/dports/games/openttd/openttd-12.1/src/ |
H A D | group_gui.h | 16 void ShowCompanyGroup(CompanyID company, VehicleType veh, GroupID group = INVALID_GROUP, bool need_…
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_drag_test.cpp | 221 for( const std::string &veh : vehs_to_test_drag ) { variable 222 print_drag_test_strings( veh );
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_drag_test.cpp | 221 for( const std::string &veh : vehs_to_test_drag ) { variable 222 print_drag_test_strings( veh );
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/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | mock_game.cpp | 58 Game_Vehicle* MockGame::GetVehicle(Game_Vehicle::Type veh) { in GetVehicle() argument 59 return Game_Map::GetVehicle(veh); in GetVehicle()
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/dports/cad/sumo/sumo-1.2.0/src/microsim/cfmodels/ |
H A D | MSCFModel_KraussPS.h | 67 double maxNextSpeed(double speed, const MSVehicle* const veh) const;
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H A D | MSCFModel_KraussX.h | 52 double patchSpeedBeforeLC(const MSVehicle* veh, double vMin, double vMax) const;
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | panels.cpp | 1715 vehicle *veh = g->remoteveh(); in draw_health_classic() local 1716 if( veh == nullptr && u.in_vehicle ) { in draw_health_classic() 1756 if( !veh ) { in draw_health_classic() 1786 if( !veh ) { in draw_health_classic() 1804 if( veh ) { in draw_health_classic() 1933 vehicle *veh = g->remoteveh(); in draw_veh_compact() local 1934 if( veh == nullptr && u.in_vehicle ) { in draw_veh_compact() 1937 if( veh ) { in draw_veh_compact() 1951 vehicle *veh = g->remoteveh(); in draw_veh_padding() local 1952 if( veh == nullptr && u.in_vehicle ) { in draw_veh_padding() [all …]
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H A D | map.h | 607 void clear_vehicle_point_from_cache( vehicle *veh, const tripoint &pt ); 621 std::unique_ptr<vehicle> detach_vehicle( vehicle *veh ); 622 void destroy_vehicle( vehicle *veh ); 649 bool displace_vehicle( vehicle &veh, const tripoint &dp, bool adjust_pos = true, 653 void level_vehicle( vehicle &veh ); 660 … float vehicle_wheel_traction( const vehicle &veh, bool ignore_movement_modifiers = false ) const; 665 float vehicle_vehicle_collision( vehicle &veh, vehicle &veh2, 669 … units::angle shake_vehicle( vehicle &veh, int velocity_before, const units::angle &direction ); 673 vehicle *move_vehicle( vehicle &veh, const tripoint &dp, const tileray &facing ); 1772 const vehicle *veh, int vpart ) const; [all …]
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H A D | overmapbuffer.cpp | 580 void overmapbuffer::move_vehicle( vehicle *veh, const point_abs_ms &old_msp ) in move_vehicle() argument 583 const point_abs_ms new_msp( get_map().getabs( veh->global_pos3().xy() ) ); in move_vehicle() 589 new_om_loc.om->vehicles[veh->om_id].p = new_om_loc.local.xy(); in move_vehicle() 591 old_om_loc.om->vehicles.erase( veh->om_id ); in move_vehicle() 592 add_vehicle( veh ); in move_vehicle() 609 void overmapbuffer::remove_vehicle( const vehicle *veh ) in remove_vehicle() argument 614 om_loc.om->vehicles.erase( veh->om_id ); in remove_vehicle() 617 void overmapbuffer::add_vehicle( vehicle *veh ) in add_vehicle() argument 619 const point abs_pos = get_map().getabs( veh->global_pos3().xy() ); in add_vehicle() 630 tracked_veh.name = veh->name; in add_vehicle() [all …]
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H A D | overmapbuffer.h | 206 void move_vehicle( vehicle *veh, const point_abs_ms &old_msp ); 210 void add_vehicle( vehicle *veh ); 218 void remove_vehicle( const vehicle *veh );
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H A D | submap.cpp | 209 bool submap::contains_vehicle( vehicle *veh ) in contains_vehicle() argument 213 [veh]( const std::unique_ptr<vehicle> &v ) { in contains_vehicle() 214 return v.get() == veh; in contains_vehicle()
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H A D | map_extras.cpp | 390 veh->turn( dir1 ); in mx_helicopter() 2385 point veh; // vehicle in mx_roadworks() local 2400 veh.x = rng( 4, 6 ); in mx_roadworks() 2497 veh.x = rng( 7, 15 ); in mx_roadworks() 2498 veh.y = rng( 7, 15 ); in mx_roadworks() 2530 veh.x = rng( 7, 15 ); in mx_roadworks() 2531 veh.y = rng( 7, 15 ); in mx_roadworks() 2564 veh.x = rng( 9, 18 ); in mx_roadworks() 2565 veh.y = rng( 9, 18 ); in mx_roadworks() 2598 veh.x = rng( 6, 15 ); in mx_roadworks() [all …]
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H A D | talker_character.cpp | 286 bool talker_character::is_in_control_of( const vehicle &veh ) const in is_in_control_of() 288 return veh.player_in_control( *me_chr ); in is_in_control_of()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | panels.cpp | 1715 vehicle *veh = g->remoteveh(); in draw_health_classic() local 1716 if( veh == nullptr && u.in_vehicle ) { in draw_health_classic() 1756 if( !veh ) { in draw_health_classic() 1786 if( !veh ) { in draw_health_classic() 1804 if( veh ) { in draw_health_classic() 1933 vehicle *veh = g->remoteveh(); in draw_veh_compact() local 1934 if( veh == nullptr && u.in_vehicle ) { in draw_veh_compact() 1937 if( veh ) { in draw_veh_compact() 1951 vehicle *veh = g->remoteveh(); in draw_veh_padding() local 1952 if( veh == nullptr && u.in_vehicle ) { in draw_veh_padding() [all …]
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H A D | overmapbuffer.cpp | 580 void overmapbuffer::move_vehicle( vehicle *veh, const point_abs_ms &old_msp ) in move_vehicle() argument 583 const point_abs_ms new_msp( get_map().getabs( veh->global_pos3().xy() ) ); in move_vehicle() 589 new_om_loc.om->vehicles[veh->om_id].p = new_om_loc.local.xy(); in move_vehicle() 591 old_om_loc.om->vehicles.erase( veh->om_id ); in move_vehicle() 592 add_vehicle( veh ); in move_vehicle() 609 void overmapbuffer::remove_vehicle( const vehicle *veh ) in remove_vehicle() argument 614 om_loc.om->vehicles.erase( veh->om_id ); in remove_vehicle() 617 void overmapbuffer::add_vehicle( vehicle *veh ) in add_vehicle() argument 619 const point abs_pos = get_map().getabs( veh->global_pos3().xy() ); in add_vehicle() 630 tracked_veh.name = veh->name; in add_vehicle() [all …]
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H A D | map.h | 607 void clear_vehicle_point_from_cache( vehicle *veh, const tripoint &pt ); 621 std::unique_ptr<vehicle> detach_vehicle( vehicle *veh ); 622 void destroy_vehicle( vehicle *veh ); 649 bool displace_vehicle( vehicle &veh, const tripoint &dp, bool adjust_pos = true, 653 void level_vehicle( vehicle &veh ); 660 … float vehicle_wheel_traction( const vehicle &veh, bool ignore_movement_modifiers = false ) const; 665 float vehicle_vehicle_collision( vehicle &veh, vehicle &veh2, 669 … units::angle shake_vehicle( vehicle &veh, int velocity_before, const units::angle &direction ); 673 vehicle *move_vehicle( vehicle &veh, const tripoint &dp, const tileray &facing ); 1772 const vehicle *veh, int vpart ) const; [all …]
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H A D | submap.cpp | 209 bool submap::contains_vehicle( vehicle *veh ) in contains_vehicle() argument 213 [veh]( const std::unique_ptr<vehicle> &v ) { in contains_vehicle() 214 return v.get() == veh; in contains_vehicle()
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H A D | overmapbuffer.h | 206 void move_vehicle( vehicle *veh, const point_abs_ms &old_msp ); 210 void add_vehicle( vehicle *veh ); 218 void remove_vehicle( const vehicle *veh );
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H A D | map_extras.cpp | 390 veh->turn( dir1 ); in mx_helicopter() 2385 point veh; // vehicle in mx_roadworks() local 2400 veh.x = rng( 4, 6 ); in mx_roadworks() 2497 veh.x = rng( 7, 15 ); in mx_roadworks() 2498 veh.y = rng( 7, 15 ); in mx_roadworks() 2530 veh.x = rng( 7, 15 ); in mx_roadworks() 2531 veh.y = rng( 7, 15 ); in mx_roadworks() 2564 veh.x = rng( 9, 18 ); in mx_roadworks() 2565 veh.y = rng( 9, 18 ); in mx_roadworks() 2598 veh.x = rng( 6, 15 ); in mx_roadworks() [all …]
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/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/BA/ |
H A D | unitlists.lua | 43 veh = 1, 55 veh = 1,
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/dports/cad/sumo/sumo-1.2.0/src/router/ |
H A D | ROPerson.h | 288 void addVehicle(ROVehicle* veh) { in addVehicle() argument 289 myVehicles.push_back(veh); in addVehicle() 386 … PersonTrip* const trip, const ROVehicle* const veh, MsgHandler* const errorHandler);
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/dports/cad/sumo/sumo-1.2.0/src/microsim/output/ |
H A D | MSAmitranTrajectories.h | 73 static void writeVehicle(OutputDevice& of, const SUMOVehicle& veh, const SUMOTime timestep);
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/dports/cad/sumo/sumo-1.2.0/src/microsim/devices/ |
H A D | MSDevice_Emissions.h | 98 bool notifyMove(SUMOTrafficObject& veh, double oldPos, double newPos, double newSpeed);
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/dports/biology/molden/molden5.8/ambfor/ |
H A D | switch.f | 296 veh = 0.0e0 312 epsoh = sqrt(veo*veh) 375 veh = 0.0e0 391 epsoh = sqrt(veo*veh)
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/dports/databases/pgrouting/pgrouting-3.2.0/locale/es/LC_MESSAGES/ |
H A D | pgr_pickDeliverEuclidean.po | 161 "de vehículos." 181 msgstr "Los vehículos" 224 msgstr "La recogida y entrega se realizan con el mismo vehículo." 240 msgstr "Menos vehículo utilizado se considera mejor." 542 msgstr "Velocidad media del vehículo." 684 "Valor secuencial a partir de **1** para vehículos actuales. El vehículo " 698 msgstr "Identificador actual del vehículo." 710 "vehículo actual. La parada :math:`m_{th}` vdel vehículo actual." 718 msgstr "Tipo de ubicación de parada en la que se encuentra el vehículo:" 765 msgstr "Unidades de carga del vehículo al salir de la parada." [all …]
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