/dports/misc/visp/visp-3.4.0/modules/robot/src/wireframe-simulator/ |
H A D | vpProjection.cpp | 182 void set_perspective(View_parameters *vp, Matrix wc) in set_perspective() function
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/dports/graphics/geomorph/geomorph-0.60.1/src/hf/ |
H A D | camera.c | 140 void set_perspective (camera_struct *camera) { in set_perspective() function
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/dports/www/tikiwiki/tiki-21.2/lib/ |
H A D | perspectivelib.php | 210 function set_perspective($perspective, $by_area = false) function in PerspectiveLib
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | camera_matrix.cpp | 69 void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t … in set_perspective() function in CameraMatrix 96 void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t … in set_perspective() function in CameraMatrix
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | camera_matrix.cpp | 69 void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t … in set_perspective() function in CameraMatrix 96 void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t … in set_perspective() function in CameraMatrix
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/dports/games/criticalmass/CriticalMass-1.5/vmmlib/ |
H A D | frustum.hpp | 222 frustum<T>::set_perspective( T fov_y, T aspect_ratio, T near_plane_, in set_perspective() function in vmml::frustum
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ |
H A D | vanishing-point.h | 78 inline Persp3D * set_perspective(Persp3D *persp) { in set_perspective() function
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/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/include/vmmlib/ |
H A D | frustum.hpp | 224 frustum<T>::set_perspective( T fov_y, T aspect_ratio, T near_plane_, in set_perspective() function in vmml::frustum
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/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/computed/ |
H A D | transform.rs | 294 pub fn set_perspective(&mut self, perspective: &Perspective) { in set_perspective() method
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/dports/www/firefox/firefox-99.0/servo/components/style/values/computed/ |
H A D | transform.rs | 297 pub fn set_perspective(&mut self, perspective: &Perspective) { in set_perspective() method
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/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/computed/ |
H A D | transform.rs | 294 pub fn set_perspective(&mut self, perspective: &Perspective) { in set_perspective() method
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/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/computed/ |
H A D | transform.rs | 294 pub fn set_perspective(&mut self, perspective: &Perspective) { in set_perspective() method
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/dports/science/cgnslib/CGNS-4.1.2/src/cgnstools/cgnsplot/ |
H A D | cgnsplot.tcl | 1018 proc set_perspective {{loc .}} { procedure
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | camera.cpp | 244 void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { in set_perspective() function in Camera
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | camera.cpp | 244 void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { in set_perspective() function in Camera
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | camera_matrix.cpp | 67 void CameraMatrix::set_perspective(float p_fovy_degrees, float p_aspect, float p_z_near, float p_z_… in set_perspective() function in CameraMatrix
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | camera_matrix.cpp | 67 void CameraMatrix::set_perspective(float p_fovy_degrees, float p_aspect, float p_z_near, float p_z_… in set_perspective() function in CameraMatrix
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/dports/games/vamos/vamos-0.7.1/body/ |
H A D | Gl_Car.cc | 175 Gl_Car::set_perspective (double aspect) in set_perspective() function in Gl_Car
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H A D | Car.h | 289 virtual void set_perspective (double aspect) {}; in set_perspective() function
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | camera.cpp | 166 void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { in set_perspective() function in Camera
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | camera.cpp | 166 void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { in set_perspective() function in Camera
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/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/cluttermm/ |
H A D | stage.cc | 600 void Stage::set_perspective(const Perspective& prespective) in set_perspective() function in Clutter::Stage
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/dports/www/chromium-legacy/chromium-88.0.4324.182/net/third_party/quiche/src/quic/test_tools/ |
H A D | quic_test_utils.h | 2131 void set_perspective(Perspective perspective) { in set_perspective() function
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/net/third_party/quiche/src/quic/core/ |
H A D | quic_connection_test.cc | 548 void set_perspective(Perspective perspective) { in set_perspective() function in quic::test::__anon248feda10111::TestPacketWriter 802 void set_perspective(Perspective perspective) { in set_perspective() function in quic::test::__anon248feda10111::TestConnection 1642 void set_perspective(Perspective perspective) { in set_perspective() function in quic::test::__anon248feda10111::QuicConnectionTest
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/dports/www/chromium-legacy/chromium-88.0.4324.182/net/third_party/quiche/src/quic/core/ |
H A D | quic_connection_test.cc | 380 void set_perspective(Perspective perspective) { in set_perspective() function in quic::test::__anon6cd1e5460111::TestConnection 1291 void set_perspective(Perspective perspective) { in set_perspective() function in quic::test::__anon6cd1e5460111::QuicConnectionTest
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