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Searched refs:GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (Results 26 – 50 of 410) sorted by relevance

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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/common/
H A Duniform_type_info_autogen.cpp150 {GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_INT, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1,
330 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in GetTypeInfoIndex()
H A DPackedEnums.cpp146 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in SamplerTypeToTextureType()
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/common/
H A Duniform_type_info_autogen.cpp140 {GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_INT, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1,
319 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in GetTypeInfoIndex()
H A DPackedEnums.cpp147 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in SamplerTypeToTextureType()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/common/
H A Duniform_type_info_autogen.cpp140 {GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_INT, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1,
319 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in GetTypeInfoIndex()
H A DPackedEnums.cpp147 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in SamplerTypeToTextureType()
/dports/devel/love/love-11.3/src/modules/graphics/opengl/
H A DShader.cpp966 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in getUniformBaseType()
1003 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in getUniformTextureType()
1020 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in isDepthTextureType()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h413 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h413 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/common/
H A DPackedEnums.cpp146 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in SamplerTypeToTextureType()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dbuiltin_type_macros.h108 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dbuiltin_type_macros.h108 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/shaders/
H A Dcommon.c262 { "samplerCubeArrayShadow", GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_TEXTURE_CUBE_MAP_ARRAY }, in select_sampler()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/common/
H A DPackedEnums.cpp147 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in SamplerTypeToTextureType()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/
H A Dgraphicshelpergl4.cpp645 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in uniformTypeFromGLType()
1098 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in buildUniformBuffer()
1262 case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: in uniformByteSize()
/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/
H A Dbuiltin_type_macros.h130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/
H A Dbuiltin_type_macros.h130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/
H A Dbuiltin_type_macros.h130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/
H A Dbuiltin_type_macros.h130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/
H A Dbuiltin_type_macros.h130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DGL40.java406 int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D; field
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/
H A Des31fShaderStateQueryTests.cpp313 …{ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, "uniform highp samplerCubeArrayShadow u_sampler", "texture(u… in getInfos()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_4_0.py75 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW=_C('GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW',0x900D) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_4_0.py75 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW=_C('GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW',0x900D) variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/compiler/translator/
H A Dutil.cpp425 return GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW; in GLVariableType()

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