1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * aint32 with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 * 22 * Based on the original sources 23 * Faery Tale II -- The Halls of the Dead 24 * (c) 1993-1996 The Wyrmkeep Entertainment Co. 25 */ 26 27 #ifndef SAGA2_TOWERWIN_H 28 #define SAGA2_TOWERWIN_H 29 30 namespace Saga2 { 31 32 enum initializationStates { 33 nothingInitialized = 0, 34 errHandlersInitialized, 35 messagersInitialized, 36 errLoggersInitialized, 37 breakHandlerInitialized, 38 configTestInitialized, 39 delayedErrInitialized, 40 graphicsSystemInitialized, 41 procResEnabled, 42 memoryInitialized, 43 audioInitialized, 44 videoInitialized, 45 resourcesInitialized, 46 serversInitialized, 47 pathFinderInitialized, 48 scriptsInitialized, 49 audStartInitialized, 50 tileResInitialized, 51 timerInitialized, 52 palettesInitialized, 53 panelsInitialized, 54 mainWindowInitialized, 55 mainWindowOpenInitialized, 56 guiMessInitialized, 57 //mouseImageInitialized, 58 introInitialized, 59 mapsInitialized, 60 mouseImageInitialized, 61 patrolsInitialized, 62 spritesInitialized, 63 weaponsInitialized, 64 magicInitialized, 65 objectSoundFXInitialized, 66 prototypesInitialized, 67 displayInitialized, 68 gameStateInitialized, 69 gameModeInitialized, 70 gameDisplayEnabled, 71 activeErrInitialized, 72 fullyInitialized 73 }; 74 75 } // end of namespace Saga2 76 77 #endif 78