700 snd_azf3328_gameport_set_counter_frequency(chip,
1701 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1702 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1703
1704 return res;
1705 }
1706
1707 static void
snd_azf3328_gameport_close(struct gameport * gameport)1708 snd_azf3328_gameport_close(struct gameport *gameport)
1709 {
1710 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1711
1712 dev_dbg(chip->card->dev, "gameport_close\n");
1713 snd_azf3328_gameport_set_counter_frequency(chip,
1714 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1715 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1716 }
1717
1718 static int
snd_azf3328_gameport_cooked_read(struct gameport * gameport,int * axes,int * buttons)1719 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1720 int *axes,
1721 int *buttons
1722 )
1723 {
1724 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1725 int i;
1726 u8 val;
1727 unsigned long flags;
1728
1729 if (snd_BUG_ON(!chip))
1730 return 0;
1731
1732 spin_lock_irqsave(&chip->reg_lock, flags);
1733 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1734 *buttons = (~(val) >> 4) & 0xf;
1735
1736 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1737 * thus we're atomic and cannot actively wait in here
1738 * (which would be useful for us since it probably would be better
1739 * to trigger a measurement in here, then wait a short amount of
1740 * time until it's finished, then read values of _this_ measurement).
1741 *
1742 * Thus we simply resort to reading values if they're available already
1743 * and trigger the next measurement.
1744 */
1745
1746 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1747 if (val & GAME_AXES_SAMPLING_READY) {
1748 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1749 /* configure the axis to read */
1750 val = (i << 4) | 0x0f;
1751 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1752
1753 chip->axes[i] = snd_azf3328_game_inw(
1754 chip, IDX_GAME_AXIS_VALUE
1755 );
1756 }
1757 }
1758
1759 /* trigger next sampling of axes, to be evaluated the next time we
1760 * enter this function */
1761
1762 /* for some very, very strange reason we cannot enable
1763 * Measurement Ready monitoring for all axes here,
1764 * at least not when only one joystick connected */
1765 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1766 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1767
1768 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1769 spin_unlock_irqrestore(&chip->reg_lock, flags);
1770
1771 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1772 axes[i] = chip->axes[i];
1773 if (axes[i] == 0xffff)
1774 axes[i] = -1;
1775 }
1776
1777 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1778 axes[0], axes[1], axes[2], axes[3], *buttons);
1779
1780 return 0;
1781 }
1782
1783 static int
snd_azf3328_gameport(struct snd_azf3328 * chip,int dev)1784 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1785 {
1786 struct gameport *gp;
1787
1788 chip->gameport = gp = gameport_allocate_port();
1789 if (!gp) {
1790 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1791 return -ENOMEM;
1792 }
1793
1794 gameport_set_name(gp, "AZF3328 Gameport");
1795 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1796 gameport_set_dev_parent(gp, &chip->pci->dev);
1797 gp->io = chip->game_io;
1798 gameport_set_port_data(gp, chip);
1799
1800 gp->open = snd_azf3328_gameport_open;
1801 gp->close = snd_azf3328_gameport_close;
1802 gp->fuzz = 16; /* seems ok */
1803 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1804
1805 /* DISABLE legacy address: we don't need it! */
1806 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1807
1808 snd_azf3328_gameport_set_counter_frequency(chip,
1809 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1810 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1811
1812 gameport_register_port(chip->gameport);
1813
1814 return 0;
1815 }
1816
1817 static void
snd_azf3328_gameport_free(struct snd_azf3328 * chip)1818 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1819 {
1820 if (chip->gameport) {
1821 gameport_unregister_port(chip->gameport);
1822 chip->gameport = NULL;
1823 }
1824 snd_azf3328_gameport_irq_enable(chip, 0);
1825 }
1826 #else
1827 static inline int
snd_azf3328_gameport(struct snd_azf3328 * chip,int dev)1828 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1829 static inline void
snd_azf3328_gameport_free(struct snd_azf3328 * chip)1830 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1831 static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 * chip)1832 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1833 {
1834 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1835 }
1836 #endif /* SUPPORT_GAMEPORT */
1837
1838 /******************************************************************/
1839
1840 static inline void
snd_azf3328_irq_log_unknown_type(struct snd_azf3328 * chip,u8 which)1841 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1842 {
1843 dev_dbg(chip->card->dev,
1844 "unknown IRQ type (%x) occurred, please report!\n",
1845 which);
1846 }
1847
1848 static inline void
snd_azf3328_pcm_interrupt(struct snd_azf3328 * chip,const struct snd_azf3328_codec_data * first_codec,u8 status)1849 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1850 const struct snd_azf3328_codec_data *first_codec,
1851 u8 status
1852 )
1853 {
1854 u8 which;
1855 enum snd_azf3328_codec_type codec_type;
1856 const struct snd_azf3328_codec_data *codec = first_codec;
1857
1858 for (codec_type = AZF_CODEC_PLAYBACK;
1859 codec_type <= AZF_CODEC_I2S_OUT;
1860 ++codec_type, ++codec) {
1861
1862 /* skip codec if there's no interrupt for it */
1863 if (!(status & (1 << codec_type)))
1864 continue;
1865
1866 spin_lock(codec->lock);
1867 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1868 /* ack all IRQ types immediately */
1869 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1870 spin_unlock(codec->lock);
1871
1872 if (codec->substream) {
1873 snd_pcm_period_elapsed(codec->substream);
1874 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1875 codec->name,
1876 which,
1877 snd_azf3328_codec_inl(
1878 codec, IDX_IO_CODEC_DMA_CURRPOS));
1879 } else
1880 dev_warn(chip->card->dev, "irq handler problem!\n");
1881 if (which & IRQ_SOMETHING)
1882 snd_azf3328_irq_log_unknown_type(chip, which);
1883 }
1884 }
1885
1886 static irqreturn_t
snd_azf3328_interrupt(int irq,void * dev_id)1887 snd_azf3328_interrupt(int irq, void *dev_id)
1888 {
1889 struct snd_azf3328 *chip = dev_id;
1890 u8 status;
1891 static unsigned long irq_count;
1892
1893 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1894
1895 /* fast path out, to ease interrupt sharing */
1896 if (!(status &
1897 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1898 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1899 ))
1900 return IRQ_NONE; /* must be interrupt for another device */
1901
1902 dev_dbg(chip->card->dev,
1903 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1904 irq_count++ /* debug-only */,
1905 status);
1906
1907 if (status & IRQ_TIMER) {
1908 /* dev_dbg(chip->card->dev, "timer %ld\n",
1909 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1910 & TIMER_VALUE_MASK
1911 ); */
1912 if (chip->timer)
1913 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1914 /* ACK timer */
1915 spin_lock(&chip->reg_lock);
1916 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1917 spin_unlock(&chip->reg_lock);
1918 dev_dbg(chip->card->dev, "timer IRQ\n");
1919 }
1920
1921 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1922 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1923
1924 if (status & IRQ_GAMEPORT)
1925 snd_azf3328_gameport_interrupt(chip);
1926
1927 /* MPU401 has less critical IRQ requirements
1928 * than timer and playback/recording, right? */
1929 if (status & IRQ_MPU401) {
1930 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1931
1932 /* hmm, do we have to ack the IRQ here somehow?
1933 * If so, then I don't know how yet... */
1934 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1935 }
1936 return IRQ_HANDLED;
1937 }
1938
1939 /*****************************************************************/
1940
1941 /* as long as we think we have identical snd_pcm_hardware parameters
1942 for playback, capture and i2s out, we can use the same physical struct
1943 since the struct is simply being copied into a member.
1944 */
1945 static const struct snd_pcm_hardware snd_azf3328_hardware =
1946 {
1947 /* FIXME!! Correct? */
1948 .info = SNDRV_PCM_INFO_MMAP |
1949 SNDRV_PCM_INFO_INTERLEAVED |
1950 SNDRV_PCM_INFO_MMAP_VALID,
1951 .formats = SNDRV_PCM_FMTBIT_S8 |
1952 SNDRV_PCM_FMTBIT_U8 |
1953 SNDRV_PCM_FMTBIT_S16_LE |
1954 SNDRV_PCM_FMTBIT_U16_LE,
1955 .rates = SNDRV_PCM_RATE_5512 |
1956 SNDRV_PCM_RATE_8000_48000 |
1957 SNDRV_PCM_RATE_KNOT,
1958 .rate_min = AZF_FREQ_4000,
1959 .rate_max = AZF_FREQ_66200,
1960 .channels_min = 1,
1961 .channels_max = 2,
1962 .buffer_bytes_max = (64*1024),
1963 .period_bytes_min = 1024,
1964 .period_bytes_max = (32*1024),
1965 /* We simply have two DMA areas (instead of a list of descriptors
1966 such as other cards); I believe that this is a fixed hardware
1967 attribute and there isn't much driver magic to be done to expand it.
1968 Thus indicate that we have at least and at most 2 periods. */
1969 .periods_min = 2,
1970 .periods_max = 2,
1971 /* FIXME: maybe that card actually has a FIFO?
1972 * Hmm, it seems newer revisions do have one, but we still don't know
1973 * its size... */
1974 .fifo_size = 0,
1975 };
1976
1977
1978 static const unsigned int snd_azf3328_fixed_rates[] = {
1979 AZF_FREQ_4000,
1980 AZF_FREQ_4800,
1981 AZF_FREQ_5512,
1982 AZF_FREQ_6620,
1983 AZF_FREQ_8000,
1984 AZF_FREQ_9600,
1985 AZF_FREQ_11025,
1986 AZF_FREQ_13240,
1987 AZF_FREQ_16000,
1988 AZF_FREQ_22050,
1989 AZF_FREQ_32000,
1990 AZF_FREQ_44100,
1991 AZF_FREQ_48000,
1992 AZF_FREQ_66200
1993 };
1994
1995 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1996 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1997 .list = snd_azf3328_fixed_rates,
1998 .mask = 0,
1999 };
2000
2001 /*****************************************************************/
2002
2003 static int
snd_azf3328_pcm_open(struct snd_pcm_substream * substream,enum snd_azf3328_codec_type codec_type)2004 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2005 enum snd_azf3328_codec_type codec_type
2006 )
2007 {
2008 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2009 struct snd_pcm_runtime *runtime = substream->runtime;
2010 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2011
2012 codec->substream = substream;
2013
2014 /* same parameters for all our codecs - at least we think so... */
2015 runtime->hw = snd_azf3328_hardware;
2016
2017 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2018 &snd_azf3328_hw_constraints_rates);
2019 runtime->private_data = codec;
2020 return 0;
2021 }
2022
2023 static int
snd_azf3328_pcm_playback_open(struct snd_pcm_substream * substream)2024 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2025 {
2026 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2027 }
2028
2029 static int
snd_azf3328_pcm_capture_open(struct snd_pcm_substream * substream)2030 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2031 {
2032 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2033 }
2034
2035 static int
snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream * substream)2036 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2037 {
2038 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2039 }
2040
2041 static int
snd_azf3328_pcm_close(struct snd_pcm_substream * substream)2042 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2043 )
2044 {
2045 struct snd_azf3328_codec_data *codec =
2046 substream->runtime->private_data;
2047
2048 codec->substream = NULL;
2049 return 0;
2050 }
2051
2052 /******************************************************************/
2053
2054 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2055 .open = snd_azf3328_pcm_playback_open,
2056 .close = snd_azf3328_pcm_close,
2057 .prepare = snd_azf3328_pcm_prepare,
2058 .trigger = snd_azf3328_pcm_trigger,
2059 .pointer = snd_azf3328_pcm_pointer
2060 };
2061
2062 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2063 .open = snd_azf3328_pcm_capture_open,
2064 .close = snd_azf3328_pcm_close,
2065 .prepare = snd_azf3328_pcm_prepare,
2066 .trigger = snd_azf3328_pcm_trigger,
2067 .pointer = snd_azf3328_pcm_pointer
2068 };
2069
2070 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2071 .open = snd_azf3328_pcm_i2s_out_open,
2072 .close = snd_azf3328_pcm_close,
2073 .prepare = snd_azf3328_pcm_prepare,
2074 .trigger = snd_azf3328_pcm_trigger,
2075 .pointer = snd_azf3328_pcm_pointer
2076 };
2077
2078 static int
snd_azf3328_pcm(struct snd_azf3328 * chip)2079 snd_azf3328_pcm(struct snd_azf3328 *chip)
2080 {
2081 /* pcm devices */
2082 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2083
2084 struct snd_pcm *pcm;
2085 int err;
2086
2087 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2088 1, 1, &pcm);
2089 if (err < 0)
2090 return err;
2091 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2092 &snd_azf3328_playback_ops);
2093 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2094 &snd_azf3328_capture_ops);
2095
2096 pcm->private_data = chip;
2097 pcm->info_flags = 0;
2098 strcpy(pcm->name, chip->card->shortname);
2099 /* same pcm object for playback/capture (see snd_pcm_new() above) */
2100 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2101 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2102
2103 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2104 64*1024, 64*1024);
2105
2106 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2107 1, 0, &pcm);
2108 if (err < 0)
2109 return err;
2110 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2111 &snd_azf3328_i2s_out_ops);
2112
2113 pcm->private_data = chip;
2114 pcm->info_flags = 0;
2115 strcpy(pcm->name, chip->card->shortname);
2116 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2117
2118 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2119 64*1024, 64*1024);
2120
2121 return 0;
2122 }
2123
2124 /******************************************************************/
2125
2126 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2127 *** (probably derived from main crystal via a divider of 24),
2128 *** but announcing those attributes to user-space would make programs
2129 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2130 *** timer IRQ storm.
2131 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2132 *** calculate real timer countdown values internally.
2133 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2134 ***/
2135
2136 static int
snd_azf3328_timer_start(struct snd_timer * timer)2137 snd_azf3328_timer_start(struct snd_timer *timer)
2138 {
2139 struct snd_azf3328 *chip;
2140 unsigned long flags;
2141 unsigned int delay;
2142
2143 chip = snd_timer_chip(timer);
2144 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2145 if (delay < 49) {
2146 /* uhoh, that's not good, since user-space won't know about
2147 * this timing tweak
2148 * (we need to do it to avoid a lockup, though) */
2149
2150 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2151 delay = 49; /* minimum time is 49 ticks */
2152 }
2153 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2154 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2155 spin_lock_irqsave(&chip->reg_lock, flags);
2156 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2157 spin_unlock_irqrestore(&chip->reg_lock, flags);
2158 return 0;
2159 }
2160
2161 static int
snd_azf3328_timer_stop(struct snd_timer * timer)2162 snd_azf3328_timer_stop(struct snd_timer *timer)
2163 {
2164 struct snd_azf3328 *chip;
2165 unsigned long flags;
2166
2167 chip = snd_timer_chip(timer);
2168 spin_lock_irqsave(&chip->reg_lock, flags);
2169 /* disable timer countdown and interrupt */
2170 /* Hmm, should we write TIMER_IRQ_ACK here?
2171 YES indeed, otherwise a rogue timer operation - which prompts
2172 ALSA(?) to call repeated stop() in vain, but NOT start() -
2173 will never end (value 0x03 is kept shown in control byte).
2174 Simply manually poking 0x04 _once_ immediately successfully stops
2175 the hardware/ALSA interrupt activity. */
2176 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2177 spin_unlock_irqrestore(&chip->reg_lock, flags);
2178 return 0;
2179 }
2180
2181
2182 static int
snd_azf3328_timer_precise_resolution(struct snd_timer * timer,unsigned long * num,unsigned long * den)2183 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2184 unsigned long *num, unsigned long *den)
2185 {
2186 *num = 1;
2187 *den = 1024000 / seqtimer_scaling;
2188 return 0;
2189 }
2190
2191 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2192 .flags = SNDRV_TIMER_HW_AUTO,
2193 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2194 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2195 .start = snd_azf3328_timer_start,
2196 .stop = snd_azf3328_timer_stop,
2197 .precise_resolution = snd_azf3328_timer_precise_resolution,
2198 };
2199
2200 static int
snd_azf3328_timer(struct snd_azf3328 * chip,int device)2201 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2202 {
2203 struct snd_timer *timer = NULL;
2204 struct snd_timer_id tid;
2205 int err;
2206
2207 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2208 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2209 tid.card = chip->card->number;
2210 tid.device = device;
2211 tid.subdevice = 0;
2212
2213 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2214 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2215
2216 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2217 if (err < 0)
2218 goto out;
2219
2220 strcpy(timer->name, "AZF3328 timer");
2221 timer->private_data = chip;
2222 timer->hw = snd_azf3328_timer_hw;
2223
2224 chip->timer = timer;
2225
2226 snd_azf3328_timer_stop(timer);
2227
2228 err = 0;
2229
2230 out:
2231 return err;
2232 }
2233
2234 /******************************************************************/
2235
2236 static void
snd_azf3328_free(struct snd_card * card)2237 snd_azf3328_free(struct snd_card *card)
2238 {
2239 struct snd_azf3328 *chip = card->private_data;
2240
2241 snd_azf3328_mixer_reset(chip);
2242
2243 snd_azf3328_timer_stop(chip->timer);
2244 snd_azf3328_gameport_free(chip);
2245 }
2246
2247 #if 0
2248 /* check whether a bit can be modified */
2249 static void
2250 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2251 {
2252 unsigned char val, valoff, valon;
2253
2254 val = inb(reg);
2255
2256 outb(val & ~(1 << bit), reg);
2257 valoff = inb(reg);
2258
2259 outb(val|(1 << bit), reg);
2260 valon = inb(reg);
2261
2262 outb(val, reg);
2263
2264 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2265 reg, bit, val, valoff, valon
2266 );
2267 }
2268 #endif
2269
2270 static inline void
snd_azf3328_debug_show_ports(const struct snd_azf3328 * chip)2271 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2272 {
2273 u16 tmp;
2274
2275 dev_dbg(chip->card->dev,
2276 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2277 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2278 chip->ctrl_io, chip->game_io, chip->mpu_io,
2279 chip->opl3_io, chip->mixer_io, chip->irq);
2280
2281 dev_dbg(chip->card->dev,
2282 "game %02x %02x %02x %02x %02x %02x\n",
2283 snd_azf3328_game_inb(chip, 0),
2284 snd_azf3328_game_inb(chip, 1),
2285 snd_azf3328_game_inb(chip, 2),
2286 snd_azf3328_game_inb(chip, 3),
2287 snd_azf3328_game_inb(chip, 4),
2288 snd_azf3328_game_inb(chip, 5));
2289
2290 for (tmp = 0; tmp < 0x07; tmp += 1)
2291 dev_dbg(chip->card->dev,
2292 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2293
2294 for (tmp = 0; tmp <= 0x07; tmp += 1)
2295 dev_dbg(chip->card->dev,
2296 "0x%02x: game200 0x%04x, game208 0x%04x\n",
2297 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2298
2299 for (tmp = 0; tmp <= 0x01; tmp += 1)
2300 dev_dbg(chip->card->dev,
2301 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2302 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2303 tmp,
2304 inb(0x300 + tmp),
2305 inb(0x310 + tmp),
2306 inb(0x320 + tmp),
2307 inb(0x330 + tmp),
2308 inb(0x388 + tmp),
2309 inb(0x38c + tmp));
2310
2311 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2312 dev_dbg(chip->card->dev,
2313 "ctrl 0x%02x: 0x%04x\n",
2314 tmp, snd_azf3328_ctrl_inw(chip, tmp));
2315
2316 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2317 dev_dbg(chip->card->dev,
2318 "mixer 0x%02x: 0x%04x\n",
2319 tmp, snd_azf3328_mixer_inw(chip, tmp));
2320 }
2321
2322 static int
snd_azf3328_create(struct snd_card * card,struct pci_dev * pci,unsigned long device_type)2323 snd_azf3328_create(struct snd_card *card,
2324 struct pci_dev *pci,
2325 unsigned long device_type)
2326 {
2327 struct snd_azf3328 *chip = card->private_data;
2328 int err;
2329 u8 dma_init;
2330 enum snd_azf3328_codec_type codec_type;
2331 struct snd_azf3328_codec_data *codec_setup;
2332
2333 err = pcim_enable_device(pci);
2334 if (err < 0)
2335 return err;
2336
2337 spin_lock_init(&chip->reg_lock);
2338 chip->card = card;
2339 chip->pci = pci;
2340 chip->irq = -1;
2341
2342 /* check if we can restrict PCI DMA transfers to 24 bits */
2343 if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2344 dev_err(card->dev,
2345 "architecture does not support 24bit PCI busmaster DMA\n"
2346 );
2347 return -ENXIO;
2348 }
2349
2350 err = pci_request_regions(pci, "Aztech AZF3328");
2351 if (err < 0)
2352 return err;
2353
2354 chip->ctrl_io = pci_resource_start(pci, 0);
2355 chip->game_io = pci_resource_start(pci, 1);
2356 chip->mpu_io = pci_resource_start(pci, 2);
2357 chip->opl3_io = pci_resource_start(pci, 3);
2358 chip->mixer_io = pci_resource_start(pci, 4);
2359
2360 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2361 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2362 codec_setup->lock = &chip->reg_lock;
2363 codec_setup->type = AZF_CODEC_PLAYBACK;
2364 codec_setup->name = "PLAYBACK";
2365
2366 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2367 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2368 codec_setup->lock = &chip->reg_lock;
2369 codec_setup->type = AZF_CODEC_CAPTURE;
2370 codec_setup->name = "CAPTURE";
2371
2372 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2373 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2374 codec_setup->lock = &chip->reg_lock;
2375 codec_setup->type = AZF_CODEC_I2S_OUT;
2376 codec_setup->name = "I2S_OUT";
2377
2378 if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2379 IRQF_SHARED, KBUILD_MODNAME, chip)) {
2380 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2381 return -EBUSY;
2382 }
2383 chip->irq = pci->irq;
2384 card->sync_irq = chip->irq;
2385 card->private_free = snd_azf3328_free;
2386 pci_set_master(pci);
2387
2388 snd_azf3328_debug_show_ports(chip);
2389
2390 /* create mixer interface & switches */
2391 err = snd_azf3328_mixer_new(chip);
2392 if (err < 0)
2393 return err;
2394
2395 /* standard codec init stuff */
2396 /* default DMA init value */
2397 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2398
2399 for (codec_type = AZF_CODEC_PLAYBACK;
2400 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2401 struct snd_azf3328_codec_data *codec =
2402 &chip->codecs[codec_type];
2403
2404 /* shutdown codecs to reduce power / noise */
2405 /* have ...ctrl_codec_activity() act properly */
2406 codec->running = true;
2407 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2408
2409 spin_lock_irq(codec->lock);
2410 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2411 dma_init);
2412 spin_unlock_irq(codec->lock);
2413 }
2414
2415 return 0;
2416 }
2417
2418 static int
__snd_azf3328_probe(struct pci_dev * pci,const struct pci_device_id * pci_id)2419 __snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2420 {
2421 static int dev;
2422 struct snd_card *card;
2423 struct snd_azf3328 *chip;
2424 struct snd_opl3 *opl3;
2425 int err;
2426
2427 if (dev >= SNDRV_CARDS)
2428 return -ENODEV;
2429 if (!enable[dev]) {
2430 dev++;
2431 return -ENOENT;
2432 }
2433
2434 err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2435 sizeof(*chip), &card);
2436 if (err < 0)
2437 return err;
2438 chip = card->private_data;
2439
2440 strcpy(card->driver, "AZF3328");
2441 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2442
2443 err = snd_azf3328_create(card, pci, pci_id->driver_data);
2444 if (err < 0)
2445 return err;
2446
2447 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2448 since our hardware ought to be similar, thus use same ID. */
2449 err = snd_mpu401_uart_new(
2450 card, 0,
2451 MPU401_HW_AZT2320, chip->mpu_io,
2452 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2453 -1, &chip->rmidi
2454 );
2455 if (err < 0) {
2456 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2457 chip->mpu_io
2458 );
2459 return err;
2460 }
2461
2462 err = snd_azf3328_timer(chip, 0);
2463 if (err < 0)
2464 return err;
2465
2466 err = snd_azf3328_pcm(chip);
2467 if (err < 0)
2468 return err;
2469
2470 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2471 OPL3_HW_AUTO, 1, &opl3) < 0) {
2472 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2473 chip->opl3_io, chip->opl3_io+2
2474 );
2475 } else {
2476 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2477 err = snd_opl3_timer_new(opl3, 1, 2);
2478 if (err < 0)
2479 return err;
2480 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2481 if (err < 0)
2482 return err;
2483 opl3->private_data = chip;
2484 }
2485
2486 sprintf(card->longname, "%s at 0x%lx, irq %i",
2487 card->shortname, chip->ctrl_io, chip->irq);
2488
2489 err = snd_card_register(card);
2490 if (err < 0)
2491 return err;
2492
2493 #ifdef MODULE
2494 dev_info(card->dev,
2495 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2496 dev_info(card->dev,
2497 "Hardware was completely undocumented, unfortunately.\n");
2498 dev_info(card->dev,
2499 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2500 dev_info(card->dev,
2501 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2502 1024000 / seqtimer_scaling, seqtimer_scaling);
2503 #endif
2504
2505 snd_azf3328_gameport(chip, dev);
2506
2507 pci_set_drvdata(pci, card);
2508 dev++;
2509 return 0;
2510 }
2511
2512 static int
snd_azf3328_probe(struct pci_dev * pci,const struct pci_device_id * pci_id)2513 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2514 {
2515 return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id));
2516 }
2517
2518 static inline void
snd_azf3328_suspend_regs(const struct snd_azf3328 * chip,unsigned long io_addr,unsigned count,u32 * saved_regs)2519 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2520 unsigned long io_addr, unsigned count, u32 *saved_regs)
2521 {
2522 unsigned reg;
2523
2524 for (reg = 0; reg < count; ++reg) {
2525 *saved_regs = inl(io_addr);
2526 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2527 io_addr, *saved_regs);
2528 ++saved_regs;
2529 io_addr += sizeof(*saved_regs);
2530 }
2531 }
2532
2533 static inline void
snd_azf3328_resume_regs(const struct snd_azf3328 * chip,const u32 * saved_regs,unsigned long io_addr,unsigned count)2534 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2535 const u32 *saved_regs,
2536 unsigned long io_addr,
2537 unsigned count
2538 )
2539 {
2540 unsigned reg;
2541
2542 for (reg = 0; reg < count; ++reg) {
2543 outl(*saved_regs, io_addr);
2544 dev_dbg(chip->card->dev,
2545 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2546 io_addr, *saved_regs, inl(io_addr));
2547 ++saved_regs;
2548 io_addr += sizeof(*saved_regs);
2549 }
2550 }
2551
2552 static inline void
snd_azf3328_suspend_ac97(struct snd_azf3328 * chip)2553 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2554 {
2555 #ifdef AZF_USE_AC97_LAYER
2556 snd_ac97_suspend(chip->ac97);
2557 #else
2558 snd_azf3328_suspend_regs(chip, chip->mixer_io,
2559 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2560
2561 /* make sure to disable master volume etc. to prevent looping sound */
2562 snd_azf3328_mixer_mute_control_master(chip, 1);
2563 snd_azf3328_mixer_mute_control_pcm(chip, 1);
2564 #endif /* AZF_USE_AC97_LAYER */
2565 }
2566
2567 static inline void
snd_azf3328_resume_ac97(const struct snd_azf3328 * chip)2568 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2569 {
2570 #ifdef AZF_USE_AC97_LAYER
2571 snd_ac97_resume(chip->ac97);
2572 #else
2573 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2574 ARRAY_SIZE(chip->saved_regs_mixer));
2575
2576 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2577 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2578 resulting in a mixer reset condition persisting until _after_
2579 master vol was restored. Thus master vol needs an extra restore. */
2580 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2581 #endif /* AZF_USE_AC97_LAYER */
2582 }
2583
2584 static int
snd_azf3328_suspend(struct device * dev)2585 snd_azf3328_suspend(struct device *dev)
2586 {
2587 struct snd_card *card = dev_get_drvdata(dev);
2588 struct snd_azf3328 *chip = card->private_data;
2589 u16 *saved_regs_ctrl_u16;
2590
2591 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2592
2593 snd_azf3328_suspend_ac97(chip);
2594
2595 snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2596 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2597
2598 /* manually store the one currently relevant write-only reg, too */
2599 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2600 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2601
2602 snd_azf3328_suspend_regs(chip, chip->game_io,
2603 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2604 snd_azf3328_suspend_regs(chip, chip->mpu_io,
2605 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2606 snd_azf3328_suspend_regs(chip, chip->opl3_io,
2607 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2608 return 0;
2609 }
2610
2611 static int
snd_azf3328_resume(struct device * dev)2612 snd_azf3328_resume(struct device *dev)
2613 {
2614 struct snd_card *card = dev_get_drvdata(dev);
2615 const struct snd_azf3328 *chip = card->private_data;
2616
2617 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2618 ARRAY_SIZE(chip->saved_regs_game));
2619 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2620 ARRAY_SIZE(chip->saved_regs_mpu));
2621 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2622 ARRAY_SIZE(chip->saved_regs_opl3));
2623
2624 snd_azf3328_resume_ac97(chip);
2625
2626 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2627 ARRAY_SIZE(chip->saved_regs_ctrl));
2628
2629 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2630 return 0;
2631 }
2632
2633 static DEFINE_SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2634
2635 static struct pci_driver azf3328_driver = {
2636 .name = KBUILD_MODNAME,
2637 .id_table = snd_azf3328_ids,
2638 .probe = snd_azf3328_probe,
2639 .driver = {
2640 .pm = &snd_azf3328_pm,
2641 },
2642 };
2643
2644 module_pci_driver(azf3328_driver);
2645