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Searched defs:set_linear_velocity (Results 1 – 18 of 18) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Drigid_body_bullet.cpp93 void BulletPhysicsDirectBodyState::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in BulletPhysicsDirectBodyState
772 void RigidBodyBullet::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in RigidBodyBullet
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/
H A Dbody_2d_sw.h191 …_FORCE_INLINE_ void set_linear_velocity(const Vector2 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
360 …virtual void set_linear_velocity(const Vector2 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/
H A Dbody_2d_sw.h196 …_FORCE_INLINE_ void set_linear_velocity(const Vector2 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
360 …virtual void set_linear_velocity(const Vector2 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/
H A Dbody_sw.h197 …_FORCE_INLINE_ void set_linear_velocity(const Vector3 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
367 …virtual void set_linear_velocity(const Vector3 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/
H A Dbody_sw.h197 …_FORCE_INLINE_ void set_linear_velocity(const Vector3 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
367 …virtual void set_linear_velocity(const Vector3 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/
H A Dbody_2d_sw.h196 …_FORCE_INLINE_ void set_linear_velocity(const Vector2 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
360 …virtual void set_linear_velocity(const Vector2 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Drigid_body_bullet.cpp93 void BulletPhysicsDirectBodyState::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in BulletPhysicsDirectBodyState
772 void RigidBodyBullet::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in RigidBodyBullet
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/
H A Dbody_2d_sw.h191 …_FORCE_INLINE_ void set_linear_velocity(const Vector2 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
360 …virtual void set_linear_velocity(const Vector2 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot/godot-3.2.3-stable/servers/physics/
H A Dbody_sw.h211 …_FORCE_INLINE_ void set_linear_velocity(const Vector3 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
408 …virtual void set_linear_velocity(const Vector3 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/
H A Dbody_sw.h211 …_FORCE_INLINE_ void set_linear_velocity(const Vector3 &p_velocity) { linear_velocity = p_velocity;… in set_linear_velocity() function
408 …virtual void set_linear_velocity(const Vector3 &p_velocity) { body->set_linear_velocity(p_velocity… in set_linear_velocity() function
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dphysics_body_2d.cpp667 void RigidBody2D::set_linear_velocity(const Vector2 &p_velocity) { in set_linear_velocity() function in RigidBody2D
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dphysics_body_2d.cpp667 void RigidBody2D::set_linear_velocity(const Vector2 &p_velocity) { in set_linear_velocity() function in RigidBody2D
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dphysics_body.cpp614 void RigidBody::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in RigidBody
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dphysics_body.cpp614 void RigidBody::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in RigidBody
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dphysics_body_2d.cpp736 void RigidBody2D::set_linear_velocity(const Vector2 &p_velocity) { in set_linear_velocity() function in RigidBody2D
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dphysics_body_2d.cpp736 void RigidBody2D::set_linear_velocity(const Vector2 &p_velocity) { in set_linear_velocity() function in RigidBody2D
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dphysics_body.cpp742 void RigidBody::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in RigidBody
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dphysics_body.cpp742 void RigidBody::set_linear_velocity(const Vector3 &p_velocity) { in set_linear_velocity() function in RigidBody