/dports/games/tenebrae/tenebrae_0/ |
H A D | world.h | 31 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | world.h | 31 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | world.h | 35 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | world.h | 35 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | tracing.h | 55 bool startsolid; /**< if true, the initial point was in a solid area */ member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | world.h | 36 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | world.h | 36 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | botai.h | 78 qboolean startsolid; // if true, the initial point was in a solid area member
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H A D | be_aas.h | 94 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | botai.h | 78 qboolean startsolid; // if true, the initial point was in a solid area member
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H A D | be_aas.h | 94 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/quakeforge/quakeforge-0.7.2/libs/models/test/ |
H A D | testclip.c | 40 qboolean startsolid; member
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | collision.h | 18 int startsolid; member
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | world.h | 48 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | cmodel.h | 77 qbool startsolid; // if true, the initial point was in a solid area member
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | cmodel.h | 77 qbool startsolid; // if true, the initial point was in a solid area member
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | pmove.h | 36 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Push.cpp | 722 bool startsolid = false; in TryRotatePushEntity() local 876 bool startsolid = false; in TryTranslatePushEntity() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Push.cpp | 722 bool startsolid = false; in TryRotatePushEntity() local 876 bool startsolid = false; in TryTranslatePushEntity() local
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | pmove.h | 36 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | collision.h | 22 int startsolid; member
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/dports/games/darkplaces/darkplaces/ |
H A D | collision.h | 22 int startsolid; member
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_aas.h | 86 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_aas.h | 86 qboolean startsolid; // if true, the initial point was in a solid area member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_aas.h | 87 qboolean startsolid; // if true, the initial point was in a solid area member
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