1/* GCompris - ActivityInfo.qml
2 *
3 * SPDX-FileCopyrightText: 2015 Rajdeep Kaur <rajdeep1994@gmail.com>
4 *
5 * SPDX-License-Identifier: GPL-3.0-or-later
6 */
7import GCompris 1.0
8
9ActivityInfo {
10  name: "hangman/Hangman.qml"
11  difficulty: 5
12  icon: "hangman/hangman.svg"
13  author: "Rajdeep kaur &lt;rajdeep1994@gmail.com&gt;"
14  //: Activity title
15  title: qsTr("The classic hangman game")
16  //: Help title
17  description: qsTr("Guess the letters of the given word.")
18  //: Help goal
19  goal: qsTr("This is a good exercise to improve reading and spelling skills.")
20  //: Help prerequisite
21  prerequisite: ""
22  // intro: "A word is hidden, you must discover it letter by letter."
23  //: Help manual
24  manual: qsTr("You can enter the letters using the virtual keyboard on the screen or with the real keyboard.") + ("<br><br>") +
25          qsTr("If the option 'Display the image to find as hint' is activated, on every wrong try a part of the image representing the word will be revealed.") + ("<br><br>") +
26          qsTr("If the option 'Speak the words to find...' is activated, and if the corresponding voice is available, you will hear the word to find when three attempts are remaining.")
27  credit: ""
28  section: "keyboard reading words"
29  createdInVersion: 5000
30}
31