/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
H A D | btGImpactBvh.h | 224 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
H A D | btGImpactQuantizedBvh.h | 213 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
H A D | btGImpactBvh.h | 224 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
H A D | btGImpactQuantizedBvh.h | 213 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
H A D | btGImpactBvh.h | 224 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
H A D | btGImpactQuantizedBvh.h | 213 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/core/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
H A D | btGImpactBvh.h | 224 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
H A D | btGImpactQuantizedBvh.h | 213 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
H A D | btGImpactBvh.h | 224 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
H A D | btGImpactQuantizedBvh.h | 213 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/ |
H A D | gim_box_set.h | 279 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB& box, gim_array<GUINT>& collided_results) const in boxQuery() 316 const btTransform& transform, gim_array<GUINT>& collided_results) const in boxQueryTrans() 326 gim_array<GUINT>& collided_results) const in rayQuery()
|
H A D | btGImpactQuantizedBvh.h | 213 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
H A D | btGImpactBvh.h | 224 const btTransform& transform, btAlignedObjectArray<int>& collided_results) const in boxQueryTrans()
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 303 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB & box, gim_array<GUINT> & collided_results) const in boxQuery() 340 const btTransform & transform, gim_array<GUINT> & collided_results) const in boxQueryTrans() 350 gim_array<GUINT> & collided_results) const in rayQuery()
|
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 303 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB & box, gim_array<GUINT> & collided_results) const in boxQuery() 340 const btTransform & transform, gim_array<GUINT> & collided_results) const in boxQueryTrans() 350 gim_array<GUINT> & collided_results) const in rayQuery()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 303 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB & box, gim_array<GUINT> & collided_results) const in boxQuery() 340 const btTransform & transform, gim_array<GUINT> & collided_results) const in boxQueryTrans() 350 gim_array<GUINT> & collided_results) const in rayQuery()
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 303 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB & box, gim_array<GUINT> & collided_results) const in boxQuery() 340 const btTransform & transform, gim_array<GUINT> & collided_results) const in boxQueryTrans() 350 gim_array<GUINT> & collided_results) const in rayQuery()
|
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_box_set.h | 303 SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB & box, gim_array<GUINT> & collided_results) const in boxQuery() 340 const btTransform & transform, gim_array<GUINT> & collided_results) const in boxQueryTrans() 350 gim_array<GUINT> & collided_results) const in rayQuery()
|