/dports/devel/godot/godot-3.2.3-stable/platform/android/java/lib/src/org/godotengine/godot/ |
H A D | GodotLib.java | 53 …public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_exp… in initialize() 59 public static native void ondestroy(Godot p_instance); in ondestroy()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/network/mdns/ |
H A D | ZeroconfBrowserMDNS.cpp | 114 CZeroconfBrowserMDNS* p_instance = static_cast<CZeroconfBrowserMDNS*> ( context ); in GetAddrInfoCallback() local 145 CZeroconfBrowserMDNS* p_instance = static_cast<CZeroconfBrowserMDNS*> ( context ); in ResolveCallback() local
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/ |
H A D | XAudio2.cpp | 99 void do_register(XAudio2_Output * p_instance) in do_register() 116 void do_unregister( XAudio2_Output * p_instance ) in do_unregister()
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/dports/audio/lvtk/lvtk-2.0.0rc1-14-g1028f69/lvtk/ext/ |
H A D | worker.hpp | 94 LV2_Handle p_instance; member
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/wx/ |
H A D | xaudio2.cpp | 172 void do_register(XAudio2_Output* p_instance) in do_register() 190 void do_unregister(XAudio2_Output* p_instance) in do_unregister()
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/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/ |
H A D | visual_script_yield_nodes.cpp | 137 VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_instance) { in instance() 571 VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance *p_instance) { in instance()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/ |
H A D | visual_script_yield_nodes.cpp | 137 VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_instance) { in instance() 571 VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance *p_instance) { in instance()
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/api/ |
H A D | jni_singleton.h | 203 void set_instance(jobject p_instance) { in set_instance()
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/dports/devel/godot/godot-3.2.3-stable/platform/android/api/ |
H A D | jni_singleton.h | 203 void set_instance(jobject p_instance) { in set_instance()
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/dports/security/p5-CryptX/CryptX-0.075/src/ltc/stream/rabbit/ |
H A D | rabbit.c | 91 static LTC_INLINE void ss_rabbit_next_state(rabbit_ctx *p_instance) in ss_rabbit_next_state()
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | area_2d.cpp | 148 void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_a… in _body_inout() 249 void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_s… in _area_inout()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | area.cpp | 147 void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_are… in _body_inout() 362 void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_sel… in _area_inout()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | area_2d.cpp | 148 void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_a… in _body_inout() 249 void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_s… in _area_inout()
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | area.cpp | 147 void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_are… in _body_inout() 362 void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_sel… in _area_inout()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | area_2d.cpp | 151 void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_a… in _body_inout() 254 void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_s… in _area_inout()
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | area_2d.cpp | 151 void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_a… in _body_inout() 254 void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_s… in _area_inout()
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/dports/lang/micropython/micropython-1.17/ports/nrf/modules/machine/ |
H A D | timer.c | 41 nrfx_timer_t p_instance; member
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_raster.cpp | 1954 void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { in instance_set_base() 2157 void VisualServerRaster::instance_set_scenario(RID p_instance, RID p_scenario) { in instance_set_scenario() 2223 void VisualServerRaster::instance_set_layer_mask(RID p_instance, uint32_t p_mask) { in instance_set_layer_mask() 2248 void VisualServerRaster::instance_attach_object_instance_ID(RID p_instance, uint32_t p_ID) { in instance_attach_object_instance_ID() 2262 void VisualServerRaster::instance_attach_skeleton(RID p_instance, RID p_skeleton) { in instance_attach_skeleton() 2333 void VisualServerRaster::instance_set_exterior(RID p_instance, bool p_enabled) { in instance_set_exterior() 2355 void VisualServerRaster::instance_set_room(RID p_instance, RID p_room) { in instance_set_room() 2791 void VisualServerRaster::_update_instance(Instance *p_instance) { in _update_instance() 2941 void VisualServerRaster::_update_instance_aabb(Instance *p_instance) { in _update_instance_aabb() 3054 void VisualServerRaster::instance_light_set_enabled(RID p_instance, bool p_enabled) { in instance_light_set_enabled() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_raster.cpp | 1954 void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { in instance_set_base() 2157 void VisualServerRaster::instance_set_scenario(RID p_instance, RID p_scenario) { in instance_set_scenario() 2223 void VisualServerRaster::instance_set_layer_mask(RID p_instance, uint32_t p_mask) { in instance_set_layer_mask() 2248 void VisualServerRaster::instance_attach_object_instance_ID(RID p_instance, uint32_t p_ID) { in instance_attach_object_instance_ID() 2262 void VisualServerRaster::instance_attach_skeleton(RID p_instance, RID p_skeleton) { in instance_attach_skeleton() 2333 void VisualServerRaster::instance_set_exterior(RID p_instance, bool p_enabled) { in instance_set_exterior() 2355 void VisualServerRaster::instance_set_room(RID p_instance, RID p_room) { in instance_set_room() 2791 void VisualServerRaster::_update_instance(Instance *p_instance) { in _update_instance() 2941 void VisualServerRaster::_update_instance_aabb(Instance *p_instance) { in _update_instance_aabb() 3054 void VisualServerRaster::instance_light_set_enabled(RID p_instance, bool p_enabled) { in instance_light_set_enabled() [all …]
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/dports/devel/godot/godot-3.2.3-stable/drivers/dummy/ |
H A D | rasterizer_dummy.h | 97 void reflection_probe_instance_set_transform(RID p_instance, const Transform &p_transform) {} in reflection_probe_instance_set_transform() 98 void reflection_probe_release_atlas_index(RID p_instance) {} in reflection_probe_release_atlas_index() 99 bool reflection_probe_instance_needs_redraw(RID p_instance) { return false; } in reflection_probe_instance_needs_redraw() 100 bool reflection_probe_instance_has_reflection(RID p_instance) { return false; } in reflection_probe_instance_has_reflection() 102 bool reflection_probe_instance_postprocess_step(RID p_instance) { return true; } in reflection_probe_instance_postprocess_step() 288 void material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {} in material_add_instance_owner() 289 void material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {} in material_remove_instance_owner() 542 void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {} in instance_add_skeleton() 543 void instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {} in instance_remove_skeleton() 545 void instance_add_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {} in instance_add_dependency() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/dummy/ |
H A D | rasterizer_dummy.h | 97 void reflection_probe_instance_set_transform(RID p_instance, const Transform &p_transform) {} in reflection_probe_instance_set_transform() 98 void reflection_probe_release_atlas_index(RID p_instance) {} in reflection_probe_release_atlas_index() 99 bool reflection_probe_instance_needs_redraw(RID p_instance) { return false; } in reflection_probe_instance_needs_redraw() 100 bool reflection_probe_instance_has_reflection(RID p_instance) { return false; } in reflection_probe_instance_has_reflection() 102 bool reflection_probe_instance_postprocess_step(RID p_instance) { return true; } in reflection_probe_instance_postprocess_step() 288 void material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {} in material_add_instance_owner() 289 void material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {} in material_remove_instance_owner() 542 void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {} in instance_add_skeleton() 543 void instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {} in instance_remove_skeleton() 545 void instance_add_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {} in instance_add_dependency() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_scene_gles2.cpp | 509 void RasterizerSceneGLES2::reflection_probe_instance_set_transform(RID p_instance, const Transform … in reflection_probe_instance_set_transform() 516 void RasterizerSceneGLES2::reflection_probe_release_atlas_index(RID p_instance) { in reflection_probe_release_atlas_index() 519 bool RasterizerSceneGLES2::reflection_probe_instance_needs_redraw(RID p_instance) { in reflection_probe_instance_needs_redraw() 528 bool RasterizerSceneGLES2::reflection_probe_instance_has_reflection(RID p_instance) { in reflection_probe_instance_has_reflection() 532 bool RasterizerSceneGLES2::reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_… in reflection_probe_instance_begin_render() 591 bool RasterizerSceneGLES2::reflection_probe_instance_postprocess_step(RID p_instance) { in reflection_probe_instance_postprocess_step() 952 …S2::_add_geometry(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, Rasteriz… in _add_geometry() 991 …try_with_material(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, Rasteriz… in _add_geometry_with_material()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_scene_gles2.cpp | 509 void RasterizerSceneGLES2::reflection_probe_instance_set_transform(RID p_instance, const Transform … in reflection_probe_instance_set_transform() 516 void RasterizerSceneGLES2::reflection_probe_release_atlas_index(RID p_instance) { in reflection_probe_release_atlas_index() 519 bool RasterizerSceneGLES2::reflection_probe_instance_needs_redraw(RID p_instance) { in reflection_probe_instance_needs_redraw() 528 bool RasterizerSceneGLES2::reflection_probe_instance_has_reflection(RID p_instance) { in reflection_probe_instance_has_reflection() 532 bool RasterizerSceneGLES2::reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_… in reflection_probe_instance_begin_render() 591 bool RasterizerSceneGLES2::reflection_probe_instance_postprocess_step(RID p_instance) { in reflection_probe_instance_postprocess_step() 952 …S2::_add_geometry(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, Rasteriz… in _add_geometry() 991 …try_with_material(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, Rasteriz… in _add_geometry_with_material()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | area.cpp | 150 void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_are… in _body_inout() 343 void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_sel… in _area_inout()
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | area.cpp | 150 void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_body_shape, int p_are… in _body_inout() 343 void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_area_shape, int p_sel… in _area_inout()
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