1 ////////////////////////////////////////////////////////////
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 //    you must not claim that you wrote the original software.
15 //    If you use this software in a product, an acknowledgment
16 //    in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 //    and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
23 ////////////////////////////////////////////////////////////
24 
25 #ifndef SFML_GLLOADER_HPP
26 #define SFML_GLLOADER_HPP
27 
28 #if defined(__glew_h__) || defined(__GLEW_H__)
29 #error Attempt to include auto-generated header after including glew.h
30 #endif
31 #if defined(__gl_h_) || defined(__GL_H__)
32 #error Attempt to include auto-generated header after including gl.h
33 #endif
34 #if defined(__glext_h_) || defined(__GLEXT_H_)
35 #error Attempt to include auto-generated header after including glext.h
36 #endif
37 #if defined(__gltypes_h_)
38 #error Attempt to include auto-generated header after gltypes.h
39 #endif
40 #if defined(__gl_ATI_h_)
41 #error Attempt to include auto-generated header after including glATI.h
42 #endif
43 
44 #define __glew_h__
45 #define __GLEW_H__
46 #define __gl_h_
47 #define __GL_H__
48 #define __glext_h_
49 #define __GLEXT_H_
50 #define __gltypes_h_
51 #define __gl_ATI_h_
52 
53 #ifndef APIENTRY
54     #if defined(__MINGW32__)
55         #ifndef WIN32_LEAN_AND_MEAN
56             #define WIN32_LEAN_AND_MEAN 1
57         #endif
58         #ifndef NOMINMAX
59             #define NOMINMAX
60         #endif
61         #include <windows.h>
62     #elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
63         #ifndef WIN32_LEAN_AND_MEAN
64             #define WIN32_LEAN_AND_MEAN 1
65         #endif
66         #ifndef NOMINMAX
67             #define NOMINMAX
68         #endif
69         #include <windows.h>
70     #else
71         #define APIENTRY
72     #endif
73 #endif // APIENTRY
74 
75 #ifndef GL_FUNCPTR
76     #define GL_REMOVE_FUNCPTR
77     #if defined(_WIN32)
78         #define GL_FUNCPTR APIENTRY
79     #else
80         #define GL_FUNCPTR
81     #endif
82 #endif // GL_FUNCPTR
83 
84 #ifndef GLAPI
85     #define GLAPI extern
86 #endif
87 
88 
89 #include <stddef.h>
90 #ifndef GLEXT_64_TYPES_DEFINED
91 // This code block is duplicated in glxext.h, so must be protected
92 #define GLEXT_64_TYPES_DEFINED
93 // Define int32_t, int64_t, and uint64_t types for UST/MSC
94 // (as used in the GL_EXT_timer_query extension).
95 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
96 #include <inttypes.h>
97 #elif defined(__sun__) || defined(__digital__)
98 #include <inttypes.h>
99 #if defined(__STDC__)
100 #if defined(__arch64__) || defined(_LP64)
101 typedef long int int64_t;
102 typedef unsigned long int uint64_t;
103 #else
104 typedef long long int int64_t;
105 typedef unsigned long long int uint64_t;
106 #endif // __arch64__
107 #endif // __STDC__
108 #elif defined( __VMS ) || defined(__sgi)
109 #include <inttypes.h>
110 #elif defined(__SCO__) || defined(__USLC__)
111 #include <stdint.h>
112 #elif defined(__UNIXOS2__) || defined(__SOL64__)
113 typedef long int int32_t;
114 typedef long long int int64_t;
115 typedef unsigned long long int uint64_t;
116 #elif defined(_WIN32) && defined(__GNUC__)
117 #include <stdint.h>
118 #elif defined(_WIN32)
119 typedef __int32 int32_t;
120 typedef __int64 int64_t;
121 typedef unsigned __int64 uint64_t;
122 #else
123 // Fallback if nothing above works
124 #include <inttypes.h>
125 #endif
126 #endif
127 typedef unsigned int GLenum;
128 typedef unsigned char GLboolean;
129 typedef unsigned int GLbitfield;
130 typedef void GLvoid;
131 typedef signed char GLbyte;
132 typedef short GLshort;
133 typedef int GLint;
134 typedef unsigned char GLubyte;
135 typedef unsigned short GLushort;
136 typedef unsigned int GLuint;
137 typedef int GLsizei;
138 typedef float GLfloat;
139 typedef float GLclampf;
140 typedef double GLdouble;
141 typedef double GLclampd;
142 typedef char GLchar;
143 typedef char GLcharARB;
144 #ifdef __APPLE__
145 typedef void *GLhandleARB;
146 #else
147 typedef unsigned int GLhandleARB;
148 #endif
149 typedef unsigned short GLhalfARB;
150 typedef unsigned short GLhalf;
151 typedef GLint GLfixed;
152 typedef ptrdiff_t GLintptr;
153 typedef ptrdiff_t GLsizeiptr;
154 typedef int64_t GLint64;
155 typedef uint64_t GLuint64;
156 typedef ptrdiff_t GLintptrARB;
157 typedef ptrdiff_t GLsizeiptrARB;
158 typedef int64_t GLint64EXT;
159 typedef uint64_t GLuint64EXT;
160 typedef struct __GLsync *GLsync;
161 struct _cl_context;
162 struct _cl_event;
163 typedef void (APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
164 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
165 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam);
166 typedef unsigned short GLhalfNV;
167 typedef GLintptr GLvdpauSurfaceNV;
168 
169 #ifdef __cplusplus
170 extern "C" {
171 #endif // __cplusplus
172 
173 extern int sfogl_ext_SGIS_texture_edge_clamp;
174 extern int sfogl_ext_EXT_texture_edge_clamp;
175 extern int sfogl_ext_EXT_blend_minmax;
176 extern int sfogl_ext_EXT_blend_subtract;
177 extern int sfogl_ext_ARB_multitexture;
178 extern int sfogl_ext_EXT_blend_func_separate;
179 extern int sfogl_ext_ARB_vertex_buffer_object;
180 extern int sfogl_ext_ARB_shading_language_100;
181 extern int sfogl_ext_ARB_shader_objects;
182 extern int sfogl_ext_ARB_vertex_shader;
183 extern int sfogl_ext_ARB_fragment_shader;
184 extern int sfogl_ext_ARB_texture_non_power_of_two;
185 extern int sfogl_ext_EXT_blend_equation_separate;
186 extern int sfogl_ext_EXT_texture_sRGB;
187 extern int sfogl_ext_EXT_framebuffer_object;
188 extern int sfogl_ext_EXT_packed_depth_stencil;
189 extern int sfogl_ext_EXT_framebuffer_blit;
190 extern int sfogl_ext_EXT_framebuffer_multisample;
191 extern int sfogl_ext_ARB_copy_buffer;
192 extern int sfogl_ext_ARB_geometry_shader4;
193 
194 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
195 
196 #define GL_CLAMP_TO_EDGE_EXT 0x812F
197 
198 #define GL_BLEND_EQUATION_EXT 0x8009
199 #define GL_FUNC_ADD_EXT 0x8006
200 #define GL_MAX_EXT 0x8008
201 #define GL_MIN_EXT 0x8007
202 
203 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
204 #define GL_FUNC_SUBTRACT_EXT 0x800A
205 
206 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
207 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
208 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
209 #define GL_TEXTURE0_ARB 0x84C0
210 #define GL_TEXTURE10_ARB 0x84CA
211 #define GL_TEXTURE11_ARB 0x84CB
212 #define GL_TEXTURE12_ARB 0x84CC
213 #define GL_TEXTURE13_ARB 0x84CD
214 #define GL_TEXTURE14_ARB 0x84CE
215 #define GL_TEXTURE15_ARB 0x84CF
216 #define GL_TEXTURE16_ARB 0x84D0
217 #define GL_TEXTURE17_ARB 0x84D1
218 #define GL_TEXTURE18_ARB 0x84D2
219 #define GL_TEXTURE19_ARB 0x84D3
220 #define GL_TEXTURE1_ARB 0x84C1
221 #define GL_TEXTURE20_ARB 0x84D4
222 #define GL_TEXTURE21_ARB 0x84D5
223 #define GL_TEXTURE22_ARB 0x84D6
224 #define GL_TEXTURE23_ARB 0x84D7
225 #define GL_TEXTURE24_ARB 0x84D8
226 #define GL_TEXTURE25_ARB 0x84D9
227 #define GL_TEXTURE26_ARB 0x84DA
228 #define GL_TEXTURE27_ARB 0x84DB
229 #define GL_TEXTURE28_ARB 0x84DC
230 #define GL_TEXTURE29_ARB 0x84DD
231 #define GL_TEXTURE2_ARB 0x84C2
232 #define GL_TEXTURE30_ARB 0x84DE
233 #define GL_TEXTURE31_ARB 0x84DF
234 #define GL_TEXTURE3_ARB 0x84C3
235 #define GL_TEXTURE4_ARB 0x84C4
236 #define GL_TEXTURE5_ARB 0x84C5
237 #define GL_TEXTURE6_ARB 0x84C6
238 #define GL_TEXTURE7_ARB 0x84C7
239 #define GL_TEXTURE8_ARB 0x84C8
240 #define GL_TEXTURE9_ARB 0x84C9
241 
242 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
243 #define GL_BLEND_DST_RGB_EXT 0x80C8
244 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
245 #define GL_BLEND_SRC_RGB_EXT 0x80C9
246 
247 #define GL_ARRAY_BUFFER_ARB 0x8892
248 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
249 #define GL_BUFFER_ACCESS_ARB 0x88BB
250 #define GL_BUFFER_MAPPED_ARB 0x88BC
251 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
252 #define GL_BUFFER_SIZE_ARB 0x8764
253 #define GL_BUFFER_USAGE_ARB 0x8765
254 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
255 #define GL_DYNAMIC_COPY_ARB 0x88EA
256 #define GL_DYNAMIC_DRAW_ARB 0x88E8
257 #define GL_DYNAMIC_READ_ARB 0x88E9
258 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
259 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
260 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
261 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
262 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
263 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
264 #define GL_READ_ONLY_ARB 0x88B8
265 #define GL_READ_WRITE_ARB 0x88BA
266 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
267 #define GL_STATIC_COPY_ARB 0x88E6
268 #define GL_STATIC_DRAW_ARB 0x88E4
269 #define GL_STATIC_READ_ARB 0x88E5
270 #define GL_STREAM_COPY_ARB 0x88E2
271 #define GL_STREAM_DRAW_ARB 0x88E0
272 #define GL_STREAM_READ_ARB 0x88E1
273 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
274 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
275 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
276 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
277 #define GL_WRITE_ONLY_ARB 0x88B9
278 
279 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
280 
281 #define GL_BOOL_ARB 0x8B56
282 #define GL_BOOL_VEC2_ARB 0x8B57
283 #define GL_BOOL_VEC3_ARB 0x8B58
284 #define GL_BOOL_VEC4_ARB 0x8B59
285 #define GL_FLOAT_MAT2_ARB 0x8B5A
286 #define GL_FLOAT_MAT3_ARB 0x8B5B
287 #define GL_FLOAT_MAT4_ARB 0x8B5C
288 #define GL_FLOAT_VEC2_ARB 0x8B50
289 #define GL_FLOAT_VEC3_ARB 0x8B51
290 #define GL_FLOAT_VEC4_ARB 0x8B52
291 #define GL_INT_VEC2_ARB 0x8B53
292 #define GL_INT_VEC3_ARB 0x8B54
293 #define GL_INT_VEC4_ARB 0x8B55
294 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
295 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
296 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
297 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
298 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
299 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
300 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
301 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
302 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
303 #define GL_OBJECT_TYPE_ARB 0x8B4E
304 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
305 #define GL_PROGRAM_OBJECT_ARB 0x8B40
306 #define GL_SAMPLER_1D_ARB 0x8B5D
307 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
308 #define GL_SAMPLER_2D_ARB 0x8B5E
309 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
310 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
311 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
312 #define GL_SAMPLER_3D_ARB 0x8B5F
313 #define GL_SAMPLER_CUBE_ARB 0x8B60
314 #define GL_SHADER_OBJECT_ARB 0x8B48
315 
316 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
317 #define GL_FLOAT 0x1406
318 // Copied GL_FLOAT_MAT2_ARB From: ARB_shader_objects
319 // Copied GL_FLOAT_MAT3_ARB From: ARB_shader_objects
320 // Copied GL_FLOAT_MAT4_ARB From: ARB_shader_objects
321 // Copied GL_FLOAT_VEC2_ARB From: ARB_shader_objects
322 // Copied GL_FLOAT_VEC3_ARB From: ARB_shader_objects
323 // Copied GL_FLOAT_VEC4_ARB From: ARB_shader_objects
324 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
325 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
326 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
327 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
328 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
329 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
330 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
331 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
332 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
333 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
334 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
335 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
336 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
337 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
338 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
339 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
340 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
341 #define GL_VERTEX_SHADER_ARB 0x8B31
342 
343 #define GL_FRAGMENT_SHADER_ARB 0x8B30
344 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
345 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
346 
347 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
348 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
349 
350 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
351 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
352 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
353 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
354 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
355 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
356 #define GL_COMPRESSED_SRGB_EXT 0x8C48
357 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
358 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
359 #define GL_SLUMINANCE8_EXT 0x8C47
360 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
361 #define GL_SLUMINANCE_EXT 0x8C46
362 #define GL_SRGB8_ALPHA8_EXT 0x8C43
363 #define GL_SRGB8_EXT 0x8C41
364 #define GL_SRGB_ALPHA_EXT 0x8C42
365 #define GL_SRGB_EXT 0x8C40
366 
367 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
368 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
369 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
370 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
371 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
372 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
373 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
374 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
375 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
376 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
377 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
378 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
379 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
380 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
381 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
382 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
383 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
384 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
385 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
386 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
387 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
388 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
389 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
390 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
391 #define GL_FRAMEBUFFER_EXT 0x8D40
392 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
393 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
394 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
395 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
396 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
397 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
398 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
399 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
400 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
401 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
402 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
403 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
404 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
405 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
406 #define GL_RENDERBUFFER_EXT 0x8D41
407 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
408 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
409 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
410 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
411 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
412 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
413 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
414 #define GL_STENCIL_INDEX16_EXT 0x8D49
415 #define GL_STENCIL_INDEX1_EXT 0x8D46
416 #define GL_STENCIL_INDEX4_EXT 0x8D47
417 #define GL_STENCIL_INDEX8_EXT 0x8D48
418 
419 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
420 #define GL_DEPTH_STENCIL_EXT 0x84F9
421 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
422 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
423 
424 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
425 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
426 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
427 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
428 
429 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
430 #define GL_MAX_SAMPLES_EXT 0x8D57
431 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
432 
433 #define GL_COPY_READ_BUFFER 0x8F36
434 #define GL_COPY_WRITE_BUFFER 0x8F37
435 
436 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
437 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
438 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
439 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
440 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
441 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
442 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
443 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
444 #define GL_LINES_ADJACENCY_ARB 0x000A
445 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
446 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
447 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
448 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
449 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
450 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
451 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
452 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
453 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
454 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
455 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
456 
457 #define GL_2D 0x0600
458 #define GL_2_BYTES 0x1407
459 #define GL_3D 0x0601
460 #define GL_3D_COLOR 0x0602
461 #define GL_3D_COLOR_TEXTURE 0x0603
462 #define GL_3_BYTES 0x1408
463 #define GL_4D_COLOR_TEXTURE 0x0604
464 #define GL_4_BYTES 0x1409
465 #define GL_ACCUM 0x0100
466 #define GL_ACCUM_ALPHA_BITS 0x0D5B
467 #define GL_ACCUM_BLUE_BITS 0x0D5A
468 #define GL_ACCUM_BUFFER_BIT 0x00000200
469 #define GL_ACCUM_CLEAR_VALUE 0x0B80
470 #define GL_ACCUM_GREEN_BITS 0x0D59
471 #define GL_ACCUM_RED_BITS 0x0D58
472 #define GL_ADD 0x0104
473 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
474 #define GL_ALPHA 0x1906
475 #define GL_ALPHA12 0x803D
476 #define GL_ALPHA16 0x803E
477 #define GL_ALPHA4 0x803B
478 #define GL_ALPHA8 0x803C
479 #define GL_ALPHA_BIAS 0x0D1D
480 #define GL_ALPHA_BITS 0x0D55
481 #define GL_ALPHA_SCALE 0x0D1C
482 #define GL_ALPHA_TEST 0x0BC0
483 #define GL_ALPHA_TEST_FUNC 0x0BC1
484 #define GL_ALPHA_TEST_REF 0x0BC2
485 #define GL_ALWAYS 0x0207
486 #define GL_AMBIENT 0x1200
487 #define GL_AMBIENT_AND_DIFFUSE 0x1602
488 #define GL_AND 0x1501
489 #define GL_AND_INVERTED 0x1504
490 #define GL_AND_REVERSE 0x1502
491 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
492 #define GL_AUTO_NORMAL 0x0D80
493 #define GL_AUX0 0x0409
494 #define GL_AUX1 0x040A
495 #define GL_AUX2 0x040B
496 #define GL_AUX3 0x040C
497 #define GL_AUX_BUFFERS 0x0C00
498 #define GL_BACK 0x0405
499 #define GL_BACK_LEFT 0x0402
500 #define GL_BACK_RIGHT 0x0403
501 #define GL_BITMAP 0x1A00
502 #define GL_BITMAP_TOKEN 0x0704
503 #define GL_BLEND 0x0BE2
504 #define GL_BLEND_DST 0x0BE0
505 #define GL_BLEND_SRC 0x0BE1
506 #define GL_BLUE 0x1905
507 #define GL_BLUE_BIAS 0x0D1B
508 #define GL_BLUE_BITS 0x0D54
509 #define GL_BLUE_SCALE 0x0D1A
510 #define GL_BYTE 0x1400
511 #define GL_C3F_V3F 0x2A24
512 #define GL_C4F_N3F_V3F 0x2A26
513 #define GL_C4UB_V2F 0x2A22
514 #define GL_C4UB_V3F 0x2A23
515 #define GL_CCW 0x0901
516 #define GL_CLAMP 0x2900
517 #define GL_CLEAR 0x1500
518 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
519 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
520 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
521 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
522 #define GL_CLIP_PLANE0 0x3000
523 #define GL_CLIP_PLANE1 0x3001
524 #define GL_CLIP_PLANE2 0x3002
525 #define GL_CLIP_PLANE3 0x3003
526 #define GL_CLIP_PLANE4 0x3004
527 #define GL_CLIP_PLANE5 0x3005
528 #define GL_COEFF 0x0A00
529 #define GL_COLOR 0x1800
530 #define GL_COLOR_ARRAY 0x8076
531 #define GL_COLOR_ARRAY_POINTER 0x8090
532 #define GL_COLOR_ARRAY_SIZE 0x8081
533 #define GL_COLOR_ARRAY_STRIDE 0x8083
534 #define GL_COLOR_ARRAY_TYPE 0x8082
535 #define GL_COLOR_BUFFER_BIT 0x00004000
536 #define GL_COLOR_CLEAR_VALUE 0x0C22
537 #define GL_COLOR_INDEX 0x1900
538 #define GL_COLOR_INDEXES 0x1603
539 #define GL_COLOR_LOGIC_OP 0x0BF2
540 #define GL_COLOR_MATERIAL 0x0B57
541 #define GL_COLOR_MATERIAL_FACE 0x0B55
542 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
543 #define GL_COLOR_WRITEMASK 0x0C23
544 #define GL_COMPILE 0x1300
545 #define GL_COMPILE_AND_EXECUTE 0x1301
546 #define GL_CONSTANT_ATTENUATION 0x1207
547 #define GL_COPY 0x1503
548 #define GL_COPY_INVERTED 0x150C
549 #define GL_COPY_PIXEL_TOKEN 0x0706
550 #define GL_CULL_FACE 0x0B44
551 #define GL_CULL_FACE_MODE 0x0B45
552 #define GL_CURRENT_BIT 0x00000001
553 #define GL_CURRENT_COLOR 0x0B00
554 #define GL_CURRENT_INDEX 0x0B01
555 #define GL_CURRENT_NORMAL 0x0B02
556 #define GL_CURRENT_RASTER_COLOR 0x0B04
557 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
558 #define GL_CURRENT_RASTER_INDEX 0x0B05
559 #define GL_CURRENT_RASTER_POSITION 0x0B07
560 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
561 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
562 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
563 #define GL_CW 0x0900
564 #define GL_DECAL 0x2101
565 #define GL_DECR 0x1E03
566 #define GL_DEPTH 0x1801
567 #define GL_DEPTH_BIAS 0x0D1F
568 #define GL_DEPTH_BITS 0x0D56
569 #define GL_DEPTH_BUFFER_BIT 0x00000100
570 #define GL_DEPTH_CLEAR_VALUE 0x0B73
571 #define GL_DEPTH_COMPONENT 0x1902
572 #define GL_DEPTH_FUNC 0x0B74
573 #define GL_DEPTH_RANGE 0x0B70
574 #define GL_DEPTH_SCALE 0x0D1E
575 #define GL_DEPTH_TEST 0x0B71
576 #define GL_DEPTH_WRITEMASK 0x0B72
577 #define GL_DIFFUSE 0x1201
578 #define GL_DITHER 0x0BD0
579 #define GL_DOMAIN 0x0A02
580 #define GL_DONT_CARE 0x1100
581 #define GL_DOUBLE 0x140A
582 #define GL_DOUBLEBUFFER 0x0C32
583 #define GL_DRAW_BUFFER 0x0C01
584 #define GL_DRAW_PIXEL_TOKEN 0x0705
585 #define GL_DST_ALPHA 0x0304
586 #define GL_DST_COLOR 0x0306
587 #define GL_EDGE_FLAG 0x0B43
588 #define GL_EDGE_FLAG_ARRAY 0x8079
589 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
590 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
591 #define GL_EMISSION 0x1600
592 #define GL_ENABLE_BIT 0x00002000
593 #define GL_EQUAL 0x0202
594 #define GL_EQUIV 0x1509
595 #define GL_EVAL_BIT 0x00010000
596 #define GL_EXP 0x0800
597 #define GL_EXP2 0x0801
598 #define GL_EXTENSIONS 0x1F03
599 #define GL_EYE_LINEAR 0x2400
600 #define GL_EYE_PLANE 0x2502
601 #define GL_FALSE 0
602 #define GL_FASTEST 0x1101
603 #define GL_FEEDBACK 0x1C01
604 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
605 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
606 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
607 #define GL_FILL 0x1B02
608 #define GL_FLAT 0x1D00
609 // Copied GL_FLOAT From: ARB_vertex_shader
610 #define GL_FOG 0x0B60
611 #define GL_FOG_BIT 0x00000080
612 #define GL_FOG_COLOR 0x0B66
613 #define GL_FOG_DENSITY 0x0B62
614 #define GL_FOG_END 0x0B64
615 #define GL_FOG_HINT 0x0C54
616 #define GL_FOG_INDEX 0x0B61
617 #define GL_FOG_MODE 0x0B65
618 #define GL_FOG_START 0x0B63
619 #define GL_FRONT 0x0404
620 #define GL_FRONT_AND_BACK 0x0408
621 #define GL_FRONT_FACE 0x0B46
622 #define GL_FRONT_LEFT 0x0400
623 #define GL_FRONT_RIGHT 0x0401
624 #define GL_GEQUAL 0x0206
625 #define GL_GREATER 0x0204
626 #define GL_GREEN 0x1904
627 #define GL_GREEN_BIAS 0x0D19
628 #define GL_GREEN_BITS 0x0D53
629 #define GL_GREEN_SCALE 0x0D18
630 #define GL_HINT_BIT 0x00008000
631 #define GL_INCR 0x1E02
632 #define GL_INDEX_ARRAY 0x8077
633 #define GL_INDEX_ARRAY_POINTER 0x8091
634 #define GL_INDEX_ARRAY_STRIDE 0x8086
635 #define GL_INDEX_ARRAY_TYPE 0x8085
636 #define GL_INDEX_BITS 0x0D51
637 #define GL_INDEX_CLEAR_VALUE 0x0C20
638 #define GL_INDEX_LOGIC_OP 0x0BF1
639 #define GL_INDEX_MODE 0x0C30
640 #define GL_INDEX_OFFSET 0x0D13
641 #define GL_INDEX_SHIFT 0x0D12
642 #define GL_INDEX_WRITEMASK 0x0C21
643 #define GL_INT 0x1404
644 #define GL_INTENSITY 0x8049
645 #define GL_INTENSITY12 0x804C
646 #define GL_INTENSITY16 0x804D
647 #define GL_INTENSITY4 0x804A
648 #define GL_INTENSITY8 0x804B
649 #define GL_INVALID_ENUM 0x0500
650 #define GL_INVALID_OPERATION 0x0502
651 #define GL_INVALID_VALUE 0x0501
652 #define GL_INVERT 0x150A
653 #define GL_KEEP 0x1E00
654 #define GL_LEFT 0x0406
655 #define GL_LEQUAL 0x0203
656 #define GL_LESS 0x0201
657 #define GL_LIGHT0 0x4000
658 #define GL_LIGHT1 0x4001
659 #define GL_LIGHT2 0x4002
660 #define GL_LIGHT3 0x4003
661 #define GL_LIGHT4 0x4004
662 #define GL_LIGHT5 0x4005
663 #define GL_LIGHT6 0x4006
664 #define GL_LIGHT7 0x4007
665 #define GL_LIGHTING 0x0B50
666 #define GL_LIGHTING_BIT 0x00000040
667 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
668 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
669 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
670 #define GL_LINE 0x1B01
671 #define GL_LINEAR 0x2601
672 #define GL_LINEAR_ATTENUATION 0x1208
673 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
674 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
675 #define GL_LINES 0x0001
676 #define GL_LINE_BIT 0x00000004
677 #define GL_LINE_LOOP 0x0002
678 #define GL_LINE_RESET_TOKEN 0x0707
679 #define GL_LINE_SMOOTH 0x0B20
680 #define GL_LINE_SMOOTH_HINT 0x0C52
681 #define GL_LINE_STIPPLE 0x0B24
682 #define GL_LINE_STIPPLE_PATTERN 0x0B25
683 #define GL_LINE_STIPPLE_REPEAT 0x0B26
684 #define GL_LINE_STRIP 0x0003
685 #define GL_LINE_TOKEN 0x0702
686 #define GL_LINE_WIDTH 0x0B21
687 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
688 #define GL_LINE_WIDTH_RANGE 0x0B22
689 #define GL_LIST_BASE 0x0B32
690 #define GL_LIST_BIT 0x00020000
691 #define GL_LIST_INDEX 0x0B33
692 #define GL_LIST_MODE 0x0B30
693 #define GL_LOAD 0x0101
694 #define GL_LOGIC_OP 0x0BF1
695 #define GL_LOGIC_OP_MODE 0x0BF0
696 #define GL_LUMINANCE 0x1909
697 #define GL_LUMINANCE12 0x8041
698 #define GL_LUMINANCE12_ALPHA12 0x8047
699 #define GL_LUMINANCE12_ALPHA4 0x8046
700 #define GL_LUMINANCE16 0x8042
701 #define GL_LUMINANCE16_ALPHA16 0x8048
702 #define GL_LUMINANCE4 0x803F
703 #define GL_LUMINANCE4_ALPHA4 0x8043
704 #define GL_LUMINANCE6_ALPHA2 0x8044
705 #define GL_LUMINANCE8 0x8040
706 #define GL_LUMINANCE8_ALPHA8 0x8045
707 #define GL_LUMINANCE_ALPHA 0x190A
708 #define GL_MAP1_COLOR_4 0x0D90
709 #define GL_MAP1_GRID_DOMAIN 0x0DD0
710 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
711 #define GL_MAP1_INDEX 0x0D91
712 #define GL_MAP1_NORMAL 0x0D92
713 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
714 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
715 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
716 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
717 #define GL_MAP1_VERTEX_3 0x0D97
718 #define GL_MAP1_VERTEX_4 0x0D98
719 #define GL_MAP2_COLOR_4 0x0DB0
720 #define GL_MAP2_GRID_DOMAIN 0x0DD2
721 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
722 #define GL_MAP2_INDEX 0x0DB1
723 #define GL_MAP2_NORMAL 0x0DB2
724 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
725 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
726 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
727 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
728 #define GL_MAP2_VERTEX_3 0x0DB7
729 #define GL_MAP2_VERTEX_4 0x0DB8
730 #define GL_MAP_COLOR 0x0D10
731 #define GL_MAP_STENCIL 0x0D11
732 #define GL_MATRIX_MODE 0x0BA0
733 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
734 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
735 #define GL_MAX_CLIP_PLANES 0x0D32
736 #define GL_MAX_EVAL_ORDER 0x0D30
737 #define GL_MAX_LIGHTS 0x0D31
738 #define GL_MAX_LIST_NESTING 0x0B31
739 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
740 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
741 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
742 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
743 #define GL_MAX_TEXTURE_SIZE 0x0D33
744 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
745 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
746 #define GL_MODELVIEW 0x1700
747 #define GL_MODELVIEW_MATRIX 0x0BA6
748 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
749 #define GL_MODULATE 0x2100
750 #define GL_MULT 0x0103
751 #define GL_N3F_V3F 0x2A25
752 #define GL_NAME_STACK_DEPTH 0x0D70
753 #define GL_NAND 0x150E
754 #define GL_NEAREST 0x2600
755 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
756 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
757 #define GL_NEVER 0x0200
758 #define GL_NICEST 0x1102
759 #define GL_NONE 0
760 #define GL_NOOP 0x1505
761 #define GL_NOR 0x1508
762 #define GL_NORMALIZE 0x0BA1
763 #define GL_NORMAL_ARRAY 0x8075
764 #define GL_NORMAL_ARRAY_POINTER 0x808F
765 #define GL_NORMAL_ARRAY_STRIDE 0x807F
766 #define GL_NORMAL_ARRAY_TYPE 0x807E
767 #define GL_NOTEQUAL 0x0205
768 #define GL_NO_ERROR 0
769 #define GL_OBJECT_LINEAR 0x2401
770 #define GL_OBJECT_PLANE 0x2501
771 #define GL_ONE 1
772 #define GL_ONE_MINUS_DST_ALPHA 0x0305
773 #define GL_ONE_MINUS_DST_COLOR 0x0307
774 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
775 #define GL_ONE_MINUS_SRC_COLOR 0x0301
776 #define GL_OR 0x1507
777 #define GL_ORDER 0x0A01
778 #define GL_OR_INVERTED 0x150D
779 #define GL_OR_REVERSE 0x150B
780 #define GL_OUT_OF_MEMORY 0x0505
781 #define GL_PACK_ALIGNMENT 0x0D05
782 #define GL_PACK_LSB_FIRST 0x0D01
783 #define GL_PACK_ROW_LENGTH 0x0D02
784 #define GL_PACK_SKIP_PIXELS 0x0D04
785 #define GL_PACK_SKIP_ROWS 0x0D03
786 #define GL_PACK_SWAP_BYTES 0x0D00
787 #define GL_PASS_THROUGH_TOKEN 0x0700
788 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
789 #define GL_PIXEL_MAP_A_TO_A 0x0C79
790 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
791 #define GL_PIXEL_MAP_B_TO_B 0x0C78
792 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
793 #define GL_PIXEL_MAP_G_TO_G 0x0C77
794 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
795 #define GL_PIXEL_MAP_I_TO_A 0x0C75
796 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
797 #define GL_PIXEL_MAP_I_TO_B 0x0C74
798 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
799 #define GL_PIXEL_MAP_I_TO_G 0x0C73
800 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
801 #define GL_PIXEL_MAP_I_TO_I 0x0C70
802 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
803 #define GL_PIXEL_MAP_I_TO_R 0x0C72
804 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
805 #define GL_PIXEL_MAP_R_TO_R 0x0C76
806 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
807 #define GL_PIXEL_MAP_S_TO_S 0x0C71
808 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
809 #define GL_PIXEL_MODE_BIT 0x00000020
810 #define GL_POINT 0x1B00
811 #define GL_POINTS 0x0000
812 #define GL_POINT_BIT 0x00000002
813 #define GL_POINT_SIZE 0x0B11
814 #define GL_POINT_SIZE_GRANULARITY 0x0B13
815 #define GL_POINT_SIZE_RANGE 0x0B12
816 #define GL_POINT_SMOOTH 0x0B10
817 #define GL_POINT_SMOOTH_HINT 0x0C51
818 #define GL_POINT_TOKEN 0x0701
819 #define GL_POLYGON 0x0009
820 #define GL_POLYGON_BIT 0x00000008
821 #define GL_POLYGON_MODE 0x0B40
822 #define GL_POLYGON_OFFSET_FACTOR 0x8038
823 #define GL_POLYGON_OFFSET_FILL 0x8037
824 #define GL_POLYGON_OFFSET_LINE 0x2A02
825 #define GL_POLYGON_OFFSET_POINT 0x2A01
826 #define GL_POLYGON_OFFSET_UNITS 0x2A00
827 #define GL_POLYGON_SMOOTH 0x0B41
828 #define GL_POLYGON_SMOOTH_HINT 0x0C53
829 #define GL_POLYGON_STIPPLE 0x0B42
830 #define GL_POLYGON_STIPPLE_BIT 0x00000010
831 #define GL_POLYGON_TOKEN 0x0703
832 #define GL_POSITION 0x1203
833 #define GL_PROJECTION 0x1701
834 #define GL_PROJECTION_MATRIX 0x0BA7
835 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
836 #define GL_PROXY_TEXTURE_1D 0x8063
837 #define GL_PROXY_TEXTURE_2D 0x8064
838 #define GL_Q 0x2003
839 #define GL_QUADRATIC_ATTENUATION 0x1209
840 #define GL_QUADS 0x0007
841 #define GL_QUAD_STRIP 0x0008
842 #define GL_R 0x2002
843 #define GL_R3_G3_B2 0x2A10
844 #define GL_READ_BUFFER 0x0C02
845 #define GL_RED 0x1903
846 #define GL_RED_BIAS 0x0D15
847 #define GL_RED_BITS 0x0D52
848 #define GL_RED_SCALE 0x0D14
849 #define GL_RENDER 0x1C00
850 #define GL_RENDERER 0x1F01
851 #define GL_RENDER_MODE 0x0C40
852 #define GL_REPEAT 0x2901
853 #define GL_REPLACE 0x1E01
854 #define GL_RETURN 0x0102
855 #define GL_RGB 0x1907
856 #define GL_RGB10 0x8052
857 #define GL_RGB10_A2 0x8059
858 #define GL_RGB12 0x8053
859 #define GL_RGB16 0x8054
860 #define GL_RGB4 0x804F
861 #define GL_RGB5 0x8050
862 #define GL_RGB5_A1 0x8057
863 #define GL_RGB8 0x8051
864 #define GL_RGBA 0x1908
865 #define GL_RGBA12 0x805A
866 #define GL_RGBA16 0x805B
867 #define GL_RGBA2 0x8055
868 #define GL_RGBA4 0x8056
869 #define GL_RGBA8 0x8058
870 #define GL_RGBA_MODE 0x0C31
871 #define GL_RIGHT 0x0407
872 #define GL_S 0x2000
873 #define GL_SCISSOR_BIT 0x00080000
874 #define GL_SCISSOR_BOX 0x0C10
875 #define GL_SCISSOR_TEST 0x0C11
876 #define GL_SELECT 0x1C02
877 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
878 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
879 #define GL_SET 0x150F
880 #define GL_SHADE_MODEL 0x0B54
881 #define GL_SHININESS 0x1601
882 #define GL_SHORT 0x1402
883 #define GL_SMOOTH 0x1D01
884 #define GL_SPECULAR 0x1202
885 #define GL_SPHERE_MAP 0x2402
886 #define GL_SPOT_CUTOFF 0x1206
887 #define GL_SPOT_DIRECTION 0x1204
888 #define GL_SPOT_EXPONENT 0x1205
889 #define GL_SRC_ALPHA 0x0302
890 #define GL_SRC_ALPHA_SATURATE 0x0308
891 #define GL_SRC_COLOR 0x0300
892 #define GL_STACK_OVERFLOW 0x0503
893 #define GL_STACK_UNDERFLOW 0x0504
894 #define GL_STENCIL 0x1802
895 #define GL_STENCIL_BITS 0x0D57
896 #define GL_STENCIL_BUFFER_BIT 0x00000400
897 #define GL_STENCIL_CLEAR_VALUE 0x0B91
898 #define GL_STENCIL_FAIL 0x0B94
899 #define GL_STENCIL_FUNC 0x0B92
900 #define GL_STENCIL_INDEX 0x1901
901 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
902 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
903 #define GL_STENCIL_REF 0x0B97
904 #define GL_STENCIL_TEST 0x0B90
905 #define GL_STENCIL_VALUE_MASK 0x0B93
906 #define GL_STENCIL_WRITEMASK 0x0B98
907 #define GL_STEREO 0x0C33
908 #define GL_SUBPIXEL_BITS 0x0D50
909 #define GL_T 0x2001
910 #define GL_T2F_C3F_V3F 0x2A2A
911 #define GL_T2F_C4F_N3F_V3F 0x2A2C
912 #define GL_T2F_C4UB_V3F 0x2A29
913 #define GL_T2F_N3F_V3F 0x2A2B
914 #define GL_T2F_V3F 0x2A27
915 #define GL_T4F_C4F_N3F_V4F 0x2A2D
916 #define GL_T4F_V4F 0x2A28
917 #define GL_TEXTURE 0x1702
918 #define GL_TEXTURE_1D 0x0DE0
919 #define GL_TEXTURE_2D 0x0DE1
920 #define GL_TEXTURE_ALPHA_SIZE 0x805F
921 #define GL_TEXTURE_BINDING_1D 0x8068
922 #define GL_TEXTURE_BINDING_2D 0x8069
923 #define GL_TEXTURE_BIT 0x00040000
924 #define GL_TEXTURE_BLUE_SIZE 0x805E
925 #define GL_TEXTURE_BORDER 0x1005
926 #define GL_TEXTURE_BORDER_COLOR 0x1004
927 #define GL_TEXTURE_COMPONENTS 0x1003
928 #define GL_TEXTURE_COORD_ARRAY 0x8078
929 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
930 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
931 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
932 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
933 #define GL_TEXTURE_ENV 0x2300
934 #define GL_TEXTURE_ENV_COLOR 0x2201
935 #define GL_TEXTURE_ENV_MODE 0x2200
936 #define GL_TEXTURE_GEN_MODE 0x2500
937 #define GL_TEXTURE_GEN_Q 0x0C63
938 #define GL_TEXTURE_GEN_R 0x0C62
939 #define GL_TEXTURE_GEN_S 0x0C60
940 #define GL_TEXTURE_GEN_T 0x0C61
941 #define GL_TEXTURE_GREEN_SIZE 0x805D
942 #define GL_TEXTURE_HEIGHT 0x1001
943 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
944 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
945 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
946 #define GL_TEXTURE_MAG_FILTER 0x2800
947 #define GL_TEXTURE_MATRIX 0x0BA8
948 #define GL_TEXTURE_MIN_FILTER 0x2801
949 #define GL_TEXTURE_PRIORITY 0x8066
950 #define GL_TEXTURE_RED_SIZE 0x805C
951 #define GL_TEXTURE_RESIDENT 0x8067
952 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
953 #define GL_TEXTURE_WIDTH 0x1000
954 #define GL_TEXTURE_WRAP_S 0x2802
955 #define GL_TEXTURE_WRAP_T 0x2803
956 #define GL_TRANSFORM_BIT 0x00001000
957 #define GL_TRIANGLES 0x0004
958 #define GL_TRIANGLE_FAN 0x0006
959 #define GL_TRIANGLE_STRIP 0x0005
960 #define GL_TRUE 1
961 #define GL_UNPACK_ALIGNMENT 0x0CF5
962 #define GL_UNPACK_LSB_FIRST 0x0CF1
963 #define GL_UNPACK_ROW_LENGTH 0x0CF2
964 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
965 #define GL_UNPACK_SKIP_ROWS 0x0CF3
966 #define GL_UNPACK_SWAP_BYTES 0x0CF0
967 #define GL_UNSIGNED_BYTE 0x1401
968 #define GL_UNSIGNED_INT 0x1405
969 #define GL_UNSIGNED_SHORT 0x1403
970 #define GL_V2F 0x2A20
971 #define GL_V3F 0x2A21
972 #define GL_VENDOR 0x1F00
973 #define GL_VERSION 0x1F02
974 #define GL_VERTEX_ARRAY 0x8074
975 #define GL_VERTEX_ARRAY_POINTER 0x808E
976 #define GL_VERTEX_ARRAY_SIZE 0x807A
977 #define GL_VERTEX_ARRAY_STRIDE 0x807C
978 #define GL_VERTEX_ARRAY_TYPE 0x807B
979 #define GL_VIEWPORT 0x0BA2
980 #define GL_VIEWPORT_BIT 0x00000800
981 #define GL_XOR 0x1506
982 #define GL_ZERO 0
983 #define GL_ZOOM_X 0x0D16
984 #define GL_ZOOM_Y 0x0D17
985 
986 
987 
988 #ifndef GL_EXT_blend_minmax
989 #define GL_EXT_blend_minmax 1
990 extern void (GL_FUNCPTR *sf_ptrc_glBlendEquationEXT)(GLenum);
991 #define glBlendEquationEXT sf_ptrc_glBlendEquationEXT
992 #endif // GL_EXT_blend_minmax
993 
994 
995 #ifndef GL_ARB_multitexture
996 #define GL_ARB_multitexture 1
997 extern void (GL_FUNCPTR *sf_ptrc_glActiveTextureARB)(GLenum);
998 #define glActiveTextureARB sf_ptrc_glActiveTextureARB
999 extern void (GL_FUNCPTR *sf_ptrc_glClientActiveTextureARB)(GLenum);
1000 #define glClientActiveTextureARB sf_ptrc_glClientActiveTextureARB
1001 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1dARB)(GLenum, GLdouble);
1002 #define glMultiTexCoord1dARB sf_ptrc_glMultiTexCoord1dARB
1003 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1dvARB)(GLenum, const GLdouble*);
1004 #define glMultiTexCoord1dvARB sf_ptrc_glMultiTexCoord1dvARB
1005 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1fARB)(GLenum, GLfloat);
1006 #define glMultiTexCoord1fARB sf_ptrc_glMultiTexCoord1fARB
1007 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1fvARB)(GLenum, const GLfloat*);
1008 #define glMultiTexCoord1fvARB sf_ptrc_glMultiTexCoord1fvARB
1009 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1iARB)(GLenum, GLint);
1010 #define glMultiTexCoord1iARB sf_ptrc_glMultiTexCoord1iARB
1011 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1ivARB)(GLenum, const GLint*);
1012 #define glMultiTexCoord1ivARB sf_ptrc_glMultiTexCoord1ivARB
1013 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1sARB)(GLenum, GLshort);
1014 #define glMultiTexCoord1sARB sf_ptrc_glMultiTexCoord1sARB
1015 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord1svARB)(GLenum, const GLshort*);
1016 #define glMultiTexCoord1svARB sf_ptrc_glMultiTexCoord1svARB
1017 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2dARB)(GLenum, GLdouble, GLdouble);
1018 #define glMultiTexCoord2dARB sf_ptrc_glMultiTexCoord2dARB
1019 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2dvARB)(GLenum, const GLdouble*);
1020 #define glMultiTexCoord2dvARB sf_ptrc_glMultiTexCoord2dvARB
1021 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
1022 #define glMultiTexCoord2fARB sf_ptrc_glMultiTexCoord2fARB
1023 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2fvARB)(GLenum, const GLfloat*);
1024 #define glMultiTexCoord2fvARB sf_ptrc_glMultiTexCoord2fvARB
1025 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2iARB)(GLenum, GLint, GLint);
1026 #define glMultiTexCoord2iARB sf_ptrc_glMultiTexCoord2iARB
1027 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2ivARB)(GLenum, const GLint*);
1028 #define glMultiTexCoord2ivARB sf_ptrc_glMultiTexCoord2ivARB
1029 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2sARB)(GLenum, GLshort, GLshort);
1030 #define glMultiTexCoord2sARB sf_ptrc_glMultiTexCoord2sARB
1031 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord2svARB)(GLenum, const GLshort*);
1032 #define glMultiTexCoord2svARB sf_ptrc_glMultiTexCoord2svARB
1033 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble);
1034 #define glMultiTexCoord3dARB sf_ptrc_glMultiTexCoord3dARB
1035 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3dvARB)(GLenum, const GLdouble*);
1036 #define glMultiTexCoord3dvARB sf_ptrc_glMultiTexCoord3dvARB
1037 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
1038 #define glMultiTexCoord3fARB sf_ptrc_glMultiTexCoord3fARB
1039 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3fvARB)(GLenum, const GLfloat*);
1040 #define glMultiTexCoord3fvARB sf_ptrc_glMultiTexCoord3fvARB
1041 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3iARB)(GLenum, GLint, GLint, GLint);
1042 #define glMultiTexCoord3iARB sf_ptrc_glMultiTexCoord3iARB
1043 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3ivARB)(GLenum, const GLint*);
1044 #define glMultiTexCoord3ivARB sf_ptrc_glMultiTexCoord3ivARB
1045 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort);
1046 #define glMultiTexCoord3sARB sf_ptrc_glMultiTexCoord3sARB
1047 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord3svARB)(GLenum, const GLshort*);
1048 #define glMultiTexCoord3svARB sf_ptrc_glMultiTexCoord3svARB
1049 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
1050 #define glMultiTexCoord4dARB sf_ptrc_glMultiTexCoord4dARB
1051 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4dvARB)(GLenum, const GLdouble*);
1052 #define glMultiTexCoord4dvARB sf_ptrc_glMultiTexCoord4dvARB
1053 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
1054 #define glMultiTexCoord4fARB sf_ptrc_glMultiTexCoord4fARB
1055 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4fvARB)(GLenum, const GLfloat*);
1056 #define glMultiTexCoord4fvARB sf_ptrc_glMultiTexCoord4fvARB
1057 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint);
1058 #define glMultiTexCoord4iARB sf_ptrc_glMultiTexCoord4iARB
1059 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4ivARB)(GLenum, const GLint*);
1060 #define glMultiTexCoord4ivARB sf_ptrc_glMultiTexCoord4ivARB
1061 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
1062 #define glMultiTexCoord4sARB sf_ptrc_glMultiTexCoord4sARB
1063 extern void (GL_FUNCPTR *sf_ptrc_glMultiTexCoord4svARB)(GLenum, const GLshort*);
1064 #define glMultiTexCoord4svARB sf_ptrc_glMultiTexCoord4svARB
1065 #endif // GL_ARB_multitexture
1066 
1067 #ifndef GL_EXT_blend_func_separate
1068 #define GL_EXT_blend_func_separate 1
1069 extern void (GL_FUNCPTR *sf_ptrc_glBlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum);
1070 #define glBlendFuncSeparateEXT sf_ptrc_glBlendFuncSeparateEXT
1071 #endif // GL_EXT_blend_func_separate
1072 
1073 #ifndef GL_ARB_vertex_buffer_object
1074 #define GL_ARB_vertex_buffer_object 1
1075 extern void (GL_FUNCPTR *sf_ptrc_glBindBufferARB)(GLenum, GLuint);
1076 #define glBindBufferARB sf_ptrc_glBindBufferARB
1077 extern void (GL_FUNCPTR *sf_ptrc_glBufferDataARB)(GLenum, GLsizeiptrARB, const void*, GLenum);
1078 #define glBufferDataARB sf_ptrc_glBufferDataARB
1079 extern void (GL_FUNCPTR *sf_ptrc_glBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const void*);
1080 #define glBufferSubDataARB sf_ptrc_glBufferSubDataARB
1081 extern void (GL_FUNCPTR *sf_ptrc_glDeleteBuffersARB)(GLsizei, const GLuint*);
1082 #define glDeleteBuffersARB sf_ptrc_glDeleteBuffersARB
1083 extern void (GL_FUNCPTR *sf_ptrc_glGenBuffersARB)(GLsizei, GLuint*);
1084 #define glGenBuffersARB sf_ptrc_glGenBuffersARB
1085 extern void (GL_FUNCPTR *sf_ptrc_glGetBufferParameterivARB)(GLenum, GLenum, GLint*);
1086 #define glGetBufferParameterivARB sf_ptrc_glGetBufferParameterivARB
1087 extern void (GL_FUNCPTR *sf_ptrc_glGetBufferPointervARB)(GLenum, GLenum, void**);
1088 #define glGetBufferPointervARB sf_ptrc_glGetBufferPointervARB
1089 extern void (GL_FUNCPTR *sf_ptrc_glGetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, void*);
1090 #define glGetBufferSubDataARB sf_ptrc_glGetBufferSubDataARB
1091 extern GLboolean (GL_FUNCPTR *sf_ptrc_glIsBufferARB)(GLuint);
1092 #define glIsBufferARB sf_ptrc_glIsBufferARB
1093 extern void* (GL_FUNCPTR *sf_ptrc_glMapBufferARB)(GLenum, GLenum);
1094 #define glMapBufferARB sf_ptrc_glMapBufferARB
1095 extern GLboolean (GL_FUNCPTR *sf_ptrc_glUnmapBufferARB)(GLenum);
1096 #define glUnmapBufferARB sf_ptrc_glUnmapBufferARB
1097 #endif // GL_ARB_vertex_buffer_object
1098 
1099 
1100 #ifndef GL_ARB_shader_objects
1101 #define GL_ARB_shader_objects 1
1102 extern void (GL_FUNCPTR *sf_ptrc_glAttachObjectARB)(GLhandleARB, GLhandleARB);
1103 #define glAttachObjectARB sf_ptrc_glAttachObjectARB
1104 extern void (GL_FUNCPTR *sf_ptrc_glCompileShaderARB)(GLhandleARB);
1105 #define glCompileShaderARB sf_ptrc_glCompileShaderARB
1106 extern GLhandleARB (GL_FUNCPTR *sf_ptrc_glCreateProgramObjectARB)();
1107 #define glCreateProgramObjectARB sf_ptrc_glCreateProgramObjectARB
1108 extern GLhandleARB (GL_FUNCPTR *sf_ptrc_glCreateShaderObjectARB)(GLenum);
1109 #define glCreateShaderObjectARB sf_ptrc_glCreateShaderObjectARB
1110 extern void (GL_FUNCPTR *sf_ptrc_glDeleteObjectARB)(GLhandleARB);
1111 #define glDeleteObjectARB sf_ptrc_glDeleteObjectARB
1112 extern void (GL_FUNCPTR *sf_ptrc_glDetachObjectARB)(GLhandleARB, GLhandleARB);
1113 #define glDetachObjectARB sf_ptrc_glDetachObjectARB
1114 extern void (GL_FUNCPTR *sf_ptrc_glGetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*);
1115 #define glGetActiveUniformARB sf_ptrc_glGetActiveUniformARB
1116 extern void (GL_FUNCPTR *sf_ptrc_glGetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei*, GLhandleARB*);
1117 #define glGetAttachedObjectsARB sf_ptrc_glGetAttachedObjectsARB
1118 extern GLhandleARB (GL_FUNCPTR *sf_ptrc_glGetHandleARB)(GLenum);
1119 #define glGetHandleARB sf_ptrc_glGetHandleARB
1120 extern void (GL_FUNCPTR *sf_ptrc_glGetInfoLogARB)(GLhandleARB, GLsizei, GLsizei*, GLcharARB*);
1121 #define glGetInfoLogARB sf_ptrc_glGetInfoLogARB
1122 extern void (GL_FUNCPTR *sf_ptrc_glGetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat*);
1123 #define glGetObjectParameterfvARB sf_ptrc_glGetObjectParameterfvARB
1124 extern void (GL_FUNCPTR *sf_ptrc_glGetObjectParameterivARB)(GLhandleARB, GLenum, GLint*);
1125 #define glGetObjectParameterivARB sf_ptrc_glGetObjectParameterivARB
1126 extern void (GL_FUNCPTR *sf_ptrc_glGetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei*, GLcharARB*);
1127 #define glGetShaderSourceARB sf_ptrc_glGetShaderSourceARB
1128 extern GLint (GL_FUNCPTR *sf_ptrc_glGetUniformLocationARB)(GLhandleARB, const GLcharARB*);
1129 #define glGetUniformLocationARB sf_ptrc_glGetUniformLocationARB
1130 extern void (GL_FUNCPTR *sf_ptrc_glGetUniformfvARB)(GLhandleARB, GLint, GLfloat*);
1131 #define glGetUniformfvARB sf_ptrc_glGetUniformfvARB
1132 extern void (GL_FUNCPTR *sf_ptrc_glGetUniformivARB)(GLhandleARB, GLint, GLint*);
1133 #define glGetUniformivARB sf_ptrc_glGetUniformivARB
1134 extern void (GL_FUNCPTR *sf_ptrc_glLinkProgramARB)(GLhandleARB);
1135 #define glLinkProgramARB sf_ptrc_glLinkProgramARB
1136 extern void (GL_FUNCPTR *sf_ptrc_glShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB**, const GLint*);
1137 #define glShaderSourceARB sf_ptrc_glShaderSourceARB
1138 extern void (GL_FUNCPTR *sf_ptrc_glUniform1fARB)(GLint, GLfloat);
1139 #define glUniform1fARB sf_ptrc_glUniform1fARB
1140 extern void (GL_FUNCPTR *sf_ptrc_glUniform1fvARB)(GLint, GLsizei, const GLfloat*);
1141 #define glUniform1fvARB sf_ptrc_glUniform1fvARB
1142 extern void (GL_FUNCPTR *sf_ptrc_glUniform1iARB)(GLint, GLint);
1143 #define glUniform1iARB sf_ptrc_glUniform1iARB
1144 extern void (GL_FUNCPTR *sf_ptrc_glUniform1ivARB)(GLint, GLsizei, const GLint*);
1145 #define glUniform1ivARB sf_ptrc_glUniform1ivARB
1146 extern void (GL_FUNCPTR *sf_ptrc_glUniform2fARB)(GLint, GLfloat, GLfloat);
1147 #define glUniform2fARB sf_ptrc_glUniform2fARB
1148 extern void (GL_FUNCPTR *sf_ptrc_glUniform2fvARB)(GLint, GLsizei, const GLfloat*);
1149 #define glUniform2fvARB sf_ptrc_glUniform2fvARB
1150 extern void (GL_FUNCPTR *sf_ptrc_glUniform2iARB)(GLint, GLint, GLint);
1151 #define glUniform2iARB sf_ptrc_glUniform2iARB
1152 extern void (GL_FUNCPTR *sf_ptrc_glUniform2ivARB)(GLint, GLsizei, const GLint*);
1153 #define glUniform2ivARB sf_ptrc_glUniform2ivARB
1154 extern void (GL_FUNCPTR *sf_ptrc_glUniform3fARB)(GLint, GLfloat, GLfloat, GLfloat);
1155 #define glUniform3fARB sf_ptrc_glUniform3fARB
1156 extern void (GL_FUNCPTR *sf_ptrc_glUniform3fvARB)(GLint, GLsizei, const GLfloat*);
1157 #define glUniform3fvARB sf_ptrc_glUniform3fvARB
1158 extern void (GL_FUNCPTR *sf_ptrc_glUniform3iARB)(GLint, GLint, GLint, GLint);
1159 #define glUniform3iARB sf_ptrc_glUniform3iARB
1160 extern void (GL_FUNCPTR *sf_ptrc_glUniform3ivARB)(GLint, GLsizei, const GLint*);
1161 #define glUniform3ivARB sf_ptrc_glUniform3ivARB
1162 extern void (GL_FUNCPTR *sf_ptrc_glUniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
1163 #define glUniform4fARB sf_ptrc_glUniform4fARB
1164 extern void (GL_FUNCPTR *sf_ptrc_glUniform4fvARB)(GLint, GLsizei, const GLfloat*);
1165 #define glUniform4fvARB sf_ptrc_glUniform4fvARB
1166 extern void (GL_FUNCPTR *sf_ptrc_glUniform4iARB)(GLint, GLint, GLint, GLint, GLint);
1167 #define glUniform4iARB sf_ptrc_glUniform4iARB
1168 extern void (GL_FUNCPTR *sf_ptrc_glUniform4ivARB)(GLint, GLsizei, const GLint*);
1169 #define glUniform4ivARB sf_ptrc_glUniform4ivARB
1170 extern void (GL_FUNCPTR *sf_ptrc_glUniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat*);
1171 #define glUniformMatrix2fvARB sf_ptrc_glUniformMatrix2fvARB
1172 extern void (GL_FUNCPTR *sf_ptrc_glUniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat*);
1173 #define glUniformMatrix3fvARB sf_ptrc_glUniformMatrix3fvARB
1174 extern void (GL_FUNCPTR *sf_ptrc_glUniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat*);
1175 #define glUniformMatrix4fvARB sf_ptrc_glUniformMatrix4fvARB
1176 extern void (GL_FUNCPTR *sf_ptrc_glUseProgramObjectARB)(GLhandleARB);
1177 #define glUseProgramObjectARB sf_ptrc_glUseProgramObjectARB
1178 extern void (GL_FUNCPTR *sf_ptrc_glValidateProgramARB)(GLhandleARB);
1179 #define glValidateProgramARB sf_ptrc_glValidateProgramARB
1180 #endif // GL_ARB_shader_objects
1181 
1182 #ifndef GL_ARB_vertex_shader
1183 #define GL_ARB_vertex_shader 1
1184 extern void (GL_FUNCPTR *sf_ptrc_glBindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB*);
1185 #define glBindAttribLocationARB sf_ptrc_glBindAttribLocationARB
1186 extern void (GL_FUNCPTR *sf_ptrc_glDisableVertexAttribArrayARB)(GLuint);
1187 #define glDisableVertexAttribArrayARB sf_ptrc_glDisableVertexAttribArrayARB
1188 extern void (GL_FUNCPTR *sf_ptrc_glEnableVertexAttribArrayARB)(GLuint);
1189 #define glEnableVertexAttribArrayARB sf_ptrc_glEnableVertexAttribArrayARB
1190 extern void (GL_FUNCPTR *sf_ptrc_glGetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, GLcharARB*);
1191 #define glGetActiveAttribARB sf_ptrc_glGetActiveAttribARB
1192 extern GLint (GL_FUNCPTR *sf_ptrc_glGetAttribLocationARB)(GLhandleARB, const GLcharARB*);
1193 #define glGetAttribLocationARB sf_ptrc_glGetAttribLocationARB
1194 extern void (GL_FUNCPTR *sf_ptrc_glGetVertexAttribPointervARB)(GLuint, GLenum, void**);
1195 #define glGetVertexAttribPointervARB sf_ptrc_glGetVertexAttribPointervARB
1196 extern void (GL_FUNCPTR *sf_ptrc_glGetVertexAttribdvARB)(GLuint, GLenum, GLdouble*);
1197 #define glGetVertexAttribdvARB sf_ptrc_glGetVertexAttribdvARB
1198 extern void (GL_FUNCPTR *sf_ptrc_glGetVertexAttribfvARB)(GLuint, GLenum, GLfloat*);
1199 #define glGetVertexAttribfvARB sf_ptrc_glGetVertexAttribfvARB
1200 extern void (GL_FUNCPTR *sf_ptrc_glGetVertexAttribivARB)(GLuint, GLenum, GLint*);
1201 #define glGetVertexAttribivARB sf_ptrc_glGetVertexAttribivARB
1202 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib1dARB)(GLuint, GLdouble);
1203 #define glVertexAttrib1dARB sf_ptrc_glVertexAttrib1dARB
1204 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib1dvARB)(GLuint, const GLdouble*);
1205 #define glVertexAttrib1dvARB sf_ptrc_glVertexAttrib1dvARB
1206 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib1fARB)(GLuint, GLfloat);
1207 #define glVertexAttrib1fARB sf_ptrc_glVertexAttrib1fARB
1208 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib1fvARB)(GLuint, const GLfloat*);
1209 #define glVertexAttrib1fvARB sf_ptrc_glVertexAttrib1fvARB
1210 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib1sARB)(GLuint, GLshort);
1211 #define glVertexAttrib1sARB sf_ptrc_glVertexAttrib1sARB
1212 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib1svARB)(GLuint, const GLshort*);
1213 #define glVertexAttrib1svARB sf_ptrc_glVertexAttrib1svARB
1214 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib2dARB)(GLuint, GLdouble, GLdouble);
1215 #define glVertexAttrib2dARB sf_ptrc_glVertexAttrib2dARB
1216 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib2dvARB)(GLuint, const GLdouble*);
1217 #define glVertexAttrib2dvARB sf_ptrc_glVertexAttrib2dvARB
1218 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib2fARB)(GLuint, GLfloat, GLfloat);
1219 #define glVertexAttrib2fARB sf_ptrc_glVertexAttrib2fARB
1220 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib2fvARB)(GLuint, const GLfloat*);
1221 #define glVertexAttrib2fvARB sf_ptrc_glVertexAttrib2fvARB
1222 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib2sARB)(GLuint, GLshort, GLshort);
1223 #define glVertexAttrib2sARB sf_ptrc_glVertexAttrib2sARB
1224 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib2svARB)(GLuint, const GLshort*);
1225 #define glVertexAttrib2svARB sf_ptrc_glVertexAttrib2svARB
1226 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble);
1227 #define glVertexAttrib3dARB sf_ptrc_glVertexAttrib3dARB
1228 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib3dvARB)(GLuint, const GLdouble*);
1229 #define glVertexAttrib3dvARB sf_ptrc_glVertexAttrib3dvARB
1230 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat);
1231 #define glVertexAttrib3fARB sf_ptrc_glVertexAttrib3fARB
1232 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib3fvARB)(GLuint, const GLfloat*);
1233 #define glVertexAttrib3fvARB sf_ptrc_glVertexAttrib3fvARB
1234 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort);
1235 #define glVertexAttrib3sARB sf_ptrc_glVertexAttrib3sARB
1236 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib3svARB)(GLuint, const GLshort*);
1237 #define glVertexAttrib3svARB sf_ptrc_glVertexAttrib3svARB
1238 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NbvARB)(GLuint, const GLbyte*);
1239 #define glVertexAttrib4NbvARB sf_ptrc_glVertexAttrib4NbvARB
1240 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NivARB)(GLuint, const GLint*);
1241 #define glVertexAttrib4NivARB sf_ptrc_glVertexAttrib4NivARB
1242 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NsvARB)(GLuint, const GLshort*);
1243 #define glVertexAttrib4NsvARB sf_ptrc_glVertexAttrib4NsvARB
1244 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
1245 #define glVertexAttrib4NubARB sf_ptrc_glVertexAttrib4NubARB
1246 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NubvARB)(GLuint, const GLubyte*);
1247 #define glVertexAttrib4NubvARB sf_ptrc_glVertexAttrib4NubvARB
1248 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NuivARB)(GLuint, const GLuint*);
1249 #define glVertexAttrib4NuivARB sf_ptrc_glVertexAttrib4NuivARB
1250 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4NusvARB)(GLuint, const GLushort*);
1251 #define glVertexAttrib4NusvARB sf_ptrc_glVertexAttrib4NusvARB
1252 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4bvARB)(GLuint, const GLbyte*);
1253 #define glVertexAttrib4bvARB sf_ptrc_glVertexAttrib4bvARB
1254 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
1255 #define glVertexAttrib4dARB sf_ptrc_glVertexAttrib4dARB
1256 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4dvARB)(GLuint, const GLdouble*);
1257 #define glVertexAttrib4dvARB sf_ptrc_glVertexAttrib4dvARB
1258 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
1259 #define glVertexAttrib4fARB sf_ptrc_glVertexAttrib4fARB
1260 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4fvARB)(GLuint, const GLfloat*);
1261 #define glVertexAttrib4fvARB sf_ptrc_glVertexAttrib4fvARB
1262 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4ivARB)(GLuint, const GLint*);
1263 #define glVertexAttrib4ivARB sf_ptrc_glVertexAttrib4ivARB
1264 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort);
1265 #define glVertexAttrib4sARB sf_ptrc_glVertexAttrib4sARB
1266 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4svARB)(GLuint, const GLshort*);
1267 #define glVertexAttrib4svARB sf_ptrc_glVertexAttrib4svARB
1268 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4ubvARB)(GLuint, const GLubyte*);
1269 #define glVertexAttrib4ubvARB sf_ptrc_glVertexAttrib4ubvARB
1270 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4uivARB)(GLuint, const GLuint*);
1271 #define glVertexAttrib4uivARB sf_ptrc_glVertexAttrib4uivARB
1272 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttrib4usvARB)(GLuint, const GLushort*);
1273 #define glVertexAttrib4usvARB sf_ptrc_glVertexAttrib4usvARB
1274 extern void (GL_FUNCPTR *sf_ptrc_glVertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const void*);
1275 #define glVertexAttribPointerARB sf_ptrc_glVertexAttribPointerARB
1276 #endif // GL_ARB_vertex_shader
1277 
1278 
1279 
1280 #ifndef GL_EXT_blend_equation_separate
1281 #define GL_EXT_blend_equation_separate 1
1282 extern void (GL_FUNCPTR *sf_ptrc_glBlendEquationSeparateEXT)(GLenum, GLenum);
1283 #define glBlendEquationSeparateEXT sf_ptrc_glBlendEquationSeparateEXT
1284 #endif // GL_EXT_blend_equation_separate
1285 
1286 
1287 #ifndef GL_EXT_framebuffer_object
1288 #define GL_EXT_framebuffer_object 1
1289 extern void (GL_FUNCPTR *sf_ptrc_glBindFramebufferEXT)(GLenum, GLuint);
1290 #define glBindFramebufferEXT sf_ptrc_glBindFramebufferEXT
1291 extern void (GL_FUNCPTR *sf_ptrc_glBindRenderbufferEXT)(GLenum, GLuint);
1292 #define glBindRenderbufferEXT sf_ptrc_glBindRenderbufferEXT
1293 extern GLenum (GL_FUNCPTR *sf_ptrc_glCheckFramebufferStatusEXT)(GLenum);
1294 #define glCheckFramebufferStatusEXT sf_ptrc_glCheckFramebufferStatusEXT
1295 extern void (GL_FUNCPTR *sf_ptrc_glDeleteFramebuffersEXT)(GLsizei, const GLuint*);
1296 #define glDeleteFramebuffersEXT sf_ptrc_glDeleteFramebuffersEXT
1297 extern void (GL_FUNCPTR *sf_ptrc_glDeleteRenderbuffersEXT)(GLsizei, const GLuint*);
1298 #define glDeleteRenderbuffersEXT sf_ptrc_glDeleteRenderbuffersEXT
1299 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint);
1300 #define glFramebufferRenderbufferEXT sf_ptrc_glFramebufferRenderbufferEXT
1301 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint);
1302 #define glFramebufferTexture1DEXT sf_ptrc_glFramebufferTexture1DEXT
1303 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint);
1304 #define glFramebufferTexture2DEXT sf_ptrc_glFramebufferTexture2DEXT
1305 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
1306 #define glFramebufferTexture3DEXT sf_ptrc_glFramebufferTexture3DEXT
1307 extern void (GL_FUNCPTR *sf_ptrc_glGenFramebuffersEXT)(GLsizei, GLuint*);
1308 #define glGenFramebuffersEXT sf_ptrc_glGenFramebuffersEXT
1309 extern void (GL_FUNCPTR *sf_ptrc_glGenRenderbuffersEXT)(GLsizei, GLuint*);
1310 #define glGenRenderbuffersEXT sf_ptrc_glGenRenderbuffersEXT
1311 extern void (GL_FUNCPTR *sf_ptrc_glGenerateMipmapEXT)(GLenum);
1312 #define glGenerateMipmapEXT sf_ptrc_glGenerateMipmapEXT
1313 extern void (GL_FUNCPTR *sf_ptrc_glGetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint*);
1314 #define glGetFramebufferAttachmentParameterivEXT sf_ptrc_glGetFramebufferAttachmentParameterivEXT
1315 extern void (GL_FUNCPTR *sf_ptrc_glGetRenderbufferParameterivEXT)(GLenum, GLenum, GLint*);
1316 #define glGetRenderbufferParameterivEXT sf_ptrc_glGetRenderbufferParameterivEXT
1317 extern GLboolean (GL_FUNCPTR *sf_ptrc_glIsFramebufferEXT)(GLuint);
1318 #define glIsFramebufferEXT sf_ptrc_glIsFramebufferEXT
1319 extern GLboolean (GL_FUNCPTR *sf_ptrc_glIsRenderbufferEXT)(GLuint);
1320 #define glIsRenderbufferEXT sf_ptrc_glIsRenderbufferEXT
1321 extern void (GL_FUNCPTR *sf_ptrc_glRenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei);
1322 #define glRenderbufferStorageEXT sf_ptrc_glRenderbufferStorageEXT
1323 #endif // GL_EXT_framebuffer_object
1324 
1325 
1326 #ifndef GL_EXT_framebuffer_blit
1327 #define GL_EXT_framebuffer_blit 1
1328 extern void (GL_FUNCPTR *sf_ptrc_glBlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
1329 #define glBlitFramebufferEXT sf_ptrc_glBlitFramebufferEXT
1330 #endif // GL_EXT_framebuffer_blit
1331 
1332 #ifndef GL_EXT_framebuffer_multisample
1333 #define GL_EXT_framebuffer_multisample 1
1334 extern void (GL_FUNCPTR *sf_ptrc_glRenderbufferStorageMultisampleEXT)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
1335 #define glRenderbufferStorageMultisampleEXT sf_ptrc_glRenderbufferStorageMultisampleEXT
1336 #endif // GL_EXT_framebuffer_multisample
1337 
1338 #ifndef GL_ARB_copy_buffer
1339 #define GL_ARB_copy_buffer 1
1340 extern void (GL_FUNCPTR *sf_ptrc_glCopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr);
1341 #define glCopyBufferSubData sf_ptrc_glCopyBufferSubData
1342 #endif // GL_ARB_copy_buffer
1343 
1344 #ifndef GL_ARB_geometry_shader4
1345 #define GL_ARB_geometry_shader4 1
1346 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferTextureARB)(GLenum, GLenum, GLuint, GLint);
1347 #define glFramebufferTextureARB sf_ptrc_glFramebufferTextureARB
1348 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum);
1349 #define glFramebufferTextureFaceARB sf_ptrc_glFramebufferTextureFaceARB
1350 extern void (GL_FUNCPTR *sf_ptrc_glFramebufferTextureLayerARB)(GLenum, GLenum, GLuint, GLint, GLint);
1351 #define glFramebufferTextureLayerARB sf_ptrc_glFramebufferTextureLayerARB
1352 extern void (GL_FUNCPTR *sf_ptrc_glProgramParameteriARB)(GLuint, GLenum, GLint);
1353 #define glProgramParameteriARB sf_ptrc_glProgramParameteriARB
1354 #endif // GL_ARB_geometry_shader4
1355 
1356 GLAPI void APIENTRY glAccum(GLenum, GLfloat);
1357 GLAPI void APIENTRY glAlphaFunc(GLenum, GLfloat);
1358 GLAPI void APIENTRY glBegin(GLenum);
1359 GLAPI void APIENTRY glBitmap(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte*);
1360 GLAPI void APIENTRY glBlendFunc(GLenum, GLenum);
1361 GLAPI void APIENTRY glCallList(GLuint);
1362 GLAPI void APIENTRY glCallLists(GLsizei, GLenum, const void*);
1363 GLAPI void APIENTRY glClear(GLbitfield);
1364 GLAPI void APIENTRY glClearAccum(GLfloat, GLfloat, GLfloat, GLfloat);
1365 GLAPI void APIENTRY glClearColor(GLfloat, GLfloat, GLfloat, GLfloat);
1366 GLAPI void APIENTRY glClearDepth(GLdouble);
1367 GLAPI void APIENTRY glClearIndex(GLfloat);
1368 GLAPI void APIENTRY glClearStencil(GLint);
1369 GLAPI void APIENTRY glClipPlane(GLenum, const GLdouble*);
1370 GLAPI void APIENTRY glColor3b(GLbyte, GLbyte, GLbyte);
1371 GLAPI void APIENTRY glColor3bv(const GLbyte*);
1372 GLAPI void APIENTRY glColor3d(GLdouble, GLdouble, GLdouble);
1373 GLAPI void APIENTRY glColor3dv(const GLdouble*);
1374 GLAPI void APIENTRY glColor3f(GLfloat, GLfloat, GLfloat);
1375 GLAPI void APIENTRY glColor3fv(const GLfloat*);
1376 GLAPI void APIENTRY glColor3i(GLint, GLint, GLint);
1377 GLAPI void APIENTRY glColor3iv(const GLint*);
1378 GLAPI void APIENTRY glColor3s(GLshort, GLshort, GLshort);
1379 GLAPI void APIENTRY glColor3sv(const GLshort*);
1380 GLAPI void APIENTRY glColor3ub(GLubyte, GLubyte, GLubyte);
1381 GLAPI void APIENTRY glColor3ubv(const GLubyte*);
1382 GLAPI void APIENTRY glColor3ui(GLuint, GLuint, GLuint);
1383 GLAPI void APIENTRY glColor3uiv(const GLuint*);
1384 GLAPI void APIENTRY glColor3us(GLushort, GLushort, GLushort);
1385 GLAPI void APIENTRY glColor3usv(const GLushort*);
1386 GLAPI void APIENTRY glColor4b(GLbyte, GLbyte, GLbyte, GLbyte);
1387 GLAPI void APIENTRY glColor4bv(const GLbyte*);
1388 GLAPI void APIENTRY glColor4d(GLdouble, GLdouble, GLdouble, GLdouble);
1389 GLAPI void APIENTRY glColor4dv(const GLdouble*);
1390 GLAPI void APIENTRY glColor4f(GLfloat, GLfloat, GLfloat, GLfloat);
1391 GLAPI void APIENTRY glColor4fv(const GLfloat*);
1392 GLAPI void APIENTRY glColor4i(GLint, GLint, GLint, GLint);
1393 GLAPI void APIENTRY glColor4iv(const GLint*);
1394 GLAPI void APIENTRY glColor4s(GLshort, GLshort, GLshort, GLshort);
1395 GLAPI void APIENTRY glColor4sv(const GLshort*);
1396 GLAPI void APIENTRY glColor4ub(GLubyte, GLubyte, GLubyte, GLubyte);
1397 GLAPI void APIENTRY glColor4ubv(const GLubyte*);
1398 GLAPI void APIENTRY glColor4ui(GLuint, GLuint, GLuint, GLuint);
1399 GLAPI void APIENTRY glColor4uiv(const GLuint*);
1400 GLAPI void APIENTRY glColor4us(GLushort, GLushort, GLushort, GLushort);
1401 GLAPI void APIENTRY glColor4usv(const GLushort*);
1402 GLAPI void APIENTRY glColorMask(GLboolean, GLboolean, GLboolean, GLboolean);
1403 GLAPI void APIENTRY glColorMaterial(GLenum, GLenum);
1404 GLAPI void APIENTRY glCopyPixels(GLint, GLint, GLsizei, GLsizei, GLenum);
1405 GLAPI void APIENTRY glCullFace(GLenum);
1406 GLAPI void APIENTRY glDeleteLists(GLuint, GLsizei);
1407 GLAPI void APIENTRY glDepthFunc(GLenum);
1408 GLAPI void APIENTRY glDepthMask(GLboolean);
1409 GLAPI void APIENTRY glDepthRange(GLdouble, GLdouble);
1410 GLAPI void APIENTRY glDisable(GLenum);
1411 GLAPI void APIENTRY glDrawBuffer(GLenum);
1412 GLAPI void APIENTRY glDrawPixels(GLsizei, GLsizei, GLenum, GLenum, const void*);
1413 GLAPI void APIENTRY glEdgeFlag(GLboolean);
1414 GLAPI void APIENTRY glEdgeFlagv(const GLboolean*);
1415 GLAPI void APIENTRY glEnable(GLenum);
1416 GLAPI void APIENTRY glEnd();
1417 GLAPI void APIENTRY glEndList();
1418 GLAPI void APIENTRY glEvalCoord1d(GLdouble);
1419 GLAPI void APIENTRY glEvalCoord1dv(const GLdouble*);
1420 GLAPI void APIENTRY glEvalCoord1f(GLfloat);
1421 GLAPI void APIENTRY glEvalCoord1fv(const GLfloat*);
1422 GLAPI void APIENTRY glEvalCoord2d(GLdouble, GLdouble);
1423 GLAPI void APIENTRY glEvalCoord2dv(const GLdouble*);
1424 GLAPI void APIENTRY glEvalCoord2f(GLfloat, GLfloat);
1425 GLAPI void APIENTRY glEvalCoord2fv(const GLfloat*);
1426 GLAPI void APIENTRY glEvalMesh1(GLenum, GLint, GLint);
1427 GLAPI void APIENTRY glEvalMesh2(GLenum, GLint, GLint, GLint, GLint);
1428 GLAPI void APIENTRY glEvalPoint1(GLint);
1429 GLAPI void APIENTRY glEvalPoint2(GLint, GLint);
1430 GLAPI void APIENTRY glFeedbackBuffer(GLsizei, GLenum, GLfloat*);
1431 GLAPI void APIENTRY glFinish();
1432 GLAPI void APIENTRY glFlush();
1433 GLAPI void APIENTRY glFogf(GLenum, GLfloat);
1434 GLAPI void APIENTRY glFogfv(GLenum, const GLfloat*);
1435 GLAPI void APIENTRY glFogi(GLenum, GLint);
1436 GLAPI void APIENTRY glFogiv(GLenum, const GLint*);
1437 GLAPI void APIENTRY glFrontFace(GLenum);
1438 GLAPI void APIENTRY glFrustum(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
1439 GLAPI GLuint APIENTRY glGenLists(GLsizei);
1440 GLAPI void APIENTRY glGetBooleanv(GLenum, GLboolean*);
1441 GLAPI void APIENTRY glGetClipPlane(GLenum, GLdouble*);
1442 GLAPI void APIENTRY glGetDoublev(GLenum, GLdouble*);
1443 GLAPI GLenum APIENTRY glGetError();
1444 GLAPI void APIENTRY glGetFloatv(GLenum, GLfloat*);
1445 GLAPI void APIENTRY glGetIntegerv(GLenum, GLint*);
1446 GLAPI void APIENTRY glGetLightfv(GLenum, GLenum, GLfloat*);
1447 GLAPI void APIENTRY glGetLightiv(GLenum, GLenum, GLint*);
1448 GLAPI void APIENTRY glGetMapdv(GLenum, GLenum, GLdouble*);
1449 GLAPI void APIENTRY glGetMapfv(GLenum, GLenum, GLfloat*);
1450 GLAPI void APIENTRY glGetMapiv(GLenum, GLenum, GLint*);
1451 GLAPI void APIENTRY glGetMaterialfv(GLenum, GLenum, GLfloat*);
1452 GLAPI void APIENTRY glGetMaterialiv(GLenum, GLenum, GLint*);
1453 GLAPI void APIENTRY glGetPixelMapfv(GLenum, GLfloat*);
1454 GLAPI void APIENTRY glGetPixelMapuiv(GLenum, GLuint*);
1455 GLAPI void APIENTRY glGetPixelMapusv(GLenum, GLushort*);
1456 GLAPI void APIENTRY glGetPolygonStipple(GLubyte*);
1457 GLAPI const GLubyte* APIENTRY glGetString(GLenum);
1458 GLAPI void APIENTRY glGetTexEnvfv(GLenum, GLenum, GLfloat*);
1459 GLAPI void APIENTRY glGetTexEnviv(GLenum, GLenum, GLint*);
1460 GLAPI void APIENTRY glGetTexGendv(GLenum, GLenum, GLdouble*);
1461 GLAPI void APIENTRY glGetTexGenfv(GLenum, GLenum, GLfloat*);
1462 GLAPI void APIENTRY glGetTexGeniv(GLenum, GLenum, GLint*);
1463 GLAPI void APIENTRY glGetTexImage(GLenum, GLint, GLenum, GLenum, void*);
1464 GLAPI void APIENTRY glGetTexLevelParameterfv(GLenum, GLint, GLenum, GLfloat*);
1465 GLAPI void APIENTRY glGetTexLevelParameteriv(GLenum, GLint, GLenum, GLint*);
1466 GLAPI void APIENTRY glGetTexParameterfv(GLenum, GLenum, GLfloat*);
1467 GLAPI void APIENTRY glGetTexParameteriv(GLenum, GLenum, GLint*);
1468 GLAPI void APIENTRY glHint(GLenum, GLenum);
1469 GLAPI void APIENTRY glIndexMask(GLuint);
1470 GLAPI void APIENTRY glIndexd(GLdouble);
1471 GLAPI void APIENTRY glIndexdv(const GLdouble*);
1472 GLAPI void APIENTRY glIndexf(GLfloat);
1473 GLAPI void APIENTRY glIndexfv(const GLfloat*);
1474 GLAPI void APIENTRY glIndexi(GLint);
1475 GLAPI void APIENTRY glIndexiv(const GLint*);
1476 GLAPI void APIENTRY glIndexs(GLshort);
1477 GLAPI void APIENTRY glIndexsv(const GLshort*);
1478 GLAPI void APIENTRY glInitNames();
1479 GLAPI GLboolean APIENTRY glIsEnabled(GLenum);
1480 GLAPI GLboolean APIENTRY glIsList(GLuint);
1481 GLAPI void APIENTRY glLightModelf(GLenum, GLfloat);
1482 GLAPI void APIENTRY glLightModelfv(GLenum, const GLfloat*);
1483 GLAPI void APIENTRY glLightModeli(GLenum, GLint);
1484 GLAPI void APIENTRY glLightModeliv(GLenum, const GLint*);
1485 GLAPI void APIENTRY glLightf(GLenum, GLenum, GLfloat);
1486 GLAPI void APIENTRY glLightfv(GLenum, GLenum, const GLfloat*);
1487 GLAPI void APIENTRY glLighti(GLenum, GLenum, GLint);
1488 GLAPI void APIENTRY glLightiv(GLenum, GLenum, const GLint*);
1489 GLAPI void APIENTRY glLineStipple(GLint, GLushort);
1490 GLAPI void APIENTRY glLineWidth(GLfloat);
1491 GLAPI void APIENTRY glListBase(GLuint);
1492 GLAPI void APIENTRY glLoadIdentity();
1493 GLAPI void APIENTRY glLoadMatrixd(const GLdouble*);
1494 GLAPI void APIENTRY glLoadMatrixf(const GLfloat*);
1495 GLAPI void APIENTRY glLoadName(GLuint);
1496 GLAPI void APIENTRY glLogicOp(GLenum);
1497 GLAPI void APIENTRY glMap1d(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble*);
1498 GLAPI void APIENTRY glMap1f(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat*);
1499 GLAPI void APIENTRY glMap2d(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble*);
1500 GLAPI void APIENTRY glMap2f(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat*);
1501 GLAPI void APIENTRY glMapGrid1d(GLint, GLdouble, GLdouble);
1502 GLAPI void APIENTRY glMapGrid1f(GLint, GLfloat, GLfloat);
1503 GLAPI void APIENTRY glMapGrid2d(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
1504 GLAPI void APIENTRY glMapGrid2f(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
1505 GLAPI void APIENTRY glMaterialf(GLenum, GLenum, GLfloat);
1506 GLAPI void APIENTRY glMaterialfv(GLenum, GLenum, const GLfloat*);
1507 GLAPI void APIENTRY glMateriali(GLenum, GLenum, GLint);
1508 GLAPI void APIENTRY glMaterialiv(GLenum, GLenum, const GLint*);
1509 GLAPI void APIENTRY glMatrixMode(GLenum);
1510 GLAPI void APIENTRY glMultMatrixd(const GLdouble*);
1511 GLAPI void APIENTRY glMultMatrixf(const GLfloat*);
1512 GLAPI void APIENTRY glNewList(GLuint, GLenum);
1513 GLAPI void APIENTRY glNormal3b(GLbyte, GLbyte, GLbyte);
1514 GLAPI void APIENTRY glNormal3bv(const GLbyte*);
1515 GLAPI void APIENTRY glNormal3d(GLdouble, GLdouble, GLdouble);
1516 GLAPI void APIENTRY glNormal3dv(const GLdouble*);
1517 GLAPI void APIENTRY glNormal3f(GLfloat, GLfloat, GLfloat);
1518 GLAPI void APIENTRY glNormal3fv(const GLfloat*);
1519 GLAPI void APIENTRY glNormal3i(GLint, GLint, GLint);
1520 GLAPI void APIENTRY glNormal3iv(const GLint*);
1521 GLAPI void APIENTRY glNormal3s(GLshort, GLshort, GLshort);
1522 GLAPI void APIENTRY glNormal3sv(const GLshort*);
1523 GLAPI void APIENTRY glOrtho(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
1524 GLAPI void APIENTRY glPassThrough(GLfloat);
1525 GLAPI void APIENTRY glPixelMapfv(GLenum, GLsizei, const GLfloat*);
1526 GLAPI void APIENTRY glPixelMapuiv(GLenum, GLsizei, const GLuint*);
1527 GLAPI void APIENTRY glPixelMapusv(GLenum, GLsizei, const GLushort*);
1528 GLAPI void APIENTRY glPixelStoref(GLenum, GLfloat);
1529 GLAPI void APIENTRY glPixelStorei(GLenum, GLint);
1530 GLAPI void APIENTRY glPixelTransferf(GLenum, GLfloat);
1531 GLAPI void APIENTRY glPixelTransferi(GLenum, GLint);
1532 GLAPI void APIENTRY glPixelZoom(GLfloat, GLfloat);
1533 GLAPI void APIENTRY glPointSize(GLfloat);
1534 GLAPI void APIENTRY glPolygonMode(GLenum, GLenum);
1535 GLAPI void APIENTRY glPolygonStipple(const GLubyte*);
1536 GLAPI void APIENTRY glPopAttrib();
1537 GLAPI void APIENTRY glPopMatrix();
1538 GLAPI void APIENTRY glPopName();
1539 GLAPI void APIENTRY glPushAttrib(GLbitfield);
1540 GLAPI void APIENTRY glPushMatrix();
1541 GLAPI void APIENTRY glPushName(GLuint);
1542 GLAPI void APIENTRY glRasterPos2d(GLdouble, GLdouble);
1543 GLAPI void APIENTRY glRasterPos2dv(const GLdouble*);
1544 GLAPI void APIENTRY glRasterPos2f(GLfloat, GLfloat);
1545 GLAPI void APIENTRY glRasterPos2fv(const GLfloat*);
1546 GLAPI void APIENTRY glRasterPos2i(GLint, GLint);
1547 GLAPI void APIENTRY glRasterPos2iv(const GLint*);
1548 GLAPI void APIENTRY glRasterPos2s(GLshort, GLshort);
1549 GLAPI void APIENTRY glRasterPos2sv(const GLshort*);
1550 GLAPI void APIENTRY glRasterPos3d(GLdouble, GLdouble, GLdouble);
1551 GLAPI void APIENTRY glRasterPos3dv(const GLdouble*);
1552 GLAPI void APIENTRY glRasterPos3f(GLfloat, GLfloat, GLfloat);
1553 GLAPI void APIENTRY glRasterPos3fv(const GLfloat*);
1554 GLAPI void APIENTRY glRasterPos3i(GLint, GLint, GLint);
1555 GLAPI void APIENTRY glRasterPos3iv(const GLint*);
1556 GLAPI void APIENTRY glRasterPos3s(GLshort, GLshort, GLshort);
1557 GLAPI void APIENTRY glRasterPos3sv(const GLshort*);
1558 GLAPI void APIENTRY glRasterPos4d(GLdouble, GLdouble, GLdouble, GLdouble);
1559 GLAPI void APIENTRY glRasterPos4dv(const GLdouble*);
1560 GLAPI void APIENTRY glRasterPos4f(GLfloat, GLfloat, GLfloat, GLfloat);
1561 GLAPI void APIENTRY glRasterPos4fv(const GLfloat*);
1562 GLAPI void APIENTRY glRasterPos4i(GLint, GLint, GLint, GLint);
1563 GLAPI void APIENTRY glRasterPos4iv(const GLint*);
1564 GLAPI void APIENTRY glRasterPos4s(GLshort, GLshort, GLshort, GLshort);
1565 GLAPI void APIENTRY glRasterPos4sv(const GLshort*);
1566 GLAPI void APIENTRY glReadBuffer(GLenum);
1567 GLAPI void APIENTRY glReadPixels(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, void*);
1568 GLAPI void APIENTRY glRectd(GLdouble, GLdouble, GLdouble, GLdouble);
1569 GLAPI void APIENTRY glRectdv(const GLdouble*, const GLdouble*);
1570 GLAPI void APIENTRY glRectf(GLfloat, GLfloat, GLfloat, GLfloat);
1571 GLAPI void APIENTRY glRectfv(const GLfloat*, const GLfloat*);
1572 GLAPI void APIENTRY glRecti(GLint, GLint, GLint, GLint);
1573 GLAPI void APIENTRY glRectiv(const GLint*, const GLint*);
1574 GLAPI void APIENTRY glRects(GLshort, GLshort, GLshort, GLshort);
1575 GLAPI void APIENTRY glRectsv(const GLshort*, const GLshort*);
1576 GLAPI GLint APIENTRY glRenderMode(GLenum);
1577 GLAPI void APIENTRY glRotated(GLdouble, GLdouble, GLdouble, GLdouble);
1578 GLAPI void APIENTRY glRotatef(GLfloat, GLfloat, GLfloat, GLfloat);
1579 GLAPI void APIENTRY glScaled(GLdouble, GLdouble, GLdouble);
1580 GLAPI void APIENTRY glScalef(GLfloat, GLfloat, GLfloat);
1581 GLAPI void APIENTRY glScissor(GLint, GLint, GLsizei, GLsizei);
1582 GLAPI void APIENTRY glSelectBuffer(GLsizei, GLuint*);
1583 GLAPI void APIENTRY glShadeModel(GLenum);
1584 GLAPI void APIENTRY glStencilFunc(GLenum, GLint, GLuint);
1585 GLAPI void APIENTRY glStencilMask(GLuint);
1586 GLAPI void APIENTRY glStencilOp(GLenum, GLenum, GLenum);
1587 GLAPI void APIENTRY glTexCoord1d(GLdouble);
1588 GLAPI void APIENTRY glTexCoord1dv(const GLdouble*);
1589 GLAPI void APIENTRY glTexCoord1f(GLfloat);
1590 GLAPI void APIENTRY glTexCoord1fv(const GLfloat*);
1591 GLAPI void APIENTRY glTexCoord1i(GLint);
1592 GLAPI void APIENTRY glTexCoord1iv(const GLint*);
1593 GLAPI void APIENTRY glTexCoord1s(GLshort);
1594 GLAPI void APIENTRY glTexCoord1sv(const GLshort*);
1595 GLAPI void APIENTRY glTexCoord2d(GLdouble, GLdouble);
1596 GLAPI void APIENTRY glTexCoord2dv(const GLdouble*);
1597 GLAPI void APIENTRY glTexCoord2f(GLfloat, GLfloat);
1598 GLAPI void APIENTRY glTexCoord2fv(const GLfloat*);
1599 GLAPI void APIENTRY glTexCoord2i(GLint, GLint);
1600 GLAPI void APIENTRY glTexCoord2iv(const GLint*);
1601 GLAPI void APIENTRY glTexCoord2s(GLshort, GLshort);
1602 GLAPI void APIENTRY glTexCoord2sv(const GLshort*);
1603 GLAPI void APIENTRY glTexCoord3d(GLdouble, GLdouble, GLdouble);
1604 GLAPI void APIENTRY glTexCoord3dv(const GLdouble*);
1605 GLAPI void APIENTRY glTexCoord3f(GLfloat, GLfloat, GLfloat);
1606 GLAPI void APIENTRY glTexCoord3fv(const GLfloat*);
1607 GLAPI void APIENTRY glTexCoord3i(GLint, GLint, GLint);
1608 GLAPI void APIENTRY glTexCoord3iv(const GLint*);
1609 GLAPI void APIENTRY glTexCoord3s(GLshort, GLshort, GLshort);
1610 GLAPI void APIENTRY glTexCoord3sv(const GLshort*);
1611 GLAPI void APIENTRY glTexCoord4d(GLdouble, GLdouble, GLdouble, GLdouble);
1612 GLAPI void APIENTRY glTexCoord4dv(const GLdouble*);
1613 GLAPI void APIENTRY glTexCoord4f(GLfloat, GLfloat, GLfloat, GLfloat);
1614 GLAPI void APIENTRY glTexCoord4fv(const GLfloat*);
1615 GLAPI void APIENTRY glTexCoord4i(GLint, GLint, GLint, GLint);
1616 GLAPI void APIENTRY glTexCoord4iv(const GLint*);
1617 GLAPI void APIENTRY glTexCoord4s(GLshort, GLshort, GLshort, GLshort);
1618 GLAPI void APIENTRY glTexCoord4sv(const GLshort*);
1619 GLAPI void APIENTRY glTexEnvf(GLenum, GLenum, GLfloat);
1620 GLAPI void APIENTRY glTexEnvfv(GLenum, GLenum, const GLfloat*);
1621 GLAPI void APIENTRY glTexEnvi(GLenum, GLenum, GLint);
1622 GLAPI void APIENTRY glTexEnviv(GLenum, GLenum, const GLint*);
1623 GLAPI void APIENTRY glTexGend(GLenum, GLenum, GLdouble);
1624 GLAPI void APIENTRY glTexGendv(GLenum, GLenum, const GLdouble*);
1625 GLAPI void APIENTRY glTexGenf(GLenum, GLenum, GLfloat);
1626 GLAPI void APIENTRY glTexGenfv(GLenum, GLenum, const GLfloat*);
1627 GLAPI void APIENTRY glTexGeni(GLenum, GLenum, GLint);
1628 GLAPI void APIENTRY glTexGeniv(GLenum, GLenum, const GLint*);
1629 GLAPI void APIENTRY glTexImage1D(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const void*);
1630 GLAPI void APIENTRY glTexImage2D(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void*);
1631 GLAPI void APIENTRY glTexParameterf(GLenum, GLenum, GLfloat);
1632 GLAPI void APIENTRY glTexParameterfv(GLenum, GLenum, const GLfloat*);
1633 GLAPI void APIENTRY glTexParameteri(GLenum, GLenum, GLint);
1634 GLAPI void APIENTRY glTexParameteriv(GLenum, GLenum, const GLint*);
1635 GLAPI void APIENTRY glTranslated(GLdouble, GLdouble, GLdouble);
1636 GLAPI void APIENTRY glTranslatef(GLfloat, GLfloat, GLfloat);
1637 GLAPI void APIENTRY glVertex2d(GLdouble, GLdouble);
1638 GLAPI void APIENTRY glVertex2dv(const GLdouble*);
1639 GLAPI void APIENTRY glVertex2f(GLfloat, GLfloat);
1640 GLAPI void APIENTRY glVertex2fv(const GLfloat*);
1641 GLAPI void APIENTRY glVertex2i(GLint, GLint);
1642 GLAPI void APIENTRY glVertex2iv(const GLint*);
1643 GLAPI void APIENTRY glVertex2s(GLshort, GLshort);
1644 GLAPI void APIENTRY glVertex2sv(const GLshort*);
1645 GLAPI void APIENTRY glVertex3d(GLdouble, GLdouble, GLdouble);
1646 GLAPI void APIENTRY glVertex3dv(const GLdouble*);
1647 GLAPI void APIENTRY glVertex3f(GLfloat, GLfloat, GLfloat);
1648 GLAPI void APIENTRY glVertex3fv(const GLfloat*);
1649 GLAPI void APIENTRY glVertex3i(GLint, GLint, GLint);
1650 GLAPI void APIENTRY glVertex3iv(const GLint*);
1651 GLAPI void APIENTRY glVertex3s(GLshort, GLshort, GLshort);
1652 GLAPI void APIENTRY glVertex3sv(const GLshort*);
1653 GLAPI void APIENTRY glVertex4d(GLdouble, GLdouble, GLdouble, GLdouble);
1654 GLAPI void APIENTRY glVertex4dv(const GLdouble*);
1655 GLAPI void APIENTRY glVertex4f(GLfloat, GLfloat, GLfloat, GLfloat);
1656 GLAPI void APIENTRY glVertex4fv(const GLfloat*);
1657 GLAPI void APIENTRY glVertex4i(GLint, GLint, GLint, GLint);
1658 GLAPI void APIENTRY glVertex4iv(const GLint*);
1659 GLAPI void APIENTRY glVertex4s(GLshort, GLshort, GLshort, GLshort);
1660 GLAPI void APIENTRY glVertex4sv(const GLshort*);
1661 GLAPI void APIENTRY glViewport(GLint, GLint, GLsizei, GLsizei);
1662 
1663 GLAPI GLboolean APIENTRY glAreTexturesResident(GLsizei, const GLuint*, GLboolean*);
1664 GLAPI void APIENTRY glArrayElement(GLint);
1665 GLAPI void APIENTRY glBindTexture(GLenum, GLuint);
1666 GLAPI void APIENTRY glColorPointer(GLint, GLenum, GLsizei, const void*);
1667 GLAPI void APIENTRY glCopyTexImage1D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
1668 GLAPI void APIENTRY glCopyTexImage2D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
1669 GLAPI void APIENTRY glCopyTexSubImage1D(GLenum, GLint, GLint, GLint, GLint, GLsizei);
1670 GLAPI void APIENTRY glCopyTexSubImage2D(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
1671 GLAPI void APIENTRY glDeleteTextures(GLsizei, const GLuint*);
1672 GLAPI void APIENTRY glDisableClientState(GLenum);
1673 GLAPI void APIENTRY glDrawArrays(GLenum, GLint, GLsizei);
1674 GLAPI void APIENTRY glDrawElements(GLenum, GLsizei, GLenum, const void*);
1675 GLAPI void APIENTRY glEdgeFlagPointer(GLsizei, const void*);
1676 GLAPI void APIENTRY glEnableClientState(GLenum);
1677 GLAPI void APIENTRY glGenTextures(GLsizei, GLuint*);
1678 GLAPI void APIENTRY glGetPointerv(GLenum, void**);
1679 GLAPI void APIENTRY glIndexPointer(GLenum, GLsizei, const void*);
1680 GLAPI void APIENTRY glIndexub(GLubyte);
1681 GLAPI void APIENTRY glIndexubv(const GLubyte*);
1682 GLAPI void APIENTRY glInterleavedArrays(GLenum, GLsizei, const void*);
1683 GLAPI GLboolean APIENTRY glIsTexture(GLuint);
1684 GLAPI void APIENTRY glNormalPointer(GLenum, GLsizei, const void*);
1685 GLAPI void APIENTRY glPolygonOffset(GLfloat, GLfloat);
1686 GLAPI void APIENTRY glPopClientAttrib();
1687 GLAPI void APIENTRY glPrioritizeTextures(GLsizei, const GLuint*, const GLfloat*);
1688 GLAPI void APIENTRY glPushClientAttrib(GLbitfield);
1689 GLAPI void APIENTRY glTexCoordPointer(GLint, GLenum, GLsizei, const void*);
1690 GLAPI void APIENTRY glTexSubImage1D(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const void*);
1691 GLAPI void APIENTRY glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const void*);
1692 GLAPI void APIENTRY glVertexPointer(GLint, GLenum, GLsizei, const void*);
1693 
1694 enum sfogl_LoadStatus
1695 {
1696     sfogl_LOAD_FAILED = 0,
1697     sfogl_LOAD_SUCCEEDED = 1
1698 };
1699 
1700 void sfogl_LoadFunctions();
1701 
1702 #ifdef __cplusplus
1703 }
1704 #endif // __cplusplus
1705 
1706 #endif // SFML_GLLOADER_HPP
1707