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Searched defs:graphicsmode (Results 1 – 15 of 15) sorted by last modified time

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Dmodexlib.c54 boolean graphicsmode=false; variable
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbuild.cpp91 int32_t graphicsmode = 0; variable
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/nouveau/dispnv04/
H A Dhw.c315 bool graphicsmode; in nouveau_hw_save_vga_fonts() local
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/nouveau/dispnv04/
H A Dhw.c315 bool graphicsmode; in nouveau_hw_save_vga_fonts() local
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/nouveau/dispnv04/
H A Dhw.c315 bool graphicsmode; in nouveau_hw_save_vga_fonts() local
/dports/graphics/openjpeg/openjpeg-2.4.0/src/lib/openmj2/
H A Dmj2.h165 int graphicsmode; member
/dports/graphics/openjpeg/openjpeg-2.4.0/src/bin/wx/OPJViewer/source/
H A Dwxjp2parser.cpp765 unsigned short int graphicsmode, opcolor[3]; in box_handler_function() local
/dports/multimedia/l-smash/l-smash-2.14.5/core/
H A Dbox.h380 uint16_t graphicsmode; /* template: graphicsmode = 0 */ member
417 uint16_t graphicsmode; member
/dports/misc/rump/buildrump.sh-b914579/src/sys/external/bsd/drm2/dist/drm/nouveau/dispnv04/
H A Dnouveau_dispnv04_hw.c331 bool graphicsmode; in nouveau_hw_save_vga_fonts() local
/dports/graphics/openjpeg15/openjpeg-version.1.5.2/applications/mj2/
H A Dmj2.h165 int graphicsmode; member
/dports/graphics/openjpeg15/openjpeg-version.1.5.2/applications/OPJViewer/source/
H A Dwxjp2parser.cpp760 unsigned short int graphicsmode, opcolor[3]; in box_handler_function() local
/dports/cad/impact/Impact/src/gui/
H A DPreProcessor.java53 private String[] graphicsmode = {"WIREFRAME","SURFACE","SOLID"}; field in PreProcessor
/dports/cad/impact/Impact/src/j3d/
H A DCanvas3DSW.java1108 public void setGRAPHICSMODE(byte graphicsmode) { in setGRAPHICSMODE()
H A DCanvas3D.java158 public void setGRAPHICSMODE(byte graphicsmode); in setGRAPHICSMODE()
H A DCanvas3DGL.java1323 public void setGRAPHICSMODE(byte graphicsmode) { in setGRAPHICSMODE()