/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/src/ |
H A D | glew.c | 4394 #ifdef GL_ARB_depth_texture 9847 #ifdef GL_ARB_depth_texture in glewContextInit() 14161 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 1361 #ifndef GL_ARB_depth_texture 6394 #ifndef GL_ARB_depth_texture 6395 #define GL_ARB_depth_texture 1 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_opengl.h | 902 #ifndef GL_ARB_depth_texture 5662 #ifndef GL_ARB_depth_texture 5663 #define GL_ARB_depth_texture 1 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/src/ |
H A D | glew.c | 4027 #ifdef GL_ARB_depth_texture 9173 #ifdef GL_ARB_depth_texture in glewContextInit() 13206 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/games/tesseract-data/tesseract/src/include/GL/ |
H A D | glext.h | 1363 #ifndef GL_ARB_depth_texture 6396 #ifndef GL_ARB_depth_texture 6397 #define GL_ARB_depth_texture 1 macro
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.c | 4504 #ifdef GL_ARB_depth_texture 10056 #ifdef GL_ARB_depth_texture in glewContextInit() 14516 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/src/glew/ |
H A D | glew.c | 4027 #ifdef GL_ARB_depth_texture 9173 #ifdef GL_ARB_depth_texture in glewContextInit() 13206 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/craft/Craft-1.0fbsd/deps/glew/src/ |
H A D | glew.c | 4027 #ifdef GL_ARB_depth_texture 9173 #ifdef GL_ARB_depth_texture in glewContextInit() 13206 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/games/tesseract/tesseract/src/include/GL/ |
H A D | glext.h | 1363 #ifndef GL_ARB_depth_texture 6396 #ifndef GL_ARB_depth_texture 6397 #define GL_ARB_depth_texture 1 macro
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/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/ |
H A D | glext.h | 1361 #ifndef GL_ARB_depth_texture 6405 #ifndef GL_ARB_depth_texture 6406 #define GL_ARB_depth_texture 1 macro
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/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_opengl.h | 1323 #ifndef GL_ARB_depth_texture 6168 #ifndef GL_ARB_depth_texture 6169 #define GL_ARB_depth_texture 1 macro
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/dports/math/vtk6/VTK-6.2.0/Utilities/ParseOGLExt/headers/ |
H A D | glext.h | 1245 #ifndef GL_ARB_depth_texture 6086 #ifndef GL_ARB_depth_texture 6087 #define GL_ARB_depth_texture 1 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.c | 4394 #ifdef GL_ARB_depth_texture 9847 #ifdef GL_ARB_depth_texture in glewContextInit() 14161 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.c | 4027 #ifdef GL_ARB_depth_texture 9173 #ifdef GL_ARB_depth_texture in glewContextInit() 13206 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.c | 4394 #ifdef GL_ARB_depth_texture 9847 #ifdef GL_ARB_depth_texture in glewContextInit() 14161 #ifdef GL_ARB_depth_texture in glewContextIsSupported()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/ |
H A D | Glext.h | 1245 #ifndef GL_ARB_depth_texture 6128 #ifndef GL_ARB_depth_texture 6129 #define GL_ARB_depth_texture 1 macro
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/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 1322 #ifndef GL_ARB_depth_texture 6177 #ifndef GL_ARB_depth_texture 6178 #define GL_ARB_depth_texture 1 macro
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