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Searched defs:vict (Results 1 – 7 of 7) sorted by relevance

/dports/games/wolfpack/empire-4.4.1/src/lib/commands/
H A Dmfir.c82 natid vict; in c_fire() local
436 struct empobj *attgp, natid vict, int *nd) in defend()
457 natid vict; in do_defdam() local
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dgod-conduct.cc27 conduct_type c, int pg, bool kn, const monster* vict) in god_conduct_trigger()
40 const monster* vict) in set()
/dports/games/openlierox/OpenLieroX/src/server/
H A DCServer_Game.cpp264 CWorm *vict = &cWorms[victim]; in killWorm() local
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/iommu/
H A Domap-iommu.h110 short vict; member
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/iommu/
H A Domap-iommu.h110 short vict; member
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/iommu/
H A Domap-iommu.h110 short vict; member
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_mobj.cpp5012 …Class *pufftype, fixed_t x, fixed_t y, fixed_t z, angle_t dir, int updown, int flags, AActor *vict) in P_SpawnPuff()