/dports/math/jts/jts-jts-1.18.1/modules/core/src/main/java/org/locationtech/jts/algorithm/ |
H A D | Centroid.java | 173 addTriangle(areaBasePt, pts[i], pts[i+1], isPositiveArea); in addShell() 182 addTriangle(areaBasePt, pts[i], pts[i+1], isPositiveArea); in addHole() 186 private void addTriangle(Coordinate p0, Coordinate p1, Coordinate p2, boolean isPositiveArea) in addTriangle() method in Centroid
|
/dports/cad/opencascade/opencascade-7.6.0/src/AIS/ |
H A D | AIS_Manipulator.cxx | 1306 addTriangle (0, aBottomLeft, aV2, aV3, -thePosition.Direction()); in Init() 1310 addTriangle (2, aV3, aV5, aV4, -aFront); in Init() 1311 addTriangle (3, aV3, aTopRight, aV5, -aFront); in Init() 1314 addTriangle (4, aBottomLeft, aV7, aV2, aFront); in Init() 1315 addTriangle (5, aBottomLeft, aV6, aV7, aFront); in Init() 1318 addTriangle (6, aV7, aV6, aV5, thePosition.Direction()); in Init() 1319 addTriangle (7, aTopRight, aV7, aV5, thePosition.Direction()); in Init() 1322 addTriangle (8, aV6, aV4, aV5, aRight); in Init() 1323 addTriangle (9, aBottomLeft, aV4, aV6, aRight); in Init() 1326 addTriangle (10, aV3, aV7, aTopRight, -aRight); in Init() [all …]
|
/dports/graphics/yafaray/libYafaRay-3.5.1/src/yafraycore/ |
H A D | scene.cc | 216 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 225 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 233 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 240 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 247 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 254 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 261 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 270 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh() 621 state.curObj->mobj->addTriangle(tri); in addTriangle() 645 state.curTri = state.curObj->obj->addTriangle(tri); in addTriangle() [all …]
|
H A D | object3d.cc | 39 triangle_t* triangleObject_t::addTriangle(const triangle_t &t) in addTriangle() function in triangleObject_t 117 primitive_t* meshObject_t::addTriangle(const vTriangle_t &t) in addTriangle() function in meshObject_t
|
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/ |
H A D | PrimitiveCollector.hxx | 62 void addTriangle(unsigned i1, unsigned i2, unsigned i3); 68 virtual void addTriangle(const osg::Vec3d& v1, const osg::Vec3d& v2, const osg::Vec3d& v3) = 0;
|
H A D | BVHPageNodeOSG.cxx | 63 virtual void addTriangle(const osg::Vec3d& v1, const osg::Vec3d& v2, const osg::Vec3d& v3) in addTriangle() function 64 { _nodeVisitor.addTriangle(v1, v2, v3); } in addTriangle() 125 void addTriangle(const osg::Vec3d& v1, const osg::Vec3d& v2, const osg::Vec3d& v3) in addTriangle() function in simgear::BVHPageNodeOSG::_NodeVisitor 127 _geometryBuilder->addTriangle(toVec3f(toSG(_localToWorldMatrix.preMult(v1))), in addTriangle()
|
/dports/math/pdal/PDAL-2.3.0/filters/ |
H A D | GreedyProjection.cpp | 121 void GreedyProjection::addTriangle(PointId a, PointId b, PointId c) in addTriangle() function in pdal::GreedyProjection 342 addTriangle (R_, nnIdx[left], nnIdx[right]); in filter() 1068 addTriangle (current_index_, angles_[*(it-1)].index, R_); in filter() 1111 addTriangle (current_index_, angles_[*(it-1)].index, R_); in filter() 1133 addTriangle (angles_[*(angleIdx.end()-2)].index, in filter() 1221 addTriangle (angles_[0].index, angles_[1].index, R_); in closeTriangle() 1280 addTriangle (current_index_, ffn_[current_index_], prev_index); in connectPoint() 1644 addTriangle (next_index, ffn_[current_index_], in connectPoint() 1669 addTriangle (next_index, ffn_[current_index_], in connectPoint() 1794 addTriangle (next_index, sfn_[current_index_], in connectPoint() [all …]
|
/dports/science/jmol/jmol-14.32.7/src/org/jmol/util/ |
H A D | MeshCapper.java | 252 slicer.addTriangle(ipt1, ipt2, ipt3); in outputTriangle() 502 addTriangle(v.prev, v, v.next, "end"); in process() 558 addTriangle(v2, v1, v, "same desc " + v.ipt); in processMonotonic() 572 addTriangle(v, v1, v2, "same asc " + v.ipt); in processMonotonic() 596 addTriangle(v2, v1, v, "opp desc " + v.id); in processMonotonic() 610 addTriangle(v, v1, v2, "opp asc " + v.id); in processMonotonic() 821 private void addTriangle(CapVertex v0, CapVertex v1, CapVertex v2, String note) { in addTriangle() method in MeshCapper
|
/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_basics/lookandfeel/ |
H A D | juce_LookAndFeel_V1.cpp | 198 p.addTriangle (w * 0.5f, h * 0.2f, in drawScrollbarButton() 202 p.addTriangle (w * 0.8f, h * 0.5f, in drawScrollbarButton() 206 p.addTriangle (w * 0.5f, h * 0.8f, in drawScrollbarButton() 210 p.addTriangle (w * 0.2f, h * 0.5f, in drawScrollbarButton() 349 p.addTriangle (x + w * 0.5f, y + h * (0.45f - arrowH), in drawComboBox() 353 p.addTriangle (x + w * 0.5f, y + h * (0.55f + arrowH), in drawComboBox() 374 p.addTriangle (x1, y1, x2, y2, x3, y3); in drawTriangle()
|
/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_basics/lookandfeel/ |
H A D | juce_LookAndFeel_V1.cpp | 198 p.addTriangle (w * 0.5f, h * 0.2f, in drawScrollbarButton() 202 p.addTriangle (w * 0.8f, h * 0.5f, in drawScrollbarButton() 206 p.addTriangle (w * 0.5f, h * 0.8f, in drawScrollbarButton() 210 p.addTriangle (w * 0.2f, h * 0.5f, in drawScrollbarButton() 349 p.addTriangle (x + w * 0.5f, y + h * (0.45f - arrowH), in drawComboBox() 353 p.addTriangle (x + w * 0.5f, y + h * (0.55f + arrowH), in drawComboBox() 374 p.addTriangle (x1, y1, x2, y2, x3, y3); in drawTriangle()
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw_test_suite/nifloader/ |
H A D | testbulletnifloader.cpp | 606 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 642 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 660 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 680 triangles->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1)); in TEST_F() 681 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 699 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 717 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 743 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 774 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() 810 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F() [all …]
|
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/include/pcl/surface/impl/ |
H A D | gp3.hpp | 261 addTriangle (R_, nnIdx[left], nnIdx[right], polygons); in reconstructPolygons() 927 addTriangle (current_index_, angles_[*(it-1)].index, R_, polygons); in reconstructPolygons() 967 addTriangle (current_index_, angles_[*(it-1)].index, R_, polygons); in reconstructPolygons() 1058 addTriangle (angles_[0].index, angles_[1].index, R_, polygons); in closeTriangle() 1118 addTriangle (current_index_, ffn_[current_index_], prev_index, polygons); in connectPoint() 1126 addTriangle (current_index_, sfn_[current_index_], prev_index, polygons); in connectPoint() 1136 addTriangle (current_index_, ffn_[current_index_], next_index, polygons); in connectPoint() 1152 addTriangle (current_index_, sfn_[current_index_], next_index, polygons); in connectPoint() 1299 addTriangle (current_index_, ffn_[current_index_], prev_index, polygons); in connectPoint() 1342 addTriangle (current_index_, sfn_[current_index_], prev_index, polygons); in connectPoint() [all …]
|
/dports/graphics/yafaray/libYafaRay-3.5.1/include/interface/ |
H A D | xmlinterface.h | 33 virtual bool addTriangle(int a, int b, int c, const material_t *mat); 34 …virtual bool addTriangle(int a, int b, int c, int uv_a, int uv_b, int uv_c, const material_t *mat);
|
/dports/math/mathgl/mathgl-2.5/src/ |
H A D | prc.cpp | 476 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc() 477 group.addTriangle(ti, pi4, pi3, pi2); in mgl_write_prc() 502 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc() 503 group.addTriangle(ti, pi4, pi3, pi2); in mgl_write_prc() 567 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc() 590 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc() 613 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc() 636 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc() 771 group.addTriangle(ti, p_1, p_3, p_2); in mgl_write_prc() 772 group.addTriangle(ti, p_4, p_2, p_3); in mgl_write_prc() [all …]
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/physics/ |
H A D | physics_bullet.cpp | 839 trimesh->addTriangle(v0, v1, v2, true); in BT_CSfromBBox() 877 trimesh->addTriangle(v0, v1, v2, true); in BT_CSfromMesh() 919 trimesh->addTriangle(btVector3(v3[0], v3[1], v3[2]), in BT_AddFloorAndCeilingToTrimesh() 928 trimesh->addTriangle(btVector3(v2[0], v2[1], v2[2]), in BT_AddFloorAndCeilingToTrimesh() 939 trimesh->addTriangle(btVector3(v3[0], v3[1], v3[2]), in BT_AddFloorAndCeilingToTrimesh() 948 trimesh->addTriangle(btVector3(v3[0], v3[1], v3[2]), in BT_AddFloorAndCeilingToTrimesh() 969 trimesh->addTriangle(btVector3(v0[0], v0[1], v0[2]), in BT_AddFloorAndCeilingToTrimesh() 978 trimesh->addTriangle(btVector3(v0[0], v0[1], v0[2]), in BT_AddFloorAndCeilingToTrimesh() 989 trimesh->addTriangle(btVector3(v0[0], v0[1], v0[2]), in BT_AddFloorAndCeilingToTrimesh() 998 trimesh->addTriangle(btVector3(v1[0], v1[1], v1[2]), in BT_AddFloorAndCeilingToTrimesh() [all …]
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/ |
H A D | triangle_mesh.hpp | 75 void addTriangle(const btVector3 &t1, const btVector3 &t2, 158 addTriangle(v[0], v[1], v[2], v[3], v[4], v[5], m); in copyFrom()
|
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | IndexRangeMapBuilder.h | 84 void addTriangle(const Vertex& v1, const Vertex& v2, const Vertex& v3) { in addTriangle() function 85 add(GL_TRIANGLES, m_vertexListBuilder.addTriangle(v1, v2, v3)); in addTriangle()
|
H A D | TexturedIndexRangeMapBuilder.h | 89 … void addTriangle(const Texture* texture, const Vertex& v1, const Vertex& v2, const Vertex& v3) { in addTriangle() function 90 add(texture, GL_TRIANGLES, m_vertexListBuilder.addTriangle(v1, v2, v3)); in addTriangle()
|
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | input_mesh_tri.cpp | 297 addTriangle(mesh,points[cells[i][0]],points[cells[i][1]],points[cells[i][2]],lines[i]); in meshtrifile_vtk() 457 addTriangle(mesh,vertices[0],vertices[1],vertices[2],nLinesTri); in meshtrifile_stl() 563 addTriangle(mesh, &vert[0], &vert[3], &vert[6], count); in meshtrifile_stl_binary() 582 void InputMeshTri::addTriangle(TriMesh *mesh,double *a, double *b, double *c,int lineNumber) in addTriangle() function in InputMeshTri
|
/dports/science/chrono/chrono-7.0.1/src/chrono/geometry/ |
H A D | ChTriangleMeshSoup.cpp | 56 addTriangle(v0, v1, v2); in LoadWavefrontMesh() 63 void ChTriangleMeshSoup::addTriangle(const ChVector<>& vertex0, const ChVector<>& vertex1, const Ch… in addTriangle() function in chrono::geometry::ChTriangleMeshSoup
|
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/tools/undoframework/ |
H A D | mainwindow.cpp | 114 connect(addTriangleAction, &QAction::triggered, this, &MainWindow::addTriangle); in createActions() 206 void MainWindow::addTriangle() in addTriangle() function in MainWindow
|
/dports/graphics/yafaray/libYafaRay-3.5.1/include/yafraycore/ |
H A D | meshtypes.h | 43 primitive_t* addTriangle(const vTriangle_t &t); 82 triangle_t* addTriangle(const triangle_t &t);
|
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/QuadTri/ |
H A D | QuadTriUtils.cpp | 20 static void addTriangle(MVertex *v1, MVertex *v2, MVertex *v3, GFace *to) in addTriangle() function 194 addTriangle(verts[0], verts[2], verts[3], face); in ReplaceBndQuadsInFace() 195 addTriangle(verts[0], verts[1], verts[2], face); in ReplaceBndQuadsInFace() 212 addTriangle(verts[0], verts[1], verts[2], face); in ReplaceBndQuadsInFace() 213 addTriangle(verts[0], verts[2], verts[3], face); in ReplaceBndQuadsInFace() 216 addTriangle(verts[1], verts[2], verts[3], face); in ReplaceBndQuadsInFace() 217 addTriangle(verts[1], verts[3], verts[0], face); in ReplaceBndQuadsInFace()
|
/dports/converters/wkhtmltopdf/qt-5db36ec/examples/tools/undoframework/ |
H A D | mainwindow.cpp | 99 connect(addTriangleAction, SIGNAL(triggered()), this, SLOT(addTriangle())); in createActions() 191 void MainWindow::addTriangle() in addTriangle() function in MainWindow
|
/dports/cad/ldview/ldview-4.4/TRE/ |
H A D | TREModel.cpp | 766 void TREModel::addTriangle( in addTriangle() function in TREModel 782 void TREModel::addTriangle(const TCVector *vertices) in addTriangle() function in TREModel 785 m_shapes[TREMStandard]->addTriangle(vertices); in addTriangle() 789 m_shapes[TREMStandard]->addTriangle(vertices); in addTriangle() 836 m_shapes[TREMBFC]->addTriangle(vertices); in addBFCTriangle() 840 m_shapes[TREMBFC]->addTriangle(vertices); in addBFCTriangle() 848 m_shapes[TREMBFC]->addTriangle(vertices, normals); in addBFCTriangle() 852 m_shapes[TREMBFC]->addTriangle(vertices, normals); in addBFCTriangle() 2349 addTriangle(points, normals); in addTangent() 2469 addTriangle(points, normals); in addCone() [all …]
|