1[ 2 { 3 "type": "npc_class", 4 "id": "NC_CAPTIVE", 5 "name": "Captive", 6 "job_description": "I got captured by those jerks.", 7 "//": "OK followers since the player will prob escort them to safety.", 8 "bonus_str": { "rng": [ -1, 2 ] }, 9 "bonus_dex": { "rng": [ -1, 2 ] }, 10 "skills": [ 11 { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "rng": [ 0, -4 ] } ] } }, 12 { "skill": "bashing", "bonus": { "rng": [ 1, 2 ] } }, 13 { "skill": "unarmed", "bonus": { "rng": [ 0, 3 ] } }, 14 { "skill": "gun", "bonus": { "rng": [ 0, 3 ] } }, 15 { "skill": "melee", "bonus": { "rng": [ 0, 3 ] } }, 16 { "skill": "firstaid", "bonus": { "rng": [ 1, 3 ] } } 17 ], 18 "traits": [ 19 [ "STRONGBACK", 100 ], 20 [ "PACKMULE", 100 ], 21 [ "LIGHTEATER", 50 ], 22 [ "WAKEFUL", 50 ], 23 [ "FASTHEALER", 10 ], 24 [ "LIGHTSTEP", 10 ], 25 { "group": "Appearance_demographics", "prob": 100 } 26 ], 27 "weapon_override": "EMPTY_GROUP", 28 "worn_override": "captive_clothing", 29 "carry_override": "captive_gear" 30 }, 31 { 32 "type": "npc_class", 33 "id": "NC_MUTANT_CAPTIVE", 34 "name": "Refugee", 35 "//": "Random mutations. Mostly visible.", 36 "job_description": "I got locked up those yahoos.", 37 "bonus_str": { "rng": [ -2, 4 ] }, 38 "bonus_dex": { "rng": [ -2, 4 ] }, 39 "bonus_per": { "rng": [ -2, 4 ] }, 40 "skills": [ 41 { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "constant": -4 } ] } }, 42 { "skill": "bashing", "bonus": { "rng": [ 1, 2 ] } }, 43 { "skill": "unarmed", "bonus": { "rng": [ 0, 3 ] } }, 44 { "skill": "gun", "bonus": { "rng": [ 0, 3 ] } }, 45 { "skill": "melee", "bonus": { "rng": [ 0, 3 ] } }, 46 { "skill": "firstaid", "bonus": { "rng": [ 1, 3 ] } } 47 ], 48 "traits": [ 49 [ "DEFORMED", 10 ], 50 [ "SKIN_ROUGH", 20 ], 51 [ "LIZ_EYE", 20 ], 52 [ "GILLS", 20 ], 53 [ "SPINES", 10 ], 54 [ "HORNS", 20 ], 55 [ "SPOTS", 20 ], 56 [ "ALBINO", 20 ], 57 [ "SLIMY", 20 ], 58 [ "FANGS", 20 ], 59 [ "CLAWS", 20 ], 60 { "group": "Appearance_demographics", "prob": 100 } 61 ], 62 "weapon_override": "EMPTY_GROUP", 63 "worn_override": "captive_clothing", 64 "carry_override": "captive_gear" 65 } 66] 67