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/dports/math/jts/jts-jts-1.18.1/modules/core/src/main/java/org/locationtech/jts/algorithm/
H A DCentroid.java173 addTriangle(areaBasePt, pts[i], pts[i+1], isPositiveArea); in addShell()
182 addTriangle(areaBasePt, pts[i], pts[i+1], isPositiveArea); in addHole()
186 private void addTriangle(Coordinate p0, Coordinate p1, Coordinate p2, boolean isPositiveArea) in addTriangle() method in Centroid
/dports/cad/opencascade/opencascade-7.6.0/src/AIS/
H A DAIS_Manipulator.cxx1306 addTriangle (0, aBottomLeft, aV2, aV3, -thePosition.Direction()); in Init()
1310 addTriangle (2, aV3, aV5, aV4, -aFront); in Init()
1311 addTriangle (3, aV3, aTopRight, aV5, -aFront); in Init()
1314 addTriangle (4, aBottomLeft, aV7, aV2, aFront); in Init()
1315 addTriangle (5, aBottomLeft, aV6, aV7, aFront); in Init()
1318 addTriangle (6, aV7, aV6, aV5, thePosition.Direction()); in Init()
1319 addTriangle (7, aTopRight, aV7, aV5, thePosition.Direction()); in Init()
1322 addTriangle (8, aV6, aV4, aV5, aRight); in Init()
1323 addTriangle (9, aBottomLeft, aV4, aV6, aRight); in Init()
1326 addTriangle (10, aV3, aV7, aTopRight, -aRight); in Init()
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/dports/graphics/yafaray/libYafaRay-3.5.1/src/yafraycore/
H A Dscene.cc216 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
225 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
233 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
240 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
247 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
254 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
261 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
270 state.curTri = state.curObj->obj->addTriangle(tri); in endCurveMesh()
621 state.curObj->mobj->addTriangle(tri); in addTriangle()
645 state.curTri = state.curObj->obj->addTriangle(tri); in addTriangle()
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H A Dobject3d.cc39 triangle_t* triangleObject_t::addTriangle(const triangle_t &t) in addTriangle() function in triangleObject_t
117 primitive_t* meshObject_t::addTriangle(const vTriangle_t &t) in addTriangle() function in meshObject_t
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/
H A DPrimitiveCollector.hxx62 void addTriangle(unsigned i1, unsigned i2, unsigned i3);
68 virtual void addTriangle(const osg::Vec3d& v1, const osg::Vec3d& v2, const osg::Vec3d& v3) = 0;
H A DBVHPageNodeOSG.cxx63 virtual void addTriangle(const osg::Vec3d& v1, const osg::Vec3d& v2, const osg::Vec3d& v3) in addTriangle() function
64 { _nodeVisitor.addTriangle(v1, v2, v3); } in addTriangle()
125 void addTriangle(const osg::Vec3d& v1, const osg::Vec3d& v2, const osg::Vec3d& v3) in addTriangle() function in simgear::BVHPageNodeOSG::_NodeVisitor
127 _geometryBuilder->addTriangle(toVec3f(toSG(_localToWorldMatrix.preMult(v1))), in addTriangle()
/dports/math/pdal/PDAL-2.3.0/filters/
H A DGreedyProjection.cpp121 void GreedyProjection::addTriangle(PointId a, PointId b, PointId c) in addTriangle() function in pdal::GreedyProjection
342 addTriangle (R_, nnIdx[left], nnIdx[right]); in filter()
1068 addTriangle (current_index_, angles_[*(it-1)].index, R_); in filter()
1111 addTriangle (current_index_, angles_[*(it-1)].index, R_); in filter()
1133 addTriangle (angles_[*(angleIdx.end()-2)].index, in filter()
1221 addTriangle (angles_[0].index, angles_[1].index, R_); in closeTriangle()
1280 addTriangle (current_index_, ffn_[current_index_], prev_index); in connectPoint()
1644 addTriangle (next_index, ffn_[current_index_], in connectPoint()
1669 addTriangle (next_index, ffn_[current_index_], in connectPoint()
1794 addTriangle (next_index, sfn_[current_index_], in connectPoint()
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/dports/science/jmol/jmol-14.32.7/src/org/jmol/util/
H A DMeshCapper.java252 slicer.addTriangle(ipt1, ipt2, ipt3); in outputTriangle()
502 addTriangle(v.prev, v, v.next, "end"); in process()
558 addTriangle(v2, v1, v, "same desc " + v.ipt); in processMonotonic()
572 addTriangle(v, v1, v2, "same asc " + v.ipt); in processMonotonic()
596 addTriangle(v2, v1, v, "opp desc " + v.id); in processMonotonic()
610 addTriangle(v, v1, v2, "opp asc " + v.id); in processMonotonic()
821 private void addTriangle(CapVertex v0, CapVertex v1, CapVertex v2, String note) { in addTriangle() method in MeshCapper
/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_basics/lookandfeel/
H A Djuce_LookAndFeel_V1.cpp198 p.addTriangle (w * 0.5f, h * 0.2f, in drawScrollbarButton()
202 p.addTriangle (w * 0.8f, h * 0.5f, in drawScrollbarButton()
206 p.addTriangle (w * 0.5f, h * 0.8f, in drawScrollbarButton()
210 p.addTriangle (w * 0.2f, h * 0.5f, in drawScrollbarButton()
349 p.addTriangle (x + w * 0.5f, y + h * (0.45f - arrowH), in drawComboBox()
353 p.addTriangle (x + w * 0.5f, y + h * (0.55f + arrowH), in drawComboBox()
374 p.addTriangle (x1, y1, x2, y2, x3, y3); in drawTriangle()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_basics/lookandfeel/
H A Djuce_LookAndFeel_V1.cpp198 p.addTriangle (w * 0.5f, h * 0.2f, in drawScrollbarButton()
202 p.addTriangle (w * 0.8f, h * 0.5f, in drawScrollbarButton()
206 p.addTriangle (w * 0.5f, h * 0.8f, in drawScrollbarButton()
210 p.addTriangle (w * 0.2f, h * 0.5f, in drawScrollbarButton()
349 p.addTriangle (x + w * 0.5f, y + h * (0.45f - arrowH), in drawComboBox()
353 p.addTriangle (x + w * 0.5f, y + h * (0.55f + arrowH), in drawComboBox()
374 p.addTriangle (x1, y1, x2, y2, x3, y3); in drawTriangle()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw_test_suite/nifloader/
H A Dtestbulletnifloader.cpp606 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
642 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
660 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
680 triangles->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1)); in TEST_F()
681 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
699 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
717 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
743 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
774 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
810 triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0)); in TEST_F()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/include/pcl/surface/impl/
H A Dgp3.hpp261 addTriangle (R_, nnIdx[left], nnIdx[right], polygons); in reconstructPolygons()
927 addTriangle (current_index_, angles_[*(it-1)].index, R_, polygons); in reconstructPolygons()
967 addTriangle (current_index_, angles_[*(it-1)].index, R_, polygons); in reconstructPolygons()
1058 addTriangle (angles_[0].index, angles_[1].index, R_, polygons); in closeTriangle()
1118 addTriangle (current_index_, ffn_[current_index_], prev_index, polygons); in connectPoint()
1126 addTriangle (current_index_, sfn_[current_index_], prev_index, polygons); in connectPoint()
1136 addTriangle (current_index_, ffn_[current_index_], next_index, polygons); in connectPoint()
1152 addTriangle (current_index_, sfn_[current_index_], next_index, polygons); in connectPoint()
1299 addTriangle (current_index_, ffn_[current_index_], prev_index, polygons); in connectPoint()
1342 addTriangle (current_index_, sfn_[current_index_], prev_index, polygons); in connectPoint()
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/interface/
H A Dxmlinterface.h33 virtual bool addTriangle(int a, int b, int c, const material_t *mat);
34 …virtual bool addTriangle(int a, int b, int c, int uv_a, int uv_b, int uv_c, const material_t *mat);
/dports/math/mathgl/mathgl-2.5/src/
H A Dprc.cpp476 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc()
477 group.addTriangle(ti, pi4, pi3, pi2); in mgl_write_prc()
502 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc()
503 group.addTriangle(ti, pi4, pi3, pi2); in mgl_write_prc()
567 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc()
590 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc()
613 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc()
636 group.addTriangle(ti, pi1, pi2, pi3); in mgl_write_prc()
771 group.addTriangle(ti, p_1, p_3, p_2); in mgl_write_prc()
772 group.addTriangle(ti, p_4, p_2, p_3); in mgl_write_prc()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/physics/
H A Dphysics_bullet.cpp839 trimesh->addTriangle(v0, v1, v2, true); in BT_CSfromBBox()
877 trimesh->addTriangle(v0, v1, v2, true); in BT_CSfromMesh()
919 trimesh->addTriangle(btVector3(v3[0], v3[1], v3[2]), in BT_AddFloorAndCeilingToTrimesh()
928 trimesh->addTriangle(btVector3(v2[0], v2[1], v2[2]), in BT_AddFloorAndCeilingToTrimesh()
939 trimesh->addTriangle(btVector3(v3[0], v3[1], v3[2]), in BT_AddFloorAndCeilingToTrimesh()
948 trimesh->addTriangle(btVector3(v3[0], v3[1], v3[2]), in BT_AddFloorAndCeilingToTrimesh()
969 trimesh->addTriangle(btVector3(v0[0], v0[1], v0[2]), in BT_AddFloorAndCeilingToTrimesh()
978 trimesh->addTriangle(btVector3(v0[0], v0[1], v0[2]), in BT_AddFloorAndCeilingToTrimesh()
989 trimesh->addTriangle(btVector3(v0[0], v0[1], v0[2]), in BT_AddFloorAndCeilingToTrimesh()
998 trimesh->addTriangle(btVector3(v1[0], v1[1], v1[2]), in BT_AddFloorAndCeilingToTrimesh()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/
H A Dtriangle_mesh.hpp75 void addTriangle(const btVector3 &t1, const btVector3 &t2,
158 addTriangle(v[0], v[1], v[2], v[3], v[4], v[5], m); in copyFrom()
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/
H A DIndexRangeMapBuilder.h84 void addTriangle(const Vertex& v1, const Vertex& v2, const Vertex& v3) { in addTriangle() function
85 add(GL_TRIANGLES, m_vertexListBuilder.addTriangle(v1, v2, v3)); in addTriangle()
H A DTexturedIndexRangeMapBuilder.h89 … void addTriangle(const Texture* texture, const Vertex& v1, const Vertex& v2, const Vertex& v3) { in addTriangle() function
90 add(texture, GL_TRIANGLES, m_vertexListBuilder.addTriangle(v1, v2, v3)); in addTriangle()
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/
H A Dinput_mesh_tri.cpp297 addTriangle(mesh,points[cells[i][0]],points[cells[i][1]],points[cells[i][2]],lines[i]); in meshtrifile_vtk()
457 addTriangle(mesh,vertices[0],vertices[1],vertices[2],nLinesTri); in meshtrifile_stl()
563 addTriangle(mesh, &vert[0], &vert[3], &vert[6], count); in meshtrifile_stl_binary()
582 void InputMeshTri::addTriangle(TriMesh *mesh,double *a, double *b, double *c,int lineNumber) in addTriangle() function in InputMeshTri
/dports/science/chrono/chrono-7.0.1/src/chrono/geometry/
H A DChTriangleMeshSoup.cpp56 addTriangle(v0, v1, v2); in LoadWavefrontMesh()
63 void ChTriangleMeshSoup::addTriangle(const ChVector<>& vertex0, const ChVector<>& vertex1, const Ch… in addTriangle() function in chrono::geometry::ChTriangleMeshSoup
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/tools/undoframework/
H A Dmainwindow.cpp114 connect(addTriangleAction, &QAction::triggered, this, &MainWindow::addTriangle); in createActions()
206 void MainWindow::addTriangle() in addTriangle() function in MainWindow
/dports/graphics/yafaray/libYafaRay-3.5.1/include/yafraycore/
H A Dmeshtypes.h43 primitive_t* addTriangle(const vTriangle_t &t);
82 triangle_t* addTriangle(const triangle_t &t);
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/QuadTri/
H A DQuadTriUtils.cpp20 static void addTriangle(MVertex *v1, MVertex *v2, MVertex *v3, GFace *to) in addTriangle() function
194 addTriangle(verts[0], verts[2], verts[3], face); in ReplaceBndQuadsInFace()
195 addTriangle(verts[0], verts[1], verts[2], face); in ReplaceBndQuadsInFace()
212 addTriangle(verts[0], verts[1], verts[2], face); in ReplaceBndQuadsInFace()
213 addTriangle(verts[0], verts[2], verts[3], face); in ReplaceBndQuadsInFace()
216 addTriangle(verts[1], verts[2], verts[3], face); in ReplaceBndQuadsInFace()
217 addTriangle(verts[1], verts[3], verts[0], face); in ReplaceBndQuadsInFace()
/dports/converters/wkhtmltopdf/qt-5db36ec/examples/tools/undoframework/
H A Dmainwindow.cpp99 connect(addTriangleAction, SIGNAL(triggered()), this, SLOT(addTriangle())); in createActions()
191 void MainWindow::addTriangle() in addTriangle() function in MainWindow
/dports/cad/ldview/ldview-4.4/TRE/
H A DTREModel.cpp766 void TREModel::addTriangle( in addTriangle() function in TREModel
782 void TREModel::addTriangle(const TCVector *vertices) in addTriangle() function in TREModel
785 m_shapes[TREMStandard]->addTriangle(vertices); in addTriangle()
789 m_shapes[TREMStandard]->addTriangle(vertices); in addTriangle()
836 m_shapes[TREMBFC]->addTriangle(vertices); in addBFCTriangle()
840 m_shapes[TREMBFC]->addTriangle(vertices); in addBFCTriangle()
848 m_shapes[TREMBFC]->addTriangle(vertices, normals); in addBFCTriangle()
852 m_shapes[TREMBFC]->addTriangle(vertices, normals); in addBFCTriangle()
2349 addTriangle(points, normals); in addTangent()
2469 addTriangle(points, normals); in addCone()
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