1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "ultima/ultima1/maps/map_tile.h"
24 #include "ultima/ultima1/maps/map_overworld.h"
25 #include "ultima/ultima1/maps/map_city_castle.h"
26 
27 namespace Ultima {
28 namespace Ultima1 {
29 namespace Maps {
30 
clear()31 void U1MapTile::clear() {
32 	_map = nullptr;
33 	_locationNum = -1;
34 }
35 
isWater() const36 bool U1MapTile::isWater() const {
37 	return dynamic_cast<MapOverworld *>(_map) && _tileId == TILE_WATER;
38 }
39 
isGrass() const40 bool U1MapTile::isGrass() const {
41 	return dynamic_cast<MapOverworld *>(_map) && _tileId == TILE_GRASS;
42 }
43 
isWoods() const44 bool U1MapTile::isWoods() const {
45 	return dynamic_cast<MapOverworld *>(_map) && _tileId == TILE_WOODS;
46 }
47 
isOriginalWater() const48 bool U1MapTile::isOriginalWater() const {
49 	return dynamic_cast<MapOverworld *>(_map) && _tileId == TILE_WATER;
50 }
51 
isOriginalGrass() const52 bool U1MapTile::isOriginalGrass() const {
53 	return dynamic_cast<MapOverworld *>(_map) && _tileId == TILE_GRASS;
54 }
55 
isOriginalWoods() const56 bool U1MapTile::isOriginalWoods() const {
57 	return dynamic_cast<MapOverworld *>(_map) && _tileId == TILE_WOODS;
58 }
59 
isGround() const60 bool U1MapTile::isGround() const {
61 	if (dynamic_cast<MapCityCastle *>(_map) && (_tileId == 1 || _tileId >= 51))
62 		return true;
63 	else if (dynamic_cast<MapOverworld *>(_map))
64 		// Not water or mountains
65 		return _tileId != TILE_WATER && _tileId != TILE_MOUNTAINS;
66 	return false;
67 }
68 
69 } // End of namespace Maps
70 } // End of namespace Ultima1
71 } // End of namespace Ultima
72