Searched refs:p_fovy_degrees (Results 26 – 32 of 32) sorted by relevance
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/ |
H A D | visual_server.h | 593 …virtual void camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, float p_z_…
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/dports/devel/godot2/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_raster.h | 969 …virtual void camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, float p_z_…
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H A D | visual_server_raster.cpp | 1354 void VisualServerRaster::camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near,… in camera_set_perspective() argument 1359 camera->fov = p_fovy_degrees; in camera_set_perspective()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_raster.h | 969 …virtual void camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, float p_z_…
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H A D | visual_server_raster.cpp | 1354 void VisualServerRaster::camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near,… in camera_set_perspective() argument 1359 camera->fov = p_fovy_degrees; in camera_set_perspective()
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/dports/devel/godot/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_scene.cpp | 47 void VisualServerScene::camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, … in camera_set_perspective() argument 52 camera->fov = p_fovy_degrees; in camera_set_perspective()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_scene.cpp | 47 void VisualServerScene::camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, … in camera_set_perspective() argument 52 camera->fov = p_fovy_degrees; in camera_set_perspective()
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