/dports/x11-wm/wayfire/wayfire-0.7.0/plugins/animate/ |
H A D | animate.cpp | 72 new_output->render->add_effect(&update_animation_hook, in set_output()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | magic_teleporter_list.cpp | 87 you.add_effect( efftype_id( "ignore_fall_damage" ), 1_seconds, false, 0, true ); in place_avatar_overmap()
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H A D | player.cpp | 639 add_effect( effect_downed, 2_turns, false, 0, true ); in pause() 1000 add_effect( effect_downed, rng( 1_turns, 1_turns + mod * 3_turns ) ); in impact() 1016 add_effect( effect_stunned, 1_turns ); in knock_back_to() 1021 critter->add_effect( effect_stunned, 1_turns ); in knock_back_to() 1024 critter->add_effect( effect_stunned, 1_turns ); in knock_back_to() 1036 add_effect( effect_stunned, 1_turns ); in knock_back_to() 1056 add_effect( effect_stunned, 2_turns ); in knock_back_to()
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H A D | talker.h | 158 virtual void add_effect( const efftype_id &, const time_duration &, bool ) {} in add_effect() function
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H A D | iuse_actor.cpp | 792 p.add_effect( eff.id, dur, eff.bp, eff.permanent ); in use() 955 newmon.add_effect( effect_pet, 1_turns, true ); in use() 1774 p.add_effect( effect_bite, 260_minutes, hpart, true ); in cauterize_effect() 2131 p.add_effect( effect_music, 1_turns ); in use() 3317 patient.add_effect( effect_recover, infected_dur ); in finish_using() 3331 patient.add_effect( eff.id, eff.duration, eff.bp, eff.permanent ); in finish_using() 3355 patient.add_effect( effect_bandaged, 1_turns, healed ); in finish_using() 3364 patient.add_effect( effect_disinfected, 1_turns, healed ); in finish_using() 4016 p.add_effect( effect_downed, 1_turns, false, 0, true ); in use() 4499 p.add_effect( efftype_id( "masked_scent" ), duration, false, scent_mod ); in use() [all …]
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H A D | fungal_effects.cpp | 68 critter.add_effect( effect_stunned, rng( 1_turns, 3_turns ) ); in fungalize()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | magic_teleporter_list.cpp | 87 you.add_effect( efftype_id( "ignore_fall_damage" ), 1_seconds, false, 0, true ); in place_avatar_overmap()
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H A D | player.cpp | 639 add_effect( effect_downed, 2_turns, false, 0, true ); in pause() 1000 add_effect( effect_downed, rng( 1_turns, 1_turns + mod * 3_turns ) ); in impact() 1016 add_effect( effect_stunned, 1_turns ); in knock_back_to() 1021 critter->add_effect( effect_stunned, 1_turns ); in knock_back_to() 1024 critter->add_effect( effect_stunned, 1_turns ); in knock_back_to() 1036 add_effect( effect_stunned, 1_turns ); in knock_back_to() 1056 add_effect( effect_stunned, 2_turns ); in knock_back_to()
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H A D | talker.h | 158 virtual void add_effect( const efftype_id &, const time_duration &, bool ) {} in add_effect() function
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H A D | iuse_actor.cpp | 792 p.add_effect( eff.id, dur, eff.bp, eff.permanent ); in use() 955 newmon.add_effect( effect_pet, 1_turns, true ); in use() 1774 p.add_effect( effect_bite, 260_minutes, hpart, true ); in cauterize_effect() 2131 p.add_effect( effect_music, 1_turns ); in use() 3317 patient.add_effect( effect_recover, infected_dur ); in finish_using() 3331 patient.add_effect( eff.id, eff.duration, eff.bp, eff.permanent ); in finish_using() 3355 patient.add_effect( effect_bandaged, 1_turns, healed ); in finish_using() 3364 patient.add_effect( effect_disinfected, 1_turns, healed ); in finish_using() 4016 p.add_effect( effect_downed, 1_turns, false, 0, true ); in use() 4499 p.add_effect( efftype_id( "masked_scent" ), duration, false, scent_mod ); in use() [all …]
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H A D | fungal_effects.cpp | 68 critter.add_effect( effect_stunned, rng( 1_turns, 3_turns ) ); in fungalize()
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/dports/games/battletanks/btanks-0.9.8083/objects/ |
H A D | shilka.cpp | 202 add_effect(type); in take()
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H A D | bullet.cpp | 191 emitter->add_effect("stunned", sd); in emit()
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/dports/math/ogdf/OGDF/test/include/bandit/ |
H A D | README.md | 40 guitar->add_effect(fuzzbox.get());
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/dports/graphics/movit/movit-1.6.3/ |
H A D | ycbcr_422interleaved_input_test.cpp | 134 tester.get_chain()->add_effect(new VirtualResizeEffect(out_width, height, out_width, height)); in TEST()
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/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/widgets/ |
H A D | frame.py | 121 def add_effect(self, effect): member in Frame 585 self._scene.add_effect(self, reset=False)
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/dports/x11-wm/wayfire/wayfire-0.7.0/plugins/single_plugins/ |
H A D | idle.cpp | 364 output->render->add_effect( in start_screensaver()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | melee_test.cpp | 265 dude.add_effect( efftype_id( "sleep" ), 1_hours );
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H A D | stomach_contents_test.cpp | 221 dummy.add_effect( effect_tapeworm, 1_days );
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | melee_test.cpp | 265 dude.add_effect( efftype_id( "sleep" ), 1_hours );
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H A D | stomach_contents_test.cpp | 221 dummy.add_effect( effect_tapeworm, 1_days );
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/dports/x11-wm/wayfire/wayfire-0.7.0/src/output/ |
H A D | render-manager.cpp | 238 void add_effect(effect_hook_t *hook, output_effect_type_t type) in add_effect() function 1476 void render_manager::add_effect(effect_hook_t *hook, output_effect_type_t type) in add_effect() function in wf::render_manager 1478 pimpl->effects->add_effect(hook, type); in add_effect()
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/dports/games/wesnoth/wesnoth-1.14.17/src/units/ |
H A D | abilities.cpp | 1209 std::map<std::string,individual_effect>::iterator add_effect = values_add.find(effect_id); in effect() local 1210 if(add_effect == values_add.end() || add > add_effect->second.value) { in effect()
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/dports/x11-wm/wayfire/wayfire-0.7.0/plugins/wobbly/ |
H A D | wobbly.cpp | 585 view->get_output()->render->add_effect(&pre_hook, in __anond4744f1f0602() 626 view->get_output()->render->add_effect(&pre_hook, wf::OUTPUT_EFFECT_PRE); in wf_wobbly()
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/dports/devel/py-asciimatics/asciimatics-1.13.0/samples/ |
H A D | maps.py | 489 self._scene.add_effect( 499 self._scene.add_effect(PopUpDialog(self._screen, _HELP, ["OK"]))
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