/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | circus.cpp | 63 void circus_state::draw_sprite_collision( bitmap_ind16 &bitmap, const rectangle &cliprect ) in draw_sprite_collision() 95 void circus_state::circus_draw_fg( bitmap_ind16 &bitmap, const rectangle &cliprect ) in circus_draw_fg() 111 …state::screen_update_circus(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_circus() 119 void circus_state::robotbwl_draw_box( bitmap_ind16 &bitmap, const rectangle &cliprect, int x, int y… in robotbwl_draw_box() 137 void circus_state::robotbwl_draw_scoreboard( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_scoreboard() 162 void circus_state::robotbwl_draw_bowling_alley( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_bowling_alley() 170 void circus_state::robotbwl_draw_ball( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_ball() 180 …ate::screen_update_robotbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robotbwl() 189 void circus_state::crash_draw_car( bitmap_ind16 &bitmap, const rectangle &cliprect ) in crash_draw_car() 199 …_state::screen_update_crash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_crash() [all …]
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H A D | taito_h.cpp | 58 void taitoh_state::syvalion_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in syvalion_draw_sprites() 71 void taitoh_state::recordbr_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int prior… in recordbr_draw_sprites() 87 void taitoh_state::dleague_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int priori… in dleague_draw_sprites() 123 …ate::screen_update_syvalion(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_syvalion() 140 …ate::screen_update_recordbr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_recordbr() 169 …tate::screen_update_dleague(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_dleague()
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H A D | supbtime.cpp | 18 …reen_update_common(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, bool us… in screen_update_common() 41 …ate::screen_update_supbtime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_supbtime() 52 …ate::screen_update_chinatwn(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_chinatwn() 63 …tate::screen_update_tumblep(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tumblep()
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H A D | cninja.cpp | 31 …te::cninjabl_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) in cninjabl_draw_sprites() 129 …state::screen_update_cninja(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninja() 150 …te::screen_update_cninjabl2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl2() 161 …ate::screen_update_cninjabl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl() 185 …tate::screen_update_edrandy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_edrandy() 204 …ate::screen_update_robocop2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robocop2() 254 …tate::screen_update_mutantf(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) in screen_update_mutantf()
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H A D | taitoair.cpp | 58 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_sprites() 67 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int start_offset) in draw_sprites() 95 void taitoair_state::fill_slope(bitmap_ind16 &bitmap, const rectangle &cliprect, u16 header, s32 x1… in fill_slope() 189 void taitoair_state::fill_poly(bitmap_ind16 &bitmap, const rectangle &cliprect, const struct taitoa… in fill_poly() 285 rectangle cliprect; in fb_copy_op() local 305 rectangle cliprect; in fb_erase_op() local 321 rectangle cliprect; in fb_fill_op() local 364 rectangle cliprect; in dsp_flags_w() local 395 …itoair_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update()
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H A D | nmk16.cpp | 289 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u16 *sr… in draw_sprites() 302 void nmk16_state::bg_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect,… in bg_update() 335 void nmk16_state::tx_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in tx_update() 348 …tate::screen_update_macross(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_macross() 357 …ate::screen_update_tharrier(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tharrier() 371 …state::screen_update_strahl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_strahl() 381 …state::screen_update_bjtwin(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_bjtwin() 424 …d afega_state::video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, in video_update() 450 …tate::redhawki_video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in redhawki_video_update() 461 …creen_update_afega(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { vid… in screen_update_afega() [all …]
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H A D | freekick.cpp | 31 void freekick_state::gigas_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in gigas_draw_sprites() 65 void freekick_state::pbillrd_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in pbillrd_draw_sprites() 100 void freekick_state::freekick_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in freekick_draw_sprites() 133 …_state::screen_update_gigas(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_gigas() 140 …tate::screen_update_pbillrd(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_pbillrd() 147 …ate::screen_update_freekick(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_freekick()
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H A D | nitedrvr.cpp | 13 void nitedrvr_state::draw_box(bitmap_ind16 &bitmap, const rectangle &cliprect, int bx, int by, int … in draw_box() 23 void nitedrvr_state::draw_roadway(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_roadway() 36 void nitedrvr_state::draw_tiles(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_tiles() 49 …ate::screen_update_nitedrvr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_nitedrvr()
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H A D | kaneko_tmap.cpp | 194 void kaneko_view2_tilemap_device::prepare(bitmap_ind16 &bitmap, const rectangle &cliprect) { prepar… in prepare() 195 void kaneko_view2_tilemap_device::prepare(bitmap_rgb32 &bitmap, const rectangle &cliprect) { prepar… in prepare() 198 void kaneko_view2_tilemap_device::prepare_common(BitmapClass &bitmap, const rectangle &cliprect) in prepare_common() 240 …ce::render_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap() 241 …ce::render_tilemap(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap() 244 …nder_tilemap_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri) in render_tilemap_common() 250 …render_tilemap_alt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt() 251 …render_tilemap_alt(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt() 254 …_tilemap_alt_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt_common()
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H A D | ninjaw.cpp | 10 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites() 91 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen() 124 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left() 125 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle() 126 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
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H A D | darius.cpp | 41 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites() 85 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen() 106 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left() 107 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle() 108 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
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H A D | lsasquad.cpp | 6 void lsasquad_state::draw_layer( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t *scrollra… in draw_layer() 52 int lsasquad_state::draw_layer_daikaiju( bitmap_ind16 &bitmap, const rectangle &cliprect, int offs,… in draw_layer_daikaiju() 141 void lsasquad_state::drawbg( bitmap_ind16 &bitmap, const rectangle &cliprect, int type ) in drawbg() 160 void lsasquad_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t priorit… in draw_sprites() 199 …ate::screen_update_lsasquad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_lsasquad() 211 …ate::screen_update_daikaiju(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_daikaiju()
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H A D | dec0.cpp | 36 …tate::screen_update_hbarrel(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_hbarrel() 59 …ate::screen_update_baddudes(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_baddudes() 113 …tate::screen_update_robocop(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robocop() 132 …tate::screen_update_automat(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_automat() 182 …tate::screen_update_birdtry(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_birdtry() 200 …state::screen_update_slyspy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_slyspy() 221 …ate::screen_update_secretab(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_secretab()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | circus.cpp | 63 void circus_state::draw_sprite_collision( bitmap_ind16 &bitmap, const rectangle &cliprect ) in draw_sprite_collision() 95 void circus_state::circus_draw_fg( bitmap_ind16 &bitmap, const rectangle &cliprect ) in circus_draw_fg() 111 …state::screen_update_circus(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_circus() 119 void circus_state::robotbwl_draw_box( bitmap_ind16 &bitmap, const rectangle &cliprect, int x, int y… in robotbwl_draw_box() 137 void circus_state::robotbwl_draw_scoreboard( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_scoreboard() 162 void circus_state::robotbwl_draw_bowling_alley( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_bowling_alley() 170 void circus_state::robotbwl_draw_ball( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_ball() 180 …ate::screen_update_robotbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robotbwl() 189 void circus_state::crash_draw_car( bitmap_ind16 &bitmap, const rectangle &cliprect ) in crash_draw_car() 199 …_state::screen_update_crash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_crash() [all …]
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H A D | taito_h.cpp | 58 void taitoh_state::syvalion_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in syvalion_draw_sprites() 71 void taitoh_state::recordbr_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int prior… in recordbr_draw_sprites() 87 void taitoh_state::dleague_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int priori… in dleague_draw_sprites() 123 …ate::screen_update_syvalion(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_syvalion() 140 …ate::screen_update_recordbr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_recordbr() 169 …tate::screen_update_dleague(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_dleague()
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H A D | supbtime.cpp | 18 …reen_update_common(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, bool us… in screen_update_common() 41 …ate::screen_update_supbtime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_supbtime() 52 …ate::screen_update_chinatwn(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_chinatwn() 63 …tate::screen_update_tumblep(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tumblep()
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H A D | cninja.cpp | 31 …te::cninjabl_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) in cninjabl_draw_sprites() 129 …state::screen_update_cninja(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninja() 150 …te::screen_update_cninjabl2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl2() 161 …ate::screen_update_cninjabl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl() 185 …tate::screen_update_edrandy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_edrandy() 204 …ate::screen_update_robocop2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robocop2() 254 …tate::screen_update_mutantf(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) in screen_update_mutantf()
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H A D | taitoair.cpp | 58 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_sprites() 67 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int start_offset) in draw_sprites() 95 void taitoair_state::fill_slope(bitmap_ind16 &bitmap, const rectangle &cliprect, u16 header, s32 x1… in fill_slope() 189 void taitoair_state::fill_poly(bitmap_ind16 &bitmap, const rectangle &cliprect, const struct taitoa… in fill_poly() 285 rectangle cliprect; in fb_copy_op() local 305 rectangle cliprect; in fb_erase_op() local 321 rectangle cliprect; in fb_fill_op() local 364 rectangle cliprect; in dsp_flags_w() local 395 …itoair_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update()
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H A D | nmk16.cpp | 289 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u16 *sr… in draw_sprites() 302 void nmk16_state::bg_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect,… in bg_update() 335 void nmk16_state::tx_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in tx_update() 348 …tate::screen_update_macross(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_macross() 357 …ate::screen_update_tharrier(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tharrier() 371 …state::screen_update_strahl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_strahl() 381 …state::screen_update_bjtwin(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_bjtwin() 424 …d afega_state::video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, in video_update() 450 …tate::redhawki_video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in redhawki_video_update() 461 …creen_update_afega(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { vid… in screen_update_afega() [all …]
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H A D | freekick.cpp | 31 void freekick_state::gigas_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in gigas_draw_sprites() 65 void freekick_state::pbillrd_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in pbillrd_draw_sprites() 100 void freekick_state::freekick_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in freekick_draw_sprites() 133 …_state::screen_update_gigas(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_gigas() 140 …tate::screen_update_pbillrd(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_pbillrd() 147 …ate::screen_update_freekick(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_freekick()
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H A D | nitedrvr.cpp | 13 void nitedrvr_state::draw_box(bitmap_ind16 &bitmap, const rectangle &cliprect, int bx, int by, int … in draw_box() 23 void nitedrvr_state::draw_roadway(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_roadway() 36 void nitedrvr_state::draw_tiles(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_tiles() 49 …ate::screen_update_nitedrvr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_nitedrvr()
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H A D | kaneko_tmap.cpp | 194 void kaneko_view2_tilemap_device::prepare(bitmap_ind16 &bitmap, const rectangle &cliprect) { prepar… in prepare() 195 void kaneko_view2_tilemap_device::prepare(bitmap_rgb32 &bitmap, const rectangle &cliprect) { prepar… in prepare() 198 void kaneko_view2_tilemap_device::prepare_common(BitmapClass &bitmap, const rectangle &cliprect) in prepare_common() 240 …ce::render_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap() 241 …ce::render_tilemap(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap() 244 …nder_tilemap_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri) in render_tilemap_common() 250 …render_tilemap_alt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt() 251 …render_tilemap_alt(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt() 254 …_tilemap_alt_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt_common()
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H A D | ninjaw.cpp | 10 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites() 91 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen() 124 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left() 125 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle() 126 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
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H A D | darius.cpp | 41 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites() 85 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen() 106 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left() 107 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle() 108 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
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H A D | lsasquad.cpp | 6 void lsasquad_state::draw_layer( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t *scrollra… in draw_layer() 52 int lsasquad_state::draw_layer_daikaiju( bitmap_ind16 &bitmap, const rectangle &cliprect, int offs,… in draw_layer_daikaiju() 141 void lsasquad_state::drawbg( bitmap_ind16 &bitmap, const rectangle &cliprect, int type ) in drawbg() 160 void lsasquad_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t priorit… in draw_sprites() 199 …ate::screen_update_lsasquad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_lsasquad() 211 …ate::screen_update_daikaiju(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_daikaiju()
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