/dports/devel/godot-tools/godot-3.2.3-stable/scene/ |
H A D | register_scene_types.cpp | 302 ClassDB::register_class<TextureRect>(); in register_scene_types()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | editor_profiler.cpp | 752 graph = memnew(TextureRect); in EditorProfiler()
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H A D | editor_node.h | 253 TextureRect *tab_preview;
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H A D | editor_node.cpp | 5111 TextureRect *drag_preview = memnew(TextureRect); in drag_resource() 5165 TextureRect *icon = memnew(TextureRect); in drag_files_and_dirs() 5175 icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in drag_files_and_dirs() 6122 tab_preview = memnew(TextureRect); in EditorNode() 6123 tab_preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); in EditorNode()
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H A D | editor_properties.cpp | 2376 preview->set_stretch_mode(TextureRect::STRETCH_SCALE); in _resource_preview() 2379 preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); in _resource_preview() 2943 preview = memnew(TextureRect); in EditorPropertyResource()
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | editor_node.h | 253 TextureRect *tab_preview;
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H A D | editor_profiler.cpp | 752 graph = memnew(TextureRect); in EditorProfiler()
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H A D | editor_node.cpp | 5111 TextureRect *drag_preview = memnew(TextureRect); in drag_resource() 5165 TextureRect *icon = memnew(TextureRect); in drag_files_and_dirs() 5175 icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in drag_files_and_dirs() 6122 tab_preview = memnew(TextureRect); in EditorNode() 6123 tab_preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); in EditorNode()
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H A D | editor_properties.cpp | 2376 preview->set_stretch_mode(TextureRect::STRETCH_SCALE); in _resource_preview() 2379 preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); in _resource_preview() 2943 preview = memnew(TextureRect); in EditorPropertyResource()
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | polygon_2d_editor_plugin.cpp | 1457 uv_icon_zoom = memnew(TextureRect); in Polygon2DEditor() 1458 uv_icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in Polygon2DEditor()
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H A D | script_editor_plugin.cpp | 2453 TextureRect *tf = memnew(TextureRect); in get_drag_data_fw() 3387 script_icon = memnew(TextureRect); in ScriptEditor()
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H A D | sprite_frames_editor_plugin.cpp | 1071 split_sheet_preview = memnew(TextureRect); in SpriteFramesEditor()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | polygon_2d_editor_plugin.cpp | 1457 uv_icon_zoom = memnew(TextureRect); in Polygon2DEditor() 1458 uv_icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in Polygon2DEditor()
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H A D | script_editor_plugin.cpp | 2453 TextureRect *tf = memnew(TextureRect); in get_drag_data_fw() 3387 script_icon = memnew(TextureRect); in ScriptEditor()
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H A D | sprite_frames_editor_plugin.cpp | 1071 split_sheet_preview = memnew(TextureRect); in SpriteFramesEditor()
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/dports/www/firefox/firefox-99.0/gfx/layers/opengl/ |
H A D | TextureHostOGL.cpp | 586 wr::ImageBufferKind::TextureRect) in PushResourceUpdates()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/ |
H A D | visual_script_editor.cpp | 710 TextureRect *tf = memnew(TextureRect); in _update_graph() 712 tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in _update_graph() 838 TextureRect *tf = memnew(TextureRect); in _update_graph() 840 tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in _update_graph()
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/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/ |
H A D | visual_script_editor.cpp | 710 TextureRect *tf = memnew(TextureRect); in _update_graph() 712 tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in _update_graph() 838 TextureRect *tf = memnew(TextureRect); in _update_graph() 840 tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); in _update_graph()
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/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | sdlutils.pas | 185 TextureRect : PSDL_Rect ); 1318 TextureRect : PSDL_Rect ); 1411 TextAddr := cardinal( Pixels ) + UInt32( TextureRect.y ) * Pitch + 1412 UInt32( TextureRect.x ) * Format.BytesPerPixel;
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/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/ |
H A D | sdlutils.pas | 185 TextureRect : PSDL_Rect ); 1318 TextureRect : PSDL_Rect ); 1411 TextAddr := cardinal( Pixels ) + UInt32( TextureRect.y ) * Pitch + 1412 UInt32( TextureRect.x ) * Format.BytesPerPixel;
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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/composite/ |
H A D | TextureHost.cpp | 700 wr::ImageBufferKind::TextureRect) in PushResourceUpdates()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/composite/ |
H A D | TextureHost.cpp | 700 wr::ImageBufferKind::TextureRect) in PushResourceUpdates()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/opengl/ |
H A D | TextureHostOGL.cpp | 685 wr::ImageBufferKind::TextureRect) in PushResourceUpdates()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/opengl/ |
H A D | TextureHostOGL.cpp | 685 wr::ImageBufferKind::TextureRect) in PushResourceUpdates()
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/viewport/dynamic_split_screen/ |
H A D | split_screen.tscn | 180 [node name="View" type="TextureRect" parent="Cameras"]
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