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Searched defs:texcoords2 (Results 1 – 5 of 5) sorted by relevance

/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A Dgrvtxtable.h83 ssgTexCoordArray *texcoords2 ; variable
/dports/deskutils/treesheets/treesheets-1.0.2/lobster/src/
H A Dgraphics.cpp661 Value &normals, Value &texcoords1, Value &texcoords2, Value &indices) { in AddGraphics()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_common.c2061 GLfloat texcoords2[8] = {tx2, ty2, tx2, ty2 + th2, tx2 + tw2, ty2, tx2 + tw2, ty2 + th2}; in draw_vertices() local
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_common.c2061 GLfloat texcoords2[8] = {tx2, ty2, tx2, ty2 + th2, tx2 + tw2, ty2, tx2 + tw2, ty2 + th2}; in draw_vertices() local
/dports/devel/raylib/raylib-3.7.0/src/
H A Draylib.h323 …float *texcoords2; // Vertex second texture coordinates (useful for lightmaps) (shader-locati… member