/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version5/game/ |
H A D | load.py | 18 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version3/game/ |
H A D | load.py | 18 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version4/game/ |
H A D | load.py | 18 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version3/game/ |
H A D | load.py | 18 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version5/game/ |
H A D | load.py | 18 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version4/game/ |
H A D | load.py | 18 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version1/game/ |
H A D | load.py | 12 def asteroids(num_asteroids, player_position): argument
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version1/game/ |
H A D | load.py | 12 def asteroids(num_asteroids, player_position): argument
|
/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version2/game/ |
H A D | load.py | 22 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version2/game/ |
H A D | load.py | 22 def asteroids(num_asteroids, player_position, batch=None): argument
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/dialogs/ |
H A D | AsteroidEditorDialogModel.cpp | 98 void AsteroidEditorDialogModel::setNumAsteroids(int num_asteroids) in setNumAsteroids() 342 int num_asteroids; in update_init() local
|
/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version5/ |
H A D | asteroid.py | 24 num_asteroids = 3 variable
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version5/ |
H A D | asteroid.py | 24 num_asteroids = 3 variable
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/ |
H A D | asteroideditordlg.cpp | 325 int num_asteroids, idx, cur_choice; in update_init() local
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/ |
H A D | asteroideditordlg.cpp | 325 int num_asteroids, idx, cur_choice; in update_init() local
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/ui/dialogs/ |
H A D | AsteroidEditorDialog.cpp | 237 void AsteroidEditorDialog::asteroidNumberChanged(int num_asteroids) in asteroidNumberChanged()
|
/dports/games/asteroids3d/asteroids3D-0.5.1/src/ |
H A D | structs.h | 131 int num_asteroids; // number of asteroids, set by #define or command line member
|
/dports/games/xpilot/xpilot-4.5.5/src/client/ |
H A D | paintdata.c | 99 int num_asteroids, max_asteroids; variable
|
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/ |
H A D | client.c | 226 int num_asteroids, max_asteroids; variable
|