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Searched refs:veh (Results 251 – 275 of 703) sorted by relevance

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/dports/games/openttd/openttd-12.1/src/
H A Dgroup_gui.h16 void ShowCompanyGroup(CompanyID company, VehicleType veh, GroupID group = INVALID_GROUP, bool need_…
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dvehicle_drag_test.cpp221 for( const std::string &veh : vehs_to_test_drag ) { variable
222 print_drag_test_strings( veh );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dvehicle_drag_test.cpp221 for( const std::string &veh : vehs_to_test_drag ) { variable
222 print_drag_test_strings( veh );
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dmock_game.cpp58 Game_Vehicle* MockGame::GetVehicle(Game_Vehicle::Type veh) { in GetVehicle() argument
59 return Game_Map::GetVehicle(veh); in GetVehicle()
/dports/cad/sumo/sumo-1.2.0/src/microsim/cfmodels/
H A DMSCFModel_KraussPS.h67 double maxNextSpeed(double speed, const MSVehicle* const veh) const;
H A DMSCFModel_KraussX.h52 double patchSpeedBeforeLC(const MSVehicle* veh, double vMin, double vMax) const;
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dpanels.cpp1715 vehicle *veh = g->remoteveh(); in draw_health_classic() local
1716 if( veh == nullptr && u.in_vehicle ) { in draw_health_classic()
1756 if( !veh ) { in draw_health_classic()
1786 if( !veh ) { in draw_health_classic()
1804 if( veh ) { in draw_health_classic()
1933 vehicle *veh = g->remoteveh(); in draw_veh_compact() local
1934 if( veh == nullptr && u.in_vehicle ) { in draw_veh_compact()
1937 if( veh ) { in draw_veh_compact()
1951 vehicle *veh = g->remoteveh(); in draw_veh_padding() local
1952 if( veh == nullptr && u.in_vehicle ) { in draw_veh_padding()
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H A Dmap.h607 void clear_vehicle_point_from_cache( vehicle *veh, const tripoint &pt );
621 std::unique_ptr<vehicle> detach_vehicle( vehicle *veh );
622 void destroy_vehicle( vehicle *veh );
649 bool displace_vehicle( vehicle &veh, const tripoint &dp, bool adjust_pos = true,
653 void level_vehicle( vehicle &veh );
660 … float vehicle_wheel_traction( const vehicle &veh, bool ignore_movement_modifiers = false ) const;
665 float vehicle_vehicle_collision( vehicle &veh, vehicle &veh2,
669 … units::angle shake_vehicle( vehicle &veh, int velocity_before, const units::angle &direction );
673 vehicle *move_vehicle( vehicle &veh, const tripoint &dp, const tileray &facing );
1772 const vehicle *veh, int vpart ) const;
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H A Dovermapbuffer.cpp580 void overmapbuffer::move_vehicle( vehicle *veh, const point_abs_ms &old_msp ) in move_vehicle() argument
583 const point_abs_ms new_msp( get_map().getabs( veh->global_pos3().xy() ) ); in move_vehicle()
589 new_om_loc.om->vehicles[veh->om_id].p = new_om_loc.local.xy(); in move_vehicle()
591 old_om_loc.om->vehicles.erase( veh->om_id ); in move_vehicle()
592 add_vehicle( veh ); in move_vehicle()
609 void overmapbuffer::remove_vehicle( const vehicle *veh ) in remove_vehicle() argument
614 om_loc.om->vehicles.erase( veh->om_id ); in remove_vehicle()
617 void overmapbuffer::add_vehicle( vehicle *veh ) in add_vehicle() argument
619 const point abs_pos = get_map().getabs( veh->global_pos3().xy() ); in add_vehicle()
630 tracked_veh.name = veh->name; in add_vehicle()
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H A Dovermapbuffer.h206 void move_vehicle( vehicle *veh, const point_abs_ms &old_msp );
210 void add_vehicle( vehicle *veh );
218 void remove_vehicle( const vehicle *veh );
H A Dsubmap.cpp209 bool submap::contains_vehicle( vehicle *veh ) in contains_vehicle() argument
213 [veh]( const std::unique_ptr<vehicle> &v ) { in contains_vehicle()
214 return v.get() == veh; in contains_vehicle()
H A Dmap_extras.cpp390 veh->turn( dir1 ); in mx_helicopter()
2385 point veh; // vehicle in mx_roadworks() local
2400 veh.x = rng( 4, 6 ); in mx_roadworks()
2497 veh.x = rng( 7, 15 ); in mx_roadworks()
2498 veh.y = rng( 7, 15 ); in mx_roadworks()
2530 veh.x = rng( 7, 15 ); in mx_roadworks()
2531 veh.y = rng( 7, 15 ); in mx_roadworks()
2564 veh.x = rng( 9, 18 ); in mx_roadworks()
2565 veh.y = rng( 9, 18 ); in mx_roadworks()
2598 veh.x = rng( 6, 15 ); in mx_roadworks()
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H A Dtalker_character.cpp286 bool talker_character::is_in_control_of( const vehicle &veh ) const in is_in_control_of()
288 return veh.player_in_control( *me_chr ); in is_in_control_of()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dpanels.cpp1715 vehicle *veh = g->remoteveh(); in draw_health_classic() local
1716 if( veh == nullptr && u.in_vehicle ) { in draw_health_classic()
1756 if( !veh ) { in draw_health_classic()
1786 if( !veh ) { in draw_health_classic()
1804 if( veh ) { in draw_health_classic()
1933 vehicle *veh = g->remoteveh(); in draw_veh_compact() local
1934 if( veh == nullptr && u.in_vehicle ) { in draw_veh_compact()
1937 if( veh ) { in draw_veh_compact()
1951 vehicle *veh = g->remoteveh(); in draw_veh_padding() local
1952 if( veh == nullptr && u.in_vehicle ) { in draw_veh_padding()
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H A Dovermapbuffer.cpp580 void overmapbuffer::move_vehicle( vehicle *veh, const point_abs_ms &old_msp ) in move_vehicle() argument
583 const point_abs_ms new_msp( get_map().getabs( veh->global_pos3().xy() ) ); in move_vehicle()
589 new_om_loc.om->vehicles[veh->om_id].p = new_om_loc.local.xy(); in move_vehicle()
591 old_om_loc.om->vehicles.erase( veh->om_id ); in move_vehicle()
592 add_vehicle( veh ); in move_vehicle()
609 void overmapbuffer::remove_vehicle( const vehicle *veh ) in remove_vehicle() argument
614 om_loc.om->vehicles.erase( veh->om_id ); in remove_vehicle()
617 void overmapbuffer::add_vehicle( vehicle *veh ) in add_vehicle() argument
619 const point abs_pos = get_map().getabs( veh->global_pos3().xy() ); in add_vehicle()
630 tracked_veh.name = veh->name; in add_vehicle()
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H A Dmap.h607 void clear_vehicle_point_from_cache( vehicle *veh, const tripoint &pt );
621 std::unique_ptr<vehicle> detach_vehicle( vehicle *veh );
622 void destroy_vehicle( vehicle *veh );
649 bool displace_vehicle( vehicle &veh, const tripoint &dp, bool adjust_pos = true,
653 void level_vehicle( vehicle &veh );
660 … float vehicle_wheel_traction( const vehicle &veh, bool ignore_movement_modifiers = false ) const;
665 float vehicle_vehicle_collision( vehicle &veh, vehicle &veh2,
669 … units::angle shake_vehicle( vehicle &veh, int velocity_before, const units::angle &direction );
673 vehicle *move_vehicle( vehicle &veh, const tripoint &dp, const tileray &facing );
1772 const vehicle *veh, int vpart ) const;
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H A Dsubmap.cpp209 bool submap::contains_vehicle( vehicle *veh ) in contains_vehicle() argument
213 [veh]( const std::unique_ptr<vehicle> &v ) { in contains_vehicle()
214 return v.get() == veh; in contains_vehicle()
H A Dovermapbuffer.h206 void move_vehicle( vehicle *veh, const point_abs_ms &old_msp );
210 void add_vehicle( vehicle *veh );
218 void remove_vehicle( const vehicle *veh );
H A Dmap_extras.cpp390 veh->turn( dir1 ); in mx_helicopter()
2385 point veh; // vehicle in mx_roadworks() local
2400 veh.x = rng( 4, 6 ); in mx_roadworks()
2497 veh.x = rng( 7, 15 ); in mx_roadworks()
2498 veh.y = rng( 7, 15 ); in mx_roadworks()
2530 veh.x = rng( 7, 15 ); in mx_roadworks()
2531 veh.y = rng( 7, 15 ); in mx_roadworks()
2564 veh.x = rng( 9, 18 ); in mx_roadworks()
2565 veh.y = rng( 9, 18 ); in mx_roadworks()
2598 veh.x = rng( 6, 15 ); in mx_roadworks()
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/dports/games/spring/spring_98.0/AI/Skirmish/Shard/data/ai/BA/
H A Dunitlists.lua43 veh = 1,
55 veh = 1,
/dports/cad/sumo/sumo-1.2.0/src/router/
H A DROPerson.h288 void addVehicle(ROVehicle* veh) { in addVehicle() argument
289 myVehicles.push_back(veh); in addVehicle()
386 … PersonTrip* const trip, const ROVehicle* const veh, MsgHandler* const errorHandler);
/dports/cad/sumo/sumo-1.2.0/src/microsim/output/
H A DMSAmitranTrajectories.h73 static void writeVehicle(OutputDevice& of, const SUMOVehicle& veh, const SUMOTime timestep);
/dports/cad/sumo/sumo-1.2.0/src/microsim/devices/
H A DMSDevice_Emissions.h98 bool notifyMove(SUMOTrafficObject& veh, double oldPos, double newPos, double newSpeed);
/dports/biology/molden/molden5.8/ambfor/
H A Dswitch.f296 veh = 0.0e0
312 epsoh = sqrt(veo*veh)
375 veh = 0.0e0
391 epsoh = sqrt(veo*veh)
/dports/databases/pgrouting/pgrouting-3.2.0/locale/es/LC_MESSAGES/
H A Dpgr_pickDeliverEuclidean.po161 "de vehículos."
181 msgstr "Los vehículos"
224 msgstr "La recogida y entrega se realizan con el mismo vehículo."
240 msgstr "Menos vehículo utilizado se considera mejor."
542 msgstr "Velocidad media del vehículo."
684 "Valor secuencial a partir de **1** para vehículos actuales. El vehículo "
698 msgstr "Identificador actual del vehículo."
710 "vehículo actual. La parada :math:`m_{th}` vdel vehículo actual."
718 msgstr "Tipo de ubicación de parada en la que se encuentra el vehículo:"
765 msgstr "Unidades de carga del vehículo al salir de la parada."
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