/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 36 … bt_edge_plane(const btVector3 &e1, const btVector3 &e2, const btVector3 &normal, btVector4 &plane) in bt_edge_plane() 77 const btVector4 &plane, in bt_line_plane_collision() 124 btVector4 _M; //plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/ |
H A D | btGeometryOperations.h | 36 … bt_edge_plane(const btVector3 &e1, const btVector3 &e2, const btVector3 &normal, btVector4 &plane) in bt_edge_plane() 77 const btVector4 &plane, in bt_line_plane_collision() 124 btVector4 _M; //plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 36 … bt_edge_plane(const btVector3 &e1, const btVector3 &e2, const btVector3 &normal, btVector4 &plane) in bt_edge_plane() 77 const btVector4 &plane, in bt_line_plane_collision() 124 btVector4 _M; //plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 41 …_edge_plane(const btVector3 & e1,const btVector3 & e2, const btVector3 & normal,btVector4 & plane) in bt_edge_plane() 85 const btVector4 & plane, in bt_line_plane_collision() 134 btVector4 _M;//plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 47 btVector4 tu_plane; 48 btVector4 tv_plane; 111 const btVector4 & tri_plane, in clip_triangle() 118 btVector4 edgeplane; in clip_triangle()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 36 … bt_edge_plane(const btVector3 &e1, const btVector3 &e2, const btVector3 &normal, btVector4 &plane) in bt_edge_plane() 77 const btVector4 &plane, in bt_line_plane_collision() 124 btVector4 _M; //plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 41 …_edge_plane(const btVector3 & e1,const btVector3 & e2, const btVector3 & normal,btVector4 & plane) in bt_edge_plane() 85 const btVector4 & plane, in bt_line_plane_collision() 134 btVector4 _M;//plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 47 btVector4 tu_plane; 48 btVector4 tv_plane; 111 const btVector4 & tri_plane, in clip_triangle() 118 btVector4 edgeplane; in clip_triangle()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 36 … bt_edge_plane(const btVector3 &e1, const btVector3 &e2, const btVector3 &normal, btVector4 &plane) in bt_edge_plane() 77 const btVector4 &plane, in bt_line_plane_collision() 124 btVector4 _M; //plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/ |
H A D | btGeometryOperations.h | 41 …_edge_plane(const btVector3 & e1,const btVector3 & e2, const btVector3 & normal,btVector4 & plane) in bt_edge_plane() 85 const btVector4 & plane, in bt_line_plane_collision() 134 btVector4 _M;//plane in bt_segment_collision()
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H A D | gim_tri_collision.cpp | 47 btVector4 tu_plane; 48 btVector4 tv_plane; 111 const btVector4 & tri_plane, in clip_triangle() 118 btVector4 edgeplane; in clip_triangle()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 47 btVector4 tu_plane; 48 btVector4 tv_plane; 111 const btVector4 & tri_plane, in clip_triangle() 118 btVector4 edgeplane; in clip_triangle()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 47 btVector4 tu_plane; 48 btVector4 tv_plane; 111 const btVector4 & tri_plane, in clip_triangle() 118 btVector4 edgeplane; in clip_triangle()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/core/ |
H A D | gim_tri_collision.cpp | 45 btVector4 tu_plane; 46 btVector4 tv_plane; 109 const btVector4 &tri_plane, in clip_triangle() 116 btVector4 edgeplane; in clip_triangle()
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/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.h | 149 …, const btVector3& b, const btVector3& c, const btVector3& d, const btVector3& p, btVector4& bary); 151 …s(const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& p, btVector4& bary);
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.h | 149 …, const btVector3& b, const btVector3& c, const btVector3& d, const btVector3& p, btVector4& bary); 151 …s(const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& p, btVector4& bary);
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.h | 149 …, const btVector3& b, const btVector3& c, const btVector3& d, const btVector3& p, btVector4& bary); 151 …s(const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& p, btVector4& bary);
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/dports/devel/bullet/bullet3-3.21/src/LinearMath/ |
H A D | btVector3.h | 1073 class btVector4 : public btVector3 1076 SIMD_FORCE_INLINE btVector4() {} in btVector4() function 1078 …SIMD_FORCE_INLINE btVector4(const btScalar& _x, const btScalar& _y, const btScalar& _z, const btSc… in btVector4() function 1085 SIMD_FORCE_INLINE btVector4(const btSimdFloat4 vec) in btVector4() function 1090 SIMD_FORCE_INLINE btVector4(const btVector3& rhs) in btVector4() function 1095 SIMD_FORCE_INLINE btVector4& 1096 operator=(const btVector4& v) 1103 SIMD_FORCE_INLINE btVector4 absolute4() const in absolute4() 1106 return btVector4(_mm_and_ps(mVec128, btvAbsfMask)); in absolute4() 1108 return btVector4(vabsq_f32(mVec128)); in absolute4() [all …]
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