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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dcircus.cpp63 void circus_state::draw_sprite_collision( bitmap_ind16 &bitmap, const rectangle &cliprect ) in draw_sprite_collision()
95 void circus_state::circus_draw_fg( bitmap_ind16 &bitmap, const rectangle &cliprect ) in circus_draw_fg()
111 …state::screen_update_circus(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_circus()
119 void circus_state::robotbwl_draw_box( bitmap_ind16 &bitmap, const rectangle &cliprect, int x, int y… in robotbwl_draw_box()
137 void circus_state::robotbwl_draw_scoreboard( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_scoreboard()
162 void circus_state::robotbwl_draw_bowling_alley( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_bowling_alley()
170 void circus_state::robotbwl_draw_ball( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_ball()
180 …ate::screen_update_robotbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robotbwl()
189 void circus_state::crash_draw_car( bitmap_ind16 &bitmap, const rectangle &cliprect ) in crash_draw_car()
199 …_state::screen_update_crash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_crash()
[all …]
H A Dtaito_h.cpp58 void taitoh_state::syvalion_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in syvalion_draw_sprites()
71 void taitoh_state::recordbr_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int prior… in recordbr_draw_sprites()
87 void taitoh_state::dleague_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int priori… in dleague_draw_sprites()
123 …ate::screen_update_syvalion(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_syvalion()
140 …ate::screen_update_recordbr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_recordbr()
169 …tate::screen_update_dleague(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_dleague()
H A Dsupbtime.cpp18 …reen_update_common(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, bool us… in screen_update_common()
41 …ate::screen_update_supbtime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_supbtime()
52 …ate::screen_update_chinatwn(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_chinatwn()
63 …tate::screen_update_tumblep(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tumblep()
H A Dcninja.cpp31 …te::cninjabl_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) in cninjabl_draw_sprites()
129 …state::screen_update_cninja(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninja()
150 …te::screen_update_cninjabl2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl2()
161 …ate::screen_update_cninjabl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl()
185 …tate::screen_update_edrandy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_edrandy()
204 …ate::screen_update_robocop2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robocop2()
254 …tate::screen_update_mutantf(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) in screen_update_mutantf()
H A Dtaitoair.cpp58 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_sprites()
67 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int start_offset) in draw_sprites()
95 void taitoair_state::fill_slope(bitmap_ind16 &bitmap, const rectangle &cliprect, u16 header, s32 x1… in fill_slope()
189 void taitoair_state::fill_poly(bitmap_ind16 &bitmap, const rectangle &cliprect, const struct taitoa… in fill_poly()
285 rectangle cliprect; in fb_copy_op() local
305 rectangle cliprect; in fb_erase_op() local
321 rectangle cliprect; in fb_fill_op() local
364 rectangle cliprect; in dsp_flags_w() local
395 …itoair_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update()
H A Dnmk16.cpp289 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u16 *sr… in draw_sprites()
302 void nmk16_state::bg_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect,… in bg_update()
335 void nmk16_state::tx_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in tx_update()
348 …tate::screen_update_macross(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_macross()
357 …ate::screen_update_tharrier(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tharrier()
371 …state::screen_update_strahl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_strahl()
381 …state::screen_update_bjtwin(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_bjtwin()
424 …d afega_state::video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, in video_update()
450 …tate::redhawki_video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in redhawki_video_update()
461 …creen_update_afega(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { vid… in screen_update_afega()
[all …]
H A Dfreekick.cpp31 void freekick_state::gigas_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in gigas_draw_sprites()
65 void freekick_state::pbillrd_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in pbillrd_draw_sprites()
100 void freekick_state::freekick_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in freekick_draw_sprites()
133 …_state::screen_update_gigas(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_gigas()
140 …tate::screen_update_pbillrd(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_pbillrd()
147 …ate::screen_update_freekick(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_freekick()
H A Dnitedrvr.cpp13 void nitedrvr_state::draw_box(bitmap_ind16 &bitmap, const rectangle &cliprect, int bx, int by, int … in draw_box()
23 void nitedrvr_state::draw_roadway(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_roadway()
36 void nitedrvr_state::draw_tiles(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_tiles()
49 …ate::screen_update_nitedrvr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_nitedrvr()
H A Dkaneko_tmap.cpp194 void kaneko_view2_tilemap_device::prepare(bitmap_ind16 &bitmap, const rectangle &cliprect) { prepar… in prepare()
195 void kaneko_view2_tilemap_device::prepare(bitmap_rgb32 &bitmap, const rectangle &cliprect) { prepar… in prepare()
198 void kaneko_view2_tilemap_device::prepare_common(BitmapClass &bitmap, const rectangle &cliprect) in prepare_common()
240 …ce::render_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap()
241 …ce::render_tilemap(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap()
244 …nder_tilemap_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri) in render_tilemap_common()
250 …render_tilemap_alt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt()
251 …render_tilemap_alt(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt()
254 …_tilemap_alt_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt_common()
H A Dninjaw.cpp10 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites()
91 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen()
124 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left()
125 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle()
126 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
H A Ddarius.cpp41 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites()
85 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen()
106 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left()
107 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle()
108 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
H A Dlsasquad.cpp6 void lsasquad_state::draw_layer( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t *scrollra… in draw_layer()
52 int lsasquad_state::draw_layer_daikaiju( bitmap_ind16 &bitmap, const rectangle &cliprect, int offs,… in draw_layer_daikaiju()
141 void lsasquad_state::drawbg( bitmap_ind16 &bitmap, const rectangle &cliprect, int type ) in drawbg()
160 void lsasquad_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t priorit… in draw_sprites()
199 …ate::screen_update_lsasquad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_lsasquad()
211 …ate::screen_update_daikaiju(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_daikaiju()
H A Ddec0.cpp36 …tate::screen_update_hbarrel(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_hbarrel()
59 …ate::screen_update_baddudes(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_baddudes()
113 …tate::screen_update_robocop(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robocop()
132 …tate::screen_update_automat(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_automat()
182 …tate::screen_update_birdtry(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_birdtry()
200 …state::screen_update_slyspy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_slyspy()
221 …ate::screen_update_secretab(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_secretab()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dcircus.cpp63 void circus_state::draw_sprite_collision( bitmap_ind16 &bitmap, const rectangle &cliprect ) in draw_sprite_collision()
95 void circus_state::circus_draw_fg( bitmap_ind16 &bitmap, const rectangle &cliprect ) in circus_draw_fg()
111 …state::screen_update_circus(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_circus()
119 void circus_state::robotbwl_draw_box( bitmap_ind16 &bitmap, const rectangle &cliprect, int x, int y… in robotbwl_draw_box()
137 void circus_state::robotbwl_draw_scoreboard( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_scoreboard()
162 void circus_state::robotbwl_draw_bowling_alley( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_bowling_alley()
170 void circus_state::robotbwl_draw_ball( bitmap_ind16 &bitmap, const rectangle &cliprect ) in robotbwl_draw_ball()
180 …ate::screen_update_robotbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robotbwl()
189 void circus_state::crash_draw_car( bitmap_ind16 &bitmap, const rectangle &cliprect ) in crash_draw_car()
199 …_state::screen_update_crash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_crash()
[all …]
H A Dtaito_h.cpp58 void taitoh_state::syvalion_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in syvalion_draw_sprites()
71 void taitoh_state::recordbr_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int prior… in recordbr_draw_sprites()
87 void taitoh_state::dleague_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int priori… in dleague_draw_sprites()
123 …ate::screen_update_syvalion(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_syvalion()
140 …ate::screen_update_recordbr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_recordbr()
169 …tate::screen_update_dleague(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_dleague()
H A Dsupbtime.cpp18 …reen_update_common(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, bool us… in screen_update_common()
41 …ate::screen_update_supbtime(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_supbtime()
52 …ate::screen_update_chinatwn(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_chinatwn()
63 …tate::screen_update_tumblep(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tumblep()
H A Dcninja.cpp31 …te::cninjabl_draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) in cninjabl_draw_sprites()
129 …state::screen_update_cninja(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninja()
150 …te::screen_update_cninjabl2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl2()
161 …ate::screen_update_cninjabl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_cninjabl()
185 …tate::screen_update_edrandy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_edrandy()
204 …ate::screen_update_robocop2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_robocop2()
254 …tate::screen_update_mutantf(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) in screen_update_mutantf()
H A Dtaitoair.cpp58 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_sprites()
67 int taitoair_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int start_offset) in draw_sprites()
95 void taitoair_state::fill_slope(bitmap_ind16 &bitmap, const rectangle &cliprect, u16 header, s32 x1… in fill_slope()
189 void taitoair_state::fill_poly(bitmap_ind16 &bitmap, const rectangle &cliprect, const struct taitoa… in fill_poly()
285 rectangle cliprect; in fb_copy_op() local
305 rectangle cliprect; in fb_erase_op() local
321 rectangle cliprect; in fb_fill_op() local
364 rectangle cliprect; in dsp_flags_w() local
395 …itoair_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update()
H A Dnmk16.cpp289 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, u16 *sr… in draw_sprites()
302 void nmk16_state::bg_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect,… in bg_update()
335 void nmk16_state::tx_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in tx_update()
348 …tate::screen_update_macross(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_macross()
357 …ate::screen_update_tharrier(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_tharrier()
371 …state::screen_update_strahl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_strahl()
381 …state::screen_update_bjtwin(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_bjtwin()
424 …d afega_state::video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, in video_update()
450 …tate::redhawki_video_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in redhawki_video_update()
461 …creen_update_afega(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { vid… in screen_update_afega()
[all …]
H A Dfreekick.cpp31 void freekick_state::gigas_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in gigas_draw_sprites()
65 void freekick_state::pbillrd_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in pbillrd_draw_sprites()
100 void freekick_state::freekick_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) in freekick_draw_sprites()
133 …_state::screen_update_gigas(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_gigas()
140 …tate::screen_update_pbillrd(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_pbillrd()
147 …ate::screen_update_freekick(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_freekick()
H A Dnitedrvr.cpp13 void nitedrvr_state::draw_box(bitmap_ind16 &bitmap, const rectangle &cliprect, int bx, int by, int … in draw_box()
23 void nitedrvr_state::draw_roadway(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_roadway()
36 void nitedrvr_state::draw_tiles(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_tiles()
49 …ate::screen_update_nitedrvr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_nitedrvr()
H A Dkaneko_tmap.cpp194 void kaneko_view2_tilemap_device::prepare(bitmap_ind16 &bitmap, const rectangle &cliprect) { prepar… in prepare()
195 void kaneko_view2_tilemap_device::prepare(bitmap_rgb32 &bitmap, const rectangle &cliprect) { prepar… in prepare()
198 void kaneko_view2_tilemap_device::prepare_common(BitmapClass &bitmap, const rectangle &cliprect) in prepare_common()
240 …ce::render_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap()
241 …ce::render_tilemap(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap()
244 …nder_tilemap_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri) in render_tilemap_common()
250 …render_tilemap_alt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt()
251 …render_tilemap_alt(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt()
254 …_tilemap_alt_common(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri… in render_tilemap_alt_common()
H A Dninjaw.cpp10 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites()
91 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen()
124 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left()
125 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle()
126 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
H A Ddarius.cpp41 …tate::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_o… in draw_sprites()
85 …ate::update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xof… in update_screen()
106 …screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_left()
107 …reen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_middle()
108 …creen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return… in screen_update_right()
H A Dlsasquad.cpp6 void lsasquad_state::draw_layer( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t *scrollra… in draw_layer()
52 int lsasquad_state::draw_layer_daikaiju( bitmap_ind16 &bitmap, const rectangle &cliprect, int offs,… in draw_layer_daikaiju()
141 void lsasquad_state::drawbg( bitmap_ind16 &bitmap, const rectangle &cliprect, int type ) in drawbg()
160 void lsasquad_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, uint8_t priorit… in draw_sprites()
199 …ate::screen_update_lsasquad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_lsasquad()
211 …ate::screen_update_daikaiju(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) in screen_update_daikaiju()

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