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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DCombatInfo.cpp134 void ArmorClass::SetArmorBonus(int bonus, int mod) in SetArmorBonus()
139 void ArmorClass::SetShieldBonus(int bonus, int mod) in SetShieldBonus()
144 void ArmorClass::SetDexterityBonus(int bonus, int mod) in SetDexterityBonus()
149 void ArmorClass::SetWisdomBonus(int bonus, int mod) in SetWisdomBonus()
154 void ArmorClass::SetGenericBonus(int bonus, int mod) in SetGenericBonus()
254 void ToHitStats::SetArmorBonus(int bonus, int mod) in SetArmorBonus()
259 void ToHitStats::SetShieldBonus(int bonus, int mod) in SetShieldBonus()
264 void ToHitStats::SetAbilityBonus(int bonus, int mod) in SetAbilityBonus()
269 void ToHitStats::SetWeaponBonus(int bonus, int mod) in SetWeaponBonus()
274 void ToHitStats::SetGenericBonus(int bonus, int mod) in SetGenericBonus()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Aftershock/npcs/Backgrounds/
H A Dnpc_classes_mutant.json8 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
26 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
27 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
28 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
44 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
45 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
46 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
62 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Mutant_NPCs/
H A Dnpc_classes_mutant.json8 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
26 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
27 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
28 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
44 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
45 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
46 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
62 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Aftershock/npcs/Backgrounds/
H A Dnpc_classes_mutant.json8 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
26 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
27 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
28 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
44 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
45 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
46 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
62 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Mutant_NPCs/
H A Dnpc_classes_mutant.json8 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
26 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
27 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
28 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
44 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
45 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
46 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
62 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
[all …]
/dports/science/lammps/lammps-stable_29Sep2021/src/BODY/
H A Dbody_rounded_polyhedron.cpp84 int BodyRoundedPolyhedron::nsub(AtomVecBody::Bonus *bonus) in nsub()
91 double *BodyRoundedPolyhedron::coords(AtomVecBody::Bonus *bonus) in coords()
98 int BodyRoundedPolyhedron::nedges(AtomVecBody::Bonus *bonus) in nedges()
110 double *BodyRoundedPolyhedron::edges(AtomVecBody::Bonus *bonus) in edges()
117 int BodyRoundedPolyhedron::nfaces(AtomVecBody::Bonus *bonus) in nfaces()
124 double *BodyRoundedPolyhedron::faces(AtomVecBody::Bonus *bonus) in faces()
144 double BodyRoundedPolyhedron::rounded_radius(struct AtomVecBody::Bonus *bonus) in rounded_radius()
194 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in data_body() local
386 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in pack_data_body() local
589 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in output() local
[all …]
H A Dbody_rounded_polygon.cpp87 int BodyRoundedPolygon::nsub(AtomVecBody::Bonus *bonus) in nsub()
94 double *BodyRoundedPolygon::coords(AtomVecBody::Bonus *bonus) in coords()
101 int BodyRoundedPolygon::nedges(AtomVecBody::Bonus *bonus) in nedges()
111 double *BodyRoundedPolygon::edges(AtomVecBody::Bonus *bonus) in edges()
118 double BodyRoundedPolygon::enclosing_radius(struct AtomVecBody::Bonus *bonus) in enclosing_radius()
128 double BodyRoundedPolygon::rounded_radius(struct AtomVecBody::Bonus *bonus) in rounded_radius()
148 int BodyRoundedPolygon::unpack_border_body(AtomVecBody::Bonus *bonus, in unpack_border_body()
164 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in data_body() local
334 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in pack_data_body() local
487 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in output() local
[all …]
H A Dbody_nparticle.cpp69 int BodyNparticle::nsub(AtomVecBody::Bonus *bonus) in nsub()
76 double *BodyNparticle::coords(AtomVecBody::Bonus *bonus) in coords()
83 int BodyNparticle::pack_border_body(AtomVecBody::Bonus *bonus, double *buf) in pack_border_body()
93 int BodyNparticle::unpack_border_body(AtomVecBody::Bonus *bonus, double *buf) in unpack_border_body()
108 auto bonus = &avec->bonus[ibonus]; in data_body() local
207 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in pack_data_body() local
341 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in output() local
361 AtomVecBody::Bonus *bonus = &avec->bonus[ibonus]; in image() local
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Darmybase.cpp78 guint32 bonus = d_army_bonus; in getArmyBonusDescription() local
148 Glib::ustring ArmyBase::moveFlagsToString(const guint32 bonus) in moveFlagsToString()
170 Glib::ustring ArmyBase::bonusFlagToString(const ArmyBase::Bonus bonus) in bonusFlagToString()
195 Glib::ustring ArmyBase::bonusFlagsToString(const guint32 bonus) in bonusFlagsToString()
266 guint32 bonus = getMoveBonus (); in getMoveBonusDescription() local
H A DBackpack.cpp93 guint32 bonus = 0; in countStrengthBonuses() local
108 guint32 bonus = 0; in countStackStrengthBonuses() local
123 guint32 bonus = 0; in countGoldBonuses() local
140 guint32 bonus = 0; in countMovementDoublers() local
149 guint32 bonus = 0; in countStackFlightGivers() local
H A DItemProto.cpp178 void ItemProto::addBonus(ItemProto::Bonus bonus) in addBonus()
183 void ItemProto::removeBonus(ItemProto::Bonus bonus) in removeBonus()
275 Glib::ustring ItemProto::bonusFlagToString(ItemProto::Bonus bonus) in bonusFlagToString()
307 Glib::ustring ItemProto::bonusFlagsToString(guint32 bonus) in bonusFlagsToString()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Aftershock/npcs/mutant_npcs/
H A Dnpc_classes_mutant.json8 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
27 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
28 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
29 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
46 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
47 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
48 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
65 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Aftershock/npcs/mutant_npcs/
H A Dnpc_classes_mutant.json8 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
27 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
28 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
29 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
46 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
47 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
48 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
65 { "skill": "dodge", "bonus": { "rng": [ 4, 8 ] } }, object
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Fuji_Mil_Prof/npc/
H A Dclasses.json13 { "skill": "dodge", "bonus": { "rng": [ 1, 2 ] } }, object
14 { "skill": "melee", "bonus": { "rng": [ 1, 2 ] } }, object
15 { "skill": "unarmed", "bonus": { "rng": [ 1, 2 ] } }, object
16 { "skill": "rifle", "bonus": { "rng": [ 3, 5 ] } }, object
17 { "skill": "gun", "bonus": { "rng": [ 2, 4 ] } } object
31 { "skill": "dodge", "bonus": { "rng": [ 1, 4 ] } }, object
32 { "skill": "melee", "bonus": { "rng": [ 1, 4 ] } }, object
33 { "skill": "unarmed", "bonus": { "rng": [ 1, 4 ] } }, object
34 { "skill": "rifle", "bonus": { "rng": [ 3, 8 ] } }, object
35 { "skill": "gun", "bonus": { "rng": [ 2, 6 ] } } object
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Fuji_Mil_Prof/npc/
H A Dclasses.json13 { "skill": "dodge", "bonus": { "rng": [ 1, 2 ] } }, object
14 { "skill": "melee", "bonus": { "rng": [ 1, 2 ] } }, object
15 { "skill": "unarmed", "bonus": { "rng": [ 1, 2 ] } }, object
16 { "skill": "rifle", "bonus": { "rng": [ 3, 5 ] } }, object
17 { "skill": "gun", "bonus": { "rng": [ 2, 4 ] } } object
31 { "skill": "dodge", "bonus": { "rng": [ 1, 4 ] } }, object
32 { "skill": "melee", "bonus": { "rng": [ 1, 4 ] } }, object
33 { "skill": "unarmed", "bonus": { "rng": [ 1, 4 ] } }, object
34 { "skill": "rifle", "bonus": { "rng": [ 3, 8 ] } }, object
35 { "skill": "gun", "bonus": { "rng": [ 2, 6 ] } } object
/dports/textproc/syck/syck-0.70/ext/lua/
H A Dsyck.c64 struct parser_xtra *bonus = (struct parser_xtra *)p->bonus; in lua_syck_parser_handler() local
154 struct emitter_xtra *bonus = (struct emitter_xtra *)e->bonus; in lua_syck_emitter_handler() local
217 struct emitter_xtra *bonus = (struct emitter_xtra *)e->bonus; in lua_syck_mark_emitter() local
240 struct emitter_xtra *bonus = (struct emitter_xtra *)e->bonus; in lua_syck_output_handler() local
253 struct parser_xtra *bonus; in syck_load() local
290 struct emitter_xtra *bonus; in syck_dump() local
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/campaign/
H A Dcampaign_scenariodata.cpp42 std::vector<Campaign::ScenarioBonusData> bonus; in getRolandCampaignBonusData() local
93 std::vector<Campaign::ScenarioBonusData> bonus; in getArchibaldCampaignBonusData() local
153 std::vector<Campaign::ScenarioBonusData> bonus; in getPriceOfLoyaltyCampaignBonusData() local
206 std::vector<Campaign::ScenarioBonusData> bonus; in getDescendantsCampaignBonusData() local
259 std::vector<Campaign::ScenarioBonusData> bonus; in getWizardsIsleCampaignBonusData() local
292 std::vector<Campaign::ScenarioBonusData> bonus; in getVoyageHomeCampaignBonusData() local
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/More_Locations/refugee_faction/
H A Drefugee_classes.json14 { "skill": "bashing", "bonus": { "rng": [ 1, 3 ] } }, object
15 { "skill": "barter", "bonus": { "rng": [ 0, 2 ] } }, object
16 { "skill": "speech", "bonus": { "rng": [ 1, 3 ] } }, object
17 { "skill": "mechanics", "bonus": { "rng": [ 0, 2 ] } }, object
18 { "skill": "cooking", "bonus": { "rng": [ 0, 3 ] } }, object
19 { "skill": "computer", "bonus": { "rng": [ 0, 1 ] } }, object
47 { "skill": "bashing", "bonus": { "rng": [ 0, 4 ] } }, object
49 { "skill": "pistol", "bonus": { "rng": [ 0, 4 ] } }, object
50 { "skill": "rifle", "bonus": { "rng": [ 0, 4 ] } }, object
51 { "skill": "gun", "bonus": { "rng": [ 0, 1 ] } }, object
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/More_Locations/refugee_faction/
H A Drefugee_classes.json14 { "skill": "bashing", "bonus": { "rng": [ 1, 3 ] } }, object
15 { "skill": "barter", "bonus": { "rng": [ 0, 2 ] } }, object
16 { "skill": "speech", "bonus": { "rng": [ 1, 3 ] } }, object
17 { "skill": "mechanics", "bonus": { "rng": [ 0, 2 ] } }, object
18 { "skill": "cooking", "bonus": { "rng": [ 0, 3 ] } }, object
19 { "skill": "computer", "bonus": { "rng": [ 0, 1 ] } }, object
47 { "skill": "bashing", "bonus": { "rng": [ 0, 4 ] } }, object
49 { "skill": "pistol", "bonus": { "rng": [ 0, 4 ] } }, object
50 { "skill": "rifle", "bonus": { "rng": [ 0, 4 ] } }, object
51 { "skill": "gun", "bonus": { "rng": [ 0, 1 ] } }, object
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/DinoMod/NPC/
H A Dnpc_classes_mutant.json8 { "skill": "bashing", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
28 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
29 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
30 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/DinoMod/NPC/
H A Dnpc_classes_mutant.json8 { "skill": "bashing", "bonus": { "rng": [ 3, 6 ] } }, object
9 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
10 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
28 { "skill": "dodge", "bonus": { "rng": [ 3, 6 ] } }, object
29 { "skill": "melee", "bonus": { "rng": [ 3, 6 ] } }, object
30 { "skill": "unarmed", "bonus": { "rng": [ 3, 6 ] } } object
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Fuji_Structures/npc/
H A Dclasses.json14 { "skill": "gun", "bonus": { "rng": [ 1, 5 ] } }, object
15 { "skill": "rifle", "bonus": { "rng": [ 1, 5 ] } }, object
16 { "skill": "pistol", "bonus": { "rng": [ 1, 4 ] } }, object
17 { "skill": "smg", "bonus": { "rng": [ 1, 3 ] } }, object
18 { "skill": "barter", "bonus": { "rng": [ 1, 6 ] } } object
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Fuji_Structures/npc/
H A Dclasses.json14 { "skill": "gun", "bonus": { "rng": [ 1, 5 ] } }, object
15 { "skill": "rifle", "bonus": { "rng": [ 1, 5 ] } }, object
16 { "skill": "pistol", "bonus": { "rng": [ 1, 4 ] } }, object
17 { "skill": "smg", "bonus": { "rng": [ 1, 3 ] } }, object
18 { "skill": "barter", "bonus": { "rng": [ 1, 6 ] } } object
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/More_Locations/captive_faction/
H A Dcaptive_classes.json12 { "skill": "bashing", "bonus": { "rng": [ 1, 2 ] } }, object
13 { "skill": "unarmed", "bonus": { "rng": [ 0, 3 ] } }, object
14 { "skill": "gun", "bonus": { "rng": [ 0, 3 ] } }, object
15 { "skill": "melee", "bonus": { "rng": [ 0, 3 ] } }, object
16 { "skill": "firstaid", "bonus": { "rng": [ 1, 3 ] } } object
42 { "skill": "bashing", "bonus": { "rng": [ 1, 2 ] } }, object
43 { "skill": "unarmed", "bonus": { "rng": [ 0, 3 ] } }, object
44 { "skill": "gun", "bonus": { "rng": [ 0, 3 ] } }, object
45 { "skill": "melee", "bonus": { "rng": [ 0, 3 ] } }, object
46 { "skill": "firstaid", "bonus": { "rng": [ 1, 3 ] } } object
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/More_Locations/captive_faction/
H A Dcaptive_classes.json12 { "skill": "bashing", "bonus": { "rng": [ 1, 2 ] } }, object
13 { "skill": "unarmed", "bonus": { "rng": [ 0, 3 ] } }, object
14 { "skill": "gun", "bonus": { "rng": [ 0, 3 ] } }, object
15 { "skill": "melee", "bonus": { "rng": [ 0, 3 ] } }, object
16 { "skill": "firstaid", "bonus": { "rng": [ 1, 3 ] } } object
42 { "skill": "bashing", "bonus": { "rng": [ 1, 2 ] } }, object
43 { "skill": "unarmed", "bonus": { "rng": [ 0, 3 ] } }, object
44 { "skill": "gun", "bonus": { "rng": [ 0, 3 ] } }, object
45 { "skill": "melee", "bonus": { "rng": [ 0, 3 ] } }, object
46 { "skill": "firstaid", "bonus": { "rng": [ 1, 3 ] } } object

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