1/* GCompris - ActivityInfo.qml 2 * 3 * SPDX-FileCopyrightText: 2015 Rajdeep Kaur <rajdeep1994@gmail.com> 4 * 5 * SPDX-License-Identifier: GPL-3.0-or-later 6 */ 7import GCompris 1.0 8 9ActivityInfo { 10 name: "hangman/Hangman.qml" 11 difficulty: 5 12 icon: "hangman/hangman.svg" 13 author: "Rajdeep kaur <rajdeep1994@gmail.com>" 14 //: Activity title 15 title: qsTr("The classic hangman game") 16 //: Help title 17 description: qsTr("Guess the letters of the given word.") 18 //: Help goal 19 goal: qsTr("This is a good exercise to improve reading and spelling skills.") 20 //: Help prerequisite 21 prerequisite: "" 22 // intro: "A word is hidden, you must discover it letter by letter." 23 //: Help manual 24 manual: qsTr("You can enter the letters using the virtual keyboard on the screen or with the real keyboard.") + ("<br><br>") + 25 qsTr("If the option 'Display the image to find as hint' is activated, on every wrong try a part of the image representing the word will be revealed.") + ("<br><br>") + 26 qsTr("If the option 'Speak the words to find...' is activated, and if the corresponding voice is available, you will hear the word to find when three attempts are remaining.") 27 credit: "" 28 section: "keyboard reading words" 29 createdInVersion: 5000 30} 31