Home
last modified time | relevance | path

Searched defs:glDetachObjectARB (Results 1 – 25 of 132) sorted by relevance

123456

/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py65 def glDetachObjectARB(containerObj,attachedObj):pass function
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_objects.py65 def glDetachObjectARB(containerObj,attachedObj):pass function
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_objects.java91 void glDetachObjectARB(@GLhandleARB int containerObj, @GLhandleARB int attachedObj); in glDetachObjectARB() method
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.cpp237 glx::PFNGLDETACHOBJECTARBPROC glx::glDetachObjectARB; member in glx
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.cpp237 glx::PFNGLDETACHOBJECTARBPROC glx::glDetachObjectARB; member in glx
/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/
H A Dglp.h782 COIN_PFNGLDETACHOBJECTARBPROC glDetachObjectARB; member
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/
H A DGLLoader.hpp1113 #define glDetachObjectARB sf_ptrc_glDetachObjectARB macro
/dports/games/spring/spring_98.0/rts/lib/headlessStubs/
H A Dglstub.c160 GLAPI void APIENTRY glDetachObjectARB(GLhandleARB containerObj, GLhandleARB attachedObj) {} in glDetachObjectARB() function
/dports/emulators/mess/mame-mame0226/src/osd/modules/opengl/
H A Dosd_opengl.h366 #define glDetachObjectARB MANGLE(DetachObjectARB) macro
/dports/emulators/mame/mame-mame0226/src/osd/modules/opengl/
H A Dosd_opengl.h366 #define glDetachObjectARB MANGLE(DetachObjectARB) macro
/dports/lang/fpc-source/fpc-3.2.2/packages/univint/src/
H A Dmacglext.pas3509 procedure glDetachObjectARB( containerObj: GLhandleARB; attachedObj: GLhandleARB ); external name '… procedure
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_alias.h544 #define glDetachObjectARB __aglDetachObjectARB macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dgl_mangle.h353 #define glDetachObjectARB MANGLE(DetachObjectARB) macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_alias.h628 #define glDetachObjectARB _al_glDetachObjectARB macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/
H A Dglsym_gl.h1830 #define glDetachObjectARB __rglgen_glDetachObjectARB macro

123456