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Searched defs:isGround (Results 1 – 13 of 13) sorted by last modified time

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/maps/
H A Dmap_tile.cpp60 bool U1MapTile::isGround() const { in isGround() function in Ultima::Ultima1::Maps::U1MapTile
/dports/cad/openroad/OpenROAD-2.0/src/dbSta/src/
H A DdbNetwork.cc762 dbNetwork::isGround(const Net *net) const in isGround() function in sta::dbNetwork
/dports/cad/openroad/OpenROAD-2.0/src/sta/network/
H A DConcreteNetwork.cc1089 ConcreteNetwork::isGround(const Net *net) const in isGround() function in sta::ConcreteNetwork
H A DSdcNetwork.cc417 NetworkNameAdapter::isGround(const Net *net) const in isGround() function in sta::NetworkNameAdapter
/dports/cad/openroad/OpenROAD-2.0/src/sta/include/sta/
H A DPortDirection.hh50 bool isGround() const { return this == ground_; } in isGround() function in sta::PortDirection
/dports/cad/ktechlab/ktechlab-0.50.0/src/electronics/simulation/
H A Delement.h39 bool isGround; variable
/dports/math/vampire/vampire-4.5.1/Kernel/
H A DClause.cpp259 bool Clause::isGround() in isGround() function in Kernel::Clause
/dports/science/simbody/simbody-Simbody-3.7/Simbody/src/
H A DMobilizedBody.cpp169 bool MobilizedBody::isGround() const { in isGround() function in SimTK::MobilizedBody
/dports/math/cvc4/CVC4-1.7/src/theory/quantifiers/sygus/
H A Dsynth_conjecture.h131 bool isGround() { return d_inner_vars.empty(); } in isGround() function
/dports/math/cvc4/CVC4-1.7/src/theory/quantifiers/
H A Dquant_conflict_find.cpp393 bool isGround = false; in addConstraint() local
513 bool QuantInfo::setMatch( QuantConflictFind * p, int v, TNode n, bool isGroundRep, bool isGround ) { in setMatch()
/dports/lang/maude/maude-2.7.1/src/Interface/
H A DdagNode.hh476 DagNode::isGround() const in isGround() function in DagNode
/dports/math/cvc3/cvc3-2.4.1/src/theory_quant/
H A Dtheory_quant.cpp1243 bool isGround(const Expr& e){ in isGround() function
/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Dland.cpp229 bool Landscape::isGround (int x, int y) in isGround() function in Landscape