/dports/net/rospo/rospo-0.7.1/vendor/github.com/go-playground/locales/locales-0.13.0/my/ |
H A D | my.go | 1 package my package 12 type my struct { struct 13 locale string 17 decimal string 18 group string 19 minus string 20 percent string 21 perMille string 22 timeSeparator string 23 inifinity string [all …]
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/dports/www/gohugo/hugo-0.91.2/vendor/github.com/gohugoio/locales/my/ |
H A D | my.go | 1 package my package 12 type my struct { struct 13 locale string 17 decimal string 18 group string 19 minus string 20 percent string 21 perMille string 22 timeSeparator string 23 inifinity string [all …]
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/dports/www/mirrorselect/mirrorselect-0.9.0/vendor/github.com/go-playground/locales/my/ |
H A D | my.go | 1 package my package 12 type my struct { struct 13 locale string 17 decimal string 18 group string 19 minus string 20 percent string 21 perMille string 22 timeSeparator string 23 inifinity string [all …]
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/dports/www/p5-Apache-ASP/Apache-ASP-2.63/t/ |
H A D | global.asa | 39 sub my::print { subroutine 44 sub my::tag { subroutine 48 sub my::deeptag { subroutine 53 sub my::tag_check_value { subroutine 62 sub my::tag_check_value_ref { subroutine 71 sub my::tag_check_value_not_ref { subroutine 80 sub my::returnok { subroutine 84 sub my::args { subroutine
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/dports/games/xsoldier/xsoldier-1.8/ |
H A D | boss.c | 75 DelAtt BossAct1(ObjData *my) in BossAct1() 139 DelAtt BossHit1(ObjData *my, ObjData *your) in BossHit1() 205 DelAtt BossAct2(ObjData *my) in BossAct2() 330 DelAtt BossAct3(ObjData *my) in BossAct3() 427 DelAtt BossAct4(ObjData *my) in BossAct4() 511 DelAtt BossAct5(ObjData *my) in BossAct5() 641 DelAtt BossAct6(ObjData *my) in BossAct6() 837 DelAtt BossAct7(ObjData *my) in BossAct7() 932 DelAtt BossAct8(ObjData *my) in BossAct8() 1018 DelAtt BossHit8(ObjData *my, ObjData *your) in BossHit8() [all …]
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H A D | callback.c | 25 DelAtt NullAct(ObjData *my) in NullAct() 33 DelAtt NullHit(ObjData *my, ObjData *your) in NullHit() 39 DelAtt NullDelHit(ObjData *my, ObjData *your) in NullDelHit() 45 DelAtt DeleteHit(ObjData *my, ObjData *your) in DeleteHit() 52 DelAtt DamageHit(ObjData *my, ObjData *your) in DamageHit() 79 DelAtt LargeDamageHit(ObjData *my, ObjData *your) in LargeDamageHit() 108 void NullReal(ObjData *my, GrpData *grp) in NullReal() 114 void DrawRec(ObjData *my, GrpData *grp) in DrawRec() 131 void DrawImage(ObjData *my, GrpData *grp) in DrawImage()
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H A D | enemy.c | 68 DelAtt EnemyAct1(ObjData *my) in EnemyAct1() 96 DelAtt EnemyHit1(ObjData *my, ObjData *your) in EnemyHit1() 165 DelAtt EnemyAct2(ObjData *my) in EnemyAct2() 238 DelAtt EnemyAct3(ObjData *my) in EnemyAct3() 316 DelAtt EnemyAct4(ObjData *my) in EnemyAct4() 403 DelAtt EnemyAct5(ObjData *my) in EnemyAct5() 481 DelAtt EnemyAct6(ObjData *my) in EnemyAct6() 552 DelAtt EnemyAct7(ObjData *my) in EnemyAct7() 628 DelAtt EnemyAct8(ObjData *my) in EnemyAct8() 683 DelAtt EnemyAct9(ObjData *my) in EnemyAct9() [all …]
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/dports/devel/cut/kc5tja-cut-d4fc09276ea9/ |
H A D | parser.py | 10 def __init__(my, prefix, name): argument 14 def emitCodeTo_(my, channel): argument 17 def emitExternTo_(my, channel): argument 22 def emitExternTo_(my, channel): argument 31 def __repr__(my): argument 41 def childrenRepr(my): argument 45 def __repr__(my): argument 53 def emitCodeTo_(my, channel): argument 65 def childrenRepr(my): argument 69 def __repr__(my): argument [all …]
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H A D | lexer.py | 6 def __init__(my, source): argument 11 def skipWhitespace(my): argument 18 def skipQuotedString(my, quote): argument 26 def next(my): argument 43 def lexIdentifier(my): argument
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | buttons.cpp | 194 void buttonExit(button_t* my) in buttonExit() 263 void buttonPoint(button_t* my) in buttonPoint() 269 void buttonBrush(button_t* my) in buttonBrush() 281 void buttonFill(button_t* my) in buttonFill() 289 void buttonFile(button_t* my) in buttonFile() 301 void buttonNew(button_t* my) in buttonNew() 578 void buttonOpen(button_t* my) in buttonOpen() 852 void buttonSave(button_t* my) in buttonSave() 947 void buttonEdit(button_t* my) in buttonEdit() 959 void buttonCut(button_t* my) in buttonCut() [all …]
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/dports/games/dangen/dangen-0.5/spqr/ |
H A D | silver-chimera.c | 173 silver_chimera_move(tenm_object *my, double turn_per_frame) in silver_chimera_move() 202 silver_chimera_hit(tenm_object *my, tenm_object *your) in silver_chimera_hit() 238 silver_chimera_explode(tenm_object *my) in silver_chimera_explode() 565 silver_chimera_draw(tenm_object *my, int priority) in silver_chimera_draw() 664 silver_chimera_green(const tenm_object *my) in silver_chimera_green() 893 silver_chimera_spread_draw(tenm_object *my, int priority) in silver_chimera_spread_draw() 1059 silver_chimera_lock_on_draw(tenm_object *my, int priority) in silver_chimera_lock_on_draw() 1284 silver_chimera_bit_hit(tenm_object *my, tenm_object *your) in silver_chimera_bit_hit() 1336 silver_chimera_bit_signal(tenm_object *my, int n) in silver_chimera_bit_signal() 1458 silver_chimera_bit_draw(tenm_object *my, int priority) in silver_chimera_bit_draw() [all …]
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H A D | strikers.c | 149 strikers_draw(tenm_object *my, int priority) in strikers_draw() 238 strikers_striker_signal(tenm_object *my, int n) in strikers_striker_signal() 426 striker_505_next(tenm_object *my) in striker_505_next() 663 striker_505_draw(tenm_object *my, int priority) in striker_505_draw() 798 striker_505_green(const tenm_object *my) in striker_505_green() 987 striker_446_next(tenm_object *my) in striker_446_next() 1226 striker_446_draw(tenm_object *my, int priority) in striker_446_draw() 1361 striker_446_green(const tenm_object *my) in striker_446_green() 1555 striker_1341_next(tenm_object *my) in striker_1341_next() 1866 striker_1341_draw(tenm_object *my, int priority) in striker_1341_draw() [all …]
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H A D | hugin.c | 151 hugin_move(tenm_object *my, double turn_per_frame) in hugin_move() 180 hugin_hit(tenm_object *my, tenm_object *your) in hugin_hit() 216 hugin_next(tenm_object *my) in hugin_next() 258 hugin_act(tenm_object *my, const tenm_object *player) in hugin_act() 481 hugin_draw(tenm_object *my, int priority) in hugin_draw() 560 hugin_green(const tenm_object *my) in hugin_green() 678 munin_move(tenm_object *my, double turn_per_frame) in munin_move() 707 munin_hit(tenm_object *my, tenm_object *your) in munin_hit() 759 munin_signal(tenm_object *my, int n) in munin_signal() 951 munin_draw(tenm_object *my, int priority) in munin_draw() [all …]
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H A D | nexus.c | 156 nexus_move(tenm_object *my, double turn_per_frame) in nexus_move() 185 nexus_hit(tenm_object *my, tenm_object *your) in nexus_hit() 260 nexus_signal_kill_hatch(tenm_object *my, int n) in nexus_signal_kill_hatch() 280 nexus_signal_kill_attacker(tenm_object *my, int n) in nexus_signal_kill_attacker() 300 nexus_signal_kill_head(tenm_object *my, int n) in nexus_signal_kill_head() 320 nexus_act(tenm_object *my, const tenm_object *player) in nexus_act() 642 nexus_draw(tenm_object *my, int priority) in nexus_draw() 727 nexus_green(const tenm_object *my) in nexus_green() 988 nexus_hatch_draw(tenm_object *my, int priority) in nexus_hatch_draw() 1238 nexus_attacker_draw(tenm_object *my, int priority) in nexus_attacker_draw() [all …]
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H A D | tenmado.c | 176 tenmado_move(tenm_object *my, double turn_per_frame) in tenmado_move() 208 tenmado_hit(tenm_object *my, tenm_object *your) in tenmado_hit() 256 tenmado_signal(tenm_object *my, int n) in tenmado_signal() 270 tenmado_act(tenm_object *my, const tenm_object *player) in tenmado_act() 366 tenmado_draw(tenm_object *my, int priority) in tenmado_draw() 464 tenmado_green(const tenm_object *my) in tenmado_green() 568 tenmado_shot_move(tenm_object *my, double turn_per_frame) in tenmado_shot_move() 600 tenmado_shot_hit(tenm_object *my, tenm_object *your) in tenmado_shot_hit() 621 tenmado_shot_act(tenm_object *my, const tenm_object *player) in tenmado_shot_act() 636 tenmado_shot_draw(tenm_object *my, int priority) in tenmado_shot_draw()
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H A D | last-boss.c | 179 last_boss_hit(tenm_object *my, tenm_object *your) in last_boss_hit() 234 last_boss_next(tenm_object *my) in last_boss_next() 297 last_boss_act(tenm_object *my, const tenm_object *player) in last_boss_act() 412 last_boss_act_0(tenm_object *my, const tenm_object *player) in last_boss_act_0() 768 last_boss_draw(tenm_object *my, int priority) in last_boss_draw() 895 last_boss_green(const tenm_object *my) in last_boss_green() 1077 last_boss_cage_draw(tenm_object *my, int priority) in last_boss_cage_draw() 1236 last_boss_star_dust_draw(tenm_object *my, int priority) in last_boss_star_dust_draw() 1459 last_boss_spotlight_draw(tenm_object *my, int priority) in last_boss_spotlight_draw() 1911 last_boss_horizon_draw(tenm_object *my, int priority) in last_boss_horizon_draw() [all …]
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H A D | perpeki.c | 212 perpeki_move(tenm_object *my, double turn_per_frame) in perpeki_move() 234 perpeki_hit(tenm_object *my, tenm_object *your) in perpeki_hit() 264 void perpeki_explode(tenm_object *my) in perpeki_explode() 309 perpeki_act(tenm_object *my, const tenm_object *player) in perpeki_act() 772 perpeki_green(const tenm_object *my) in perpeki_green() 798 perpeki_draw(tenm_object *my, int priority) in perpeki_draw() 1407 perpeki_chip_draw(tenm_object *my, int priority) in perpeki_chip_draw() 1606 perpeki_backdancer_hit(tenm_object *my, tenm_object *your) in perpeki_backdancer_hit() 1652 perpeki_backdancer_signal(tenm_object *my, int n) in perpeki_backdancer_signal() 1721 perpeki_backdancer_green(const tenm_object *my) in perpeki_backdancer_green() [all …]
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H A D | insane-hand.c | 169 insane_hand_move(tenm_object *my, double turn_per_frame) in insane_hand_move() 198 insane_hand_hit(tenm_object *my, tenm_object *your) in insane_hand_hit() 237 insane_hand_next(tenm_object *my) in insane_hand_next() 308 insane_hand_act(tenm_object *my, const tenm_object *player) in insane_hand_act() 1110 insane_hand_draw(tenm_object *my, int priority) in insane_hand_draw() 1317 insane_hand_green(const tenm_object *my) in insane_hand_green() 1479 insane_hand_ship_hit(tenm_object *my, tenm_object *your) in insane_hand_ship_hit() 1526 insane_hand_ship_signal_bit(tenm_object *my, int n) in insane_hand_ship_signal_bit() 1604 insane_hand_ship_draw(tenm_object *my, int priority) in insane_hand_ship_draw() 1687 insane_hand_ship_green(const tenm_object *my) in insane_hand_ship_green() [all …]
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H A D | cat-tail.c | 192 cat_tail_move(tenm_object *my, double turn_per_frame) in cat_tail_move() 224 cat_tail_hit(tenm_object *my, tenm_object *your) in cat_tail_hit() 270 cat_tail_second_form(tenm_object *my) in cat_tail_second_form() 317 cat_tail_explode(tenm_object *my) in cat_tail_explode() 373 cat_tail_signal_turret(tenm_object *my, int n) in cat_tail_signal_turret() 791 cat_tail_draw(tenm_object *my, int priority) in cat_tail_draw() 964 cat_tail_green(const tenm_object *my) in cat_tail_green() 1268 cat_tail_turret_signal_body(tenm_object *my, int n) in cat_tail_turret_signal_body() 1282 cat_tail_turret_explode(tenm_object *my) in cat_tail_turret_explode() 1547 cat_tail_turret_draw(tenm_object *my, int priority) in cat_tail_turret_draw() [all …]
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H A D | watcher-below.c | 149 watcher_below_move(tenm_object *my, double turn_per_frame) in watcher_below_move() 178 watcher_below_hit(tenm_object *my, tenm_object *your) in watcher_below_hit() 214 watcher_below_next(tenm_object *my) in watcher_below_next() 263 watcher_below_signal(tenm_object *my, int n) in watcher_below_signal() 601 watcher_below_draw(tenm_object *my, int priority) in watcher_below_draw() 716 watcher_below_green(const tenm_object *my) in watcher_below_green() 881 watcher_below_bit_hit(tenm_object *my, tenm_object *your) in watcher_below_bit_hit() 917 watcher_below_bit_explode(tenm_object *my) in watcher_below_bit_explode() 944 watcher_below_bit_signal(tenm_object *my, int n) in watcher_below_bit_signal() 1048 watcher_below_bit_draw(tenm_object *my, int priority) in watcher_below_bit_draw() [all …]
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H A D | player-shot.c | 149 player_shot_move(tenm_object *my, double turn_per_frame) in player_shot_move() 196 player_shot_hit(tenm_object *my, tenm_object *your) in player_shot_hit() 217 player_shot_act(tenm_object *my, const tenm_object *player) in player_shot_act() 270 player_shot_draw(tenm_object *my, int priority) in player_shot_draw() 361 player_shot_explode(tenm_object *my) in player_shot_explode() 400 deal_damage(tenm_object *my, tenm_object *your, int n) in deal_damage() 441 deal_damage2(tenm_object *my, tenm_object *your) in deal_damage2()
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H A D | hatsuda.c | 137 hatsuda_move(tenm_object *my, double turn_per_frame) in hatsuda_move() 166 hatsuda_hit(tenm_object *my, tenm_object *your) in hatsuda_hit() 209 hatsuda_next(tenm_object *my) in hatsuda_next() 295 hatsuda_signal_shroud(tenm_object *my, int n) in hatsuda_signal_shroud() 314 hatsuda_act(tenm_object *my, const tenm_object *player) in hatsuda_act() 732 hatsuda_draw(tenm_object *my, int priority) in hatsuda_draw() 977 hatsuda_green(const tenm_object *my) in hatsuda_green() 1203 hatsuda_wall_triangle_draw(tenm_object *my, int priority) in hatsuda_wall_triangle_draw() 1422 hatsuda_wall_reflect_draw(tenm_object *my, int priority) in hatsuda_wall_reflect_draw() 1576 hatsuda_shroud_move(tenm_object *my, double turn_per_frame) in hatsuda_shroud_move() [all …]
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/dports/devel/agar/agar-1.5.0/tests/ |
H A D | customwidget_mywidget.c | 22 MyWidget *my; in MyWidgetNew() local 49 MyWidget *my = p; in SizeRequest() local 77 MyWidget *my = p; in SizeAllocate() local 95 MyWidget *my = p; in Draw() local 132 MyWidget *my = AG_SELF(); in MouseMotion() local 147 MyWidget *my = AG_SELF(); in MouseButtonDown() local 175 MyWidget *my = AG_SELF(); in KeyDown() local 200 MyWidget *my = obj; in Init() local
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/dports/mail/libsieve/libsieve-2.3.1/src/sv_test/ |
H A D | example.c | 75 int my_debug(sieve2_context_t *s, void *my) in my_debug() 88 int my_notify(sieve2_context_t *s, void *my) in my_notify() 116 int my_vacation(sieve2_context_t *s, void *my) in my_vacation() 144 int my_redirect(sieve2_context_t *s, void *my) in my_redirect() 156 int my_reject(sieve2_context_t *s, void *my) in my_reject() 168 int my_discard(sieve2_context_t *s, void *my) in my_discard() 178 int my_fileinto(sieve2_context_t *s, void *my) in my_fileinto() 201 int my_keep(sieve2_context_t *s, void *my) in my_keep() 251 int my_errexec(sieve2_context_t *s, void *my) in my_errexec() 332 int my_getbody(sieve2_context_t *s, void *my) in my_getbody() [all …]
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/dports/multimedia/tvheadend/tvheadend-4.2.8/src/ |
H A D | memoryinfo.h | 43 static inline void memoryinfo_register(memoryinfo_t *my) in memoryinfo_register() 49 static inline void memoryinfo_unregister(memoryinfo_t *my) in memoryinfo_unregister() 55 static inline void memoryinfo_update(memoryinfo_t *my, int64_t size, int64_t count) in memoryinfo_update() 61 static inline void memoryinfo_alloc(memoryinfo_t *my, int64_t size) in memoryinfo_alloc() 67 static inline void memoryinfo_append(memoryinfo_t *my, int64_t size) in memoryinfo_append() 72 static inline void memoryinfo_free(memoryinfo_t *my, int64_t size) in memoryinfo_free() 78 static inline void memoryinfo_remove(memoryinfo_t *my, int64_t size) in memoryinfo_remove()
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